Difference between revisions of "November 6, 2013 Patch"
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| source = http://store.steampowered.com/news/11807/ | | source = http://store.steampowered.com/news/11807/ | ||
| notes = === Team Fortress 2 === | | notes = === Team Fortress 2 === | ||
− | * HTML MOTDs will no longer be shown when connecting via [[Quickplay|quickplay]] | + | * HTML [[Dedicated_server_configuration#MOTD|MOTDs]] will no longer be shown when connecting via [[Dedicated server configuration#Quickplay|quickplay]] |
* Increased speed and damage of the lightning ball [[Magic spells|spell]] | * Increased speed and damage of the lightning ball [[Magic spells|spell]] | ||
* Fixed some items and spell attributes showing incorrect expiration times | * Fixed some items and spell attributes showing incorrect expiration times | ||
− | * Fixed being able to instantly respawn by changing teams while a [[Ghost|ghost]] | + | * Fixed being able to instantly [[Respawn|respawn]] by changing teams while a [[Ghost|ghost]] |
− | * Fixed [[Taunts|taunts | + | * Fixed [[Taunts#Special_taunts|taunts with a special purpose]] being overridden by the [[Taunts#Thriller_taunt|Halloween taunt]] |
* Fixed a bug that allowed [[Merasmus]] bomb-heads to be passable between enemies | * Fixed a bug that allowed [[Merasmus]] bomb-heads to be passable between enemies | ||
* Fixed the Open [[Customize items#Loadout|Loadout]] button on the item pickup menu not working properly | * Fixed the Open [[Customize items#Loadout|Loadout]] button on the item pickup menu not working properly | ||
* Fixed being able to get into the enemy spawn with the teleport spell in [[Helltower]] | * Fixed being able to get into the enemy spawn with the teleport spell in [[Helltower]] | ||
* Fixed the crouch+click problems for Mac players | * Fixed the crouch+click problems for Mac players | ||
− | * Fixed a problem with [[Oculus Rift | + | * Fixed a problem with [[Oculus Rift User Guide|VR mode]] on Linux when the VR display overlaps the main display |
* Removed the prompt to opt-in to quickplay beta | * Removed the prompt to opt-in to quickplay beta | ||
− | * Updated the [[Equip | + | * Updated the [[Equip region|equip region]] for [[Ivan The Inedible]] to match the other Spooky Companion items |
* Updated the materials for The [[Hyperbaric Bowler]], The [[Snaggletoothed Stetson]], [[Carrion Companion]], and [[Lieutenant Bites the Dust]] | * Updated the materials for The [[Hyperbaric Bowler]], The [[Snaggletoothed Stetson]], [[Carrion Companion]], and [[Lieutenant Bites the Dust]] | ||
* Updated the localization files | * Updated the localization files |
Revision as of 01:25, 7 November 2013
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- HTML MOTDs will no longer be shown when connecting via quickplay
- Increased speed and damage of the lightning ball spell
- Fixed some items and spell attributes showing incorrect expiration times
- Fixed being able to instantly respawn by changing teams while a ghost
- Fixed taunts with a special purpose being overridden by the Halloween taunt
- Fixed a bug that allowed Merasmus bomb-heads to be passable between enemies
- Fixed the Open Loadout button on the item pickup menu not working properly
- Fixed being able to get into the enemy spawn with the teleport spell in Helltower
- Fixed the crouch+click problems for Mac players
- Fixed a problem with VR mode on Linux when the VR display overlaps the main display
- Removed the prompt to opt-in to quickplay beta
- Updated the equip region for Ivan The Inedible to match the other Spooky Companion items
- Updated the materials for The Hyperbaric Bowler, The Snaggletoothed Stetson, Carrion Companion, and Lieutenant Bites the Dust
- Updated the localization files
- Community requests:
- Added
HalloweenSetUsingSpells
input to thetf_logic_holiday
entity for custom Halloween maps to enable spells - Added
userid
to theplayer_turned_to_ghost game event
- Added
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: bin/tf.fgd
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_japanese.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_norwegian.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/SDL2.dll
Modified: bin/engine.dll
Modified: bin/inputsystem.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hw2013_carrion_cohort/hw2013_carrion_cohort.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hw2013_carrion_cohort/hw2013_carrion_cohort.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hw2013_carrion_cohort/hw2013_carrion_cohort.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hw2013_carrion_cohort/hw2013_carrion_cohort.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hw2013_carrion_cohort/hw2013_carrion_cohort.vvd