Bottle

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Template:Weapon

Imagine if I hadn't been drunk! Ah heh.
The Demoman
The bottle after being broken

A scrumpy Bottle is the default melee weapon wielded by the Demoman. If a Critical hit is achieved, when striking a surface or player, the bottle's lower half shatters, and will remain so until the player is killed. Despite this, the broken bottle deals no more or less damage than it did prior to its breaking. The Bottle is one of the Demoman's only weapons that does not run the risk of incurring splash damage upon himself.

Damage

  • Base: 65 (59 to 72 damage)
  • Mini-Crit: 88
  • Critical Hit: 195

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Trivia

  • Even though the Bottle is made out of glass, dropped bottles still supply Engineers with the standard 100 points of metal.
  • When you taunt with the Bottle, the Demoman "drinks" from it. If you manage to smash the Bottle, the Demoman will still drink it. In humiliation, the bottle disappears, but the Demoman will still attempt to drink from it.
  • Scrumpy is a type of strong English cider.
  • A BLU skin was developed for the bottle, but never implemented.
  • The Bottle has a normal weapon variant.
  • Liquor is usually stored in dark-colored bottles to preserve it.
  • It seems the Scrumpy the Demoman drinks was made in 1808 and is extra strong
  • There is no liquor inside the bottle at all, as the Demoman holds it upside down with nothing covering the top, however while taunting you will hear sounds of liquid inside the bottle.
  • With the smashing on a crit, the bottle is the only melee weapon as of yet which has 2 seperate models of its own (not counting team colour variation for other weapons).

See also