Difference between revisions of "Mann Co. Beta Maps"

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{{Needimage|A few screenshots to capture how the Early Access program started out and a small sampling of the first beta maps in the program as they were first seen.}}
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{{See also|Team Fortress 2 Beta}}
[[File:Beta_rd_blueprints.png|right|300px|thumb|Mann Co. Beta Maps Early Access update picture.]]
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{{Infobox
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  | title    = Mann Co. Beta Maps
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  | image    = Beta_rd_blueprints.png
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  | imagewidth = 300px
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  | contents = Mann Co. Beta Maps Early Access update picture.
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}}
  
The '''Mann Co. Beta Maps''' is an Early Access program for including the community early in the development process. In particular, this opening of the development process allows players to play on selected maps that are in the Beta stage. Players access these maps by clicking on Play Multiplayer, enable Play Beta Maps check-box, and then choose a mode to play. Users send feedback back to the TF2 team for suggestions, ideas and bug reports. Maps inside of the beta stage might have bugs, lack of cosmetic props, and have a high chance of using dev textures (''see Gallery further down this page'').
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'''Mann Co. Beta Maps''' are part of an Early Access program for including the community early in the development process. In particular, this opening of the development process allows players to play on selected maps and gamemodes that are in the Beta stage. Players access these maps by clicking on Play Multiplayer, ticking the Play Beta Maps check-box, and selecting the gamemode they wish to play. Users send feedback back to the TF2 team for suggestions, ideas and bug reports. Maps inside of the beta stage might have bugs, a lack of cosmetic props, and also a high chance of using dev textures (''see Gallery further down this page'').  Since the [[Meet Your Match Update]], the Early Access program has not been available to players.
  
There are currently five beta maps in the Early Access program: {{code|[[Asteroid|RD_Asteroid]]}}, {{code|[[Cactus Canyon|PL_CactusCanyon]]}}, {{code|[[Foundry (Capture the Flag)|CTF_Foundry]]}}, {{code|[[Gorge (Capture the Flag)|CTF_Gorge]]}}, and {{code|[[Thunder Mountain (Capture the Flag)|CTF_thundermountain]]}}.
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There were two beta maps in the Early Access program: {{code|[[Asteroid|rd_asteroid]]}} and {{code|[[Cactus Canyon|pl_cactuscanyon]]}}.
  
 
== Update history ==
 
== Update history ==
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{{Update history |
 
'''{{Patch name|7|8|2014}}'''
 
'''{{Patch name|7|8|2014}}'''
 
* Added Mann Co. Beta Maps - Early Access program.
 
* Added Mann Co. Beta Maps - Early Access program.
** Added 2 beta maps: {{code|[[Asteroid|RD_Asteroid]]}} and {{code|[[Cactus Canyon|PL_CactusCanyon]]}}.
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** Added 2 beta maps: {{code|[[Asteroid|rd_asteroid]]}} and {{code|[[Cactus Canyon|pl_cactuscanyon]]}}.
 
** Beta maps can be accessed via the quickplay menu by clicking the Play Beta Maps option.
 
** Beta maps can be accessed via the quickplay menu by clicking the Play Beta Maps option.
  
'''{{patch name|12|22|2014}}''' ([[Smissmas 2014]])
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'''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]])
* Added {{code|[[Foundry (Capture the Flag)|CTF_Foundry]]}} and {{code|[[Gorge (Capture the Flag)|CTF_Gorge]]}} to the game.
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* Added {{code|[[Foundry (Capture the Flag)|ctf_foundry]]}} and {{code|[[Gorge (Capture the Flag)|ctf_gorge]]}} to the game.
  
'''{{patch name|3|12|2015}}'''  
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'''{{Patch name|3|12|2015}}'''  
* Added {{code|[[Thunder Mountain (Capture the Flag)|CTF_thundermountain]]}} to the game.
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* Added {{code|[[Thunder Mountain (Capture the Flag)|ctf_thundermountain]]}} to the game.
  
'''{{patch name|3|31|2015}}'''
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'''{{Patch name|3|31|2015}}'''
* Removed {{code|[[Foundry (Capture the Flag)|CTF_Foundry]]}} from the default map cycle to focus on gathering information on the remaining maps
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* Removed {{code|[[Foundry (Capture the Flag)|ctf_foundry]]}} from the default map cycle to focus on gathering information on the remaining maps.
** Updated grapple model and player animations
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'''{{Patch name|8|18|2015}}'''
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* {{undocumented}} Added {{code|[[Warehouse|pass_warehouse]]}} to the game.
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'''{{Patch name|10|28|2015}}''' ([[Scream Fortress 2015]])
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* Mannpower is no longer in Beta.
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'''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]])
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* PASS Time is no longer in Beta.
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}}
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== Gallery ==
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<gallery>
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File:Rd_asteroid_devtextures.png|An image of the early beta development of the map [[Asteroid|rd_asteroid]], showing an example dev texture.
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File:Pl_cactuscanyon_lack_of_cosmetic.png|An image of the early beta development of the map [[Cactus Canyon|pl_cactuscanyon]], showing a lack of props.
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File:Beta_pl_blueprints.png|The image for beta [[Payload]] maps.
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File:Beta_rd_blueprints.png|The image for beta [[Robot Destruction]] maps.
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File:Beta_passtime_blueprints.png|The image for beta [[PASS Time]] maps.
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File:Quickplay_beta_blueprints.png|The image for Random beta map, used in Quickplay menu selection.
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File:Beta_mannpower_blueprints.png|The image that was used for the beta [[Mannpower]] maps.
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File:News item 2014-07-09 Mann Co. Beta Maps.png|In-game notification.
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</gallery>
  
 
== External links ==
 
== External links ==
 
* [http://www.teamfortress.com/post.php?id=13817 TF2 Blog post]
 
* [http://www.teamfortress.com/post.php?id=13817 TF2 Blog post]
 
==Gallery==
 
<br><gallery widths=150px heights=150px>
 
File:Rd_asteroid_devtextures.png|An image of the early beta development of the map [[Asteroid|RD_Asteroid]], showing an example dev texture.
 
File:Pl_cactuscanyon_lack_of_cosmetic.png|An image of the early beta development of the map [[Cactus Canyon|PL_CactusCanyon]], showing a lack of props.
 
File:Beta_pl_blueprints.png|The image for beta {{code|[[Payload|Payload]]}} maps.
 
File:Beta_rd_blueprints.png|The image for beta {{code|[[Robot_Destruction|Robot Destruction]]}} maps.
 
File:Quickplay_beta_blueprints.png|The image for Random beta map, used in Quickplay menu selection.
 
File:News item 2014-07-09 Mann Co. Beta Maps.png|In-game notification.
 
File:Beta_mannpower_blueprints.png|The image for beta {{code|[[Mannpower|Mannpower]]}} maps.
 
  
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 18:27, 8 October 2021

See also: Team Fortress 2 Beta
Mann Co. Beta Maps
Beta rd blueprints.png
Mann Co. Beta Maps Early Access update picture.

Mann Co. Beta Maps are part of an Early Access program for including the community early in the development process. In particular, this opening of the development process allows players to play on selected maps and gamemodes that are in the Beta stage. Players access these maps by clicking on Play Multiplayer, ticking the Play Beta Maps check-box, and selecting the gamemode they wish to play. Users send feedback back to the TF2 team for suggestions, ideas and bug reports. Maps inside of the beta stage might have bugs, a lack of cosmetic props, and also a high chance of using dev textures (see Gallery further down this page). Since the Meet Your Match Update, the Early Access program has not been available to players.

There were two beta maps in the Early Access program: rd_asteroid and pl_cactuscanyon.

Update history

July 8, 2014 Patch
  • Added Mann Co. Beta Maps - Early Access program.
    • Added 2 beta maps: rd_asteroid and pl_cactuscanyon.
    • Beta maps can be accessed via the quickplay menu by clicking the Play Beta Maps option.

December 22, 2014 Patch (Smissmas 2014)

March 12, 2015 Patch

March 31, 2015 Patch

  • Removed ctf_foundry from the default map cycle to focus on gathering information on the remaining maps.

August 18, 2015 Patch

October 28, 2015 Patch (Scream Fortress 2015)

  • Mannpower is no longer in Beta.

July 7, 2016 Patch #1 (Meet Your Match Update)

  • PASS Time is no longer in Beta.

Gallery

External links