Template:PatchDiff/October 29, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/props halloween/misfortune sign flicker.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\props_halloween\misfortune_sign_flicker"
N/A4 "$selfillum" 1
N/A5 
N/A6 "$tempvar" 0
N/A7 
N/A8 "Proxies"
N/A9 {
N/A10 // {
N/A11 // "GaussianNoise"
N/A12 // {
N/A13 // "mean" 3
N/A14 // "halfwidth" 2
N/A15 // "minVal" 0
N/A16 // "maxVal" .6
N/A17 // "resultVar" "$selfillumtint"
N/A18 // }
N/A19 // }
N/A20 
N/A21 
N/A22 "UniformNoise"
N/A23 {
N/A24 "minVal" 0
N/A25 "maxVal" 3
N/A26 "resultVar" "$tempvar"
N/A27 }
N/A28 
N/A29 
N/A30 
N/A31 
N/A32 "Sine"
N/A33 {
N/A34 "sineperiod" "2"
N/A35 "sinemin" "-10"
N/A36 "sinemax" "2"
N/A37 "resultVar" "$selfillumtint"
N/A38 }
N/A39 "Add"
N/A40 {
N/A41 "srcVar1" "$tempVar"
N/A42 "srcVar2" "$selfillumtint"
N/A43 "resultVar" "$selfillumtint"
N/A44 }
N/A45 
N/A46 "clamp"
N/A47 {
N/A48 "min" "0.1"
N/A49 "max" "1"
N/A50 "srcVar1" "$selfillumtint"
N/A51 "resultVar" "$selfillumtint"
N/A52 }
N/A53 }
N/A54 
N/A55}