Template:PatchDiff/October 28, 2015 Patch 2/bin/tf.fgd

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27592759 ignite_particle_name(string) : "Ignite particle name" : "" : "Name of the particle that plays when player first touch the trigger."
27602760 ignite_sound_name(string) : "Ignite sound name" : "" : "Name of the sound script that plays when player first touch the trigger."
27612761]
N/A2762 
N/A2763@PointClass base(Targetname) iconsprite("editor/logic_auto.vmt") = tf_logic_on_holiday :
N/A2764 "This entity allows you execute map actions on holidays. Will send all relevant outputs every time the Fire input is called."
N/A2765[
N/A2766 input Fire(void) : "Cause one or more appropriate outputs to fire."
N/A2767 output IsNothing(void) : ""
N/A2768 output IsTFBirthday(void) : ""
N/A2769 output IsHalloween(void) : ""
N/A2770 output IsSmissmas(void) : ""
N/A2771 output IsValentines(void) : ""
N/A2772 output IsFullMoon(void) : ""
N/A2773 output IsAprilFools(void) : ""
N/A2774]