Template:PatchDiff/November 21, 2013 Patch/tf/tf2 misc dir.vpk/materials/models/weapons/c items/c flamethrower gold.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$baseTexture" "models\weapons\c_items/c_flamethrower_gold"
N/A4 
N/A5 "$phong" "1"
N/A6 "$phongexponent" "175"
N/A7 "$phongboost" "5"
N/A8 "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
N/A9 "$phongfresnelranges" "[1.5 .5 3]"
N/A10 "$halflambert" "1"
N/A11 
N/A12 // Begin GOLD look
N/A13 
N/A14 "$envmap" "cubemaps/cubemap_gold001"
N/A15 //"$envmap" "effects/saxxy/saxxy_gold"
N/A16 "$envmaptint" "[2.5 2.5 1.15]"
N/A17 
N/A18 // End GOLD look
N/A19 
N/A20 "$tempvar" "0"
N/A21 
N/A22 "$basemapalphaphongmask" "1"
N/A23 
N/A24 "$rimlight" "2"
N/A25 "$rimlightexponent" "20"
N/A26 "$rimlightboost" ".5"
N/A27 
N/A28 "$glowcolor" "1"
N/A29 
N/A30 // Cloaking
N/A31 "$cloakPassEnabled" "1"
N/A32 
N/A33 "$sheenPassEnabled" "1"
N/A34 
N/A35 "$sheenmap" "cubemaps\cubemap_sheen001"
N/A36 "$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0"
N/A37 "$sheenmaptint" "[ 1 1 1 ]"
N/A38 "$sheenmapmaskframe" "0"
N/A39 "$sheenindex" "0"
N/A40 
N/A41 "Proxies"
N/A42 {
N/A43 "AnimatedWeaponSheen"
N/A44 {
N/A45 "animatedtexturevar" "$sheenmapmask"
N/A46 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A47 "animatedtextureframerate" "40"
N/A48 }
N/A49 "invis"
N/A50 {
N/A51 }
N/A52 "ModelGlowColor"
N/A53 {
N/A54 "resultVar" "$glowcolor"
N/A55 }
N/A56 "Equals"
N/A57 {
N/A58 "srcVar1" "$glowcolor"
N/A59 "resultVar" "$selfillumtint"
N/A60 }
N/A61 "Equals"
N/A62 {
N/A63 "srcVar1" "$glowcolor"
N/A64 "resultVar" "$color2"
N/A65 }
N/A66 }
N/A67}
N/A68