Difference between revisions of "Overlook"

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   | map-image      = Overlook main.jpg
 
   | map-image      = Overlook main.jpg
 
   | developer      = Anton "DaBeatzProject" Lecock
 
   | developer      = Anton "DaBeatzProject" Lecock
 +
  | release-date    = January 13, 2010
 +
  | last-updated    = May 8, 2010
 
   | current-version = Beta 1
 
   | current-version = Beta 1
   | download-link  = [http://forums.tf2maps.net/downloads.php?do=file&id=3116&act=down TF2maps.com]
+
   | download-link  = [http://forums.tf2maps.net/showthread.php?t=11545&highlight=Overlook TF2maps.com]
 
}}
 
}}
  
 
'''Overlook''' is a community-made [[Capture the Flag]] map created for TF2Maps.net's [[Competitive CTF Contest]]. It placed 10th overall with 57 points.
 
'''Overlook''' is a community-made [[Capture the Flag]] map created for TF2Maps.net's [[Competitive CTF Contest]]. It placed 10th overall with 57 points.
 
To win, your team must capture the opposing team's [[Intelligence]] continuously until you reach the game's capture limit (default limit is 3) while preventing the enemy from achieving the same.
 
  
 
== Screenshots ==
 
== Screenshots ==

Revision as of 01:15, 25 December 2014

Overlook
Overlook main.jpg
Basic Information
Developer(s): {{{map-developer}}}
Map Overview
Overlook overview.png

Overlook is a community-made Capture the Flag map created for TF2Maps.net's Competitive CTF Contest. It placed 10th overall with 57 points.

Screenshots

Update history

Jan. 13 2010 - A1
  • Initial release

Jan. 16 2010 - A2

  • Rebuilt the whole spawn+Intelligence area, added sewers leading to bases.

Jan. ?? 2010 - A3

  • Whoops. Never really released.

Jan. 24 2010 - A4

  • Added spawn exit, made Intelligence room smaller, small tweaks to sewers, changed bridge.

Jan. 28 2010 - A5

  • Detailed red spawn, changed Intelligence area, changed sky+lighting, tweaked the sewers, changed bridge.

Jan. ?? 2010 - A6

  • Whoops. Never really released.

Feb. 08 2010 - A7

  • Deleted sewers, made intelroom's roof higher, several small changes overal, changed sky+lighting.

Mar. 08 2010 - A8

  • Changed route from mid to Intelligence area, tweaked gamemode, various fixes.

Apr. 01 2010 - A9

  • Reworked Intelligence areas, spawns, .. Only mid remained the same.

Apr. ?? 2010 - A10

  • Failed version, never really tested.

May 08 2010 - B1

  • BETA ONE!! This says all!

Additional links