User:Startacker!/Map Sandbox

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Startacker!
Hoovydam.jpg
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Industrial
Setting: Daylight, sunny

Hoovy Dam is a community-created Mann vs. Machine made by Blade x64. It is set outside of a hydroelectric dam, similar to Hydro's theming.

Hoovy Dam has two gates present in it that gatebots can capture in order to move the robot spawn forward into the map. Tanks are still able to spawn in this map and will spawn in at the current gate that the robots own.

Similarly to Doppler, this map locks off further sections of it in earlier waves, confining players and robots to each gate area in the map. This starts with Gate B. Players are required to complete waves to progress further into the map, ending at the front. A shortcut to the front is also unlocked once the players clear enough waves to reach it.

A multitude of jump pads are present in this map. These can be used by both players and robots to quickly access other areas in the map. Robots commonly use certain jump pads in conjunction with the B.A.S.E. Jumper to parachute into the playspace.

This map was featured in Operation Madness vs Machines with the Advanced difficulty mission Kinetic Energy. It appeared again in Operation Digital Directive with the Advanced difficulty mission Blast Perfect

Locations

Trivia

  • The Upgrade Stations in this map contain a multitude of easter eggs, these include:
    • A Saxxy lying on the top shelf of the left station, referencing Blade x64's actual Saxxy for contributing to the Seventh Annual Saxxy Awards Best Extended Leak!.
    • A miniature cow cutout on the bottom shelf of the left station.
    • A sprite of the missing entity error usually only seen in the Hammer Editor on the top shelf of the right station. Also see Obsolete on the Valve Developer Community
    • A miniature model of the info_player_start entity used in most Source games on the top shelf of the right station. Also see info_player_start on the Valve Developer Community
    • An extremely large version of the Saxxy in the right station.
  • Multiple cow cutouts are spread across the map, usually in hard to reach or otherwise inaccessible parts of the map.
  • An underwater maze, similar to the one seen in the Half-Life 1 mod Hazardous Course 2, exists as an easter egg underneath the defender's spawn. Completing the maze lets the player access a secret room purposefully designed as a developer room. This maze is set up to teleport players that attempt to access it with cheats back to their spawn and the layout of the maze can only be seen when inside of it. This is also the location of the only large health pack in the entire map.
  • More info_player_start models are darted around the map, including one in the aforementioned water maze and one in the Carrier Tank.

Gallery