Template:PatchDiff/November 21, 2013 Patch/tf/tf2 misc dir.vpk/materials/models/bots/gameplay cosmetic/bot light hat.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\bots\gameplay_cosmetic/bot_light_hat"
N/A4 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
N/A5 "$detailscale" "5"
N/A6 "$detailblendfactor" 0.0
N/A7 "$detailblendmode" 6
N/A8 
N/A9 $selfillum 1
N/A10 "$selfillumtint" "[1 1 1]"
N/A11 
N/A12 "$blendtintbybasealpha" "0"
N/A13 "$blendtintcoloroverbase" "1"
N/A14 
N/A15 "$colortint_base" "{255 237 42}"
N/A16 "$color2" "{255 237 42}"
N/A17 "$colortint_tmp" "255 237 42]"
N/A18 // Boost for ambient cube component of rim lighting
N/A19 // Cloaking
N/A20 "$cloakPassEnabled" "1"
N/A21 
N/A22 $yellow 0
N/A23 "Proxies"
N/A24 {
N/A25 "weapon_invis"
N/A26 {
N/A27 }
N/A28 "AnimatedTexture"
N/A29 {
N/A30 "animatedtexturevar" "$detail"
N/A31 "animatedtextureframenumvar" "$detailframe"
N/A32 "animatedtextureframerate" 30
N/A33 }
N/A34 "BurnLevel"
N/A35 {
N/A36 "resultVar" "$detailblendfactor"
N/A37 }
N/A38 "YellowLevel"
N/A39 {
N/A40 "resultVar" "$yellow"
N/A41 }
N/A42 "Equals"
N/A43 {
N/A44 "srcVar1" "$yellow"
N/A45 "resultVar" "$color2"
N/A46 }
N/A47 "ItemTintColor"
N/A48 {
N/A49 "resultVar" "$colortint_tmp"
N/A50 }
N/A51 "SelectFirstIfNonZero"
N/A52 {
N/A53 "srcVar1" "$colortint_tmp"
N/A54 "srcVar2" "$colortint_base"
N/A55 "resultVar" "$color2"
N/A56 }
N/A57 "Sine" // a proxy which produces a sine wave
N/A58 {
N/A59 resultVar $selfillumtint // The shader parameter to be manipulated
N/A60 sineperiod 0.25
N/A61 sinemin -5
N/A62 sinemax 20
N/A63 
N/A64 }
N/A65 
N/A66 }
N/A67}
N/A68