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Show new changes starting from 23:13, 11 June 2024
   
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11 June 2024

     18:54  Natascha‎‎ (5 changes | history) . . (+43). . [Randomname90001‎; Mediarch‎; GrampaSwood‎ (3×)]
      18:54 (cur | prev) . . (+1). . GrampaSwood (talk | contribs) (To add to the previous edit: the videos have the velocity in the top right, and you can see when the Amputator taunt ends I get the slowdown icon, and when I walk close to the Heavy in the Disp clip (losing Disp healing) I also get the icon)
      18:52 (cur | prev) . . (+121). . GrampaSwood (talk | contribs) (As the code source before this edit referenced, it uses TF_COND_HEALTH_BUFFED which is used for continuous healing. Amputator: https://www.youtube.com/watch?v=pcDFac2CAQI Dispenser: https://youtu.be/y6Y7HiSf8Gw)
      18:14 (cur | prev) . . (-22). . Randomname90001 (talk | contribs) (This is an intentional feature, it's explicitly mentioned in a comment in game/shared/tf/tf_weaponbase.cpp at line 4992.)
      13:32 (cur | prev) . . (+7). . GrampaSwood (talk | contribs) (Moved to bugs as it's a bug)
      02:12 (cur | prev) . . (+54). . Mediarch (talk | contribs) (Undo edit by Jestie (Talk) (3719397) https://www.youtube.com/watch?v=-hkWPMP4Tao. Not the greatest video but when they're being healed the slow icon doesn't show. When not being healed the icon does.) (Tag: Undo)
     13:51  Scout‎‎ (2 changes | history) . . (+171). . [Mediarch‎ (2×)]
      13:51 (cur | prev) . . (+86). . Mediarch (talk | contribs) (Speedrunners image)
      13:41 (cur | prev) . . (+85). . Mediarch (talk | contribs) (Streamline image)

10 June 2024

     22:06  Natascha‎ (diff | hist) . . (+54). . Randomname90001 (talk | contribs) (Added tidbit about not working on enemies who are being healed by the Medigun.)

9 June 2024

     16:10  Buff Banner‎ (diff | hist) . . (+206). . GrampaSwood (talk | contribs)
     16:10  Battalion's Backup‎ (diff | hist) . . (+240). . GrampaSwood (talk | contribs)
     16:09  Concheror‎‎ (2 changes | history) . . (+206). . [GrampaSwood‎ (2×)]
      16:09 (cur | prev) . . (-9). . GrampaSwood (talk | contribs) (Gallery)
      16:09 (cur | prev) . . (+215). . GrampaSwood (talk | contribs)

6 June 2024

     21:33  Snowcapped‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

5 June 2024

     19:58  Pocket-Medes‎ (diff | hist) . . (+10). . Mediarch (talk | contribs) (full paint)
     08:52  Thermal Thruster‎ (diff | hist) . . (+84). . AreyArey (talk | contribs)

4 June 2024

     09:51  Rocket Launcher‎‎ (2 changes | history) . . (0). . [LorrKnight‎; GrampaSwood‎]
      09:51 (cur | prev) . . (0). . GrampaSwood (talk | contribs) (Undo edit by LorrKnight (Talk) (3714452) Please provide proof of this as these are some pretty large changes) (Tag: Undo)
      09:10 (cur | prev) . . (0). . LorrKnight (talk | contribs) (Damage and function times: Changed erroneously listed self-damage from 27-89 and 27-46 while airborne to the correct 45-90 and 27-54.)

3 June 2024

     16:42  Mecha-Medes‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

2 June 2024

     05:33  Critical hits‎ (diff | hist) . . (+77). . NovaStopmonk (talk | contribs) ({{anchor|Crit boost|Crit_boost}} Crit Boost)
     03:29  Family Business‎ (diff | hist) . . (-68). . Mediarch (talk | contribs) (Undo edit by Cringe420 (Talk) (3710915) "Trivia should not be solely about the community's perception of the subject") (Tag: Undo)

29 May 2024

     17:29  Physician's Procedure Mask‎ (diff | hist) . . (-6). . Mediarch (talk | contribs) (full paint)