Difference between revisions of "Advanced Weaponiser"

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Advanced Weaponiser is a [[Sourcemod]] server plugin that adds additional items to Team Fortress 2. It is developed by [http://steamcommunity.com/id/mechallamabutler Mecha the Slag].
+
{{update|Almost everything on this page is not up-to-date.}}
  
==Basic Use==
+
{{Quotation|'''The Sniper''' after experimenting with his new loadout.|Now THIS is a nice weapon.|sound=Sniper_specialweapon06.wav}}
  
Advanced Weaponiser remembers players via their Steam ID, letting them retain their items and equipment settings between visits to the server. When connecting to the server for the first time, a player will not have any Weaponiser items, but will be granted one shortly after spawning. Any player who respawns will occasionally be granted one Weaponiser item that they don't yet have (continuing until they have every weapon), being announced with a text alert and in-game fanfare which mimics the process of earning official [[weapons]] and [[achievements]]. In the receiving player's [[HUD]], the 'radio' menu displays the name, class and statistics of the weapon they've just found, and they have the option of either equipping it immediately or dismissing the message. The plugin also has its own achievements system ([http://forums.alliedmods.net/showthread.php?t=126779 based upon one of Mecha's other plugins]), and players who fulfill the achievement conditions are rewarded with Weaponiser's wearable items.
+
[[File:Aw-UpdatePromoImage.png|400px|Advanced Weaponiser Update|right]]
  
===Player Commands===
+
'''Advanced Weaponiser''' was the name of a [[SourceMod]] server plugin which added additional items to ''Team Fortress 2''. It was developed by [http://steamcommunity.com/id/mekucube MekuCube] and was last updated to version 2.0.7.
As is the case with most SourceMod plugins, commands must be prefixed with either '''!''' or '''/'''. Using '''!''' publicly displays the command in chat when entered, while '''/''' hides it. All of these commands display their output in the 'radio' menu:
 
  
*'''ach''' ''or'' '''achievements''' - A list of Weaponiser achievements for the class the player is currently playing, divided into 'Earned' and 'Not Earned' categories.
+
A loadout viewer was built specifically for Advanced Weaponiser. The backpack viewer was made to resemble the actual [[Backpack#Interface|in-game backpack]]. In the same manner as other backpack viewers for [[Team Fortress 2]], the inventory and loadout of any player was able to be accessed on [http://items.mechatheslag.net/ Slag Inventory] by inserting a player's Steam ID at the end of the URL.  
*'''achall''' ''or'' '''achievementsall''' - A full list of Weaponiser achievements for all classes, divided into 'Earned' and 'Not Earned' categories.
 
*'''info <weapon name>''' - Displays the name, class and statistics for the specified item.
 
*'''loadout''' - A browsing and 'equip' interface for the items the player has found, separated by slot (Primary, Secondary, Melee and Hat). Only shows items for the class they are currently playing.
 
*'''news''' - A log of all changes to the plugin, grouped in reverse chronological order. The date and plugin version for each change is not displayed.
 
  
==Achievements==
+
Its official wiki can be found [http://advancedweaponiser.wikia.com/wiki/Advanced_Weaponiser_Wiki here].
 +
                                                 
 +
== Gameplay Demonstration ==
 +
{{youtube|width=400|-FOI2taciKo}}
  
{| class="wikitable grid collapsible" width="80%" style="text-align: center;"
+
 
 +
 
 +
{{youtube|width=400|19YslNdy_vw}}
 +
 
 +
== Basic Use ==
 +
* Advanced Weaponiser automatically associated 'backpacks' with a player's Steam ID, letting them retain their items and loadout settings across all servers running the plugin.
 +
* When connecting to a registered server for the first time, a player would not have any Advanced Weaponiser items, but would be granted one after a short amount of gameplay time.
 +
* Like the official TF2 item drop system, players were regularly granted an Advanced Weaponiser item as they spent time playing on a registered server, rapidly continuing until they had at least one of every non-restricted weapon. The drop system would then randomly allocate weapons at a slower rate, for use in Advanced Weaponiser's crafting system (which was disabled, as it was too easily manipulated and abused).
 +
* When receiving an item, the player was presented with an HTML page showing the item's appearance, name, class, and statistics. The player would then have the option of either equipping it immediately or dismissing the message.
 +
* Weapons could also be purchased from the '''[http://items.mechatheslag.net/shop.php# SLAG Shop]''' with SLAG Shillings and Pounds.
 +
 
 +
 
 +
=== Player Commands ===
 +
As is the case with most SourceMod plugins, commands must be prefixed with either '''!''' or '''/'''. Using '''!''' publicly displays the command in chat when entered, while '''/''' hides it:
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
|-
 +
! colspan="2" class="header" | Commands
 +
|-
 +
! class="header" width="25%" | Command
 +
! class="header" width="40%" | Function
 +
|-
 +
| align="center"|'''loadout'''
 +
| A browsing and 'equip' interface for the items the player has found, divided into slots ''(Primary, Secondary, and Melee)'' when a class is chosen<br />
 +
'''Alternate command(s):''' ''loadouts'', ''fullloadout'', ''allloadout'', ''loadoutfull'', ''loadoutall'', ''load'', ''pack'', ''equip'', ''equips'', ''equipment'', ''equipments'', ''weapon'', ''weapons'', ''item'', ''items''
 +
|-
 +
| align="center"|'''backpack <player name>'''
 +
| Displays the target players' Advanced Weaponiser backpack.<br />
 +
'''Alternate command(s):''' ''backpacks <player name>''
 +
|-
 +
| align="center"|'''info <item name>'''
 +
| Displays the name, class, and statistics for the specified item.
 +
|-
 +
| align="center"|'''news'''
 +
| A log of all changes to the plugin, grouped in reverse chronological order. The date and plugin version for each change is not displayed.
 +
|-
 +
| align="center"|'''craft'''
 +
| Enters the Advanced Weaponiser Crafting Menu that allows new weapons to be created. ''(currently disabled)''
 +
|-
 +
| align="center"|'''drop'''
 +
| Displays the total number of Advanced Weaponiser items that have been dropped ''(counts across every AW server)''.<br />
 +
'''Alternate command(s):''' ''drops''
 +
|-
 +
|}
 +
 
 +
== Slagchievements ==
 +
February 2012 released the new version of the Advanced Weaponiser achievements. These achievements were later put into the Slag Checklist.
 +
 
 +
{| class="wikitable grid collapsible" width="100%" style="text-align: center;"
 +
! class="header" width="100%" colspan="7" | Slagchievements
 +
|-
 +
! class="header" width="5%" | Class
 +
! class="header" width="5%" | Image
 +
! class="header" width="15%" | Title
 +
! class="header" width="15%" | Weapon(s)
 +
! class="header" width="15%" | Authors
 +
! class="header" width="25%" | Criteria
 +
! class="header" width="25%" | Notes
 +
|-
 +
| align="center" rowspan="2"|[[Class|All]]
 +
| align="center" | [[File:AW Achive Tournament.png|80px]]
 +
| A Winner Is You
 +
| N/A
 +
| [http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
| Win a Slag Gaming tournament!
 +
| None
 +
|-
 +
| align="center" | [[File:AW Achive Hax.png|80px]]
 +
| Haxor
 +
| N/A
 +
| [http://steamcommunity.com/id/Dusk209/ Duck] (Script)
 +
| Kill a Scout who has full health and 100% evasiveness in one hit (without using melee)
 +
| None
 +
|-
 +
| align="center" | {{Class link|Scout}}
 +
| align="center" | [[File:AW Default.png|80px]]
 +
| N/A
 +
| Mini Mann
 +
| ?
 +
| Kill 20 Pyros or Soldiers while under the effect of the Mini Mann.
 +
| None
 +
|-
 +
| align="center" | {{Class link|Soldier}}
 +
| align="center" | [[File:AW Achive Rage.png|80px]]
 +
| Uncontrollable Rage
 +
| Rage Launcher
 +
| [http://steamcommunity.com/id/Dusk209/ Duck] (Script)
 +
| Hit 100 worthless maggots with the Rage Launcher
 +
| This achievement was changed from 300 kills to 100 kills.
 +
|-
 +
| align="center" | {{Class link|Pyro}}
 +
| align="center" | [[File:AW Achive Sun.png|80px]]
 +
| Make The Sun Proud
 +
| Boilerbuss
 +
| [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
| Keep an enemy burning for 20 seconds with the Boilerbuss
 +
| None
 +
|-
 +
| align="center" | {{Class link|Heavy}}
 +
| align="center" | [[File:AW Achive Shock.png|80px]]
 +
| Shocker Union
 +
| Electroshock
 +
| [http://steamcommunity.com/id/Dusk209/ Duck] (Script)
 +
| Deploy the electroshock twice in one life
 +
| This achievement was changed from 3 deployments to 2.
 +
|-
 +
| align="center" | {{Class link|Engineer}}
 +
| align="center" | [[File:AW Achive Hoarder.png|80px]]
 +
| Hoarder
 +
| Texas Pickup
 +
| [http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script)
 +
| Collect 3000 metal with the effect of the Texas Pickup
 +
| None
 +
|-
 +
| align="center" rowspan="2" | {{Class link|Medic}}
 +
| align="center" | [[File:AW Achive Malpractise.png|80px]]
 +
| Malpractise
 +
| Elektric Assurance
 +
| [http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script)
 +
| Deploy the Elektric Assurance at below 90% [[Ubercharge]] on a patient with less than 20% health
 +
| None
 +
|-
 +
| align="center" | [[File:AW Achive Pain.png|80px]]
 +
| Painkiller
 +
| Lethal Injection
 +
| [http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script)
 +
| Accumulate 400 injection points with the Lethal Injection
 +
| None
 +
|-
 +
| align="center" | {{Class link|Spy}}
 +
| align="center" | [[File:AW Achive Sunoken.png|80px]]
 +
| Happy Birthday Sunoken-kun
 +
| N/A
 +
| [http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script)
 +
| Backstab [http://steamcommunity.com/profiles/76561198030147903 Sunoken] 3 times in one life
 +
| This achievement has been removed.
 +
|}
 +
 
 +
== List of Weapons ==
 +
=== Active Weapons ===
 +
The following weapons were the last active set of weapons in Advanced Weaponiser.
 +
 
 +
{| class="wikitable grid collapsible" width="100%"
 +
! colspan="5" class="header" | Active Weapons
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="13" | {{Icon class|class=Scout|link=Scout}}<br>[[Scout]]
 +
| align="center" | [[File:Aw-Lever rifle.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Perceptionist'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/arsedan |ARSE|Face] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}On back attack: Mini-crits<br>
 +
{{Pro}}+35% clip size<br>
 +
{{Pro}}50% decreased reloading time<br>
 +
{{Con}}-30% slower firing speed<br>
 +
{{Con}}-20% bullets per shot<br>
 +
{{Con}}No random critical hits<br>
 +
|-
 +
| align="center" | [[File:Aw_Leech_Life.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Leech-Life'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/Canon98 Canon ] <br>
 +
[http://www.steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}80% of bleed damage dealt is returned as health<br>
 +
{{Con}}-1 health drained per second<br>
 +
{{Con}}-50% clip size<br>
 +
|-
 +
| align="center" | [[File:Shotgun_Bride.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Shotgun Bride'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/daveflex DAVE | FLEX] (skin/model)
 +
|
 +
{{Pro}}Hold fire to load up clip<br>
 +
{{Pro}}Release fire to unleash a barrage<br>
 +
{{Con}}15% slower reload time<br>
 +
{{Con}}-50% clip size<br>
 +
|-
 +
| align="center" | [[File:Aw_Jump_action_shotgun.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Jump-Action Shotgun'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps<br>
 +
{{Con}}No double jump<br>
 +
|-
 +
| align="center" | [[File:Aw-Nailgun.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''[[Nail Gun|Nailgun]]'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/charlesman CHAWLZ!] (Script)
 +
|
 +
{{Pro}}+20% faster firing speed<br>
 +
{{Con}}15% slower reload time<br>
 +
{{Con}}-50% clip size<br>
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" | [[File:Aw_Plutonium_Pistol.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Plutonium Pistol'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}On 3 hits without missing: Marks the target for 10.0 sec, allowing them to be seen through walls by both teams<br>
 +
{{Pro}}+25% faster firing speed<br>
 +
{{Pro}}+25% accuracy bonus<br>
 +
{{Con}}-50% clip size<br>
 +
{{Con}}-20% damage penalty<br>
 +
{{Con}}No random critical hits<br>
 +
{{Info}}'''Originally a WOTM'''
 +
|-
 +
| align="center" | [[File:Aw_Airborne_Annihilator.png|100px]]<br>
 +
<small>[[secondary]]</small><br>
 +
'''Airborne Annihilator'''
 +
| align="center" |
 +
???
 +
|
 +
{{Pro}}Mini-crits targets launched airborne by explosions<br>
 +
{{Pro}}50% more accurate<br>
 +
{{Con}}-10% explosive damage vulnerability on wearer<br>
 +
{{Con}}-10% damage penalty<br>
 +
|-
 +
| align="center" | [[File:The_Finish_Line.png|100px]]<br>
 +
<small>[[secondary]]</small><br>
 +
'''The Finish Line'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/charlesman CHAWLZ!]
 +
|
 +
{{Pro}}Deals damage bonus equal to 10% of target's missing health<br>
 +
{{Pro}}+25% clip size<br>
 +
{{Con}}-30% firing speed<br>
 +
{{Con}}-65% damage penalty<br>
 +
|-
 +
| align="center" | [[File:Aw_Subatomic_Bonk.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Subatomic Bonk'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}On Drink: Restore 100 health<br>
 +
{{Con}}15% longer weapon switch<br>
 +
{{Con}}-20% health from packs on wearer
 +
|-
 +
| align="center" | [[File:Aw_Mini_Mann.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Mini Mann'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/mekucube MekuCube]
 +
|
 +
{{Neutral}}While under the effects, 40% smaller<br>
 +
{{Con}}Fire and explosion damage are taken as mini-crits.
 +
|-
 +
| align="center" | [[File:Screenshot needed.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''The Megabuster MKII'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Neutral}}The signature weapon of the Blue Bonker!<br>
 +
{{Neutral}}Fires 3-shot projectile bursts that deal ~20 damage each<br>
 +
{{Pro}}+100% damage vs buildings<br>
 +
|-
 +
| align="center" | [[File:Aw-Sluggers_faceoff.png|100px]]<br>
 +
<small>[[Melee]]</small><br>
 +
'''Slugger's Face-off'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/Ducksink Ducksink] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}+30% faster firing speed<br>
 +
{{Pro}}On Hit: +12% evasiveness<br>
 +
{{Pro}}Evasiveness is subtracted from non-melee damage taken<br>
 +
{{Con}}-60% damage penalty<br>
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" | [[File:Aw_Critsmourne_the_Lifestealer.png|100px]]<br>
 +
<small>[[Melee]]</small><br>
 +
'''Critsmourne The Lifestealer'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}Alt-fire: 25 self-damage to incur a buff for 3 sec<br>
 +
{{Pro}}20% of damage done is returned as health<br>
 +
{{Con}}-10% slower firing speed<br>
 +
{{Con}}25% longer weapon switch<br>
 +
{{Con}}No random critical hits<br>
 +
|-
 +
| align="center" rowspan="8" | {{Icon class|class=Soldier|link=Soldier}}<br>[[Soldier]]
 +
| align="center" | [[File:Aw-Matador.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Matador'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/nzdjh Ritz] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Neutral}}Projectiles are semi-controllable<br>
 +
{{Pro}}On hit: 100 push force (Vertical)<br>
 +
{{Con}}-20% slower firing speed<br>
 +
{{Con}}-30% explosion radius<br>
 +
|-
 +
| align="center" | [[File:Aw-Ragelauncher.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Rage Launcher'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Pro}}Gains damage as rage increases, up to +100%<br>
 +
{{Pro}}+25% rage generation rate<br>
 +
{{Con}}-30% damage penalty<br>
 +
{{Con}}Rage drains after not dealing damage for 10 seconds<br>
 +
{{Con}}-15 max health on wearer<br>
 +
{{Info}}'''Originally a WOTM'''
 +
|-
 +
| align="center" | [[File:Aw-Chains_of_Command.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Chains of Command'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/svdl Svdl] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}+50% faster firing speed<br>
 +
{{Pro}}+35% clip size<br>
 +
{{Pro}}+50% accuracy<br>
 +
{{Con}}-60% damage penalty<br>
 +
{{Con}}+65% reload time<br>
 +
{{Con}}On Miss: Decreased fire rate
 +
|-
 +
| align="center" | [[File:Aw-Old_Abe.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Old Abe'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/Napy_Da_Wise Napy Da Wise] (Model) <br>
 +
[http://www.steamcommunity.com/id/Parazit033 Monsiuer Parazit] (Textures) <br>
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Pro}}Deals crits while the wearer is explosive jumping<br>
 +
{{Pro}}65% more accurate<br>
 +
{{Pro}}20% faster weapon switch<br>
 +
{{Pro}}+30% push force from self-damage<br>
 +
{{Con}}-35% clip size<br>
 +
{{Con}}-35% damage penalty<br>
 +
|-
 +
| align="center" | [[File:Aw_Survivalists_Slugger.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Survivalist's Slugger'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Populus89 Populus]
 +
|
 +
{{Pro}}Every 50 damage dealt with your primary reloads a shot for this weapon, up to 12 rounds<br>
 +
{{Pro}}15% faster firing speed<br>
 +
{{Pro}}+20% bullets per shot<br>
 +
{{Con}}20% less accurate<br>
 +
{{Con}}Weapon starts with an empty clip<br>
 +
{{con}}No manual Reload<br>
 +
|-
 +
| align="center" | [[File:Aw_Bandaid_Bison.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Bandaid Bison'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Neutral}}Saps harmless energy from the target, healing you<br>
 +
{{Neutral}}Does no damage to players<br>
 +
{{Neutral}}Does minimal damage to buildings
 +
|-
 +
| align="center" | [[File:Aw_Long_Fall_Boots.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Long Fall Boots'''
 +
| align="center" |
 +
(The model is from Portal 2[http://theportalwiki.com/wiki/Portal_2],so the credits go to Valve)
 +
|
 +
{{Pro}}Wearer never takes fall damage<br>
 +
{{Con}}-25% health from packs on wearer<br>
 +
|-
 +
| align="center" | [[File:Aw-Marauders mace.png|100px]]<br>
 +
<small>[[Melee]]</small><br>
 +
'''Marauder's Mace'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/MasterGir MasterGir] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Neutral}}Performs a earthquake upon landing after a [[Rocket Jump]]<br>
 +
{{Neutral}}This weapon is pretty heavy<br>
 +
{{Pro}}+20% fall damage resistance on wearer while active<br>
 +
{{Con}}-40% slower firing speed
 +
|-
 +
| align="center" rowspan="8" | {{Icon class|class=Pyro|link=Pyro}}<br>[[Pyro]]
 +
| align="center" | [[File:Aw-Pilot light.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Pilot Light'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/themunty Pogo] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}Reflected Projectiles become full Crits instead of Mini-Crits<br>
 +
{{Pro}}+20% airblast push force.<br>
 +
{{pro}}+50% airblast force<br>
 +
{{Pro}}+35% afterburn damage bonus<br>
 +
{{Con}}-50% afterburn duration<br>
 +
{{Con}}+40% airblast cost<br>
 +
{{Con}}-50% damage penalty
 +
|-
 +
| align="center" | [[File:Aw-Firkin flamer.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Firkin Flamer'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/hideous Hideous] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Neutral}}Alt-Fire: Leak oil, which can be ignited<br>
 +
{{Con}}-90% afterburn duration
 +
|-
 +
| align="center" | [[File:Aw hotairballoon.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Hot Air Balloon'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/metodski/ Cage] (Model)<br/>
 +
girl (Script)
 +
|
 +
{{Pro}}While firing: Float through the air<br>
 +
{{Con}}+100% Flamethrower consumpition<br>
 +
{{Info}}'''Originally a WOTD'''
 +
|-
 +
| align="center" | [[File:Aw_Incendiary_Cannon.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''[[Incendiary Cannon (Classic)|Incendiary Cannon]]'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/EGAG *Gage*]
 +
|
 +
{{Neutral}}Fires: Rockets<br>
 +
{{Pro}}On Hit: target is engulfed in flames<br>
 +
{{Con}}-25% projectile speed<br>
 +
{{Con}}-25% explosion radius<br>
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" | [[File:Aw_Boilerbuss.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Boilerbuss'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}On Hit: Reset enemy afterburn<br>
 +
{{Pro}}No reload necessary<br>
 +
{{Con}}100% less accurate<br>
 +
{{Con}}-200% slower firing speed<br>
 +
{{Neutral}}This weapon is usable in Medieval Mode<br>
 +
{{Info}}'''Originally a WOTD'''
 +
|-
 +
| align="center" | [[File:Aw-American gothic.png|100px]]<br>
 +
<small>[[Melee]]</small><br>
 +
'''American Gothic'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/hideous Hideous] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}On Hit: Disables enemy primary for 3 seconds<br>
 +
{{Con}}-15% damage penalty<br>
 +
{{Con}}+20% damage from ranged sources while active
 +
|-
 +
| align="center" | [[File:Aw-Unknown-Crowbar.png|100px]]<br>
 +
<small>[[Melee]]</small><br>
 +
'''Half Life'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/abex300 AbeX300] (Script)
 +
|
 +
{{Pro}}Damage equals to 50% of victim's current health<br>
 +
{{Pro}}100% of damage done is healed<br>
 +
{{Con}}-25% slower firing speed<br>
 +
{{Con}}No random critical hits<br>
 +
{{Con}}Cannot be crit boosted<br>
 +
{{Info}}'''Originally a WOTM'''
 +
|-
 +
| align="center" | [[File:Aw_Bad_Feeling.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Bad Feeling'''
 +
| align="center" |
 +
???
 +
|
 +
{{Neutral}}While weapon is active:<br>
 +
{{Pro}}Afterburn deals mini-crits<br>
 +
{{Con}}-8 health drained per second on wearer<br>
 +
{{Con}}No random critical hits<br>
 +
|-
 +
| align="center" rowspan="5" | {{Icon class|class=Demoman|link=Demoman}}<br>[[Demoman]]
 +
| align="center" | [[File:Iron Boots.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Iron Boots'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Con}}These boots are heavy and slow movement by 15%.<br>
 +
{{Pro}}On Sticky Jump Land: Small Earthquake<br>
 +
{{Pro}}+10 max health on wearer<br>
 +
{{Pro}}Deals 3x falling damage on the player you land on<br>
 +
{{Pro}}-50% reduction in push force taken from non-self damage<br>
 +
{{Neutral}}''Power.''<br>
 +
{{Neutral}}This weapon is usable in Medieval Mode<br>
 +
|-
 +
| align="center" | [[File:Aw-Quick_Launcher.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Quickie Launcher'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/elbagast Elbagast] (Model)<br>
 +
[http://www.steamcommunity.com/id/Shikkoku_no_Renya fox] (Script)
 +
|
 +
{{Info}}'''This weapon was designed by Elbagast'''<br>
 +
{{Pro}}+50% faster firing speed<br>
 +
{{Pro}}-0.4 sec faster bomb arm time<br>
 +
{{Con}}-20% damage done<br>
 +
{{Con}}-75% clip size<br>
 +
{{Con}}-20% explosion radius<br>
 +
{{Con}}+100% damage to self<br>
 +
|-
 +
| align="center" | [[File:Aw-Eternal_sleeper.png|100px]]<br>
 +
<small>[[Melee]]</small><br>
 +
'''Eternal Sleeper'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/getg GetGrenade] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}+300% push scale<br>
 +
{{Pro}}On Hit: Disables enemy weapon for 0.5 seconds<br>
 +
{{Pro}}Crits on charging players<br>
 +
{{Pro}}+20% faster weapon switch<br>
 +
{{Con}}-50% damage penalty
 +
|-
 +
| align="center" | [[File:Aw_Same_Old_Shillelagh.png|100px]]<br>
 +
<small>[[Melee]]</small><br>
 +
'''Same Old Shillelagh'''
 +
| align="center" |
 +
???
 +
|
 +
{{Pro}}On hit: Disorientate enemy<br>
 +
{{Pro}}0.7 sec increase in charge duration<br>
 +
{{Con}}On Miss: Hit yourself. Ya git.<br>
 +
|-
 +
| align="center" | [[File:Aw_Jumpin_Jehosaphat.png|100px]]<br>
 +
<small>[[Melee]]</small><br>
 +
'''Jumpin Jehosaphat'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Neutral}}While weapon is active:<br>
 +
{{Pro}}On Sticky Jump Land: Charge for 2.0 sec<br>
 +
{{Pro}}Wearer never takes falling damage<br>
 +
{{Pro}}+75% increase in turning control while charging<br>
 +
{{Pro}}+20% damage bonus<br>
 +
{{Con}}-15% move speed on wearer<br>
 +
{{Con}}No random critical hits<br>
 +
{{Info}}'''Originally a WOTD'''
 +
|-
 +
| align="center" rowspan="6" | {{Icon class|class=Heavy|link=Heavy}}<br>[[Heavy]]
 +
| align="center" | [[File:Aw-Maxine.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Maxine'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/svdl Svdl] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}No move speed penalty while deployed<br>
 +
{{Con}}10 ammo consumed per second while deployed<br>
 +
{{Con}}15% slower spin up time<br>
 +
{{Con}}-25% damage penalty<br>
 +
{{Con}}Cannot collect ammo from Dispensers
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Berlin Bear'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}Alt Fire: Consume Neistovstvo! to charge forward<br>
 +
{{Pro}}No reload necessary<br>
 +
{{Pro}}+10% damage bonus<br>
 +
{{Con}}-80% max primary ammo on wearer<br>
 +
{{Con}}-20% damage penalty<br>
 +
{{Con}}-50 max health on wearer<br>
 +
|-
 +
| align="center" | [[File:Aw_Tank_Goodness.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Tank Goodness'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}+100 health on wearer<br>
 +
{{Pro}}Damage taken upgrades this weapon up to 4 times<br>
 +
{{Pro}}Level 1: 25% life leech on hit<br>
 +
{{Pro}}Level 2: +25% faster fire rate<br>
 +
{{Pro}}Level 3: +5 health per second<br>
 +
{{Pro}}Level 4: Crit damage is minicrits<br>
 +
{{Neutral}}33% of damage taken by teammates applies to you instead<br>
 +
{{Con}}-75% damage penalty<br>
 +
|-
 +
| align="center" | [[File:Aw-Electroshocker.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Electroshock'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/mekucube MekuCube]
 +
|
 +
{{Pro}}Revives you with an electrical shock upon near-death<br>
 +
{{Neutral}}The machine needs to be charged by dealing damage
 +
|-
 +
| align="center" | [[File:Unnatural_Selector.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''The Unnatural Selector'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]<br>
 +
[http://steamcommunity.com/id/SquidwardTesticles sqwid] (Original Stats)
 +
|
 +
{{Neutral}}While Active:<br>
 +
{{Pro}}100% of damage dealt is recovered as health<br>
 +
{{Pro}}Energy Weapon: Does not require ammo<br>
 +
{{Pro}}Projectile penetrates enemy targets<br>
 +
{{Con}}Deals only 20% damage to buildings<br>
 +
{{Con}}-5 health per second on wearer<br>
 +
|-
 +
| align="center" | [[File:Aw-Jack_and_ripper.png|100px]]<br>
 +
<small>[[Melee]]</small><br>
 +
'''Jack & Ripper'''
 +
| align="center"|
 +
[http://www.steamcommunity.com/id/Nzdjh Ritz] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Neutral}}On Hit: Knocks back victim<br>
 +
{{Pro}}Damage is dealt if the victim is smashed into a wall<br>
 +
{{Con}}-40% damage penalty<br>
 +
{{Con}}-30% slower firing speed
 +
|-
 +
| align="center" rowspan="6" | {{Icon class|class=Engineer|link=Engineer}}<br>[[Engineer]]
 +
| align="center" | [[File:Aw-Bulldog.png|100px]]<br>
 +
<small>[[Primary]]</Small><br>
 +
'''Bulldog'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/JoshuaC JoshuaC] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}Damage removes sappers<br>
 +
{{pro}}Crits on Cloaked players<br>
 +
{{Pro}}+50% faster firing speed<br>
 +
{{Pro}}+10% bullets per shot<br>
 +
{{Con}}-65% clip size<br>
 +
|-
 +
| align="center" | [[File:Aw-Texas_pickup.png|100px]]<br>
 +
<small>[[Secondary]]</Small><br>
 +
'''Texas Pickup'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/screaminggerbil Gerbil]
 +
|
 +
{{Pro}}On hit: Restores 7% metal<br>
 +
{{Pro}}+10% max metal<br>
 +
{{Pro}}+30% faster firing speed<br>
 +
{{Con}}-60% damage penalty<br>
 +
{{Con}}Drains -2 metal per second
 +
|-
 +
| align="center" | [[File:AW-scrap_collector.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Scrap Collector'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}Collected ammo is converted to health<br>
 +
{{Pro}}+5 metal regenerated every 5 seconds on wearer<br>
 +
{{Con}}10% bullet damage vulnerability on wearer<br>
 +
{{Con}}-40% health from packs on wearer<br>
 +
{{Con}}-25% health from healers on wearer<br>
 +
{{Neutral}}This weapon is usable in Medieval Mode
 +
|-
 +
| align="center" | [[File:Aw_Southern_Six_Shooter.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Southern Six Shooter'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}Gains a damage bonus as metal increases, up to 220%<br>
 +
{{Con}}-400% slower firing speed<br>
 +
{{Con}}-50% clip size<br>
 +
{{Con}}On Fire: -40 metal<br>
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" | [[File:Aw_Rocket-Flare.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Rocket-Flare'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}On hit: marks target to be visible through walls for 6 seconds<br>
 +
{{Neutral}}Alt-fire: Detonate the flare<br>
 +
{{Neutral}}This weapon is usable in Medieval Mode
 +
|-
 +
| align="center" | [[File:Aw_Texas_Terminator.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Texas Terminator'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Alex_76/ Auwi]
 +
|
 +
{{Pro}}On Third Consistent Hit: Critical shot<br>
 +
{{Pro}}+25% damage bonus<br>
 +
{{Pro}}+40% faster firing speed<br>
 +
{{Pro}}Hold Fire to load up your clip<br>
 +
{{Pro}}Release Fire to unleash the barrage<br>
 +
{{Pro}}30% more accurate<br>
 +
{{Con}}-75% clip size<br>
 +
{{Con}}20% slower reload time
 +
|-
 +
| align="center" rowspan="8" | {{Icon class|class=Medic|link=Medic}}<br>[[Medic]]
 +
| align="center" | [[File:Aw-Lethal Injection.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Lethal Injection'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/hideous Hideous] (Model)<br>
 +
[http://www.steamcommunity.com/id/svdl Svdl] (Texture) <br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}70% of damage dealt is healed on both patient and Medic<br>
 +
{{Con}}-10% damage penalty<br>
 +
{{Con}}-2 health regenerated per second<br>
 +
{{Neutral}}The medication for an aggressive Medic
 +
|-
 +
| align="center" | [[File:Aw-Brain_powered_homicider.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Brain-Powered Homicider'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/Napy_Da_Wise Napy Da Wise] (Model)<br>
 +
[http://www.steamcommunity.com/id/Parazit033 Monsiuer Parazit] (Texture)<br>
 +
[http://www.steamcommunity.com/id/blaholtzen BADGERPIG] (Texture)
 +
|
 +
{{Pro}}+50 max health on wearer<br>
 +
{{Pro}}Alt-fire: 25 self-damage to incur a Crit-a-Cola buff for 3 seconds<br>
 +
{{Pro}}On kill: Restores you to 150% health<br>
 +
{{Con}}60% of damage done with any weapon is applied to yourself<br>
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" | [[File:Aw_Chamomile.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Chamomile'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Neutral}}Based on Sniper Rifle<br>
 +
{{Pro}}On hit: Milks for 6.0 seconds<br>
 +
{{Con}}Alt-fire disabled
 +
|-
 +
| align="center" | [[File:Aw_Deranged Defibrilliator.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Deranged Defibrillator'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Neutral}}Generate power by dealing damage<br>
 +
{{Neutral}}Power increases your Ubercharge rate with your Medi Gun by 1% per power charged<br>
 +
{{Neutral}}All power generated is lost upon deploying Uber<br>
 +
{{Pro}}10% decreased reload time<br>
 +
{{Con}}-20% damage penalty<br>
 +
{{Con}}10% fire damage vulnerability on wearer
 +
|-
 +
| align="center" | [[File:Aw-Electric_assurance.png|100px]]<br>
 +
<small>[[Secondary]]</Small><br>
 +
'''Elektric Assurance'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/murphy7 murphy] (Model) <br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Neutral}}Can instantly deploy Ubercharge at 20% or more, but Ubercharge only effects patient<br>
 +
{{Con}}-20% heal rate<br>
 +
{{Con}}-25% less max overheal
 +
|-
 +
| align="center" | [[File:Aw_Lebensnerv.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Lebensnerv'''
 +
| align="center" |
 +
???
 +
|
 +
{{Pro}}Ubercharge converts health to mini-crits for patient at cost of 15 health<br>
 +
{{Pro}}Ubercharge can be toggled on and off<br>
 +
{{Pro}}25% slower overheal decay<br>
 +
{{Con}}Ubercharge level is capped at 95%<br>
 +
{{Con}}-80% health from healers on wearer<br>
 +
{{Con}}-1 health drained per second<br>
 +
{{info}}'''''Originally a WOTM'''''
 +
|-
 +
| align="center" | [[File:Aw_Second_Reich.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Second Reich'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}On Uber: Kritz and Uber<br>
 +
{{Con}}-30% Uber duration<br>
 +
{{Con}}-15% ÜberCharge rate
 +
|-
 +
| align="center" | [[File:Aw-Boil_remover.png|100px]]<br>
 +
<small>[[Melee]]</Small><br>
 +
'''Boil Remover'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/Ducksink Ducksink] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}Damage increases up to +250% with UberCharge<br>
 +
{{Con}}-25% damage penalty<br>
 +
{{Con}}On hit: -25% UberCharge
 +
|-
 +
| align="center" rowspan="5" | {{Icon class|class=Sniper|link=Sniper}}<br>[[Sniper]]
 +
| align="center" | [[File:Aw-Walkabout.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''[[Walkabout]]'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/SexyRobot Sexy Robot] (Model)<br>
 +
[http://www.steamcommunity.com/id/thevoidskull ~void] (Texture)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Neutral}}Combo System<br>
 +
{{Neutral}}Combo is reset upon missing<br>
 +
{{Neutral}}Damage increases for every hit<br>
 +
{{Pro}}3rd hit will be a crit and reset the combo<br>
 +
{{Pro}}No move speed penalty from zoom<br>
 +
{{Con}}100% slower power charge<br>
 +
{{Con}}No headshots<br>
 +
{{Con}}-10% slower firing speed
 +
|-
 +
| align="center" | [[File:Aw-Penetrator.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Penetrator'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/HellJumper777 o Hell jumper o] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}Projectiles will travel through multiple targets<br>
 +
{{Pro}}Projectiles can bounce 1 time<br>
 +
{{Con}}No headshots
 +
|-
 +
| align="center" | [[File:Aw_Aussie_Possie_Trap.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Aussie Possie Trap'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}On Hit: Piss for 6.0 sec<br>
 +
{{Pro}}Detonates stickybombs near the crosshair and directly under your feet<br>
 +
{{Con}}-95% damage penalty<br>
 +
{{Con}}-85% clip size<br>
 +
{{Con}}2.0 sec slower bomb arm time
 +
|-
 +
| align="center" | [[File:Aw_Sniperdile_Swag.png|100px]]<br>
 +
<small>[[Secondary]]</small><br>
 +
'''Sniperdile Swag'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}While Crouching: Sniperdile Camouflage<br>
 +
{{Neutral}}This weapon is usable in Medieval Mode
 +
|-
 +
| align="center" | [[File:Aw-Sickle.png|100px]]<br>
 +
<small>[[Melee]]</small><br>
 +
'''Camper's Climber'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/ezjamin Jamin] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}Can Climb Walls.<br>
 +
{{Con}}-30% damage penalty.
 +
|-
 +
| align="center" rowspan="9" | {{Icon class|class=Spy|link=Spy}}<br>[[Spy]]
 +
| align="center" | [[File:Aw-Fire_belt.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''[[Fire-Retardant Suit|Fire Retardant Suit]]'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/seneorgoat SeneorGoat/LarryBraverman] (Model)<br>
 +
[http://www.steamcommunity.com/id/roflmanwii Roflman] (Script)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}While Disguised: Afterburn Retardant<br>
 +
{{Pro}}80% fire damage resistance on wearer
 +
|-
 +
| align="center" | [[File:Aw-Traitors_finale.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Traitor's Finale'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/frump3d Frump] (Model)<br>
 +
[http://www.steamcommunity.com/id/roflmanwii Roflman] (Script)<br>
 +
[http://steamcommunity.com/id/mekucube Mecha the Slag] (Script)
 +
|
 +
{{Neutral}}Sic Semper Tyrannis. An end to honesty...<br>
 +
{{Pro}}Damage is mini-crit if fired while disguised at close range<br>
 +
{{Pro}}+10% damage bonus<br>
 +
{{Con}}-60% clip size<br>
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" | [[File:Aw-Golden_gun.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Golden Gun'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/EG666 EvilGenius666] (Texture)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}Crits on a headshot<br>
 +
{{Pro}}Imbued with an ancient power<br>
 +
{{Con}}-15% damage penalty<br>
 +
{{Con}}-20% slower firing speed<br>
 +
{{Neutral}}Million dollars a shot
 +
|-
 +
| align="center" | [[File:Aw_Quick_Draw.png|100px]]<br>
 +
<small>[[Primary]]</small><br>
 +
'''Quick Draw'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}On weapon draw: deal and receive Mini-Crits for 3.0 sec<br>
 +
{{Pro}}+40% accuracy bonus<br>
 +
{{Pro}}+30% faster firing speed<br>
 +
{{Pro}}+15% faster weapon switch<br>
 +
{{Con}}-25% damage penalty<br>
 +
{{Con}}+15% reload time<br>
 +
{{Con}}No random critical hits<br>
 +
{{Info}}'''Originally a WOTM'''
 +
|-
 +
| align="center" | [[File:Aw-Stab_n_away.png|100px]]<br>
 +
<small>[[Melee]]</small><br>
 +
'''Stab-n-Away'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/Pie_Tony Pie_Savvy] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Neutral}}Instant Cloak upon backstab
 +
|-
 +
| align="center" | [[File:Aw-Knifemare.png|100px]]<br>
 +
<small>[[Melee]]</small><br>
 +
'''Knifemare'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/VADNSputnik Chef Excellence] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)<br>
 +
[http://www.steamcommunity.com/id/flaminsarge FlaminSarge] (Script)
 +
|
 +
{{Info}}'''Made by Sputnik for the Community Halloween Update'''<br>
 +
{{Neutral}}Instant decloak upon attack<br>
 +
{{Pro}}100% crit chance on 3rd continuous hit<br>
 +
{{Pro}}+35% faster firing speed<br>
 +
{{Con}}Cannot backstab<br>
 +
{{Con}}-50% damage penalty
 +
|-
 +
| align="center" | [[File:Aw_Jumping_Spyder.png|100px]]<br>
 +
<small>[[Melee]]</small><br>
 +
'''Jumping Spyder'''
 +
| align="center" |
 +
???
 +
|
 +
{{Pro}}While cloaked: Increased jump height<br>
 +
{{Pro}}Wearer never takes falling damage<br>
 +
{{Con}}-25 max health on wearer<br>
 +
{{Con}}-50% slower firing speed
 +
|-
 +
| align="center" | [[File:Aw-Great escape.png|100px]]<br>
 +
<small>[[Spy#PDA items|Watch]]</small><br>
 +
'''Great Escape'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/mnemosynaut Mnemosyunaut] (Model)<br>
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}Instant, but noisy cloak<br>
 +
{{Pro}}Removes fluids and burning<br>
 +
{{Pro}}While cloaked: Increased move speed<br>
 +
{{Con}}Cannot Cloak before meter is full<br>
 +
{{Con}}While cloaked for too long: damage is taken<br>
 +
{{Con}}This watch will not restore Cloak from ammo or metal pickups
 +
|-
 +
| align="center" | [[File:Aw-Plot_hook.png|100px]]<br>
 +
<small>[[Spy#PDA items|Watch]]</small><br>
 +
'''Plot Hook'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/mekucube MekuCube]
 +
|
 +
{{Neutral}}Right-Click makes the Spy hook onto a wall or a ceiling<br>
 +
|-
 +
|}
 +
 
 +
=== Weapons of the Month ===
 +
The following weapons are designated as "Weapons of the Month", and are normally only available for use for the month.
 +
 
 +
{| class="wikitable grid collapsible" width="100%"
 +
! colspan="5" class="header" | September 2013
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
 +
| align="center" | [[File:Screenshot needed.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''The Megabuster MKII'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Neutral}}The signature weapon of the Blue Bonker!<br />
 +
{{Neutral}}Fires 3-shot projectile bursts that deal ~20 damage each<br />
 +
{{Pro}}+100% damage vs buildings<br />
 +
{{Neutral}}Now a full weapon
 +
|-
 +
| align="center" rowspan="2" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]]
 +
| align="center" | [[File:Unnatural_Selector.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''The Unnatural Selector'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]<br />
 +
[http://steamcommunity.com/id/SquidwardTesticles sqwid] (Original Stats)
 +
|
 +
{{Neutral}}While Active:<br />
 +
{{Pro}}100% of damage dealt is recovered as health<br />
 +
{{Pro}}Does not requires ammo<br />
 +
{{Pro}}Projectile penetrates enemy players<br />
 +
{{Con}}Deals only 20% damage to buildings<br />
 +
{{Con}}-5 health per second on wearer<br />
 +
{{Neutral}}Now a full weapon
 +
|-
 +
| align="center" | [[File:Aw_Double_Edge.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''The Double Edge'''
 +
| align="center" |
 +
???
 +
|
 +
{{Pro}}+75% damage bonus<br />
 +
{{Pro}}Alt-Fire: 25 self-damage to incur a Mini-crit buff for 5 seconds<br />
 +
{{Con}}40% of damage done is applied to self<br />
 +
{{Con}}No random critical hits<br />
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | August 2013
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
 +
| align="center" | [[File:Aw_Torpedo_Tube.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''The Torpedo Tube'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Canon98 Canon]
 +
|
 +
{{Pro}}Projectile gains speed over time<br />
 +
{{Con}}-15% slower firing speed<br />
 +
{{Neutral}}Warning: Unstable Rockets!
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''The Reactor Overload'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits]
 +
|
 +
{{Pro}}100% critical chance below 15% health<br />
 +
{{Pro}}+20% increased critical damage<br />
 +
{{Con}}-40% non-critical damage penalty<br />
 +
{{Con}}-33% clip size<br />
 +
{{Con}}No random critical hits<br />
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]]
 +
| align="center" | [[File:Aw_Lifeforce_Harmonizer.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''The Lifeforce Harmonizer'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits]
 +
|
 +
{{Neutral}}While Active:<br />
 +
{{Pro}}+40 health restored on kill<br />
 +
{{Pro}}On Hit: +20 health<br />
 +
{{Pro}}Killing an enemy with a critical hit will dismember your victim. Painfully<br />
 +
{{Con}}+30% critical hit damage vulnerability on wearer<br />
 +
{{Con}}+25% melee vulnerability on wearer<br />
 +
{{Con}}-2 health drained per second on wearer<br />
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br/>[[Spy]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''The Zap Sap'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/zmlilguy LiL'GuY]
 +
|
 +
{{Pro}}On Building Hit: -15% building ammo<br />
 +
{{Pro}}+10% damage bonus<br />
 +
{{Con}}Per Shot: -20% cloak<br />
 +
{{Con}}Uses metal for ammo<br />
 +
{{Con}}-50% damage vs buildings<br />
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | June 2013
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[secondary]]</small><br />
 +
'''The Finish Line'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/charlesman CHAWLZ!]
 +
|
 +
{{Pro}}Deals damage bonus equal to 10% of target's missing health<br />
 +
{{Pro}}+25% clip size<br />
 +
{{Con}}-30% firing speed<br />
 +
{{Con}}-65% damage penalty<br />
 +
{{Neutral}}Now a full weapon
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
 +
| align="center" | [[File:Aw_Death_Warrant.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Death Warrant'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/charlesman CHAWLZ!]
 +
|
 +
{{Pro}}+85 health restored on kill<br />
 +
{{Pro}}Overheal does not decay<br />
 +
{{Con}}-30 max health on wearer<br />
 +
{{Con}}-25% damage<br />
 +
{{Con}}No random critical hits<br />
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]]
 +
| align="center" | [[File:Aw_Celtic_Clusterer.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Celtic Clusterer'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/crazy-g crazy-g] (Model) <br/>
 +
[http://www.steamcommunity.com/id/charlesman CHAWLZ!] (Script)
 +
|
 +
{{Pro}}Fires whole clip at once<br />
 +
{{Pro}}+50% max primary ammo on wearer<br />
 +
{{Pro}}10% decreasesd reload time<br />
 +
{{Con}}+5 degrees random projectile deviation<br />
 +
{{Con}}-50% clip size<br />
 +
{{Con}}-25% damage penalty<br />
 +
{{Neutral}}Now a full weapon
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | May 2013
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="3" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
 +
| align="center" | [[File:Aw_Jump_action_shotgun.png|100px]]<br/>
 +
<small>[[Primary]]</small><br />
 +
'''The Jump-action Shotgun'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps<br />
 +
{{Con}}No double jump<br />
 +
{{Neutral}}Now a full weapon
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''The Warm-up warps'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/charlesman CHAWLZ!] (Script)
 +
|
 +
{{Pro}}Damage enemies with your primary to build up warmth<br />
 +
{{Pro}}Warmth increases melee damage by up to 50%<br />
 +
{{Pro}}+40% faster weapon switch<br />
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 +
<small>[[Secondary]]</small><br/>
 +
'''The Pshoooes'''
 +
| align="center" |
 +
???
 +
|
 +
{{Neutral}}Double jump is replaced with mid-air Rocket Dash<br/>
 +
{{Con}}-15 max health on wearer<br/>
 +
|-
 +
| align="center" rowspan="3" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
 +
| align="center" | [[File:Aw_Cycloptic_Carnage.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''The Cycloptic Carnage'''
 +
| align="center" |
 +
???
 +
|
 +
{{Pro}}On Kill: Clip fully reloaded<br/>
 +
{{Con}}-50% reload speed<br/>
 +
{{Con}}-25% clip size<br/>
 +
|-
 +
| align="center" | [[File:Aw_Indirect_Miss.png|100px]]<br/>
 +
<small>[[Primary]]</small><br />
 +
'''The Indirect Miss'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}+70% explosion radius<br />
 +
{{Con}}-25% damage penalty<br />
 +
{{Con}}-80% projectile speed<br />
 +
|-
 +
| align="center" | [[File:Aw-banzaibanner.png|100px]]<br/>
 +
<small>[[Secondary]]</small><br/>
 +
'''Banzai Banner'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script)<br/>
 +
[http://steamcommunity.com/profiles/76561198022100969 ANARCHIC STEW] (Script)
 +
|
 +
{{Neutral}}Provides an offensive buff that increases nearby team member's speed and delays all enemy damage by 1.5 seconds<br/>
 +
{{Pro}}+20% buff duration<br/>
 +
|-
 +
| align="center" rowspan="2" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]]
 +
| align="center" | [[File:Aw-sunburner.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''The Sunburner'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Alex_76/ Auwi]
 +
|
 +
{{Pro}}-60% airblast refire time<br/>
 +
{{Pro}}-50% airblast cost<br/>
 +
{{Neutral}}Airblast destroys explosive projectiles<br>
 +
{{Con}}Airblast cannot push enemies<br/>
 +
{{Con}}+150% ammo consumption rate<br/>
 +
|-
 +
| align="center" | [[File:Aw_Smoke_Detector.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''The Smoke Detector'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/crazy-g crazy-g]
 +
|
 +
{{Pro}}Afterburn marks target visible through walls<br/>
 +
{{Pro}}Damage deals 4% of enemy's current health<br/>
 +
{{Con}}-50% afterburn duration<br/>
 +
{{Neutral}}Afterburn damage is unaffected<br>
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]]
 +
| align="center" | [[File:Aw_Tank_Goodness.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Tank Goodness'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}+100 health on wearer<br />
 +
{{Pro}}Damage taken upgrades the weapon:<br />
 +
{{Pro}}Level 1: 25% life leech on hit<br />
 +
{{Pro}}Level 2: +25% faster fire rate<br />
 +
{{Pro}}Level 3: +5 health per second<br />
 +
{{Pro}}Level 4: Crit damage is minicrits<br />
 +
{{Neutral}}50% of damage taken by teammates applies to you instead<br />
 +
{{Con}}-60% damage penalty<br />
 +
{{Neutral}}Now a full weapon
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | April 2013
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="3" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
 +
| align="center" | [[File:Aw_Jump_action_shotgun.png|100px]]<br/>
 +
<small>[[Primary]]</small><br />
 +
'''The Jump-action Shotgun'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps<br />
 +
{{Con}}No double jump<br />
 +
{{Neutral}}Now a full weapon
 +
|-
 +
| align="center" | [[File:Aw_Pilots_Protection.png|100px]]<br/>
 +
<small>[[Secondary]]</small><br />
 +
'''The Pilot's Protection'''
 +
| align="center" |
 +
???
 +
|
 +
{{Pro}}+25% damage resistance while airborne<br />
 +
{{Pro}}+20% jump height<br />
 +
{{Con}}+25% damage vulnerability on the ground<br />
 +
|-
 +
| align="center" | [[File:Aw_Aerial_Attacker.png|100px]]<br/>
 +
<small>[[Melee]]</small><br />
 +
'''The Aerial Attacker'''
 +
| align="center" |
 +
???
 +
|
 +
{{Pro}}+50% damage bonus while airborne<br />
 +
{{Pro}}100% critical hits vs ariborne players<br />
 +
{{Con}}-50% damage penalty on the ground<br />
 +
{{Con}}-50% fire rate<br />
 +
|-
 +
| align="center" rowspan="6" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
 +
| align="center" | [[File:Aw_White_Sphere.png|100px]]<br/>
 +
<small>[[Primary]]</small><br />
 +
'''The White Sphere'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}+25% clip size<br />
 +
{{Con}}On hit: -15 health<br />
 +
|-
 +
| align="center" | [[File:Aw_Grenade_Croucher.png|100px]]<br/>
 +
<small>[[Primary]]</small><br />
 +
'''The Grenade Croucher'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}+100% damage bonus<br />
 +
{{Con}}-200% max primary ammo<br />
 +
{{Con}}+100% damage to self<br />
 +
|-
 +
| align="center" | [[File:Aw_Slavery_Catcher.png|100px]]<br/>
 +
<small>[[Primary]]</small><br />
 +
'''The Slavery Catcher'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}+25% clip size<br />
 +
{{Con}}-40% projectile speed<br />
 +
|-
 +
| align="center" | [[File:Aw_Pig_Stretcher_5000.png|100px]]<br/>
 +
<small>[[Primary]]</small><br />
 +
'''The Pig Stretcher - 5000'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}+10% damage bonus<br />
 +
{{Pro}}5% decreased reload time<br />
 +
{{Pro}}+20% damage vs building<br />
 +
{{Con}}-25% clip size<br />
 +
{{Con}}-60% max primary ammo<br />
 +
|-
 +
| align="center" | [[File:Aw_Indirect_Miss.png|100px]]<br/>
 +
<small>[[Primary]]</small><br />
 +
'''The Indirect Miss'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}+70% explosion radius<br />
 +
{{Con}}-25% damage penalty<br />
 +
{{Con}}-80% projectile speed<br />
 +
|-
 +
| align="center" | [[File:Aw_Givers_Grenadier.png|100px]]<br/>
 +
<small>[[Primary]]</small><br />
 +
'''The Giver's Grenadier'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}+25% clip size<br />
 +
{{Pro}}30% decreased reload time<br />
 +
{{Con}}-70% slower firing speed<br />
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | March 2013
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]]
 +
| align="center" | [[File:AW-el torero.png|100px]]<br/>
 +
<small>[[Secondary]]</small><br/>
 +
'''El Torero'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}Alt-fire: Dodge to the side and deal minor damage to nearby enemies<br/>
 +
{{Pro}}On hit: Gain a speed boost for 2 seconds<br/>
 +
{{Pro}}+50% fire resistance on wearer<br/>
 +
{{Pro}}+40% explosive resistance on wearer<br/>
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]]
 +
| align="center" | [[File:Item_icon_Submachine_Gun.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''The Anklebiter'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}+50% damage bonus<br />
 +
{{Pro}}+15% faster fire rate<br />
 +
{{Pro}}On hit: Gain a speed boost for 1 second<br />
 +
{{Con}}-66% less accurate<br />
 +
{{Con}}75% of damage is delayed until enemy is hit with your melee<br />
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | February 2013
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 +
<small>[[Secondary]]</small><br/>
 +
'''The Pshoooes'''
 +
| align="center" |
 +
???
 +
|
 +
{{Neutral}}Double jump is replaced with mid-air Rocket Dash<br/>
 +
{{Con}}-15 max health on wearer<br/>
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Culling Blade'''
 +
| align="center" |
 +
???
 +
|
 +
{{Pro}}Instantly kills enemies below 100 health<br />
 +
{{Pro}}Killing an enemy in this manner gives all nearby teamates a speed boost for 8 seconds<br />
 +
{{Con}}-50% damage penalty<br />
 +
{{Con}}-20% slower fire rate<br />
 +
{{Con}}No random critical hits<br />
 +
{{Con}}Cannot be crit boosted<br />
 +
|-
 +
| align="center" rowspan="2" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''The Scottish Chain'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits]
 +
|
 +
{{Pro}}+70% explosion radius<br/>
 +
{{Pro}}No reload necessary<br/>
 +
{{Con}}-50% damage vs players<br/>
 +
{{Con}}-50% slower fire rate<br/>
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 +
<small>[[Melee]]</small><br/>
 +
'''Werewhiskey'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}+100% crit chance below 33% health<br/>
 +
{{Pro}}+15% faster weapon switch<br/>
 +
{{Con}}-25% damage penalty<br/>
 +
{{Con}}All critical damage dealt while above 50% health is minicrits<br/>
 +
{{Con}}No random critical hits<br/>
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | January 2013
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 +
<small>[[Melee]]</small><br/>
 +
'''Tidebringer'''
 +
| align="center" |
 +
???
 +
|
 +
{{Pro}}50% of damage dealt is also dealt to nearby enemies<br/>
 +
{{Con}}-15 max health on wearer<br/>
 +
{{Con}}No random critical hits<br/>
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]]
 +
| align="center" | [[File:Aw_Rocket-Flare.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Rocket Flare'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}On hit: marks target to be visible through walls for 6 seconds<br />
 +
{{Neutral}}Alt-fire: Detonate the flare<br />
 +
{{Neutral}}This weapon is usable in Medieval Mode<br />
 +
{{Neutral}}Now a full weapon
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]]
 +
| align="center" | [[File:Aw_Laugh-a-Minute.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''The Laugh-a-Minute'''
 +
| align="center" |
 +
???
 +
|
 +
{{Pro}}Increased push force<br/>
 +
{{Pro}}Killing an enemy with a critical hit will dismember your victim. Painfully.<br/>
 +
{{Con}}Head size increased on wearer<br/>
 +
{{Con}}On kill: User is forced to laugh<br/>
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | December 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="2" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
 +
| align="center" | [[File:Aw_Cycloptic_Carnage.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''The Cycloptic Carnage'''
 +
| align="center" |
 +
???
 +
|
 +
{{Pro}}On Kill: Clip fully reloaded<br/>
 +
{{Con}}-50% reload speed<br/>
 +
{{Con}}-25% clip size<br/>
 +
|-
 +
| align="center" | [[File:Aw_Survivalists_Slugger.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Survivalist's Slugger'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Populus89 Populus]
 +
|
 +
{{Pro}}Every 50 damage dealt with your primary reloads a shot for this weapon, up to 12 rounds<br />
 +
{{Pro}}15% faster firing speed<br />
 +
{{Pro}}+20% bullets per shot<br />
 +
{{Con}}20% less accurate<br />
 +
{{Con}}Weapon starts with an empty clip<br />
 +
{{con}}No manual Reload<br />
 +
{{Neutral}}Now a full weapon
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]]
 +
| align="center" | [[File:Backpack_Baleful_Beacon.png|100px]]<br/>
 +
<small>[[Melee]]</small><br/>
 +
'''The Baleful Beacon'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Mr_Tinder Mr. Tinder] (Model) <br>
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}Hit ennemies to build up Souls<br/>
 +
{{Pro}}Souls boost fire damage by up to +100%<br/>
 +
{{Pro}}Hitting a burning ennemy extinguishes them and add more Souls<br>
 +
{{Con}}-20% fire damage penalty on wearer<br/>
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | November 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="2" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''The Warm-up warps'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/charlesman CHAWLZ!] (Script)
 +
|
 +
{{Pro}}Damage enemies with your primary to build up warmth<br />
 +
{{Pro}}Warmth increases melee damage by up to 50%<br />
 +
{{Pro}}+40% faster weapon switch<br />
 +
|-
 +
| align="center" | [[File:Aw-ponk.png|100px]]<br/>
 +
<small>[[Melee]]</small><br/>
 +
'''Ponk! Atomic Hammer'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{pro}}On hit: Fly upwards!<br/>
 +
{{pro}}On hit: gain defensive bonus for 1 sec<br>
 +
{{Pro}}Mini-crits from behind<br/>
 +
{{con}}-55% slower firing speed<br>
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]]
 +
| align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Warlord's Winchester'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}On hit: +5% rage gained<br />
 +
{{Pro}}No reload necessary<br />
 +
{{Pro}}+80% more accuracy<br />
 +
{{Con}}-30% slower firing speed<br />
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 +
<small>[[Secondary]]</small><br />
 +
'''Gravity Well'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/EGAG *Gage*] (Script)
 +
|
 +
{{Pro}}+120% push scale<br />
 +
{{Pro}}+50% explosion radius<br />
 +
{{Pro}}On hit: 60 push force(Vertical)<br />
 +
{{neutral}}Alt-fire: Explode your flare mid-air<br />
 +
{{Con}}-60% projectile speed<br />
 +
{{Con}}-75% max secondary ammo on wearer<br />
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Engineer|link=Engineer}}<br />[[Engineer]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Mechanical Mann'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script)
 +
|
 +
{{Pro}}75% of damage is applied to metal supply<br />
 +
{{Pro}}+25% max metal on wearer <br />
 +
{{Con}}-80 max health on wearer<br />
 +
{{Con}}-80% health from healers on wearer<br />
 +
{{Con}}Replaces the Sentry with a fast building mini-sentry<br />
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br />[[Spy]]
 +
| align="center" | [[File:aw-mysterious_watch.png|100px]]<br />
 +
<small>[[Watch]]</small><br />
 +
'''Dashing Rogue'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}While cloaked: 15% increase in speed<br />
 +
{{Con}}-85% Cloak regen rate<br />
 +
{{Con}}+20% Cloak drain rate<br />
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | October 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
 +
| align="center" | [[File:Aw-ponk.png|100px]]<br/>
 +
<small>[[Melee]]</small><br/>
 +
'''Ponk! Atomic Hammer'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{pro}}On hit: Fly upwards!<br/>
 +
{{pro}}On hit: gain defensive bonus for 1 sec<br>
 +
{{Pro}}Mini-crits from behind<br/>
 +
{{con}}-55% slower firing speed<br>
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" rowspan="2" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]]
 +
| align="center" | [[File:Aw-sunburner.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''Sunburner'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Alex_76/ Auwi]
 +
|
 +
{{Pro}}-60% airblast refire time<br/>
 +
{{Pro}}-50% airblast cost<br/>
 +
{{Neutral}}Airblast destroys explosive projectiles<br>
 +
{{Con}}Airblast cannot push enemies<br/>
 +
{{Con}}+150% ammo consumption rate<br/>
 +
|-
 +
| align="center" | [[File:Aw-tauntman.png|100px]]<br/>
 +
<small>[[Melee]]</small><br/>
 +
'''Tauntman'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Alex_76/ Auwi]
 +
|
 +
{{Pro}}On Taunt: Speed and Defensive buff for 5 seconds<br>
 +
{{Con}}On Taunt: Honorbound for 8 seconds<br>
 +
{{Con}}+20% damage from melee sources while active<br>
 +
{{Con}}No random critical hits<br>
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]]
 +
| align="center" | [[File:Aw-winterman.png|100px]]<br/>
 +
<small>[[Melee]]</small><br/>
 +
'''Wintermann's Machett'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}On draw: +40 health<br/>
 +
{{Con}}On sheath: -50.0 health
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | September 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
 +
| align="center" | [[File:Aw-banzaibanner.png|100px]]<br/>
 +
<small>[[Secondary]]</small><br/>
 +
'''Banzai Banner'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script)<br/>
 +
[http://steamcommunity.com/profiles/76561198022100969 ANARCHIC STEW] (Script)
 +
|
 +
{{Neutral}}Provides an offensive buff that increases nearby team member's speed and delays all enemy damage by a half-second<br/>
 +
{{Pro}}+20% buff duration<br/>
 +
{{Neutral}}Costs 400 damage to fill (tentative)
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]]
 +
| align="center" | [[File:Aw-igniterselite.png|100px]]<br/>
 +
<small>[[Secondary]]</small><br/>
 +
'''Igniter's Elite'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Alex_76/ Auwi]
 +
|
 +
{{Pro}}40% damage bonus on non-burning players<br/>
 +
{{Pro}}15% faster firing speed<br/>
 +
{{Con}}-50% burn duration<br/>
 +
{{Con}}-70% critical damage<br/>
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]]
 +
| align="center" | [[File:Aw-scottishpride.png|100px]]<br/>
 +
<small>[[Secondary]]</small><br/>
 +
'''Scottish Pride'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Alex_76/ Auwi]
 +
|
 +
{{Pro}}While Charging: No damage taken<br/>
 +
{{Pro}}On Kill: A small health pack is dropped<br/>
 +
{{Pro}}+30% fire damage resistance on wearer<br/>
 +
{{Con}}While Charging: Cannot attack<br/>
 +
{{info}}'''''Now a full weapon'''''
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | August 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]]
 +
| align="center" | [[File:Aw-doubleshot.png|100px]]<br />
 +
<small>[[Primary]]</small><br>
 +
'''Doubleshot'''
 +
| align="center" |
 +
''???''
 +
|
 +
{{pro}}+20% faster firing speed<br>
 +
{{pro}}15% decreased reload time<br>
 +
{{pro}}On Hit: Jarate applied to target for a split-second<br>
 +
{{Con}}-50% clip size<br>
 +
{{Con}}-20% damage penalty
 +
|-
 +
| align="center" rowspan="3" | {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]]
 +
| align="center" | [[File:Aw-unknown_mgun.png|100px]]<br />
 +
<small>[[Primary]]</small><br>
 +
'''Sufficent Factory'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits]
 +
|
 +
{{Pro}}On kill: A small health pack is dropped<br>
 +
{{Pro}}+30% health from packs on wearer<br>
 +
{{Con}}-100% health from healers on wearer<br>
 +
{{con}}-33% damage penalty<br>
 +
{{info}}Effect: Smoking
 +
|-
 +
| align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br />
 +
<small>[[Secondary]]</small><br>
 +
'''Repelnishing Raikov'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits]
 +
|
 +
{{Pro}}+50% health restored on kill<br>
 +
{{Pro}}On hit: +20 health<br>
 +
{{Con}}-20% slower firing speed<br>
 +
{{con}}-20% damage penalty<br>
 +
{{con}}-30% slower reload time
 +
|-
 +
| align="center" | [[File:Aw-Unknown-Fists.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Turtle Rock'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits]
 +
|
 +
{{Neutral}}While weapon is active:<br />
 +
{{Pro}}+20 health restored per second on wearer<br />
 +
{{pro}}+20% critical hit damage resistance on wearer<br>
 +
{{pro}}+25% bullet damage resistance on wearer<br>
 +
{{Pro}}+125 health restored on kill<br>
 +
{{Con}}-99% slower move speed on wearer<br />
 +
{{Con}}-60% slower firing speed
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=sniper|link=sniper}}<br />[[Sniper]]
 +
| align="center" | [[File:aw_theprofession.png|100px]]<br />
 +
<small>[[Secondary]]</small><br>
 +
'''Profession'''
 +
| align="center" |
 +
''???''
 +
|
 +
{{Pro}}After 1.5 seconds of not firing: Receive a 3 critical shots<br>
 +
{{Pro}}+35% increased critical damage<br>
 +
{{Pro}}50% more accurate<br>
 +
{{Pro}}+20% clip size<br>
 +
{{Con}}-35% damage penalty<br>
 +
{{con}}-125% slower reload speed<br>
 +
{{con}}No random critical hits
 +
|-
 +
| align="center" rowspan="2" | {{Icon class|class=spy|link=spy}}<br />[[Spy]]
 +
| align="center" | [[File:Aw-unknown_diamondback.png|100px]]<br />
 +
<small>[[Primary]]</small><br>
 +
'''Dirty Scoundrel'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits]
 +
|
 +
{{Pro}}On hit: Victim loses 30% cloak<br>
 +
{{Pro}}On hit: One target at the time is marked for death, causing all damage taken to be mini-crits<br>
 +
{{Con}}-83% clip size<br>
 +
{{con}}0.25 sec longer Cloak time<br>
 +
{{con}}25% slower reload speed
 
|-
 
|-
! class="header" width="10%" | Class
+
| align="center" | [[File:Aw-_backnacker.png|100px]]<br />
! class="header" width="20%" | Title
+
<small>[[Melee]]</small><br>
 +
'''Backnacker'''
 +
| align="center" |
 +
''???''
 +
|
 +
{{Pro}}On hit: bleed for 4 seconds<br>
 +
{{Pro}}All bleed damage is healed<br>
 +
{{Con}}-95% damage penalty<br>
 +
{{con}}On backstab: 90% of target's health is lost<br>
 +
{{info}}Backstab deals bleeding
 +
|-
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | July 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="2" | {{Icon class|class=Scout|link=Scout}}<br />[[Scout]]
 +
| align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Neverending Nuisance'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/charlesman CHAWLZ!] (Script)
 +
|
 +
{{Pro}}No reload necessary<br />
 +
{{Pro}}+10% faster firing speed<br />
 +
{{Con}}When hit: Weapon malfunctions<br />
 +
{{Con}}While malfunctioning, weapon has decreased damage and fire rate<br>
 +
{{Con}}Does not have increased ramp-up
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Warm-up warps'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/charlesman CHAWLZ!] (Script)
 +
|
 +
{{Pro}}+35% melee damage bonus<br />
 +
{{Pro}}+40% faster weapon switch<br />
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Chicago Typewriter'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}No reload necessary<br />
 +
{{Pro}}+135% max secondary ammo on wearer<br />
 +
{{Pro}}+50% accuracy bonus<br />
 +
{{Pro}}+10% damage bonus<br />
 +
{{Con}}On Miss: Decreased fire rate<br />
 +
{{Con}}No random critical hits<br />
 +
{{Neutral}}The bullet is mightier then the typewriter.
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]]
 +
| align="center" | [[File:Aw_gaelic grenadier.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Gaelic Grenadier'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}On hit: +50% charge<br />
 +
{{Pro}}+20% faster weapon switch<br />
 +
{{Pro}}-25% reload time<br />
 +
{{Pro}}+20% charge impact damage<br />
 +
{{Con}}-50% clip size<br />
 +
{{Con}}-20% explosion radius<br />
 +
{{Con}}While charging: Melee crits become Mini-crits, no ranged crits
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]]
 +
| align="center" | [[File:Aw_Lebensnerv.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Lebensnerv'''
 +
| align="center" |
 +
???
 +
|
 +
{{Pro}}Ubercharge converts health to mini-crits for patient at cost of 35 health<br />
 +
{{Pro}}Ubercharge can be toggled on and off<br>
 +
{{Pro}}25% slower overheal decay<br>
 +
{{Con}}Max 95% ubercharge level<br>
 +
{{Con}}-80% health from healers on wearer<br />
 +
{{Con}}-1 health drained per second on wearer<br/>
 +
{{info}}'''''Now a full weapon'''''
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br />[[Spy]]
 +
| align="center" | [[File:Aw_Quick_Draw.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Quick Draw'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Pro}}On weapon draw: Crit-a-Cola for 3 seconds<br />
 +
{{Pro}}+40% accuracy bonus<br />
 +
{{Pro}}+30% faster firing speed<br />
 +
{{Pro}}+15% faster weapon switch<br />
 +
{{Con}}-25% damage penalty<br />
 +
{{Con}}+15% reload time<br />
 +
{{Con}}No random critical hits<br />
 +
{{info}}'''''Now a full weapon'''''
 +
|-
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | June 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="2" | {{Icon class|class=Scout|link=Scout}}<br />[[Scout]]
 +
| align="center" | [[File:Aw_Plutonium_Pistol.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Plutonium Pistol'''
 +
| align="center" |
 +
girl
 +
|
 +
{{Info}}Combo System:<br />
 +
{{Info}}Combo is Reset Upon Missing<br />
 +
{{Pro}}3rd Hit makes the target visible trough walls for 10 sec<br />
 +
{{Pro}}+25% faster firing speed<br />
 +
{{Pro}}+25% accuracy bonus<br />
 +
{{Con}}-50% clip size<br />
 +
{{Con}}-20% damage penalty<br />
 +
{{Con}}No random critical hits<br/>
 +
{{info}}'''''Now a full weapon'''''
 +
|-
 +
| align="center" | [[File:Aw-Batterfly.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Wondah Bat'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/EGAG *Gage*] (Script)
 +
|
 +
{{Pro}}While active: Jump height increased significantly<br />
 +
{{Pro}}+50% fall damage resistance on wearer<br />
 +
{{Pro}}+25% less push force taken from damage<br />
 +
{{Pro}}+20% faster weapon switch<br />
 +
{{Con}}-25% damage penalty<br />
 +
{{Con}}-50% slower firing speed<br />
 +
{{Con}}No double jump
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]]
 +
| align="center" | [[File:AW2 mysterious flamethrower.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Circus Flamer'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Pro}}+140% airblast force<br />
 +
{{Neutral}}Cannot reflect<br />
 +
{{Con}}+150% airblast cost
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]]
 +
| align="center" | [[File:aw-electroalgesic.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Electroalgesic'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Pro}}Ubercharge presists while active weapon<br />
 +
{{Pro}}50% of damage propagates to nearby enemies<br />
 +
{{Con}}-1 health drained per second on wearer<br />
 +
{{Con}}-30% damage penalty
 +
|-
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]]
 +
| align="center" | [[File:aw-be_efficent.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Be Efficent'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}+25% faster power charge<br />
 +
{{Pro}}+25% faster firing speed<br />
 +
{{Con}}Lose scope if you hit 100% charge
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br />[[Spy]]
 +
| align="center" | [[File:aw-mysterious_watch.png|100px]]<br />
 +
<small>[[Watch]]</small><br />
 +
'''Dashing Rogue'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}While cloaked: 15% increase in speed<br />
 +
{{Con}}-85% Cloak regen rate<br />
 +
{{Con}}+20% Cloak drain rate<br />
 +
|-
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | May 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="2" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]]
 +
| align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Warlord's Winchester'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}On hit: +5% rage gained<br />
 +
{{Pro}}No reload necessary<br />
 +
{{Pro}}+50% max primary ammo on wearer<br />
 +
{{Pro}}+85% more accuracy<br />
 +
{{Pro}}25% health from healers on wearer<br />
 +
{{Pro}}5% Ubercharge rate for healer<br />
 +
{{Con}}-25% slower firing speed<br />
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Jet-Powered Galoshes'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}Hold space to hover mid-air for up to 2.5 seconds<br />
 +
{{Con}}+25% fall damage vulnerability on wearer
 +
|-
 +
| align="center" rowspan="3" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]]
 +
| align="center" | [[File:Aw hotairballoon.png|100px]]<br/>
 +
<small>[[Primary]]</small><br />
 +
'''Hot Air Balloon'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/metodski/ Cage] (Model) <br/>
 +
girl (Script)
 +
|
 +
{{Pro}}While firing: Float trough the air<br />
 +
{{Con}}+150% Flamethrower consumpition
 +
|-
 +
| align="center" | [[File:Aw_regreaser.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Regreaser'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}On Hit: Jarate for 4 seconds<br />
 +
{{Con}}-75% damage dealt<br />
 +
{{Con}}-60% afterburn duration
 +
|-
 +
| align="center" | [[File:Aw-Unknown-Crowbar.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Half Life'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/abex300 AbeX300] (Script)
 +
|
 +
{{Pro}}Damage equals to -50% of victim's current health<br />
 +
{{Pro}}100% of damage done is healed<br />
 +
{{Con}}-25% slower firing speed<br />
 +
{{Con}}No random critical hits<br />
 +
{{Con}}Cannot be crit boosted
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]]
 +
| align="center" | [[File:Aw-Firebrand.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Riot Shield'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Pro}}No charge impact range<br />
 +
{{Pro}}+300% push scale<br />
 +
{{Pro}}+50% charge rate<br />
 +
{{Pro}}+7% faster move speed<br />
 +
{{Pro}}-15% damage from bullets<br />
 +
{{Con}}-1.1 sec charge time
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]]
 +
| align="center" | [[File:Aw-Unknown-Fists.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Fists of Fury'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Neutral}}Unleash your inner fighting spirit!<br />
 +
{{Pro}}+35% faster firing speed<br />
 +
{{Con}}-40% damage penalty<br />
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br />[[Spy]]
 +
| align="center" | [[File:AW2 mysterious knife.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''French Tickler'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Pro}}Critical hit forces victim to laugh<br />
 +
{{Con}}Cannot backstab<br />
 +
{{Con}}Critical hits do no damage<br />
 +
{{Con}}No random critical hits
 +
|-
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | April 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="3" | {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]]
 +
| align="center" | [[File:AW mysterious-grenade-launcher.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Wrecking Ball'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}On direct hit: Restore 35% shield charge<br />
 +
{{Pro}}+10% projectile speed<br />
 +
{{Con}}-25% clip size<br />
 +
{{Con}}-44% max primary ammo on wearer
 +
|-
 +
| align="center" | [[File:Aw-Firebrand.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Ghost Charge'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}While charging: Become invisible<br />
 +
{{Pro}}50% increased in turning control when charging
 +
|-
 +
| align="center" | [[File:AW mysterious-golf-club.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Sure Swing'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}On Hit: -35% Damage Reduction for 2 seconds<br />
 +
{{Pro}}50% longer melee attack<br />
 +
{{Con}}Cannot swing and run at the same time<br />
 +
{{Con}}Cannot swing mid-air
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]]
 +
| align="center" | [[File:Aw-Unknown-Medigun.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Immortal Engine'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits] (Script)
 +
|
 +
{{Pro}}Ubercharge is replaced by Kritz<br />
 +
{{Pro}}+100% heal rate<br />
 +
{{Pro}}25% slower overheal decay<br />
 +
{{Con}}-2 health drained per second on wearer<br />
 +
{{Con}}-50% ubercharge rate
 +
|-
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | March  2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="2" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]]
 +
| align="center" | [[File:Aw_Boilerbuss.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Boilerbuss'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}On Hit: Reset enemy afterburn<br />
 +
{{Pro}}No reload necessary<br />
 +
{{Pro}}+50% bullets per shot<br />
 +
{{Con}}-30% damage done<br />
 +
{{Con}}-100% accuracy<br />
 +
{{Con}}No random critical hits<br />
 +
{{info}}'''''Now a full weapon'''''
 +
|-
 +
| align="center" | [[File:AW mysterious-axe.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Arsonist's Arsewipe'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/albertozarzuela MASTER SERGEANT SHOOTER PERSON] (Model) <br/>
 +
[http://steamcommunity.com/id/SexyRobot Sexy Robot] (Textures) <br/>
 +
[http://steamcommunity.com/id/blaholtzen BADGERPIG] (Textures) <br/>
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Pro}}On Ally Hit: Removes status ailments<br />
 +
{{Pro}}On Hit: Applies most recently removed status ailments<br />
 +
{{Con}}-15% damage done
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]]
 +
| align="center" | [[File:AW mysterious-machete.png|100px]]
 +
<small>[[Melee]]</small><br />
 +
'''Moist Towelette'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}On Hit: Coats in Jarate for 8 seconds<br />
 +
{{Con}}On Miss: Piss yourself. Wanka.<br />
 +
{{Con}}-15% damage done
 +
|-
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | February 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]]
 +
| align="center" | [[File:Aw-Unknown-Righteous-Bison.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Pocket Rocket'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}+30% projectile speed<br />
 +
{{Con}}-85% clip size<br />
 +
{{Con}}No random critical hits<br />
 +
{{Con}}-69% max secondary ammo on wearer
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]]
 +
| align="center" | [[File:Aw-Unknown-Crowbar.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Half Life'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/abex300 AbeX300] (Script)
 +
|
 +
{{Neutral}}Damage equals to 50% of victim's current health<br />
 +
{{Pro}}100% of damage done is healed<br />
 +
{{Con}}25% slower firing speed<br />
 +
{{Con}}No random critical hits<br />
 +
{{Con}}Cannot be crit boosted
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]]
 +
| align="center" | [[File:Aw-Unknown-Fists.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Fists of Fury'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Neutral}}Unleash your inner fighting spirit!<br />
 +
{{Pro}}+35% faster firing speed<br />
 +
{{Con}}-40% damage penalty<br />
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]]
 +
| align="center" | [[File:Aw-Unknown-Medigun.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Cauterizer'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Neutral}}ÜberCharge grants Jarate and Bleed on hit for 8 seconds<br />
 +
{{Pro}}Instantly removes debuffs from patient<br />
 +
{{Pro}}+20% heal rate<br />
 +
{{Pro}}+20% ÜberCharge rate<br />
 +
{{Con}}-25% less max overheal<br />
 +
{{Con}}25% fire damage vulnerability on wearer
 +
|-
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | January 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br />[[Scout]]
 +
| align="center" | [[File:Aw-Batterfly.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Batterfly'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Pro}}On Hit: 270 push force (vertical)<br />
 +
{{Pro}}On Hit: 40 push force (horizontal)<br />
 +
{{Con}}-55% damage penalty<br />
 +
{{Con}}On Miss: Hit yourself, idiot<br />
 +
{{Con}}No double jump
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]]
 +
| align="center" | [[File:Aw-Firebrand.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Riot Shield'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Pro}}No charge impact range<br />
 +
{{Pro}}+300% push scale<br />
 +
{{Pro}}+50% charge rate<br />
 +
{{Pro}}+7% faster move speed<br />
 +
{{Pro}}-15% damage from bullets
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]]
 +
| align="center" | [[File:Aw-SpyRemover.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Spy Remover'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Pro}}On Hit: Victim is de-cloaked<br />
 +
{{Pro}}On Hit: Victim loses 15% cloak<br />
 +
{{Pro}}+100% bullets per shot<br />
 +
{{Con}}-80% clip size<br />
 +
{{Con}}No random critical hits
 +
|-
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | December 2011
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="2" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]]
 +
| align="center" | [[File:Aw-Ragelauncher.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Rage Launcher'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY]
 +
|
 +
{{Pro}}Mini-Crits become regular crits<br />
 +
{{Pro}}Gains damage as rage increases, up to +80%<br />
 +
{{Pro}}+20% projectile speed<br />
 +
{{Con}}-25% damage penalty<br />
 +
{{Con}}On hit: -4% rage lost<br />
 +
{{Con}}-15 max health on wearer<br />
 +
{{Con}}No random critical hits<br />
 +
{{info}}'''''Now a full weapon'''''
 +
|-
 +
| align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Warlord's Winchester'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}On hit: +5% rage gained<br />
 +
{{Pro}}No reload necessary<br />
 +
{{Pro}}+50% max primary ammo on wearer<br />
 +
{{Pro}}+85% more accuracy<br />
 +
{{Pro}}+25% health from healers on wearer<br />
 +
{{Pro}}+5% Ubercharge rate for healer<br />
 +
{{Con}}-25% slower firing speed<br />
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]]
 +
| align="center" | [[File:Aw-Fourthofjuly.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Fifth of July'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}+55% faster firing speed<br />
 +
{{Pro}}+100% clip size<br />
 +
{{Pro}}-40% reload time<br />
 +
{{Pro}}+25% secondary ammo on wearer<br />
 +
{{Con}}-80% afterburn duration
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]]
 +
| align="center" | [[File:Aw-Firebrand.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Firebrand'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 +
|
 +
{{Pro}}On hit: Target is engulfed in flames<br />
 +
{{Pro}}No charge impact range<br />
 +
{{Pro}}+10% charge impact damage<br />
 +
{{Pro}}-50% damage from fire
 +
|-
 +
|}
 +
 
 +
=== Weapons of the Day ===
 +
The following weapons are designated as "Weapons of the Day", and are normally only available for use for a time period of 24 hours, though some have been kept for longer periods of time.
 +
 
 +
<!-- Do not change "Destinguished Gentleman" to "Distinguished Gentleman". The word "Destinguished" aludes to the fact that the weapon can remove fire, and debuffs on a 3 hit combo. -->
 +
{| class="wikitable grid collapsible" width="100%"
 +
! colspan="4" class="header" | June 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="2"| {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Major Tom'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Thecontinuingactsoffoxmccrits Fox McCrits]
 +
|
 +
{{Pro}}+30% push force from self damage<br />
 +
{{Pro}}-55% explosive jump damage taken<br />
 +
{{Pro}}+20% firing speed<br />
 +
{{Pro}}Deals crits while the wielder is rocket jumping<br />
 +
{{Con}}-69% damage penalty<br />
 +
{{Con}}+15% damage from bullets
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Antique Artillery'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}+65% accuracy bonus<br />
 +
{{Con}}+60% reload time<br />
 +
{{Con}}-80% clip size<br />
 +
{{Info}}This weapon is useable in medieval mode!
 +
|-
 +
| align="center" rowspan="2"| {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Collect Call of Cthulu'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}+33% damage bonus<br />
 +
{{Pro}}On kill: Teleports to enemy position<br />
 +
{{Con}}-100% afterburn duration<br />
 +
{{Con}}No random critical hits<br />
 +
{{Info}}This weapon is useable in medieval mode!<br />
 +
{{info}}'''''Now a full weapon'''''
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Amateur Assassin'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}Mini-crits from behind<br />
 +
{{Pro}}+15% faster weapon switch<br />
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Medic|link=Medic}}<br />[[Medic]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Incense Inhaler'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}On taunt: Take and dish out Mini-crits for 15 sec<br />
 +
{{Con}}-100% heal rate<br >
 +
{{Con}}100% less max overheal<br >
 +
{{Con}}-100% Ubercharge rate<br >
 +
{{Info}}This weapon is useable in medieval mode!<br >
 +
|-
 +
| align="center" rowspan="2"| {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Iron Spine'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}-75% damage taken from behind<br />
 +
{{Con}}-15 max health on wearer<br >
 +
{{Info}}This weapon is useable in medieval mode!
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Instand Iaido'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}On weapon draw: Crit-a-Cola for 1.5 seconds<br />
 +
{{Con}}-20% slower firing speed<br >
 +
{{Con}}+20% damage from melee sources while active
 +
|-
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="4" class="header" | May 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Heavy Hander'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/EGAG *Gage*]
 +
|
 +
{{Pro}}On kill: 2 seconds of 100% critical chance<br />
 +
{{Pro}}+15% faster firing speed<br />
 +
{{Con}}No double jump<br />
 +
{{Con}}-20% move speed<br />
 +
{{Con}}On hit: -6 health
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]]
 +
| align="center" | [[File:Aw_Booster_Blade.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Booster Blade'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}On hit: 20% rage gained<br />
 +
{{Con}}-20% rage generation rate on wearer
 +
|-
 +
| align="center" rowspan="2"| {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Gravity Well'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/EGAG *Gage*] (Script)
 +
|
 +
{{Pro}}+120% push scale<br />
 +
{{Pro}}+50% explosion radius<br />
 +
{{Pro}}On hit: 60 push force(Vertical)<br />
 +
{{Con}}-60% projectile speed<br />
 +
{{Con}}-75% max secondary ammo on wearer<br />
 +
{{neutral}}Weapon causes no afterburn, but can knockback away enemies<br />
 +
{{neutral}}Effect is greater the closer projectile gets
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Pearce 75'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}Energy weapon: does not require ammo<br />
 +
{{Pro}}Projectiles penetrates enemy player<br />
 +
{{Pro}}Projectiles cannot be deflected<br />
 +
{{Pro}}Damage scales up to +80% with the time enemy has been burning up to 8 seconds<br />
 +
{{Con}}-50% damage falloff penalty<br />
 +
{{Con}}Deals only 20% damage to buildings
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Engineer|link=Engineer}}<br />[[Engineer]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Mechanical Mann'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/zmlilguy/ LiL'GuY] (Script)
 +
|
 +
{{Pro}}75% of damage is taken as metal<br />
 +
{{Pro}}+25% max metal<br />
 +
{{Con}}-80% max health on wearer<br />
 +
{{Con}}-80% health from healers on wearer<br />
 +
{{Con}}Replaces the Sentry with a fast building mini-sentry<br />
 +
{{Con}}On death: Your buildings go down with you<br />
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]]
 +
| align="center" | [[File:Aw_Clever_Girl.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Clever Girl'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/abex300 AbeX300]
 +
|
 +
{{Pro}}Criticals and backstabs are silent<br />
 +
{{Pro}}While scoped: Become invisible at 50% power charge<br />
 +
{{Pro}}Taking damage disrupts the cloak<br />
 +
{{Con}}-30% damage penalty<br />
 +
{{Con}}-50% slower movement speed while deployed<br />
 +
{{Con}}No headshot when not fully charged
 +
|-
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="4" class="header" | April 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]]
 +
| align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Neverending Nuisance'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/charlesman CHAWLZ!] (Script)
 +
|
 +
{{Pro}}No reload necessary<br />
 +
{{Pro}}+10% faster firing speed<br />
 +
{{Con}}When hit: Weapon malfunctions<br />
 +
{{Con}}While malfunctioning, weapon has decreased damage and fire rate
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]]
 +
| align="center" | [[File:Aw-Ragelauncher.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Matador Variant 1'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Dusk209/ Duck]
 +
|
 +
{{Neutral}}Projectiles are semi-controllable<br />
 +
{{Pro}}On hit: 100 push force (Vertical)<br />
 +
{{Con}}-20% slower firing speed<br />
 +
{{Con}}-30% explosion radius<br />
 +
{{Neutral}}'''Now official weapon'''
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]]
 +
| align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Torcher's Twinbarrel'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/EGAG *Gage*] (Script)
 +
|
 +
{{Pro}}+10% damage bonus<br />
 +
{{Pro}}+10% bullet per pellet<br />
 +
{{Pro}}+35% faster firing speed<br />
 +
{{Con}}-60% clip size<br />
 +
{{Con}}-30% damage done vs non-burning players
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Spy|link=Spy}}<br />[[Spy]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Obsidian Fragment'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/EGAG *Gage*] (Script)<br/>
 +
[http://steamcommunity.com/id/Shikkoku_no_Renya fox] (Stats)
 +
|
 +
{{Neutral}}Weapon turns victim to ash<br />
 +
{{Pro}}Criticals and backstabs are silent<br />
 +
{{Pro}}+10% faster weapon switch<br />
 +
{{Con}}-20% damage penalty<br />
 +
{{Con}}-2 health drained per second while active
 +
|-
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="4" class="header" | March 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]]
 +
| align="center" | [[File:Screenshot needed.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Megabuster'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}+100% damage vs buildings<br />
 +
{{Pro}}+50% damage done<br />
 +
{{Neutral}}New projectile model<br />
 +
{{Neutral}}Fires: rockets<br />
 +
{{Con}}-90% Explosion Radius<br />
 +
{{Con}}-75% clip size<br />
 +
{{Con}}-100% less push from self damage<br />
 +
{{Con}}+100% damage from own explosions<br />
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" rowspan="2"| {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]]
 +
| align="center" | [[File:Aw-Firebrand.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Ghost Charge'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}While Charging: Become invisable<br />
 +
{{Pro}}50% increases in turning control when charging
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Sure Swing'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Pro}}On Hit: -35% Damage Reduction for 2 seconds<br />
 +
{{Pro}}50% longer melee attack<br />
 +
{{Con}}Cannot swing and run at the same time<br />
 +
{{Con}}Cannot swing mid-air
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]]
 +
| align="center" | [[File:Aw_Clinical_Trial.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Clinical Trial'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/EGAG/ *Gage*] (Script)
 +
|
 +
{{Pro}}On Alt-Fire: Spend 80% Uber to gain crits for 4 seconds<br />
 +
{{Pro}}15% damage increased critical damage<br />
 +
{{Con}}-60% max primary ammo on wearer<br />
 +
{{Con}}+45% Reload time<br />
 +
{{Con}}+35% slower firing speed<br />
 +
{{Con}}-25% damage done<br />
 +
{{Con}}-50% clip size<br />
 +
{{Con}}10% slower weapon switch<br />
 +
{{Con}}No random critical hits
 +
|-
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | February 2012
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]]
 +
| align="center" | [[File:Aw_Boilerbuss.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Boilerbuss'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!]
 +
|
 +
{{Pro}}On Hit: Reset enemy afterburn<br />
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Heavy|Link=Heavy}}<br />[[Heavy]]
 +
| align="center" | [[File:Aw-Warlordswinchester.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Sub Sandvich'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 +
|
 +
{{Neutral}}When weapon is active:<br />
 +
{{Pro}}On Kill: A small health pack is dropped<br />
 +
{{Con}}-30% slower move speed<br />
 +
{{Neutral}}This weapon is pretty heavy
 +
|-
 +
|}
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | January 2012
 +
|-
 +
! class="header" width="15%" | Class
 
! class="header" width="15%" | Weapon
 
! class="header" width="15%" | Weapon
! class="header" width="35%" | Criteria
+
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="2"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]]
 +
| align="center" | [[File:Aw_Backalley_Blister.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Backalley Blister'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/Dusk209/ Duck] (Script)
 +
|
 +
{{Neutral}}Fires: arrows<br />
 +
{{Pro}}+300% clip size<br />
 +
{{Con}}-20% damage done<br />
 +
{{Con}}No Random Critical Hits<br />
 +
{{Con}}Cannot be critboosted<br />
 +
{{Con}}No Headshots
 +
|-
 +
| align="center" | [[File:Aw_Plutonium_Pistol.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''U235 Tracer Pistol'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}On 3 Hits in a Row: Target is marked for 10 seconds<br />
 +
{{Pro}}+25% fire rate<br />
 +
{{Pro}}+50% accuracy<br />
 +
{{Con}}-50% clip size<br />
 +
{{Con}}-25% damage done<br />
 +
{{Con}}No Random Crits
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Soldier|link=Soldier}},<br /> [[Soldier]]
 +
| align="center" | [[File:Aw_Screaming_Eagle.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Screaming Eagle'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/abex300/ AbeX300] (Script)
 +
|
 +
{{Pro}}When Active: Allows you to momentarily glide<br />
 +
{{Pro}}Deals crits while wielder is rocket jumping<br />
 +
{{Con}}When Active: +35% damage taken<br />
 +
{{Con}}-25% slower weapon switch<br />
 +
{{Con}}No Random Critical Hits<br />
 +
{{Neutral}}Wielders of Katanas can give and take instant-kills
 +
|-
 +
| align="center" rowspan="2"| {{Icon class|class=Pyro|link=Pyro}}<br /> [[Pyro]]
 +
| align="center" | [[File:Aw hotairballoon.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Hot Air Balloon'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Con}}+200% Flamethrower consumpition
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Regreaser'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}On Hit: Jarate for 5 seconds<br />
 +
{{Con}}-75% damage dealt<br />
 +
{{Con}}-50% afterburn duration
 
|-
 
|-
| rowspan="1"|{{Icon class|class=#default|link=Classes}} <br/> [[Classes|All]]
+
| align="center" rowspan="2"| {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]]
| Undroppable Force
+
| align="center" | [[File:Aw-Firebrand.png|100px]]<br />
| '''N/A'''
+
<small>[[Secondary]]</small><br />
| Obtain every single drop weapon.
+
'''Bulwark of Will'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/flaminsarge FlaminSarge] (Script)
 +
|
 +
{{Pro}}While charging, player receives Courage<br />
 +
{{Pro}}-5% damage from fire<br />
 +
{{Pro}}-5% damage from explosions<br />
 
|-
 
|-
| rowspan="2"|{{Icon class|class=Scout|link=Scout}} <br/> [[Scout]]
+
| align="center" | [[File:AW-jumping jehoshaphat.png|100px]]<br />
| Atomic Safety
+
<small>[[Secondary]]</small><br />
| '''The Atomic Bat'''
+
'''Jumping Jehosaphat'''
| Avoid fatal damage by using evasiveness.
+
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}Charge for 1.5 seconds after landing a sticky jump<br />
 +
{{Con}}+0.25 second arm time<br />
 +
{{info}}'''''Now a full weapon'''''
 
|-
 
|-
| Attention Grabber
+
| align="center" rowspan="1"| {{Icon class|class=Engineer|link=Engineer}}<br /> [[Engineer]]
| '''The Perceptionist'''
+
| align="center" | [[File:Aw_Ol_Greasy.png|100px]]<br />
| Disorientate 20 Heavies while they're firing.
+
<small>[[Primary]]</small><br />
 +
'''Ol' Greasey'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan/ CHAWLZ!] (Script)
 +
|
 +
{{Pro}}+50% faster weapon switch speed<br />
 +
{{Pro}}+50% fire rate bonus<br />
 +
{{Pro}}On Major Hit: 3 Seconds of 35% damage resistance<br />
 +
{{Con}}-66% clip size penalty<br />
 +
{{Con}}-75% less accuracy<br />
 +
{{Con}}-40% slower reload speed<br />
 +
{{Con}}No Random Critical Hits
 +
|-
 +
| align="center" rowspan="6"| {{Icon class|class=Spy|link=Spy}}<br />[[Spy]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''+1 Revolver of Nekonus
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}On Hit: Speedboost for 5 seconds<br />
 +
{{Con}}On Miss: Piss yourself
 
|-
 
|-
| rowspan="1"|{{Icon class|class=Pyro|link=Pyro}} <br/> [[Pyro]]
+
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
| Flamotional Outburst
+
<small>[[Primary]]</small><br />
| '''The Gentle Manne's Olde Firecannone'''
+
'''Destinguished Gentleman MKII'''
| Hit more than one enemy with the Gentle Manne's Olde Firecannone 3 times.
+
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}While on fire: Receive a speedboost<br />
 +
{{Con}}-10 max health on wearer
 
|-
 
|-
| rowspan="2"|{{Icon class|class=Heavy|link=Heavy}} <br/> [[Heavy]]
+
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
| Bone-Breaking Brawl
+
<small>[[Primary]]</small><br />
| '''The Fists of Steel'''
+
'''Obeah'''
| Using The Fists of Steel, smash 20 enemies into walls.
+
| align="center" |
 +
girl (Script)
 +
|
 +
{{Neutral}}On Hit From Behind: Marks for death for 5 seconds<br />
 +
{{Con}}-50% clip size<br />
 +
{{Con}}-10% damage penalty
 
|-
 
|-
| Shocker Union
+
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
| '''The Electroshock'''
+
<small>[[Melee]]</small><br />
| Deploy The Electroshock 3 times in one life.
+
'''French Tickler'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/zmlilguy LilGuy] (Script)
 +
|
 +
{{Pro}}Critical hit forces victim to laugh<br />
 +
{{Con}}Cannot backstab<br />
 +
{{Con}}Critical hits do no damage<br />
 +
{{Con}}Jingle All the Way (Pyro)
 
|-
 
|-
| rowspan="2"|{{Icon class|class=Sniper|link=Sniper}} <br/> [[Sniper]]
+
| align="center" | [[File:Aw_Poking_Stick.png|100px]]<br />
| Designated Target
+
<small>[[Melee]]</small><br />
| '''The Walkabout'''
+
'''Poking Stick'''
| Perform a full combo on one enemy.
+
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan/ CHAWLZ!] (Script)
 +
|
 +
{{Pro}}+100% melee range<br />
 +
{{Pro}}On Kill: One second of 100% critical chance<br />
 +
{{Con}}-100% fire rate penalty
 
|-
 
|-
| The Walk of Glory
+
|}
| '''The Walkabout'''
+
 
| Perform 2 Combos with The Walkabout in one Life.
+
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | December 2011
 
|-
 
|-
| rowspan="2"|{{Icon class|class=Spy|link=Spy}} <br/> [[Spy]]
+
! class="header" width="15%" | Class
| [[Wikipedia:Eternal Sunshine of the Spotless Mind|Eternal Sunshine of the Spotless Mind]]
+
! class="header" width="15%" | Weapon
| '''The Heart Opener'''
+
! class="header" width="30%" | Authors
| Have 3 enemies infected at once.
+
! class="header" width="40%" | Attributes/Notes
 
|-
 
|-
| Packing Heat
+
| align="center" rowspan="1"| {{Icon class|class=Spy|link=Spy}}<br />[[Spy]]
| '''The Fire-Retardant Suit'''
+
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
| Absorb a total of 2000 Fire Damage using The {{botignore|Fire-Retardant Suit}}.
+
<small>[[Melee]]</small><br />
 +
'''Peek-A-Boo'''
 +
| align="center" |
 +
girl (Script)
 +
|
 +
{{Pro}}On Hit: Victim is marked for death<br />
 +
{{Pro}}Crits on healing Medics<br />
 +
{{Pro}}Cloak/Decloak times become nearly instant<br />
 +
{{Con}}Cannot backstab<br />
 +
{{Con}}-20% slower firing speed<br />
 
|-
 
|-
 
|}
 
|}
  
==List of Weapons==
+
=== April Fools Day Weapons ===
 +
On April 2012, CHAWLZ! played an April Fools joke, by releasing semi-useless weapons. The real April weapons of the day were released after that.
  
{| class="wikitable grid collapsible" width="80%" style="text-align: center;"
+
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | April 2012
 
|-
 
|-
! class="header" width="7%" | Class
+
! class="header" width="15%" | Class
! class="header" width="7%" | Slot
+
! class="header" width="15%" | Weapon
! class="header" width="15%" | Weapon name
+
! class="header" width="30%" | Authors
! class="header" width="15%" | Authors
+
! class="header" width="40%" | Attributes/Notes
! class="header" width="45%" | Attributes
 
 
|-
 
|-
| rowspan="3"|{{Icon class|class=Scout|link=Scout}} <br/> [[Scout]]
+
| align="center" rowspan="1"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]]
| [[Primary]]
+
| align="center" | [[File:Backpack_Frying_Pan.png|100px]]
| [[File:Nailgun.png|120px]]<br/>
+
<small>[[Melee]]</small><br />
'''[[Nail Gun|The Nailgun]]'''
+
'''Dying Pan'''
| CharlesMan (Script Author)
+
| align="center" |
 +
[http://www.steamcommunity.com/id/charlesman CHAWLZ!] (Script)
 
|
 
|
{{Pro}} +50% Damage done.<br>
+
{{Pro}}+60% fire rate<br />
{{Con}} -50% Clip size.
+
{{Pro}}On Hit: +1 health<br />
 +
{{Con}}-80% damage done
 
|-
 
|-
| [[Primary]]
+
| align="center" rowspan="2"| {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]]
| '''The Perceptionist'''
+
| align="center" | [[File:Backpack_Rocket_Launcher.png|100px]]
| Mecha the Slag (Script Author)
+
<small>[[Primary]]</small><br />
 +
'''Valve Rocket Launcher'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/charlesman CHAWLZ!] (Script)<br />
 +
[http://steamcommunity.com/id/Dusk209/ Duck] (Script)
 
|
 
|
{{Pro}} Disorientates on impact.<br/>
+
{{Pro}}+1009900% damage bonus<br />
{{Con}} -40% Clip size.<br/>
+
{{Pro}}+1009900% clip size<br />
{{Con}} -20% Firing speed.
+
{{Pro}}+75% faster firing speed<br />
 +
{{Pro}}On Hit: +250 health<br />
 +
{{Pro}}On Kill: 10 seconds of 100% critical chance<br />
 +
{{Pro}}+50% projectile speed<br />
 +
{{Pro}}+100% faster move speed on wearer<br />
 +
{{Neutral}}Effect: Flying Bits<br />
 +
{{Info}}'''Actually fired 5 damage syringes instead of rockets'''
 
|-
 
|-
| [[Melee]]
+
| align="center" | [[File:Screenshot needed.png|100px]]
| '''The Atomic Bat'''
+
<small>[[Secondary]]</small><br />
|BANG! (Model Author)<br/>Mecha the Slag (Script Author)
+
'''Megabuster'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/charlesman CHAWLZ!]
 
|
 
|
{{Pro}} +30% Firing speed.<br/>
+
{{Pro}}+100% damage vs. buildings<br />
{{Pro}} Each hit adds 7% evasiveness.<br/>
+
{{Con}}No random critical hits<br />
{{Info}} Evasiveness is subtracted from damage taken.<br/>
+
{{Neutral}}The signature side-arm of the Blue Bonker!
{{Info}} Evasiveness is ineffective against melee.<br/>
 
{{Con}} -90% Damage done.<br/>
 
{{Con}} No random [[Critical hits]].
 
 
|-
 
|-
| rowspan="1"|{{Icon class|class=Soldier|link=Soldier}} <br/> [[Soldier]]
+
| align="center" rowspan="1"| {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]]
| [[Primary]]
+
| align="center" | [[File:AW AFD Laser Light Show.png|100px]]
| '''The Matador'''
+
<small>[[Primary]]</small><br />
 +
'''Laser Light Show'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/charlesman CHAWLZ!] (Script)
 
|
 
|
 +
{{Pro}}+100% max primary ammo on wearer<br />
 +
{{Pro}}+50% faster firing speed<br />
 +
{{Con}}-2000% less accuracy<br />
 +
{{Con}}Fires tracer rounds
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Spy|link=Spy}}<br />[[Spy]]
 +
| align="center" | [[File:Backpack_Frying_Pan.png|100px]]
 +
<small>[[Melee]]</small><br />
 +
'''Spying Pan'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/abex300/ AbeX300] (Script)
 
|
 
|
{{Pro}} Rockets are semi-controllable.<br/>
+
{{Pro}}+90% fire rate<br />
{{Pro}} +30% Explosion Radius.<br/>
+
{{Neutral}}Instant decloak on attack<br />
{{Con}} -10% Damage Done.<br/>
+
{{Con}}-80% damage done<br />
{{Con}} -25% Projectile Speed.
+
{{Con}}-90% critical damage
 +
|-
 +
|}
 +
 
 +
=== Changed Weapons ===
 +
The following weapons have either been repacked or a model change.
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="4" class="header" | Changed Weapons
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 
|-
 
|-
| rowspan="3"|{{Icon class|class=Pyro|link=Pyro}} <br/> [[Pyro]]
+
| align="center" rowspan="1"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]]
| [[Primary]]
+
| align="center" | [[File:Aw-Atomic bat.png|100px]]<br />
| '''The Pilot Light'''
+
<Small>[[Melee]]</small><br />
 +
'''Atomic Bat'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/kooookie BANG!] (Model)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
 +
{{Pro}}30% faster firing speed<br />
 +
{{Neutral}}On Hit: +7.0% evasiveness<br />
 +
{{Pro}}Evasiveness is subtracted from damage taken<br />
 +
{{Con}}Evasiveness is ineffective against melee<br />
 +
{{Con}}-60% damage penalty<br />
 +
{{Con}}No random [[critical hits]]<br />
 +
{{Info}}'''''Repackaged as the Slugger's Face-off'''''
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]]
 +
| align="center" | [[File:Aw-Matador_old.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Matador'''
 +
| align="center" |
 +
[http://steamcommunity.com/profiles/76561197974498747/ Sgt Pepper] (Model)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
{{Pro}} Airblasts can now be charged, which will push enemies further.<br/>
+
{{Neutral}}Rockets are semi-controllable<br />
{{Pro}} Reflected projectiles are now full [[Critical hit|Crits]] instead of [[Mini-Crits]].<br/>
+
{{Pro}}+15% explosion radius<br />
{{Pro}} +10% Afterburn duration.<br/>
+
{{Con}}-10% projectile speed<br />
{{Con}} +40% Airblast cost.<br/>
+
{{Con}}-25% slower firing speed<br />
{{Con}} -40% Damage done.
+
{{Info}}'''''Given a new weapon model'''''
 
|-
 
|-
| [[Secondary]]
+
| align="center" rowspan="1"| {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]]
| [[File:Advancedweaponiser firecannone.png|120px]]<br/>
+
| align="center" | [[File:Aw-Prod_stick.png|100px]]<br />
'''The Gentle Manne's Olde Firecannone'''
+
<small>[[Melee]]</small><br />
 +
'''Prod Stick'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/Mnemosynaut Mnemosyunaut] (Model)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
 +
{{Pro}}+300% push scale<br />
 +
{{Pro}}On hit: Disables enemy weapon for 0.5 seconds<br />
 +
{{Pro}}+20% faster weapon switch<br />
 +
{{Con}}-50% damage penalty<br />
 +
{{Info}}'''''Repackaged as the Eternal Sleeper'''''
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]]
 +
| align="center" | [[File:Backpack Fists of Steel.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Alternative [[Fists of Steel]]'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/misterroyzo Mister Royzo] (Model)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
{{Pro}} Alt click explodes the flare.<br/>
+
{{Neutral}}On Hit: Knocks back victim<br />
{{Con}} Flare does no damage otherwise.<br/>
+
{{Pro}}Damage is dealt if the victim is smashed into a wall<br />
{{Con}} No random [[Critical hits]].
+
{{Con}}-40% damage penalty<br />
 +
{{Con}}30% slower firing speed<br />
 +
{{Neutral}}"Being an official weapon is too mainstream for me"<br />
 +
{{Info}}'''''Repackaged as the Jack & Ripper'''''
 
|-
 
|-
| [[Melee]]
+
| align="center" rowspan="1" | {{Icon class|class=Engineer|link=Engineer}}<br />[[Engineer]]
| '''The Endless Carnage'''
+
| align="center" | [[File:Aw-Texas_pickup_old.png|100px]]<br />
 +
<small>[[Secondary]]</Small><br />
 +
'''Texas Pickup'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/chelovek_MAPAT chevolek(MAPAT)] (Model/Texture)<br />
 +
[http://www.steamcommunity.com/profiles/76561197982088140 P®OOf on the ®OOf] (Model/Texture)<br />
 +
[http://www.steamcommunity.com/id/imilk Artur , Milk] (Model/Texture)
 
|
 
|
 +
{{Pro}}On hit: Restores 10% metal<br />
 +
{{Pro}}+10% max metal<br />
 +
{{Pro}}+30% faster firing speed<br />
 +
{{Con}}-60% damage penalty<br />
 +
{{Con}}Drains -2% metal per second<br />
 +
{{Info}}'''''Given a new weapon model'''''
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Medic|link=Medic}}<br />[[Medic]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Backbone'''
 +
| align="center" | N/A
 
|
 
|
{{Pro}} +25% Damage done.<br/>
+
{{Pro}}+50 max health on wearer.<br />
{{Pro}} +50% Health from [[Medkits]].<br/>
+
{{Con}}+120% of damage done is applied to yourself.<br />
{{Con}} -75% Health from healers.<br/>
+
{{Con}}-1.0 health drained per second on wearer.<br />
{{Con}} -10% Firing speed.
+
{{Info}}'''''Repackaged as the Brain-Powered Homicider'''''
 
|-
 
|-
| rowspan="1"|{{Icon class|class=Demoman|link=Demoman}} <br/> [[Demoman]]
+
| align="center" rowspan="1"| {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]]
| [[Primary]]
+
| align="center" | [[File:Aw-Walkabout_old.png|100px]]<br />
| '''The RainMan'''
+
<small>[[Primary]]</small><br />
 +
'''Walkabout'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/svdl Svdl] (Model)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
 +
{{Neutral}}Combo System<br />
 +
{{Neutral}}Combo is reset upon missing<br />
 +
{{Neutral}}Damage increases for every hit<br />
 +
{{Pro}}3rd hit will be a crit and reset the combo<br />
 +
{{Neutral}}No move speed penalty from zoom<br />
 +
{{Con}}No power charge<br />
 +
{{Con}}No headshots<br />
 +
{{Con}}-10% slower firing speed<br />
 +
{{Info}}'''''Given a new weapon model'''''<br />
 +
{{Info}}'''''Now used in official game (TF2) as "Bazaar Bargain"'''''
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Spy|link=Spy}}<br />[[Spy]]
 +
| align="center" | [[File:Aw-Red9.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Great Escape'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/ViperSnake Felonious Melonious] (Model/Script)<br />
 +
[http://www.steamcommunity.com/id/Pie_Tony Pie_Savvy] (Texture)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
{{Info}} Leaves a trail of [[Grenades]].<br/>
+
{{Neutral}}On hit with 50% Cloak or more:<br />
{{Pro}} Each grenade deals 50% more damage.<br/>
+
{{Neutral}}Instant cloak<br />
{{Con}} -50% Clip size.
+
{{Neutral}}Cloud of smoke and a loud bang<br />
 +
{{Neutral}}Removes fluids and burning<br />
 +
{{Pro}}+20% faster firing speed<br />
 +
{{Con}}-30% damage penalty<br />
 +
{{Info}}'''''Repackaged into a watch, while retaining the Great Escape name.'''''
 
|-
 
|-
| rowspan="4"|{{Icon class|class=Heavy|link=Heavy}} <br/> [[Heavy]]
+
|}
| [[Primary]]
+
 
| [[file:Advancedweaponiser maxine.png|120px]]<br/>
+
=== Removed Weapons ===
'''Maxine'''
+
The following weapons were removed from Advanced Weaponiser for various reasons.
 +
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="4" class="header" | Removed Weapons
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Authors
 +
! class="header" width="40%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="3"| {{Icon class|class=Scout|link=Scout}}<br />[[Scout]]
 +
| align="center" | [[File:Aw-Lever rifle.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Perceptionist'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/arsedan |ARSE|Face] (Model)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}Disorientates on impact<br />
 +
{{Pro}}+40% clip size<br />
 +
{{Pro}}-50% reload time<br />
 +
{{Con}}-10% damage penalty<br />
 +
{{Con}}-35% slower firing speed<br/>
 +
{{Info}}'''''Removed due to serveral players being unpleased with the weapon.
 +
|-
 +
| align="center" | [[File:Aw-Pegasus_Boots.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Pegasus Boots'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}Alt Click: Fire Dash<br />
 +
{{Neutral}}Moving at the speed of sound is no longer an issue!<br />
 +
{{Info}}'''''This was exclusively found during the Great Slag Treasure Hunt.'''''<br />
 +
{{Info}}'''''Removed due to issues involving players getting stuck inside of each other, as well as bad detection for flat surfaces, ending up in short spurts of dashing.'''''
 +
|-
 +
| align="center" | [[File:Aw-Support_smacker.png|100px]]<br />
 +
<Small>[[Melee]]</small><br />
 +
'''Support Smacker'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/vonwilbur Vonwilbur] (Model)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}Crits on Medics that are healing<br />
 +
{{Con}}-20% damage done<br />
 +
{{Info}}'''''Removed due to being ineffective, hard to use, too situational and conditional.'''''
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]]
 +
| align="center" | [[File:Aw-Old_Abe.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Old Abe'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/Napy_Da_Wise Napy Da Wise] (Model)<br />
 +
[http://www.steamcommunity.com/id/Parazit033 Monsiuer Parazit] (Texture)<br />
 +
[http://www.steamcommunity.com/id/zmlilguy LiL'GuY] (Script)
 
|
 
|
 +
{{Pro}}Deals crits while the wielder is rocket jumping<br />
 +
{{Pro}}+65% accuracy<br />
 +
{{Pro}}+15% faster firing speed<br />
 +
{{Pro}}+20% faster weapon switch<br />
 +
{{Pro}}+25% push force from self damage<br />
 +
{{Pro}}+30% fall damage resistance on wearer while active<br />
 +
{{Con}}-35% damage penalty<br />
 +
{{Con}}-35% clip size<br />
 +
{{Info}}'''''Removed due to being bugged'''''
 +
|-
 +
| align="center" rowspan="6" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]]
 +
| align="center" | [[File:Aw-Hells_bells.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Hell's Bells'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/screaminggerbil Gerbil] (Model)<br />
 +
[http://www.steamcommunity.com/profiles/76561197975159757 malicious intent] (Stats)
 
|
 
|
{{Pro}} +75% Speed while firing.<br/>
+
{{Pro}}+35% of damage done is healed<br />
{{Con}} Will always fire when spun up.<br/>
+
{{Pro}}45% afterburn damage<br />
{{Con}} 15% Slower spin up time.
+
{{Con}}-50% afterburn duration<br />
 +
{{Con}}-40 max health on wearer<br />
 +
{{Con}}+25% Flamethrower ammo consumed per second<br>
 +
{{Info}}'''''This weapon was temporarily removed.'''''
 
|-
 
|-
| [[Secondary]]
+
| align="center" | [[File:Aw-Firecannone.png|100px]]<br />
| '''The Electroshock'''
+
<Small>[[Secondary]]</small><br />
 +
'''Claw of Fate'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/Nirrti Nirrti] (Model/Texture)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 +
|
 +
{{Pro}}On Hit: Pulls target towards you<br />
 +
{{Con}}50% slower firing speed<br />
 +
{{Info}}'''''Removed due to being too annoying to players, because it could technically be used for griefing, and because it effectively turned the server into a Pyro fishing minigame server.'''''
 +
|-
 +
| align="center"| [[File:Aw-Firecannone.png|100px]]<br />
 +
<Small>[[Secondary]]</small><br />
 +
'''Gentle Manne's Olde Firecannone'''
 +
| align="center"|
 +
[http://www.steamcommunity.com/id/Nirrti Nirrti] (Model/Texture)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
 +
{{Pro}}Alt-Fire explodes the flare in mid-air<br />
 +
{{Con}}Flare does no damage otherwise<br />
 +
{{Con}}No random critical hits<br />
 +
{{Info}}'''''Removed because the [[Detonator]] was added to the game.'''''
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Collect Call of Cthulhu'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script)
 
|
 
|
{{Info}} Revives you with an electrical shock upon death.<br/>
+
{{Pro}}On kill: Teleports to enemy position<br />
{{Info}} The machine needs to be charged by dealing damage.<br/>
+
{{Con}}-100% afterburn duration<br />
{{Info}} It cannot revive if exploded.<br/>
+
{{Con}}No random critical hits<br />
{{Con}} All ammo is lost upon revival.
+
{{Info}}This weapon is useable in medieval mode!<br />
 +
{{info}}'''Originally a WOTD'''
 
|-
 
|-
| [[Melee]]
+
| align="center" | [[File:Aw_Flare_Jumper.png|100px]]<br />
| '''The Drill'''
+
<small>[[Secondary]]</small><br />
 +
'''Flare Jumper'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/WUTANGER Katpiss Everpeeing]
 
|
 
|
 +
{{Pro}}+200% max secondary ammo on wearer<br />
 +
{{Pro}}No Self Inflicted Blast Damage<br />
 +
{{Con}}-100% damage penalty<br />
 +
{{Con}}No random critical hits<br />
 +
|-
 +
| align="center" | [[File:Aw-Endless carnage.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Endless Carnage'''
 +
| align="center"|
 +
[http://www.steamcommunity.com/id/Nirrti Nirrti] (Model)<br />
 +
[http://www.steamcommunity.com/id/lt_commander Lt_Commander] (Texture)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
{{Pro}} +10% Move speed.<br/>
+
{{Pro}}+30 max health<br />
{{Pro}} +15% Damage done.<br/>
+
{{Pro}}+30% firing speed<br />
{{Pro}} +75% Health.<br/>
+
{{Pro}}On Hit: +20 health<br />
{{Con}} Disables use of Primary and Secondary slot.
+
{{Con}}-50% damage penalty<br />
 +
{{Info}}'''''The stats shown here represent the last released version of the weapon; the stats were initially changed during [[Australian Christmas]] because Valve added the [[Back Scratcher]], which had identical stats to the original Endless Carnage. After a brief period where it used these changed stats, it was scrapped entirely.'''''<br />
 +
{{Info}}'''''The first ever Advanced Weaponiser item.'''''
 
|-
 
|-
| [[Melee]]
+
| align="center" rowspan="4"| {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]]
| [[File:FvN_fists_of_steel.png|120px]]<br/>
+
| align="center" | [[File:Aw-Rainman.png|100px]]<br />
'''[[Fancy vs. Nasty Update#Fists of Steel|The Fists of Steel]]'''
+
<Small>[[Primary]]</small><br />
 +
'''Rain-Man'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/kosai106 Kosai106] (Model)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
 +
{{Neutral}}Leaves a trail of [[Grenade Launcher|Grenades]]<br />
 +
{{Neutral}}Each grenade deals 50% damage<br />
 +
{{Con}}-50% clip size<br />
 +
{{Info}}'''''Removed because it did not fit its original design.'''''<br />
 +
{{Info}}'''''Originally called The Scottish Cyclops
 +
|-
 +
| align="center" | [[File:Aw-Rainman.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Blaster Master'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/kosai106 Kosai106] (Model)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
{{Info}} On hit knocks back victim.<br/>
+
{{Pro}}On hit: -35% damage reduction for 1.5 sec<br />
{{Info}} 90 Damage is dealt if the victim is smashed into a wall.<br/>
+
{{Pro}}+40% damage vs buildings<br />
{{Con}} -40% Damage done.<br/>
+
{{Pro}}+30% faster weapon switch<br />
{{Con}} -30% Firing speed.
+
{{Con}}+15% damage penalty<br />
 +
{{Con}}-65% clip size<br />
 +
{{Con}}No random critical hits
 
|-
 
|-
| rowspan="1"|{{Icon class|class=Engineer|link=Engineer}} <br/> [[Engineer]]
+
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
| [[Primary]]
+
<small>[[Primary]]</small><br />
| '''The Bulldog'''
+
'''Horrific Head Hurler'''
 +
| align="center" |
 +
girl
 
|
 
|
 +
{{Pro}}On Fire: Fires a decapitated head, consduming it and dealing 40% bonus damage<br />
 +
{{Pro}}Decapitated heads have 25% increased splash radius<br />
 +
{{Con}}-20% damage penalty<br />
 +
{{Con}}No random critical hits
 +
|-
 +
| align="center" | [[File:Aw-Celtic_King.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Celtic King'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/mnemosynaut Mnemosyunaut] (Model)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
{{Pro}} +20% Damage done.<br/>
+
{{Neutral}}When 'The King' or nearby allies deal damage to opponents, charge increases<br />
{{Pro}} +50% Firing speed.<br/>
+
{{Pro}}Gives up to +50% speed and damage bonus to user based on charge<br />
{{Con}} -70% Clip size.<br/>
+
{{Pro}}Gives up to +25% speed and damage bonus to allies based on charge<br />
{{Con}} -50% Bullet distance.
+
{{Con}}Charge decreases faster the more charge<br />
 +
{{Neutral}}Alt Click: Parry<br />
 +
{{Neutral}}Spend 25% charge to block the first source of damage<br />
 +
{{Info}}'''''This was exclusively found during the Great Slag Treasure Hunt.'''''<br />
 +
{{Info}}'''''Removed due to being deemed too overpowered.'''''
 
|-
 
|-
| rowspan="1"|{{Icon class|class=Medic|link=Medic}} <br/> [[Medic]]
+
| align="center" rowspan="2" | {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]]
| [[Secondary]]
+
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
| '''The Elektric Assurance'''
+
<small>[[Primary]]</small><br />
 +
'''Russian Rebellion'''
 +
| align="center" |
 +
???
 
|
 
|
 +
{{Pro}}Projectiles penetrate enemy players<br />
 +
{{Pro}}10% of damage done is returned as health<br />
 +
{{Con}}15% less accurate<br />
 +
{{Con}}While Spinning: Marked for Death
 +
|-
 +
| align="center"| [[File:Aw-Drill.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Drill'''
 +
| align="center"|
 +
[http://www.steamcommunity.com/id/sparkwire Sparkwire] (Model/Script)<br />
 +
[http://www.steamcommunity.com/id/neodement NeoDement] (Script)
 
|
 
|
{{Pro}} +25% [[ÜberCharge]] rate.<br/>
+
{{Pro}}+10% move speed<br />
{{Pro}} Can instantly deploy ÜberCharge at 10% or more.<br/>
+
{{Pro}}+15% damage bonus<br />
{{Con}} Medic is unaffected by ÜberCharge.<br/>
+
{{Pro}}+125 max health on wearer<br />
{{Con}} -50% Heal rate.<br/>
+
{{Con}}Disables use of Primary and Secondary slot<br />
{{Con}} -50% Overheal.
+
{{Info}}'''''Removed because it was rubbish (stated during [http://www.kritzkast.com/?p=1056 KritzKast's interview with Mecha]).'''''
 
|-
 
|-
| rowspan="2"|{{Icon class|class=Sniper|link=Sniper}} <br/> [[Sniper]]
+
| align="center" rowspan="3" | {{Icon class|class=Engineer|link=Engineer}}<br />[[Engineer]]
| [[Primary]]
+
| align="center" | [[File:Aw-Blizzard_Builder.png|100px]]<br />
| [[File:Sniper IMG.png|120px]]<br/>
+
<Small>[[Melee]]</Small><br />
'''[[Walkabout|The Walkabout]]'''
+
'''Blizzard Builder'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/Treythepunkid Treythepunkid] (Model)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
 +
{{Neutral}}Buildings are built, repaired and upgraded by hurting enemies<br />
 +
{{Neutral}}Sappers are removed in the same manner<br />
 +
{{Pro}}10% of damage done by the Sentry Gun is recovered on the owner<br />
 +
{{Info}}'''''Removed because Mecha didn't like the mechanic of buildings being destroyed on death (which also happened when you had a custom Wrench equipped and hit a supply locker upon respawn).'''''
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Problem Solver'''
 +
| align="center" |
 +
girl
 
|
 
|
{{Info}} Uses combo system.<br/>
+
{{Pro}}Contains explosive ammunition<br />
{{Info}} Combo is reset upon missing.<br/>
+
{{Pro}}+50% critical hit damage resistance on wearer<br />
{{Info}} Damage increases by 35% for every hit.<br/>
+
{{Pro}}+15% faster firing speed<br />
{{Info}} 3rd hit will be a [[Crit]] and reset the combo.<br/>
+
{{Con}}-20% damage penalty<br />
{{Pro}} +50% Faster move speed while zoomed in.<br/>
+
{{Con}}-10% max metal on wearer<br />
{{Con}} Can't charge.<br/>
+
{{Con}}On Miss: Hit yourself. Idiot.<br />
{{Con}} No [[Headshots]].
+
{{Con}}Wearer cannot carry the intelligence briefcase<br />
 +
{{Neutral}}This weapon is usable in Medieval Mode
 
|-
 
|-
| [[Melee]]
+
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
| '''The Khopesh Climber'''
+
<small>[[Melee]]</small><br />
 +
'''Beef Brander'''
 +
| align="center" |
 +
girl
 
|
 
|
 +
{{Pro}}On Hit: Marks target to be visible through walls for 10.0 sec<br />
 +
{{Con}}-10% faster repair rate<br />
 +
{{Con}}On Respawn: All bulidings destroyed
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Medic|link=Medic}}<br />[[Medic]]
 +
| align="center" | [[File:Item icon Crusader's Crossbow.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Malpractice Insurance'''
 +
| align="center" |
 +
???
 
|
 
|
{{Info}} Can climb walls.<br/>
+
{{Pro}}+900% clip size<br />
{{Con}} -10% Damage done.<br/>
+
{{Pro}}85% decreased reload time<br />
{{Con}} -90% Firing speed.
+
{{Pro}}+90% faster firing speed<br />
 +
{{Con}}-80% damage penalty
 
|-
 
|-
| rowspan="4"|{{Icon class|class=Spy|link=Spy}} <br/> [[Spy]]
+
| align="center" rowspan="4"| {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]]
| [[Primary]]
+
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
| '''The Bloody Hurtland'''
+
<small>[[Primary]]</small><br />
 +
'''Ranger's Recurve'''
 +
| align="center" |
 +
girl
 
|
 
|
 +
{{Pro}}While Drawing: Run like a Hun<br />
 +
{{Con}}While Drawing: Marked for Death<br />
 +
{{Con}}-15% bodyshot damage penalty<br />
 +
{{Neutral}}This weapon is usable in Medieval Mode
 +
|-
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br />
 +
<small>[[Secondary]]</small><br />
 +
'''Outback Defender'''
 +
| align="center" |
 +
???
 
|
 
|
{{Pro}} [[Bleed]] for 0.5s.<br/>
+
{{Pro}}+35 health restored on kill<br />
{{Pro}} +7% Damage done.<br/>
+
{{Pro}}+20% faster firing speed<br />
{{Con}} -10% Clip size.<br/>
+
{{Con}}-50% clip size<br />
{{Con}} -80% Firing speed.<br/>
+
{{Con}}15% less accurate
{{Con}} +20% Reload time.
 
 
|-
 
|-
| [[Primary]]
+
| align="center" | [[File:Aw-kangaroo_catcher.png|100px]]<br />
| [[File:Firesuit_large.png|120px]]<br/>
+
<small>[[Melee]]</small><br />
'''[[Fire retardant suit|The Fire retardant suit]]'''
+
'''Kangaroo Catcher'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/hideous Hideous] (Model)<br />
 +
[http://www.steamcommunity.com/id/pie_tony Pie_Savvy] (Texture)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
 +
{{Neutral}}Alt-fire throws the boomerang<br />
 +
{{Info}}'''''Removed due to issues with the boomerang either travelling through walls and spawn barriers, or getting stuck in them.'''''
 +
|-
 +
| align="center" | [[File:AW-AmateurWithFeelings.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Amateur with Feelings'''
 +
| align="center" |
 +
[http://steamcommunity.com/id/mekucube MekuCube]
 
|
 
|
{{Pro}} Afterburn resistance.<br/>
+
{{Neutral}}Not polite, not efficient. Just a bloke with a plan to kill his wife.<br />
{{Pro}} +90% Fire damage resistance.
+
{{Neutral}}Effect: Community Sparkle<br />
 +
{{Info}}'''''Removed because the majority of players who owned the weapon did not use it, and it became obsolete. However, Meku does plan to use it again in the future.'''''
 
|-
 
|-
| [[Primary]]
+
| align="center" rowspan="5" | {{Icon class|class=Spy|link=Spy}}<br />[[Spy]]
| '''The Great Escape'''
+
| align="center"| [[File:Aw revolvin revolver.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Revolvin' Revolver'''
 +
| align="center"|
 +
[http://www.steamcommunity.com/id/ViperSnake Felonious Melonious] (Model/Script)<br />
 +
[http://www.steamcommunity.com/id/lei-lei «tCo» Lei Lei] (Script)
 
|
 
|
 +
{{Pro}}+175% max ammo<br />
 +
{{Pro}}+80% faster fire rate<br />
 +
{{Pro}}+60% faster reload time<br />
 +
{{Con}}-65% damage penalty<br />
 +
{{Con}}-450% accuracy<br />
 +
{{Info}}'''''This was the first weapon to ever be removed.'''''<br />
 +
{{Info}}'''''Removed because it did not fit any design, and had numerous balance issues.'''''
 +
|-
 +
| align="center"| [[File:Aw-Bloody hurtland.png|100px]]<br />
 +
<small>[[Primary]]</small><br />
 +
'''Bloody Hurtland'''
 +
| align="center"|
 +
[http://www.steamcommunity.com/id/ViperSnake Felonious Melonious] (Model/Script)<br />
 +
[http://www.steamcommunity.com/id/lei-lei «tCo» Lei Lei] (Texture)
 
|
 
|
{{Info}} On hit with 50% Cloak or more: Instant Cloak, cloud of smoke, instant disguise, removes fluids and burning.<br/>
+
{{Pro}}On hit: Bleed for 5 seconds<br />
{{Pro}} +20% Firing speed.<br/>
+
{{Con}}-25% damage penalty<br />
{{Con}} -30% Damage done.
+
{{Con}}-10% smaller clip size<br />
 +
{{Con}}-80% slower fire rate<br />
 +
{{Con}}-20% slower reload<br />
 +
{{Info}}'''''This was the first gun to be added to AW. Later on, Mecha the Slag scrapped Viper Snake's stats and changed the name to the Backdoor Bandit.'''''
 
|-
 
|-
| [[Melee]]
+
| align="center"| [[File:Aw-Bloody hurtland.png|100px]]<br />
| '''The Heart Opener'''
+
<small>[[Primary]]</small><br />
 +
'''Backdoor Bandit'''
 +
| align="center"|
 +
[http://www.steamcommunity.com/id/ViperSnake Felonious Melonious] (Model)<br />
 +
[http://www.steamcommunity.com/id/lei-lei «tCo» Lei Lei] (Texture)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
 +
{{Pro}}Shows no hurt indication to victim<br />
 +
{{Pro}}+50% accuracy<br />
 +
{{Pro}}Firing does not remove disguise<br />
 +
{{Con}}Cannot kill<br />
 +
{{Info}}'''''Removed because it was impractical, confusing, and didn't serve its purpose.'''''
 +
|-
 +
| align="center" | [[File:Aw-Heart_opener.png|100px]]<br />
 +
<small>[[Melee]]</small><br />
 +
'''Heart Openner'''
 +
| align="center" |
 +
[http://www.steamcommunity.com/id/Mico027 Mico27] (Model)<br />
 +
[http://steamcommunity.com/id/mekucube MekuCube] (Script)
 
|
 
|
{{Info}} Backstabs infects the victim.<br/>
+
{{Pro}}Backstabs infects the victim<br />
{{Info}} Infection can be removed by a Medic or Health kit.<br/>
+
{{Neutral}}Infection disables the victim after 4 seconds<br />
{{Info}} Infection disables the victim after 4 seconds.<br/>
+
{{Neutral}}The victim is killed after 8 seconds<br />
{{Info}} The victim is killed after 8 seconds.<br/>
+
{{Pro}}Does not remove disguise on a successful backstab<br />
{{Pro}} Does not remove disguise on a successful backstab.
+
{{Con}}Infection can be removed by a Medic or Health Kit<br />
 +
{{Info}}'''''Removed due to the curing mechanic eventually breaking, and due to complaints that it was too overpowered.'''''
 
|-
 
|-
 
|}
 
|}
  
==List of Wearables==
+
=== Removed Wearables ===
 +
The following items were available for use until Advanced Weaponiser reached version 2.0
  
{| class="wikitable grid collapsible" width="80%" style="text-align: center;"
+
{| class="wikitable grid collapsible autocollapse" width="100%"
 +
! colspan="5" class="header" | Removed Wearables
 
|-
 
|-
 
! class="header" width="7%" | Class
 
! class="header" width="7%" | Class
 
! class="header" width="7%" | Slot
 
! class="header" width="7%" | Slot
 
! class="header" width="15%" | Item name
 
! class="header" width="15%" | Item name
! class="header" width="45%" | Attributes
+
! class="header" width="15%" | Authors
 +
! class="header" width="45%" | Attributes/Notes
 
|-
 
|-
| rowspan="1"|{{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Demoman|link=Demoman}}{{Icon class|class=Engineer|link=Engineer}}{{Icon class|class=Medic|link=Medic}}{{Icon class|class=Spy|link=Spy}} <br/> Multiple Classes
+
| align="center" rowspan="1"| {{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Demoman|link=Demoman}}{{Icon class|class=Engineer|link=Engineer}}{{Icon class|class=Medic|link=Medic}}{{Icon class|class=Spy|link=Spy}}<br />Multiple Classes
| [[Head]]
+
| align="center"| [[Hat|Head]]
| [[File:Advancedweaponiser radrap.png|120px]]<br/>
+
| align="center"| [[File:Radrap large.png|100px]]<br />
 
'''The Rad Rap'''
 
'''The Rad Rap'''
 +
| align="center"|
 +
[http://www.steamcommunity.com/id/communistcakecommander Communist Cake] (Model)
 +
|
 +
{{Neutral}}"[[Wikipedia:On Melancholy Hill|Up On King of the Hill, there's a plastic tree.]]"<br />
 +
{{Info}}'''''Earned by completing all of the Weaponiser Achievements in Version 1.'''''<br />
 +
{{Info}}'''''Rad Raps earned before the 17th December 2010 became 'Vintage'.'''''<br />
 +
{{Info}}'''''The Vintage version had a different skin.'''''
 +
|-
 +
| align="center" rowspan="1"| {{Icon class|class=Scout|link=Scout}}<br />Scout
 +
| align="center"| [[Hat|Head]]
 +
| align="center"| [[File:Scout jesterhat.png|100px]]<br />
 +
'''The Southie Arlecchino'''
 +
| align="center"|
 +
[http://www.steamcommunity.com/id/JZeeba <<GT500>> JZeeba TheMurkyLurker] (Model)
 
|
 
|
{{Info}} "[[Wikipedia:Melancholy hill|Up On King of the Hill, there's a plastic tree.]]"<br/>
+
{{Neutral}}"Given to the Scout by an old European immigrant to follow a family tradition. It will help the Scout perform the acrobatics that will leave your enemies speechless, mainly because they'll be dead..."
{{Info}} Earned by completing all 10 Weaponiser Achievements.<br/>
 
{{Info}} If earned before the 17th December 2010, it will become 'Vintage' on that date.
 
 
|-
 
|-
 
|}
 
|}
  
==Known Bugs==
+
=== Kill Icons ===
*Inspecting a player that's using Weaponiser equipment causes accurate pro/con/description data to be shown, but the weapon's name, name colour and icon are rarely correct.
+
Prior to version 2.0.0, Advanced Weaponiser used custom kill-icons.
*Some weapons have buggy viewmodels, causing them to flicker back and forth between the custom weapon and the weapon it's skinning.
+
 
 +
{| class="wikitable grid collapsible autocollapse" width="100%" style="text-align: center;"
 +
|-
 +
! colspan="7" class="header" | Kill Icons
 +
|-
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_nailgun.png|Nail Gun]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_perceptionist.png|Perceptionist]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_atomic_bat.png|Atomic Bat]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_matador.png|Matador]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_marauders_mace.png|Marauder's Mace]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_pilot_light.png|Pilot Light]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_firecannone.png|Gentlemanne's Firecannone]]
 +
|-
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_endless_carnage.png|Endless Carnage]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_american_gothic.png|American Gothic]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_rainman.png|Rain Man]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_maxine.png|Maxine]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_drill.png|Drill]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_fists_of_steel.png|Fists of Steel (Wall smash)]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_bulldog.png|Bulldog]]
 +
|-
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_walkabout.png|Walkabout]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_kangaroo_catcher.png|Kangaroo Catcher]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_kangaroo_catcher_headshot.png|Kangaroo Catcher (Headshot)]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_khopesh_climber.png|Khopesh Climber]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_amateurwithfeelings.png|Amateur with Feelings]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_bloody_hurtland.png|Bloody Hurtland]]
 +
| align="center" style="width:auto; height:32px;" | [[File:Aw-Killicon_heart_opener.png|Heart Openner]]
 +
|-
 +
 
 +
|}
  
==Trivia==
+
=== Old Achievements ===
*The mod had been in development several months before it went public because it was thought that it wouldn't be received well without viewmodels; however it turned out quite opposite.
+
These achievements were introduced in 1.0, but were removed in 2.0.
*The mod was canned when the [[Polycount|Polycount Update]] was released due to the assumed loss of interest in new weapons, but was quickly revived a few days after.
 
*The RainMan secretly has its name after a [http://www.youtube.com/watch?v=2iMHBf67uBk conspiracy theory].
 
*The Electroshock has changed its name back and forth between Electroshock and Electroshocker many times, however currently it is named the first.
 
*The Perceptionist has its name from one of the Scout's Demoman domination lines ("Depth perception pal, look into it").
 
  
==External Links==
+
{| class="wikitable grid collapsible autocollapse" width="100%" style="text-align: center;"
 +
! class="header" width="100%" colspan="4" | Achievements
 +
|-
 +
! class="header" width="10%" | Class
 +
! class="header" width="20%" | Title
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="35%" | Criteria
 +
|-
 +
| rowspan="1"|[[Classes|All]]
 +
| Undroppable Force
 +
| '''N/A'''
 +
| Obtain every single drop weapon.
 +
|-
 +
| rowspan="2"|{{Icon class|class=Scout|link=Scout}} <br /> [[Scout]]
 +
| Atomic Safety
 +
| '''The Atomic Bat'''
 +
| Avoid fatal damage by using evasiveness.
 +
|-
 +
| Attention Grabber
 +
| '''The Perceptionist'''
 +
| Disorientate 20 Heavies while they're firing.
 +
|-
 +
| rowspan="1"|{{Icon class|class=Pyro|link=Pyro}} <br /> [[Pyro]]
 +
| Flamotional Outburst
 +
| '''The Gentle Manne's Olde Firecannone'''
 +
| Hit more than one enemy with the Gentle Manne's Olde Firecannone 3 times.
 +
|-
 +
| rowspan="2"|{{Icon class|class=Heavy|link=Heavy}} <br /> [[Heavy]]
 +
| Bone-Breaking Brawl
 +
| '''The Fists of Steel'''
 +
| Using The Fists of Steel, smash 20 enemies into walls.
 +
|-
 +
| Shocker Union
 +
| '''The Electroshock'''
 +
| Deploy The Electroshock 3 times in one life.
 +
|-
 +
| rowspan="2"|{{Icon class|class=Sniper|link=Sniper}} <br /> [[Sniper]]
 +
| Designated Target
 +
| '''The Walkabout'''
 +
| Perform a full combo on one enemy.
 +
|-
 +
| The Walk of Glory
 +
| '''The Walkabout'''
 +
| Perform 2 Combos with The Walkabout in one Life.
 +
|-
 +
| rowspan="2"|{{Icon class|class=Spy|link=Spy}} <br /> [[Spy]]
 +
| [[Wikipedia:Eternal Sunshine of the Spotless Mind|Eternal Sunshine of the Spotless Mind]]
 +
| '''The Heart Opener'''
 +
| Have 3 enemies infected at once.
 +
|-
 +
| Packing Heat
 +
| '''The Fire-Retardant Suit'''
 +
| Absorb a total of 2000 Fire Damage using The Fire-Retardant Suit.
 +
|-
 +
|}
 +
 
 +
== Development Team ==
 +
 
 +
[http://steamcommunity.com/id/mechatheslag/ MekuCube] - Author and Main Developer<br />
 +
[http://steamcommunity.com/id/realgirl/ girl] - Community Contributor<br />
 +
[http://steamcommunity.com/id/zmlilguy/ LiL'GuY] - Community Contributor<br />
 +
[http://steamcommunity.com/id/Dusk209/ Duck] - Community Contributor<br />
 +
[http://steamcommunity.com/id/CharlesMan/ CHAWLZ!] - Community Contributor<br />
 +
[http://steamcommunity.com/id/abex300/ AbeX300] - Community Contributor<br />
 +
[http://steamcommunity.com/id/EGAG/ *Gage*] - Community Contributor
 +
 
 +
== Bugs ==
 +
* Not every weapon has a working viewmodel yet.
 +
* The {{Patch name|4|14|2011}} introduced a permanent bug where players could no longer view most custom weapon/hat models.
 +
* Snipers equipped with The Walkabout have the cosmetic attachments of their 'real' primary weapon displayed on their player model (i.e. arrows in the quiver with the [[Huntsman]] equipped, darts in the pocket with the [[Sydney Sleeper]]).
 +
* Players on a Mac are prone to random crashes. The source of the problem is known (the HTML 'Message Of The Day' window), but disabling MOTDs in TF2 prevents players from accessing their AW loadout, so it's not an acceptable fix.
 +
* Item set bonuses work in conjunction with custom weapons.
 +
 
 +
== Trivia ==
 +
{{Update history|1=
 +
* Several weapons in Weaponiser are based on [[Unused content|unused]] and [[Beta weapons|beta]] items.
 +
* Weapons that featured in this mod are sometimes officially added to the game, using either their model or stats:
 +
** The original stats for the ''Endless Carnage'' were the same as the stats now used for the [[Back Scratcher]].
 +
** The stats for the ''Gentle Manne's Olde Firecannone'' were very similar to the stats now used for the [[Detonator]].
 +
** Before being officially added to the game, the [[Fists of Steel]] model was used for a weapon by the same name. Because of this, the Advanced Weaponiser version was renamed to the ''Alternative Fists of Steel'', and given visual distinction from the official version by using a plain steel texture.
 +
* ''The Great Slag Treasure Hunt'' was a special event hosted a few months before the end of Version 1, giving AW players the chance to gain three weapons which were (at the time) exclusively found as treasure hunt prizes. Players had to collect 4 clues (the letters S, L, A and G) and stand at specific points on specific maps to claim their prize.
 +
** ''The Pegasus Boots'' were found on ''[[Viaduct|koth_viaduct]]'', ''The Celtic King'' was found on ''[[Nucleus (King of the Hill)|koth_nucleus]]'', and ''The Lethal Injection'' was found on ''[[Harvest Event|koth_harvest_event]]''.
 +
* Despite the ''Bloody Hurtland'' having a kill icon, it was never provided for client download at any point.
 +
* The model of the the ''Heart Opener'' is based on the [http://aceattorney.wikia.com/wiki/Yatagarasu%27s_Key Yatagarasu's Key] from [[Wikipedia:Ace Attorney Investigations: Miles Edgeworth|Ace Attorney Investigations: Miles Edgeworth]].
 +
* The model of the ''Endless Carnage'' is based on a [http://wh40k.lexicanum.com/wiki/Chainaxe chainaxe] from the [[Wikipedia:Warhammer 40,000|Warhammer 40,000]] universe.
 +
* The model of the ''Revolvin' Revolver'' is based on [http://nomoreheroes.wikia.com/wiki/Skelter_Helter Skelter Helter's gun] from [[Wikipedia:No More Heroes 2: Desperate Struggle|No More Heroes 2]].
 +
* The ''Rad Rap'' is modeled after the hat worn by "Russel" on the cover of the Gorillaz album "''Demon Days''."
 +
** The description for the ''Rad Rap'' is a reference to the [[Wikipedia:Gorillaz|Gorillaz]] song ''On Melancholy Hill''.
 +
* The model for Maxine appears to be based on the [[Wikipedia:Vickers machine gun|Vickers machine gun]].
 +
* Version 1 had its own achievements system ([http://forums.alliedmods.net/showthread.php?t=126779 based upon one of Mecha's other plugins]), and players who fulfilled the achievement conditions were rewarded with hat skins like the Rad Rap.
 +
** Achievements were removed in Version 2 because they left the plugin open to exploitation.
 +
* Every player's AW Backpack was wiped clean upon the launch of Version 2.
 +
** All Self-Made and Community items were re-issued to the players who owned them after the upgrade.
 +
* Updates to Advanced Weaponiser sometimes celebrate 'item drop' milestones:
 +
** From the 300,000th AW item drop onwards (a combined total of all AW v1 and early AW v2 drops), every 1,000th AW item found is of Unusual quality, with particle effects attached to the weapon models.
 +
*** There was a brief bug where players could find unusual crafting items, such as Attribute Scrolls.
 +
** Crafting was activated at the 500,000th item drop.
 +
}}
 +
 
 +
== External links ==
 
* [http://steamcommunity.com/groups/AdvancedWeaponiser Advanced Weaponiser Official Group Page]
 
* [http://steamcommunity.com/groups/AdvancedWeaponiser Advanced Weaponiser Official Group Page]
* [http://www.facepunch.com/threads/1024368-Advanced-Weaponiser-New-Weapons-in-TF2! Facepunch Discussion Thread]
+
* [https://web.archive.org/web/20161220123554/http://www.facepunch.com/threads/1152397 Facepunch Discussion Thread]
 +
* [http://www.kritzkast.com/?p=1056 KritzKast interview with Mecha the Slag]
 +
* [http://mechatheslag.net/gaming/showthread.php?tid=238 Version 2.0.7 Basic Installation & Registration Instructions]
 +
 
 +
== See also ==
 +
* [[Custom Weapons]]
 +
 
 
{{ModNav}}
 
{{ModNav}}
{{Languages}}
 
[[Category:Mods]]
 

Latest revision as of 04:04, 30 May 2023

Now THIS is a nice weapon.
The Sniper after experimenting with his new loadout.
Advanced Weaponiser Update

Advanced Weaponiser was the name of a SourceMod server plugin which added additional items to Team Fortress 2. It was developed by MekuCube and was last updated to version 2.0.7.

A loadout viewer was built specifically for Advanced Weaponiser. The backpack viewer was made to resemble the actual in-game backpack. In the same manner as other backpack viewers for Team Fortress 2, the inventory and loadout of any player was able to be accessed on Slag Inventory by inserting a player's Steam ID at the end of the URL.

Its official wiki can be found here.

Gameplay Demonstration


Basic Use

  • Advanced Weaponiser automatically associated 'backpacks' with a player's Steam ID, letting them retain their items and loadout settings across all servers running the plugin.
  • When connecting to a registered server for the first time, a player would not have any Advanced Weaponiser items, but would be granted one after a short amount of gameplay time.
  • Like the official TF2 item drop system, players were regularly granted an Advanced Weaponiser item as they spent time playing on a registered server, rapidly continuing until they had at least one of every non-restricted weapon. The drop system would then randomly allocate weapons at a slower rate, for use in Advanced Weaponiser's crafting system (which was disabled, as it was too easily manipulated and abused).
  • When receiving an item, the player was presented with an HTML page showing the item's appearance, name, class, and statistics. The player would then have the option of either equipping it immediately or dismissing the message.
  • Weapons could also be purchased from the SLAG Shop with SLAG Shillings and Pounds.


Player Commands

As is the case with most SourceMod plugins, commands must be prefixed with either ! or /. Using ! publicly displays the command in chat when entered, while / hides it:

Commands
Command Function
loadout A browsing and 'equip' interface for the items the player has found, divided into slots (Primary, Secondary, and Melee) when a class is chosen

Alternate command(s): loadouts, fullloadout, allloadout, loadoutfull, loadoutall, load, pack, equip, equips, equipment, equipments, weapon, weapons, item, items

backpack <player name> Displays the target players' Advanced Weaponiser backpack.

Alternate command(s): backpacks <player name>

info <item name> Displays the name, class, and statistics for the specified item.
news A log of all changes to the plugin, grouped in reverse chronological order. The date and plugin version for each change is not displayed.
craft Enters the Advanced Weaponiser Crafting Menu that allows new weapons to be created. (currently disabled)
drop Displays the total number of Advanced Weaponiser items that have been dropped (counts across every AW server).

Alternate command(s): drops

Slagchievements

February 2012 released the new version of the Advanced Weaponiser achievements. These achievements were later put into the Slag Checklist.

Slagchievements
Class Image Title Weapon(s) Authors Criteria Notes
All AW Achive Tournament.png A Winner Is You N/A MekuCube (Script) Win a Slag Gaming tournament! None
AW Achive Hax.png Haxor N/A Duck (Script) Kill a Scout who has full health and 100% evasiveness in one hit (without using melee) None
Leaderboard class scout.png Scout AW Default.png N/A Mini Mann ? Kill 20 Pyros or Soldiers while under the effect of the Mini Mann. None
Leaderboard class soldier.png Soldier AW Achive Rage.png Uncontrollable Rage Rage Launcher Duck (Script) Hit 100 worthless maggots with the Rage Launcher This achievement was changed from 300 kills to 100 kills.
Leaderboard class pyro.png Pyro AW Achive Sun.png Make The Sun Proud Boilerbuss CHAWLZ! (Script) Keep an enemy burning for 20 seconds with the Boilerbuss None
Leaderboard class heavy.png Heavy AW Achive Shock.png Shocker Union Electroshock Duck (Script) Deploy the electroshock twice in one life This achievement was changed from 3 deployments to 2.
Leaderboard class engineer.png Engineer AW Achive Hoarder.png Hoarder Texas Pickup LiL'GuY (Script) Collect 3000 metal with the effect of the Texas Pickup None
Leaderboard class medic.png Medic AW Achive Malpractise.png Malpractise Elektric Assurance LiL'GuY (Script) Deploy the Elektric Assurance at below 90% Ubercharge on a patient with less than 20% health None
AW Achive Pain.png Painkiller Lethal Injection LiL'GuY (Script) Accumulate 400 injection points with the Lethal Injection None
Leaderboard class spy.png Spy AW Achive Sunoken.png Happy Birthday Sunoken-kun N/A LiL'GuY (Script) Backstab Sunoken 3 times in one life This achievement has been removed.

List of Weapons

Active Weapons

The following weapons were the last active set of weapons in Advanced Weaponiser.

Active Weapons
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-Lever rifle.png

Primary
Perceptionist

|ARSE|Face (Model)
MekuCube (Script)

Pictogram plus.png On back attack: Mini-crits
Pictogram plus.png +35% clip size
Pictogram plus.png 50% decreased reloading time
Pictogram minus.png -30% slower firing speed
Pictogram minus.png -20% bullets per shot
Pictogram minus.png No random critical hits

Aw Leech Life.png

Primary
Leech-Life

Canon
CHAWLZ! (Script)

Pictogram plus.png 80% of bleed damage dealt is returned as health
Pictogram minus.png -1 health drained per second
Pictogram minus.png -50% clip size

Shotgun Bride.png

Primary
Shotgun Bride

DAVE | FLEX (skin/model)

Pictogram plus.png Hold fire to load up clip
Pictogram plus.png Release fire to unleash a barrage
Pictogram minus.png 15% slower reload time
Pictogram minus.png -50% clip size

Aw Jump action shotgun.png

Primary
Jump-Action Shotgun

CHAWLZ!

Pictogram plus.png Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps
Pictogram minus.png No double jump

Aw-Nailgun.png

Primary
Nailgun

CHAWLZ! (Script)

Pictogram plus.png +20% faster firing speed
Pictogram minus.png 15% slower reload time
Pictogram minus.png -50% clip size
Pictogram minus.png No random critical hits

Aw Plutonium Pistol.png

Secondary
Plutonium Pistol

girl

Pictogram plus.png On 3 hits without missing: Marks the target for 10.0 sec, allowing them to be seen through walls by both teams
Pictogram plus.png +25% faster firing speed
Pictogram plus.png +25% accuracy bonus
Pictogram minus.png -50% clip size
Pictogram minus.png -20% damage penalty
Pictogram minus.png No random critical hits
Pictogram info.png Originally a WOTM

Aw Airborne Annihilator.png

secondary
Airborne Annihilator

???

Pictogram plus.png Mini-crits targets launched airborne by explosions
Pictogram plus.png 50% more accurate
Pictogram minus.png -10% explosive damage vulnerability on wearer
Pictogram minus.png -10% damage penalty

The Finish Line.png

secondary
The Finish Line

CHAWLZ!

Pictogram plus.png Deals damage bonus equal to 10% of target's missing health
Pictogram plus.png +25% clip size
Pictogram minus.png -30% firing speed
Pictogram minus.png -65% damage penalty

Aw Subatomic Bonk.png

Secondary
Subatomic Bonk

girl

Pictogram plus.png On Drink: Restore 100 health
Pictogram minus.png 15% longer weapon switch
Pictogram minus.png -20% health from packs on wearer

Aw Mini Mann.png

Secondary
Mini Mann

MekuCube

Pictogram info.png While under the effects, 40% smaller
Pictogram minus.png Fire and explosion damage are taken as mini-crits.

Screenshot needed.png

Secondary
The Megabuster MKII

CHAWLZ!

Pictogram info.png The signature weapon of the Blue Bonker!
Pictogram info.png Fires 3-shot projectile bursts that deal ~20 damage each
Pictogram plus.png +100% damage vs buildings

Aw-Sluggers faceoff.png

Melee
Slugger's Face-off

Ducksink (Model)
MekuCube (Script)

Pictogram plus.png +30% faster firing speed
Pictogram plus.png On Hit: +12% evasiveness
Pictogram plus.png Evasiveness is subtracted from non-melee damage taken
Pictogram minus.png -60% damage penalty
Pictogram minus.png No random critical hits

Aw Critsmourne the Lifestealer.png

Melee
Critsmourne The Lifestealer

girl

Pictogram plus.png Alt-fire: 25 self-damage to incur a buff for 3 sec
Pictogram plus.png 20% of damage done is returned as health
Pictogram minus.png -10% slower firing speed
Pictogram minus.png 25% longer weapon switch
Pictogram minus.png No random critical hits

Leaderboard class soldier.png
Soldier
Aw-Matador.png

Primary
Matador

Ritz (Model)
MekuCube (Script)

Pictogram info.png Projectiles are semi-controllable
Pictogram plus.png On hit: 100 push force (Vertical)
Pictogram minus.png -20% slower firing speed
Pictogram minus.png -30% explosion radius

Aw-Ragelauncher.png

Primary
Rage Launcher

LiL'GuY (Script)

Pictogram plus.png Gains damage as rage increases, up to +100%
Pictogram plus.png +25% rage generation rate
Pictogram minus.png -30% damage penalty
Pictogram minus.png Rage drains after not dealing damage for 10 seconds
Pictogram minus.png -15 max health on wearer
Pictogram info.png Originally a WOTM

Aw-Chains of Command.png

Secondary
Chains of Command

Svdl (Model)
MekuCube (Script)

Pictogram plus.png +50% faster firing speed
Pictogram plus.png +35% clip size
Pictogram plus.png +50% accuracy
Pictogram minus.png -60% damage penalty
Pictogram minus.png +65% reload time
Pictogram minus.png On Miss: Decreased fire rate

Aw-Old Abe.png

Secondary
Old Abe

Napy Da Wise (Model)
Monsiuer Parazit (Textures)
LiL'GuY (Script)

Pictogram plus.png Deals crits while the wearer is explosive jumping
Pictogram plus.png 65% more accurate
Pictogram plus.png 20% faster weapon switch
Pictogram plus.png +30% push force from self-damage
Pictogram minus.png -35% clip size
Pictogram minus.png -35% damage penalty

Aw Survivalists Slugger.png

Secondary
Survivalist's Slugger

Populus

Pictogram plus.png Every 50 damage dealt with your primary reloads a shot for this weapon, up to 12 rounds
Pictogram plus.png 15% faster firing speed
Pictogram plus.png +20% bullets per shot
Pictogram minus.png 20% less accurate
Pictogram minus.png Weapon starts with an empty clip
Pictogram minus.png No manual Reload

Aw Bandaid Bison.png

Secondary
Bandaid Bison

girl

Pictogram info.png Saps harmless energy from the target, healing you
Pictogram info.png Does no damage to players
Pictogram info.png Does minimal damage to buildings

Aw Long Fall Boots.png

Secondary
Long Fall Boots

(The model is from Portal 2[1],so the credits go to Valve)

Pictogram plus.png Wearer never takes fall damage
Pictogram minus.png -25% health from packs on wearer

Aw-Marauders mace.png

Melee
Marauder's Mace

MasterGir (Model)
MekuCube (Script)

Pictogram info.png Performs a earthquake upon landing after a Rocket Jump
Pictogram info.png This weapon is pretty heavy
Pictogram plus.png +20% fall damage resistance on wearer while active
Pictogram minus.png -40% slower firing speed

Leaderboard class pyro.png
Pyro
Aw-Pilot light.png

Primary
Pilot Light

Pogo (Model)
MekuCube (Script)

Pictogram plus.png Reflected Projectiles become full Crits instead of Mini-Crits
Pictogram plus.png +20% airblast push force.
Pictogram plus.png +50% airblast force
Pictogram plus.png +35% afterburn damage bonus
Pictogram minus.png -50% afterburn duration
Pictogram minus.png +40% airblast cost
Pictogram minus.png -50% damage penalty

Aw-Firkin flamer.png

Primary
Firkin Flamer

Hideous (Model)
MekuCube (Script)

Pictogram info.png Alt-Fire: Leak oil, which can be ignited
Pictogram minus.png -90% afterburn duration

Aw hotairballoon.png

Primary
Hot Air Balloon

Cage (Model)
girl (Script)

Pictogram plus.png While firing: Float through the air
Pictogram minus.png +100% Flamethrower consumpition
Pictogram info.png Originally a WOTD

Aw Incendiary Cannon.png

Primary
Incendiary Cannon

*Gage*

Pictogram info.png Fires: Rockets
Pictogram plus.png On Hit: target is engulfed in flames
Pictogram minus.png -25% projectile speed
Pictogram minus.png -25% explosion radius
Pictogram minus.png No random critical hits

Aw Boilerbuss.png

Secondary
Boilerbuss

CHAWLZ!

Pictogram plus.png On Hit: Reset enemy afterburn
Pictogram plus.png No reload necessary
Pictogram minus.png 100% less accurate
Pictogram minus.png -200% slower firing speed
Pictogram info.png This weapon is usable in Medieval Mode
Pictogram info.png Originally a WOTD

Aw-American gothic.png

Melee
American Gothic

Hideous (Model)
MekuCube (Script)

Pictogram plus.png On Hit: Disables enemy primary for 3 seconds
Pictogram minus.png -15% damage penalty
Pictogram minus.png +20% damage from ranged sources while active

Aw-Unknown-Crowbar.png

Melee
Half Life

AbeX300 (Script)

Pictogram plus.png Damage equals to 50% of victim's current health
Pictogram plus.png 100% of damage done is healed
Pictogram minus.png -25% slower firing speed
Pictogram minus.png No random critical hits
Pictogram minus.png Cannot be crit boosted
Pictogram info.png Originally a WOTM

Aw Bad Feeling.png

Secondary
Bad Feeling

???

Pictogram info.png While weapon is active:
Pictogram plus.png Afterburn deals mini-crits
Pictogram minus.png -8 health drained per second on wearer
Pictogram minus.png No random critical hits

Leaderboard class demoman.png
Demoman
Iron Boots.png

Primary
Iron Boots

girl

Pictogram minus.png These boots are heavy and slow movement by 15%.
Pictogram plus.png On Sticky Jump Land: Small Earthquake
Pictogram plus.png +10 max health on wearer
Pictogram plus.png Deals 3x falling damage on the player you land on
Pictogram plus.png -50% reduction in push force taken from non-self damage
Pictogram info.png Power.
Pictogram info.png This weapon is usable in Medieval Mode

Aw-Quick Launcher.png

Secondary
Quickie Launcher

Elbagast (Model)
fox (Script)

Pictogram info.png This weapon was designed by Elbagast
Pictogram plus.png +50% faster firing speed
Pictogram plus.png -0.4 sec faster bomb arm time
Pictogram minus.png -20% damage done
Pictogram minus.png -75% clip size
Pictogram minus.png -20% explosion radius
Pictogram minus.png +100% damage to self

Aw-Eternal sleeper.png

Melee
Eternal Sleeper

GetGrenade (Model)
MekuCube (Script)

Pictogram plus.png +300% push scale
Pictogram plus.png On Hit: Disables enemy weapon for 0.5 seconds
Pictogram plus.png Crits on charging players
Pictogram plus.png +20% faster weapon switch
Pictogram minus.png -50% damage penalty

Aw Same Old Shillelagh.png

Melee
Same Old Shillelagh

???

Pictogram plus.png On hit: Disorientate enemy
Pictogram plus.png 0.7 sec increase in charge duration
Pictogram minus.png On Miss: Hit yourself. Ya git.

Aw Jumpin Jehosaphat.png

Melee
Jumpin Jehosaphat

girl

Pictogram info.png While weapon is active:
Pictogram plus.png On Sticky Jump Land: Charge for 2.0 sec
Pictogram plus.png Wearer never takes falling damage
Pictogram plus.png +75% increase in turning control while charging
Pictogram plus.png +20% damage bonus
Pictogram minus.png -15% move speed on wearer
Pictogram minus.png No random critical hits
Pictogram info.png Originally a WOTD

Leaderboard class heavy.png
Heavy
Aw-Maxine.png

Primary
Maxine

Svdl (Model)
MekuCube (Script)

Pictogram plus.png No move speed penalty while deployed
Pictogram minus.png 10 ammo consumed per second while deployed
Pictogram minus.png 15% slower spin up time
Pictogram minus.png -25% damage penalty
Pictogram minus.png Cannot collect ammo from Dispensers

Item icon Unknown.png

Primary
Berlin Bear

girl

Pictogram plus.png Alt Fire: Consume Neistovstvo! to charge forward
Pictogram plus.png No reload necessary
Pictogram plus.png +10% damage bonus
Pictogram minus.png -80% max primary ammo on wearer
Pictogram minus.png -20% damage penalty
Pictogram minus.png -50 max health on wearer

Aw Tank Goodness.png

Primary
Tank Goodness

girl

Pictogram plus.png +100 health on wearer
Pictogram plus.png Damage taken upgrades this weapon up to 4 times
Pictogram plus.png Level 1: 25% life leech on hit
Pictogram plus.png Level 2: +25% faster fire rate
Pictogram plus.png Level 3: +5 health per second
Pictogram plus.png Level 4: Crit damage is minicrits
Pictogram info.png 33% of damage taken by teammates applies to you instead
Pictogram minus.png -75% damage penalty

Aw-Electroshocker.png

Secondary
Electroshock

MekuCube

Pictogram plus.png Revives you with an electrical shock upon near-death
Pictogram info.png The machine needs to be charged by dealing damage

Unnatural Selector.png

Secondary
The Unnatural Selector

CHAWLZ!
sqwid (Original Stats)

Pictogram info.png While Active:
Pictogram plus.png 100% of damage dealt is recovered as health
Pictogram plus.png Energy Weapon: Does not require ammo
Pictogram plus.png Projectile penetrates enemy targets
Pictogram minus.png Deals only 20% damage to buildings
Pictogram minus.png -5 health per second on wearer

Aw-Jack and ripper.png

Melee
Jack & Ripper

Ritz (Model)
MekuCube (Script)

Pictogram info.png On Hit: Knocks back victim
Pictogram plus.png Damage is dealt if the victim is smashed into a wall
Pictogram minus.png -40% damage penalty
Pictogram minus.png -30% slower firing speed

Leaderboard class engineer.png
Engineer
Aw-Bulldog.png

Primary
Bulldog

JoshuaC (Model)
MekuCube (Script)

Pictogram plus.png Damage removes sappers
Pictogram plus.png Crits on Cloaked players
Pictogram plus.png +50% faster firing speed
Pictogram plus.png +10% bullets per shot
Pictogram minus.png -65% clip size

Aw-Texas pickup.png

Secondary
Texas Pickup

Gerbil

Pictogram plus.png On hit: Restores 7% metal
Pictogram plus.png +10% max metal
Pictogram plus.png +30% faster firing speed
Pictogram minus.png -60% damage penalty
Pictogram minus.png Drains -2 metal per second

AW-scrap collector.png

Secondary
Scrap Collector

girl

Pictogram plus.png Collected ammo is converted to health
Pictogram plus.png +5 metal regenerated every 5 seconds on wearer
Pictogram minus.png 10% bullet damage vulnerability on wearer
Pictogram minus.png -40% health from packs on wearer
Pictogram minus.png -25% health from healers on wearer
Pictogram info.png This weapon is usable in Medieval Mode

Aw Southern Six Shooter.png

Secondary
Southern Six Shooter

girl (Script)

Pictogram plus.png Gains a damage bonus as metal increases, up to 220%
Pictogram minus.png -400% slower firing speed
Pictogram minus.png -50% clip size
Pictogram minus.png On Fire: -40 metal
Pictogram minus.png No random critical hits

Aw Rocket-Flare.png

Secondary
Rocket-Flare

girl

Pictogram plus.png On hit: marks target to be visible through walls for 6 seconds
Pictogram info.png Alt-fire: Detonate the flare
Pictogram info.png This weapon is usable in Medieval Mode

Aw Texas Terminator.png

Secondary
Texas Terminator

Auwi

Pictogram plus.png On Third Consistent Hit: Critical shot
Pictogram plus.png +25% damage bonus
Pictogram plus.png +40% faster firing speed
Pictogram plus.png Hold Fire to load up your clip
Pictogram plus.png Release Fire to unleash the barrage
Pictogram plus.png 30% more accurate
Pictogram minus.png -75% clip size
Pictogram minus.png 20% slower reload time

Leaderboard class medic.png
Medic
Aw-Lethal Injection.png

Primary
Lethal Injection

Hideous (Model)
Svdl (Texture)
MekuCube (Script)

Pictogram plus.png 70% of damage dealt is healed on both patient and Medic
Pictogram minus.png -10% damage penalty
Pictogram minus.png -2 health regenerated per second
Pictogram info.png The medication for an aggressive Medic

Aw-Brain powered homicider.png

Primary
Brain-Powered Homicider

Napy Da Wise (Model)
Monsiuer Parazit (Texture)
BADGERPIG (Texture)

Pictogram plus.png +50 max health on wearer
Pictogram plus.png Alt-fire: 25 self-damage to incur a Crit-a-Cola buff for 3 seconds
Pictogram plus.png On kill: Restores you to 150% health
Pictogram minus.png 60% of damage done with any weapon is applied to yourself
Pictogram minus.png No random critical hits

Aw Chamomile.png

Primary
Chamomile

girl

Pictogram info.png Based on Sniper Rifle
Pictogram plus.png On hit: Milks for 6.0 seconds
Pictogram minus.png Alt-fire disabled

Aw Deranged Defibrilliator.png

Primary
Deranged Defibrillator

girl (Script)

Pictogram info.png Generate power by dealing damage
Pictogram info.png Power increases your Ubercharge rate with your Medi Gun by 1% per power charged
Pictogram info.png All power generated is lost upon deploying Uber
Pictogram plus.png 10% decreased reload time
Pictogram minus.png -20% damage penalty
Pictogram minus.png 10% fire damage vulnerability on wearer

Aw-Electric assurance.png

Secondary
Elektric Assurance

murphy (Model)
MekuCube (Script)

Pictogram info.png Can instantly deploy Ubercharge at 20% or more, but Ubercharge only effects patient
Pictogram minus.png -20% heal rate
Pictogram minus.png -25% less max overheal

Aw Lebensnerv.png

Secondary
Lebensnerv

???

Pictogram plus.png Ubercharge converts health to mini-crits for patient at cost of 15 health
Pictogram plus.png Ubercharge can be toggled on and off
Pictogram plus.png 25% slower overheal decay
Pictogram minus.png Ubercharge level is capped at 95%
Pictogram minus.png -80% health from healers on wearer
Pictogram minus.png -1 health drained per second
Pictogram info.png Originally a WOTM

Aw Second Reich.png

Secondary
Second Reich

girl (Script)

Pictogram plus.png On Uber: Kritz and Uber
Pictogram minus.png -30% Uber duration
Pictogram minus.png -15% ÜberCharge rate

Aw-Boil remover.png

Melee
Boil Remover

Ducksink (Model)
MekuCube (Script)

Pictogram plus.png Damage increases up to +250% with UberCharge
Pictogram minus.png -25% damage penalty
Pictogram minus.png On hit: -25% UberCharge

Leaderboard class sniper.png
Sniper
Aw-Walkabout.png

Primary
Walkabout

Sexy Robot (Model)
~void (Texture)
MekuCube (Script)

Pictogram info.png Combo System
Pictogram info.png Combo is reset upon missing
Pictogram info.png Damage increases for every hit
Pictogram plus.png 3rd hit will be a crit and reset the combo
Pictogram plus.png No move speed penalty from zoom
Pictogram minus.png 100% slower power charge
Pictogram minus.png No headshots
Pictogram minus.png -10% slower firing speed

Aw-Penetrator.png

Primary
Penetrator

o Hell jumper o (Model)
MekuCube (Script)

Pictogram plus.png Projectiles will travel through multiple targets
Pictogram plus.png Projectiles can bounce 1 time
Pictogram minus.png No headshots

Aw Aussie Possie Trap.png

Secondary
Aussie Possie Trap

girl

Pictogram plus.png On Hit: Piss for 6.0 sec
Pictogram plus.png Detonates stickybombs near the crosshair and directly under your feet
Pictogram minus.png -95% damage penalty
Pictogram minus.png -85% clip size
Pictogram minus.png 2.0 sec slower bomb arm time

Aw Sniperdile Swag.png

Secondary
Sniperdile Swag

girl

Pictogram plus.png While Crouching: Sniperdile Camouflage
Pictogram info.png This weapon is usable in Medieval Mode

Aw-Sickle.png

Melee
Camper's Climber

Jamin (Model)
MekuCube (Script)

Pictogram plus.png Can Climb Walls.
Pictogram minus.png -30% damage penalty.

Leaderboard class spy.png
Spy
Aw-Fire belt.png

Primary
Fire Retardant Suit

SeneorGoat/LarryBraverman (Model)
Roflman (Script)
MekuCube (Script)

Pictogram plus.png While Disguised: Afterburn Retardant
Pictogram plus.png 80% fire damage resistance on wearer

Aw-Traitors finale.png

Primary
Traitor's Finale

Frump (Model)
Roflman (Script)
Mecha the Slag (Script)

Pictogram info.png Sic Semper Tyrannis. An end to honesty...
Pictogram plus.png Damage is mini-crit if fired while disguised at close range
Pictogram plus.png +10% damage bonus
Pictogram minus.png -60% clip size
Pictogram minus.png No random critical hits

Aw-Golden gun.png

Primary
Golden Gun

EvilGenius666 (Texture)
MekuCube (Script)

Pictogram plus.png Crits on a headshot
Pictogram plus.png Imbued with an ancient power
Pictogram minus.png -15% damage penalty
Pictogram minus.png -20% slower firing speed
Pictogram info.png Million dollars a shot

Aw Quick Draw.png

Primary
Quick Draw

girl

Pictogram plus.png On weapon draw: deal and receive Mini-Crits for 3.0 sec
Pictogram plus.png +40% accuracy bonus
Pictogram plus.png +30% faster firing speed
Pictogram plus.png +15% faster weapon switch
Pictogram minus.png -25% damage penalty
Pictogram minus.png +15% reload time
Pictogram minus.png No random critical hits
Pictogram info.png Originally a WOTM

Aw-Stab n away.png

Melee
Stab-n-Away

Pie_Savvy (Model)
MekuCube (Script)

Pictogram info.png Instant Cloak upon backstab

Aw-Knifemare.png

Melee
Knifemare

Chef Excellence (Model)
MekuCube (Script)
FlaminSarge (Script)

Pictogram info.png Made by Sputnik for the Community Halloween Update
Pictogram info.png Instant decloak upon attack
Pictogram plus.png 100% crit chance on 3rd continuous hit
Pictogram plus.png +35% faster firing speed
Pictogram minus.png Cannot backstab
Pictogram minus.png -50% damage penalty

Aw Jumping Spyder.png

Melee
Jumping Spyder

???

Pictogram plus.png While cloaked: Increased jump height
Pictogram plus.png Wearer never takes falling damage
Pictogram minus.png -25 max health on wearer
Pictogram minus.png -50% slower firing speed

Aw-Great escape.png

Watch
Great Escape

Mnemosyunaut (Model)
MekuCube (Script)

Pictogram plus.png Instant, but noisy cloak
Pictogram plus.png Removes fluids and burning
Pictogram plus.png While cloaked: Increased move speed
Pictogram minus.png Cannot Cloak before meter is full
Pictogram minus.png While cloaked for too long: damage is taken
Pictogram minus.png This watch will not restore Cloak from ammo or metal pickups

Aw-Plot hook.png

Watch
Plot Hook

MekuCube

Pictogram info.png Right-Click makes the Spy hook onto a wall or a ceiling

Weapons of the Month

The following weapons are designated as "Weapons of the Month", and are normally only available for use for the month.

September 2013
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Screenshot needed.png

Secondary
The Megabuster MKII

CHAWLZ!

Pictogram info.png The signature weapon of the Blue Bonker!
Pictogram info.png Fires 3-shot projectile bursts that deal ~20 damage each
Pictogram plus.png +100% damage vs buildings
Pictogram info.png Now a full weapon

Leaderboard class heavy.png
Heavy
Unnatural Selector.png

Secondary
The Unnatural Selector

CHAWLZ!
sqwid (Original Stats)

Pictogram info.png While Active:
Pictogram plus.png 100% of damage dealt is recovered as health
Pictogram plus.png Does not requires ammo
Pictogram plus.png Projectile penetrates enemy players
Pictogram minus.png Deals only 20% damage to buildings
Pictogram minus.png -5 health per second on wearer
Pictogram info.png Now a full weapon

Aw Double Edge.png

Melee
The Double Edge

???

Pictogram plus.png +75% damage bonus
Pictogram plus.png Alt-Fire: 25 self-damage to incur a Mini-crit buff for 5 seconds
Pictogram minus.png 40% of damage done is applied to self
Pictogram minus.png No random critical hits

August 2013
Class Weapon Authors Attributes/Notes
Leaderboard class soldier.png
Soldier
Aw Torpedo Tube.png

Primary
The Torpedo Tube

Canon

Pictogram plus.png Projectile gains speed over time
Pictogram minus.png -15% slower firing speed
Pictogram info.png Warning: Unstable Rockets!

Leaderboard class pyro.png
Pyro
Item icon Unknown.png

Secondary
The Reactor Overload

Fox McCrits

Pictogram plus.png 100% critical chance below 15% health
Pictogram plus.png +20% increased critical damage
Pictogram minus.png -40% non-critical damage penalty
Pictogram minus.png -33% clip size
Pictogram minus.png No random critical hits

Leaderboard class sniper.png
Sniper
Aw Lifeforce Harmonizer.png

Primary
The Lifeforce Harmonizer

Fox McCrits

Pictogram info.png While Active:
Pictogram plus.png +40 health restored on kill
Pictogram plus.png On Hit: +20 health
Pictogram plus.png Killing an enemy with a critical hit will dismember your victim. Painfully
Pictogram minus.png +30% critical hit damage vulnerability on wearer
Pictogram minus.png +25% melee vulnerability on wearer
Pictogram minus.png -2 health drained per second on wearer

Leaderboard class spy.png
Spy
Item icon Unknown.png

Primary
The Zap Sap

LiL'GuY

Pictogram plus.png On Building Hit: -15% building ammo
Pictogram plus.png +10% damage bonus
Pictogram minus.png Per Shot: -20% cloak
Pictogram minus.png Uses metal for ammo
Pictogram minus.png -50% damage vs buildings

June 2013
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Item icon Unknown.png

secondary
The Finish Line

CHAWLZ!

Pictogram plus.png Deals damage bonus equal to 10% of target's missing health
Pictogram plus.png +25% clip size
Pictogram minus.png -30% firing speed
Pictogram minus.png -65% damage penalty
Pictogram info.png Now a full weapon

Leaderboard class soldier.png
Soldier
Aw Death Warrant.png

Melee
Death Warrant

CHAWLZ!

Pictogram plus.png +85 health restored on kill
Pictogram plus.png Overheal does not decay
Pictogram minus.png -30 max health on wearer
Pictogram minus.png -25% damage
Pictogram minus.png No random critical hits

Leaderboard class demoman.png
Demoman
Aw Celtic Clusterer.png

Primary
Celtic Clusterer

crazy-g (Model)
CHAWLZ! (Script)

Pictogram plus.png Fires whole clip at once
Pictogram plus.png +50% max primary ammo on wearer
Pictogram plus.png 10% decreasesd reload time
Pictogram minus.png +5 degrees random projectile deviation
Pictogram minus.png -50% clip size
Pictogram minus.png -25% damage penalty
Pictogram info.png Now a full weapon

May 2013
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw Jump action shotgun.png

Primary
The Jump-action Shotgun

CHAWLZ!

Pictogram plus.png Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps
Pictogram minus.png No double jump
Pictogram info.png Now a full weapon

Item icon Unknown.png

Secondary
The Warm-up warps

CHAWLZ! (Script)

Pictogram plus.png Damage enemies with your primary to build up warmth
Pictogram plus.png Warmth increases melee damage by up to 50%
Pictogram plus.png +40% faster weapon switch

Item icon Unknown.png

Secondary
The Pshoooes

???

Pictogram info.png Double jump is replaced with mid-air Rocket Dash
Pictogram minus.png -15 max health on wearer

Leaderboard class soldier.png
Soldier
Aw Cycloptic Carnage.png

Primary
The Cycloptic Carnage

???

Pictogram plus.png On Kill: Clip fully reloaded
Pictogram minus.png -50% reload speed
Pictogram minus.png -25% clip size

Aw Indirect Miss.png

Primary
The Indirect Miss

CHAWLZ!

Pictogram plus.png +70% explosion radius
Pictogram minus.png -25% damage penalty
Pictogram minus.png -80% projectile speed

Aw-banzaibanner.png

Secondary
Banzai Banner

LiL'GuY (Script)
ANARCHIC STEW (Script)

Pictogram info.png Provides an offensive buff that increases nearby team member's speed and delays all enemy damage by 1.5 seconds
Pictogram plus.png +20% buff duration

Leaderboard class pyro.png
Pyro
Aw-sunburner.png

Primary
The Sunburner

Auwi

Pictogram plus.png -60% airblast refire time
Pictogram plus.png -50% airblast cost
Pictogram info.png Airblast destroys explosive projectiles
Pictogram minus.png Airblast cannot push enemies
Pictogram minus.png +150% ammo consumption rate

Aw Smoke Detector.png

Primary
The Smoke Detector

crazy-g

Pictogram plus.png Afterburn marks target visible through walls
Pictogram plus.png Damage deals 4% of enemy's current health
Pictogram minus.png -50% afterburn duration
Pictogram info.png Afterburn damage is unaffected

Leaderboard class heavy.png
Heavy
Aw Tank Goodness.png

Primary
Tank Goodness

girl

Pictogram plus.png +100 health on wearer
Pictogram plus.png Damage taken upgrades the weapon:
Pictogram plus.png Level 1: 25% life leech on hit
Pictogram plus.png Level 2: +25% faster fire rate
Pictogram plus.png Level 3: +5 health per second
Pictogram plus.png Level 4: Crit damage is minicrits
Pictogram info.png 50% of damage taken by teammates applies to you instead
Pictogram minus.png -60% damage penalty
Pictogram info.png Now a full weapon

April 2013
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw Jump action shotgun.png

Primary
The Jump-action Shotgun

CHAWLZ!

Pictogram plus.png Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps
Pictogram minus.png No double jump
Pictogram info.png Now a full weapon

Aw Pilots Protection.png

Secondary
The Pilot's Protection

???

Pictogram plus.png +25% damage resistance while airborne
Pictogram plus.png +20% jump height
Pictogram minus.png +25% damage vulnerability on the ground

Aw Aerial Attacker.png

Melee
The Aerial Attacker

???

Pictogram plus.png +50% damage bonus while airborne
Pictogram plus.png 100% critical hits vs ariborne players
Pictogram minus.png -50% damage penalty on the ground
Pictogram minus.png -50% fire rate

Leaderboard class soldier.png
Soldier
Aw White Sphere.png

Primary
The White Sphere

CHAWLZ!

Pictogram plus.png +25% clip size
Pictogram minus.png On hit: -15 health

Aw Grenade Croucher.png

Primary
The Grenade Croucher

CHAWLZ!

Pictogram plus.png +100% damage bonus
Pictogram minus.png -200% max primary ammo
Pictogram minus.png +100% damage to self

Aw Slavery Catcher.png

Primary
The Slavery Catcher

CHAWLZ!

Pictogram plus.png +25% clip size
Pictogram minus.png -40% projectile speed

Aw Pig Stretcher 5000.png

Primary
The Pig Stretcher - 5000

CHAWLZ!

Pictogram plus.png +10% damage bonus
Pictogram plus.png 5% decreased reload time
Pictogram plus.png +20% damage vs building
Pictogram minus.png -25% clip size
Pictogram minus.png -60% max primary ammo

Aw Indirect Miss.png

Primary
The Indirect Miss

CHAWLZ!

Pictogram plus.png +70% explosion radius
Pictogram minus.png -25% damage penalty
Pictogram minus.png -80% projectile speed

Aw Givers Grenadier.png

Primary
The Giver's Grenadier

CHAWLZ!

Pictogram plus.png +25% clip size
Pictogram plus.png 30% decreased reload time
Pictogram minus.png -70% slower firing speed

March 2013
Class Weapon Authors Attributes/Notes
Leaderboard class demoman.png
Demoman
AW-el torero.png

Secondary
El Torero

CHAWLZ!

Pictogram plus.png Alt-fire: Dodge to the side and deal minor damage to nearby enemies
Pictogram plus.png On hit: Gain a speed boost for 2 seconds
Pictogram plus.png +50% fire resistance on wearer
Pictogram plus.png +40% explosive resistance on wearer

Leaderboard class sniper.png
Sniper
Item icon Submachine Gun.png

Secondary
The Anklebiter

CHAWLZ!

Pictogram plus.png +50% damage bonus
Pictogram plus.png +15% faster fire rate
Pictogram plus.png On hit: Gain a speed boost for 1 second
Pictogram minus.png -66% less accurate
Pictogram minus.png 75% of damage is delayed until enemy is hit with your melee

February 2013
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Item icon Unknown.png

Secondary
The Pshoooes

???

Pictogram info.png Double jump is replaced with mid-air Rocket Dash
Pictogram minus.png -15 max health on wearer

Leaderboard class pyro.png
Pyro
Item icon Unknown.png

Melee
Culling Blade

???

Pictogram plus.png Instantly kills enemies below 100 health
Pictogram plus.png Killing an enemy in this manner gives all nearby teamates a speed boost for 8 seconds
Pictogram minus.png -50% damage penalty
Pictogram minus.png -20% slower fire rate
Pictogram minus.png No random critical hits
Pictogram minus.png Cannot be crit boosted

Leaderboard class demoman.png
Demoman
Item icon Unknown.png

Primary
The Scottish Chain

Fox McCrits

Pictogram plus.png +70% explosion radius
Pictogram plus.png No reload necessary
Pictogram minus.png -50% damage vs players
Pictogram minus.png -50% slower fire rate

Item icon Unknown.png

Melee
Werewhiskey

CHAWLZ!

Pictogram plus.png +100% crit chance below 33% health
Pictogram plus.png +15% faster weapon switch
Pictogram minus.png -25% damage penalty
Pictogram minus.png All critical damage dealt while above 50% health is minicrits
Pictogram minus.png No random critical hits

January 2013
Class Weapon Authors Attributes/Notes
Leaderboard class demoman.png
Demoman
Item icon Unknown.png

Melee
Tidebringer

???

Pictogram plus.png 50% of damage dealt is also dealt to nearby enemies
Pictogram minus.png -15 max health on wearer
Pictogram minus.png No random critical hits

Leaderboard class engineer.png
Engineer
Aw Rocket-Flare.png

Secondary
Rocket Flare

girl

Pictogram plus.png On hit: marks target to be visible through walls for 6 seconds
Pictogram info.png Alt-fire: Detonate the flare
Pictogram info.png This weapon is usable in Medieval Mode
Pictogram info.png Now a full weapon

Leaderboard class sniper.png
Sniper
Aw Laugh-a-Minute.png

Primary
The Laugh-a-Minute

???

Pictogram plus.png Increased push force
Pictogram plus.png Killing an enemy with a critical hit will dismember your victim. Painfully.
Pictogram minus.png Head size increased on wearer
Pictogram minus.png On kill: User is forced to laugh

December 2012
Class Weapon Authors Attributes/Notes
Leaderboard class soldier.png
Soldier
Aw Cycloptic Carnage.png

Primary
The Cycloptic Carnage

???

Pictogram plus.png On Kill: Clip fully reloaded
Pictogram minus.png -50% reload speed
Pictogram minus.png -25% clip size

Aw Survivalists Slugger.png

Secondary
Survivalist's Slugger

Populus

Pictogram plus.png Every 50 damage dealt with your primary reloads a shot for this weapon, up to 12 rounds
Pictogram plus.png 15% faster firing speed
Pictogram plus.png +20% bullets per shot
Pictogram minus.png 20% less accurate
Pictogram minus.png Weapon starts with an empty clip
Pictogram minus.png No manual Reload
Pictogram info.png Now a full weapon

Leaderboard class pyro.png
Pyro
Backpack Baleful Beacon.png

Melee
The Baleful Beacon

Mr. Tinder (Model)
CHAWLZ! (Script)

Pictogram plus.png Hit ennemies to build up Souls
Pictogram plus.png Souls boost fire damage by up to +100%
Pictogram plus.png Hitting a burning ennemy extinguishes them and add more Souls
Pictogram minus.png -20% fire damage penalty on wearer

November 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Item icon Unknown.png

Secondary
The Warm-up warps

CHAWLZ! (Script)

Pictogram plus.png Damage enemies with your primary to build up warmth
Pictogram plus.png Warmth increases melee damage by up to 50%
Pictogram plus.png +40% faster weapon switch

Aw-ponk.png

Melee
Ponk! Atomic Hammer

CHAWLZ!

Pictogram plus.png On hit: Fly upwards!
Pictogram plus.png On hit: gain defensive bonus for 1 sec
Pictogram plus.png Mini-crits from behind
Pictogram minus.png -55% slower firing speed
Pictogram minus.png No random critical hits

Leaderboard class soldier.png
Soldier
Aw-Warlordswinchester.png

Primary
Warlord's Winchester

girl (Script)

Pictogram plus.png On hit: +5% rage gained
Pictogram plus.png No reload necessary
Pictogram plus.png +80% more accuracy
Pictogram minus.png -30% slower firing speed

Leaderboard class pyro.png
Pyro
Item icon Unknown.png

Secondary
Gravity Well

*Gage* (Script)

Pictogram plus.png +120% push scale
Pictogram plus.png +50% explosion radius
Pictogram plus.png On hit: 60 push force(Vertical)
Pictogram info.png Alt-fire: Explode your flare mid-air
Pictogram minus.png -60% projectile speed
Pictogram minus.png -75% max secondary ammo on wearer

Leaderboard class engineer.png
Engineer
Item icon Unknown.png

Melee
Mechanical Mann

LiL'GuY (Script)

Pictogram plus.png 75% of damage is applied to metal supply
Pictogram plus.png +25% max metal on wearer
Pictogram minus.png -80 max health on wearer
Pictogram minus.png -80% health from healers on wearer
Pictogram minus.png Replaces the Sentry with a fast building mini-sentry
Pictogram minus.png No random critical hits

Leaderboard class spy.png
Spy
Aw-mysterious watch.png

Watch
Dashing Rogue

CHAWLZ! (Script)

Pictogram plus.png While cloaked: 15% increase in speed
Pictogram minus.png -85% Cloak regen rate
Pictogram minus.png +20% Cloak drain rate

October 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-ponk.png

Melee
Ponk! Atomic Hammer

CHAWLZ!

Pictogram plus.png On hit: Fly upwards!
Pictogram plus.png On hit: gain defensive bonus for 1 sec
Pictogram plus.png Mini-crits from behind
Pictogram minus.png -55% slower firing speed
Pictogram minus.png No random critical hits

Leaderboard class pyro.png
Pyro
Aw-sunburner.png

Primary
Sunburner

Auwi

Pictogram plus.png -60% airblast refire time
Pictogram plus.png -50% airblast cost
Pictogram info.png Airblast destroys explosive projectiles
Pictogram minus.png Airblast cannot push enemies
Pictogram minus.png +150% ammo consumption rate

Aw-tauntman.png

Melee
Tauntman

Auwi

Pictogram plus.png On Taunt: Speed and Defensive buff for 5 seconds
Pictogram minus.png On Taunt: Honorbound for 8 seconds
Pictogram minus.png +20% damage from melee sources while active
Pictogram minus.png No random critical hits

Leaderboard class sniper.png
Sniper
Aw-winterman.png

Melee
Wintermann's Machett

CHAWLZ!

Pictogram plus.png On draw: +40 health
Pictogram minus.png On sheath: -50.0 health

September 2012
Class Weapon Authors Attributes/Notes
Leaderboard class soldier.png
Soldier
Aw-banzaibanner.png

Secondary
Banzai Banner

LiL'GuY (Script)
ANARCHIC STEW (Script)

Pictogram info.png Provides an offensive buff that increases nearby team member's speed and delays all enemy damage by a half-second
Pictogram plus.png +20% buff duration
Pictogram info.png Costs 400 damage to fill (tentative)

Leaderboard class pyro.png
Pyro
Aw-igniterselite.png

Secondary
Igniter's Elite

Auwi

Pictogram plus.png 40% damage bonus on non-burning players
Pictogram plus.png 15% faster firing speed
Pictogram minus.png -50% burn duration
Pictogram minus.png -70% critical damage

Leaderboard class demoman.png
Demoman
Aw-scottishpride.png

Secondary
Scottish Pride

Auwi

Pictogram plus.png While Charging: No damage taken
Pictogram plus.png On Kill: A small health pack is dropped
Pictogram plus.png +30% fire damage resistance on wearer
Pictogram minus.png While Charging: Cannot attack
Pictogram info.png Now a full weapon

August 2012
Class Weapon Authors Attributes/Notes
Leaderboard class soldier.png
Soldier
Aw-doubleshot.png

Primary
Doubleshot

???

Pictogram plus.png +20% faster firing speed
Pictogram plus.png 15% decreased reload time
Pictogram plus.png On Hit: Jarate applied to target for a split-second
Pictogram minus.png -50% clip size
Pictogram minus.png -20% damage penalty

Leaderboard class heavy.png
Heavy
Aw-unknown mgun.png

Primary
Sufficent Factory

Fox McCrits

Pictogram plus.png On kill: A small health pack is dropped
Pictogram plus.png +30% health from packs on wearer
Pictogram minus.png -100% health from healers on wearer
Pictogram minus.png -33% damage penalty
Pictogram info.png Effect: Smoking

Aw-Warlordswinchester.png

Secondary
Repelnishing Raikov

Fox McCrits

Pictogram plus.png +50% health restored on kill
Pictogram plus.png On hit: +20 health
Pictogram minus.png -20% slower firing speed
Pictogram minus.png -20% damage penalty
Pictogram minus.png -30% slower reload time

Aw-Unknown-Fists.png

Melee
Turtle Rock

Fox McCrits

Pictogram info.png While weapon is active:
Pictogram plus.png +20 health restored per second on wearer
Pictogram plus.png +20% critical hit damage resistance on wearer
Pictogram plus.png +25% bullet damage resistance on wearer
Pictogram plus.png +125 health restored on kill
Pictogram minus.png -99% slower move speed on wearer
Pictogram minus.png -60% slower firing speed

Leaderboard class sniper.png
Sniper
Aw theprofession.png

Secondary
Profession

???

Pictogram plus.png After 1.5 seconds of not firing: Receive a 3 critical shots
Pictogram plus.png +35% increased critical damage
Pictogram plus.png 50% more accurate
Pictogram plus.png +20% clip size
Pictogram minus.png -35% damage penalty
Pictogram minus.png -125% slower reload speed
Pictogram minus.png No random critical hits

Leaderboard class spy.png
Spy
Aw-unknown diamondback.png

Primary
Dirty Scoundrel

Fox McCrits

Pictogram plus.png On hit: Victim loses 30% cloak
Pictogram plus.png On hit: One target at the time is marked for death, causing all damage taken to be mini-crits
Pictogram minus.png -83% clip size
Pictogram minus.png 0.25 sec longer Cloak time
Pictogram minus.png 25% slower reload speed

Aw- backnacker.png

Melee
Backnacker

???

Pictogram plus.png On hit: bleed for 4 seconds
Pictogram plus.png All bleed damage is healed
Pictogram minus.png -95% damage penalty
Pictogram minus.png On backstab: 90% of target's health is lost
Pictogram info.png Backstab deals bleeding

July 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-Warlordswinchester.png

Primary
Neverending Nuisance

CHAWLZ! (Script)

Pictogram plus.png No reload necessary
Pictogram plus.png +10% faster firing speed
Pictogram minus.png When hit: Weapon malfunctions
Pictogram minus.png While malfunctioning, weapon has decreased damage and fire rate
Pictogram minus.png Does not have increased ramp-up

Item icon Unknown.png

Secondary
Warm-up warps

CHAWLZ! (Script)

Pictogram plus.png +35% melee damage bonus
Pictogram plus.png +40% faster weapon switch

Leaderboard class heavy.png
Heavy
Item icon Unknown.png

Primary
Chicago Typewriter

girl

Pictogram plus.png No reload necessary
Pictogram plus.png +135% max secondary ammo on wearer
Pictogram plus.png +50% accuracy bonus
Pictogram plus.png +10% damage bonus
Pictogram minus.png On Miss: Decreased fire rate
Pictogram minus.png No random critical hits
Pictogram info.png The bullet is mightier then the typewriter.

Leaderboard class demoman.png
Demoman
Aw gaelic grenadier.png

Primary
Gaelic Grenadier

girl

Pictogram plus.png On hit: +50% charge
Pictogram plus.png +20% faster weapon switch
Pictogram plus.png -25% reload time
Pictogram plus.png +20% charge impact damage
Pictogram minus.png -50% clip size
Pictogram minus.png -20% explosion radius
Pictogram minus.png While charging: Melee crits become Mini-crits, no ranged crits

Leaderboard class medic.png
Medic
Aw Lebensnerv.png

Secondary
Lebensnerv

???

Pictogram plus.png Ubercharge converts health to mini-crits for patient at cost of 35 health
Pictogram plus.png Ubercharge can be toggled on and off
Pictogram plus.png 25% slower overheal decay
Pictogram minus.png Max 95% ubercharge level
Pictogram minus.png -80% health from healers on wearer
Pictogram minus.png -1 health drained per second on wearer
Pictogram info.png Now a full weapon

Leaderboard class spy.png
Spy
Aw Quick Draw.png

Primary
Quick Draw

girl

Pictogram plus.png On weapon draw: Crit-a-Cola for 3 seconds
Pictogram plus.png +40% accuracy bonus
Pictogram plus.png +30% faster firing speed
Pictogram plus.png +15% faster weapon switch
Pictogram minus.png -25% damage penalty
Pictogram minus.png +15% reload time
Pictogram minus.png No random critical hits
Pictogram info.png Now a full weapon

June 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw Plutonium Pistol.png

Secondary
Plutonium Pistol

girl

Pictogram info.png Combo System:
Pictogram info.png Combo is Reset Upon Missing
Pictogram plus.png 3rd Hit makes the target visible trough walls for 10 sec
Pictogram plus.png +25% faster firing speed
Pictogram plus.png +25% accuracy bonus
Pictogram minus.png -50% clip size
Pictogram minus.png -20% damage penalty
Pictogram minus.png No random critical hits
Pictogram info.png Now a full weapon

Aw-Batterfly.png

Melee
Wondah Bat

*Gage* (Script)

Pictogram plus.png While active: Jump height increased significantly
Pictogram plus.png +50% fall damage resistance on wearer
Pictogram plus.png +25% less push force taken from damage
Pictogram plus.png +20% faster weapon switch
Pictogram minus.png -25% damage penalty
Pictogram minus.png -50% slower firing speed
Pictogram minus.png No double jump

Leaderboard class pyro.png
Pyro
AW2 mysterious flamethrower.png

Primary
Circus Flamer

LiL'GuY (Script)

Pictogram plus.png +140% airblast force
Pictogram info.png Cannot reflect
Pictogram minus.png +150% airblast cost

Leaderboard class medic.png
Medic
Aw-electroalgesic.png

Melee
Electroalgesic

LiL'GuY (Script)

Pictogram plus.png Ubercharge presists while active weapon
Pictogram plus.png 50% of damage propagates to nearby enemies
Pictogram minus.png -1 health drained per second on wearer
Pictogram minus.png -30% damage penalty

Leaderboard class sniper.png
Sniper
Aw-be efficent.png

Primary
Be Efficent

CHAWLZ! (Script)

Pictogram plus.png +25% faster power charge
Pictogram plus.png +25% faster firing speed
Pictogram minus.png Lose scope if you hit 100% charge

Leaderboard class spy.png
Spy
Aw-mysterious watch.png

Watch
Dashing Rogue

CHAWLZ! (Script)

Pictogram plus.png While cloaked: 15% increase in speed
Pictogram minus.png -85% Cloak regen rate
Pictogram minus.png +20% Cloak drain rate

May 2012
Class Weapon Authors Attributes/Notes
Leaderboard class soldier.png
Soldier
Aw-Warlordswinchester.png

Primary
Warlord's Winchester

girl (Script)

Pictogram plus.png On hit: +5% rage gained
Pictogram plus.png No reload necessary
Pictogram plus.png +50% max primary ammo on wearer
Pictogram plus.png +85% more accuracy
Pictogram plus.png 25% health from healers on wearer
Pictogram plus.png 5% Ubercharge rate for healer
Pictogram minus.png -25% slower firing speed
Pictogram minus.png No random critical hits

Item icon Unknown.png

Secondary
Jet-Powered Galoshes

CHAWLZ! (Script)

Pictogram plus.png Hold space to hover mid-air for up to 2.5 seconds
Pictogram minus.png +25% fall damage vulnerability on wearer

Leaderboard class pyro.png
Pyro
Aw hotairballoon.png

Primary
Hot Air Balloon

Cage (Model)
girl (Script)

Pictogram plus.png While firing: Float trough the air
Pictogram minus.png +150% Flamethrower consumpition

Aw regreaser.png

Primary
Regreaser

girl (Script)

Pictogram plus.png On Hit: Jarate for 4 seconds
Pictogram minus.png -75% damage dealt
Pictogram minus.png -60% afterburn duration

Aw-Unknown-Crowbar.png

Melee
Half Life

AbeX300 (Script)

Pictogram plus.png Damage equals to -50% of victim's current health
Pictogram plus.png 100% of damage done is healed
Pictogram minus.png -25% slower firing speed
Pictogram minus.png No random critical hits
Pictogram minus.png Cannot be crit boosted

Leaderboard class demoman.png
Demoman
Aw-Firebrand.png

Secondary
Riot Shield

LiL'GuY (Script)

Pictogram plus.png No charge impact range
Pictogram plus.png +300% push scale
Pictogram plus.png +50% charge rate
Pictogram plus.png +7% faster move speed
Pictogram plus.png -15% damage from bullets
Pictogram minus.png -1.1 sec charge time

Leaderboard class heavy.png
Heavy
Aw-Unknown-Fists.png

Melee
Fists of Fury

LiL'GuY (Script)

Pictogram info.png Unleash your inner fighting spirit!
Pictogram plus.png +35% faster firing speed
Pictogram minus.png -40% damage penalty
Pictogram minus.png No random critical hits

Leaderboard class spy.png
Spy
AW2 mysterious knife.png

Melee
French Tickler

LiL'GuY (Script)

Pictogram plus.png Critical hit forces victim to laugh
Pictogram minus.png Cannot backstab
Pictogram minus.png Critical hits do no damage
Pictogram minus.png No random critical hits

April 2012
Class Weapon Authors Attributes/Notes
Leaderboard class demoman.png
Demoman
AW mysterious-grenade-launcher.png

Primary
Wrecking Ball

CHAWLZ! (Script)

Pictogram plus.png On direct hit: Restore 35% shield charge
Pictogram plus.png +10% projectile speed
Pictogram minus.png -25% clip size
Pictogram minus.png -44% max primary ammo on wearer

Aw-Firebrand.png

Secondary
Ghost Charge

CHAWLZ! (Script)

Pictogram plus.png While charging: Become invisible
Pictogram plus.png 50% increased in turning control when charging

AW mysterious-golf-club.png

Melee
Sure Swing

CHAWLZ! (Script)

Pictogram plus.png On Hit: -35% Damage Reduction for 2 seconds
Pictogram plus.png 50% longer melee attack
Pictogram minus.png Cannot swing and run at the same time
Pictogram minus.png Cannot swing mid-air

Leaderboard class medic.png
Medic
Aw-Unknown-Medigun.png

Secondary
Immortal Engine

Fox McCrits (Script)

Pictogram plus.png Ubercharge is replaced by Kritz
Pictogram plus.png +100% heal rate
Pictogram plus.png 25% slower overheal decay
Pictogram minus.png -2 health drained per second on wearer
Pictogram minus.png -50% ubercharge rate

March 2012
Class Weapon Authors Attributes/Notes
Leaderboard class pyro.png
Pyro
Aw Boilerbuss.png

Secondary
Boilerbuss

CHAWLZ!

Pictogram plus.png On Hit: Reset enemy afterburn
Pictogram plus.png No reload necessary
Pictogram plus.png +50% bullets per shot
Pictogram minus.png -30% damage done
Pictogram minus.png -100% accuracy
Pictogram minus.png No random critical hits
Pictogram info.png Now a full weapon

AW mysterious-axe.png

Melee
Arsonist's Arsewipe

MASTER SERGEANT SHOOTER PERSON (Model)
Sexy Robot (Textures)
BADGERPIG (Textures)
LiL'GuY (Script)

Pictogram plus.png On Ally Hit: Removes status ailments
Pictogram plus.png On Hit: Applies most recently removed status ailments
Pictogram minus.png -15% damage done

Leaderboard class sniper.png
Sniper
AW mysterious-machete.png

Melee
Moist Towelette

girl (Script)

Pictogram plus.png On Hit: Coats in Jarate for 8 seconds
Pictogram minus.png On Miss: Piss yourself. Wanka.
Pictogram minus.png -15% damage done

February 2012
Class Weapon Authors Attributes/Notes
Leaderboard class soldier.png
Soldier
Aw-Unknown-Righteous-Bison.png

Secondary
Pocket Rocket

CHAWLZ! (Script)

Pictogram plus.png +30% projectile speed
Pictogram minus.png -85% clip size
Pictogram minus.png No random critical hits
Pictogram minus.png -69% max secondary ammo on wearer

Leaderboard class pyro.png
Pyro
Aw-Unknown-Crowbar.png

Melee
Half Life

AbeX300 (Script)

Pictogram info.png Damage equals to 50% of victim's current health
Pictogram plus.png 100% of damage done is healed
Pictogram minus.png 25% slower firing speed
Pictogram minus.png No random critical hits
Pictogram minus.png Cannot be crit boosted

Leaderboard class heavy.png
Heavy
Aw-Unknown-Fists.png

Melee
Fists of Fury

LiL'GuY (Script)

Pictogram info.png Unleash your inner fighting spirit!
Pictogram plus.png +35% faster firing speed
Pictogram minus.png -40% damage penalty
Pictogram minus.png No random critical hits

Leaderboard class medic.png
Medic
Aw-Unknown-Medigun.png

Secondary
Cauterizer

LiL'GuY (Script)

Pictogram info.png ÜberCharge grants Jarate and Bleed on hit for 8 seconds
Pictogram plus.png Instantly removes debuffs from patient
Pictogram plus.png +20% heal rate
Pictogram plus.png +20% ÜberCharge rate
Pictogram minus.png -25% less max overheal
Pictogram minus.png 25% fire damage vulnerability on wearer

January 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-Batterfly.png

Melee
Batterfly

LiL'GuY (Script)

Pictogram plus.png On Hit: 270 push force (vertical)
Pictogram plus.png On Hit: 40 push force (horizontal)
Pictogram minus.png -55% damage penalty
Pictogram minus.png On Miss: Hit yourself, idiot
Pictogram minus.png No double jump

Leaderboard class demoman.png
Demoman
Aw-Firebrand.png

Secondary
Riot Shield

LiL'GuY (Script)

Pictogram plus.png No charge impact range
Pictogram plus.png +300% push scale
Pictogram plus.png +50% charge rate
Pictogram plus.png +7% faster move speed
Pictogram plus.png -15% damage from bullets

Leaderboard class sniper.png
Sniper
Aw-SpyRemover.png

Secondary
Spy Remover

LiL'GuY (Script)

Pictogram plus.png On Hit: Victim is de-cloaked
Pictogram plus.png On Hit: Victim loses 15% cloak
Pictogram plus.png +100% bullets per shot
Pictogram minus.png -80% clip size
Pictogram minus.png No random critical hits

December 2011
Class Weapon Authors Attributes/Notes
Leaderboard class soldier.png
Soldier
Aw-Ragelauncher.png

Primary
Rage Launcher

LiL'GuY

Pictogram plus.png Mini-Crits become regular crits
Pictogram plus.png Gains damage as rage increases, up to +80%
Pictogram plus.png +20% projectile speed
Pictogram minus.png -25% damage penalty
Pictogram minus.png On hit: -4% rage lost
Pictogram minus.png -15 max health on wearer
Pictogram minus.png No random critical hits
Pictogram info.png Now a full weapon

Aw-Warlordswinchester.png

Primary
Warlord's Winchester

girl (Script)

Pictogram plus.png On hit: +5% rage gained
Pictogram plus.png No reload necessary
Pictogram plus.png +50% max primary ammo on wearer
Pictogram plus.png +85% more accuracy
Pictogram plus.png +25% health from healers on wearer
Pictogram plus.png +5% Ubercharge rate for healer
Pictogram minus.png -25% slower firing speed
Pictogram minus.png No random critical hits

Leaderboard class pyro.png
Pyro
Aw-Fourthofjuly.png

Secondary
Fifth of July

girl (Script)

Pictogram plus.png +55% faster firing speed
Pictogram plus.png +100% clip size
Pictogram plus.png -40% reload time
Pictogram plus.png +25% secondary ammo on wearer
Pictogram minus.png -80% afterburn duration

Leaderboard class demoman.png
Demoman
Aw-Firebrand.png

Secondary
Firebrand

LiL'GuY (Script)

Pictogram plus.png On hit: Target is engulfed in flames
Pictogram plus.png No charge impact range
Pictogram plus.png +10% charge impact damage
Pictogram plus.png -50% damage from fire

Weapons of the Day

The following weapons are designated as "Weapons of the Day", and are normally only available for use for a time period of 24 hours, though some have been kept for longer periods of time.

June 2012
Class Weapon Authors Attributes/Notes
Leaderboard class soldier.png
Soldier
Item icon Unknown.png

Primary
Major Tom

Fox McCrits

Pictogram plus.png +30% push force from self damage
Pictogram plus.png -55% explosive jump damage taken
Pictogram plus.png +20% firing speed
Pictogram plus.png Deals crits while the wielder is rocket jumping
Pictogram minus.png -69% damage penalty
Pictogram minus.png +15% damage from bullets

Item icon Unknown.png

Primary
Antique Artillery

girl (Script)

Pictogram plus.png +65% accuracy bonus
Pictogram minus.png +60% reload time
Pictogram minus.png -80% clip size
Pictogram info.png This weapon is useable in medieval mode!

Leaderboard class pyro.png
Pyro
Item icon Unknown.png

Secondary
Collect Call of Cthulu

CHAWLZ! (Script)

Pictogram plus.png +33% damage bonus
Pictogram plus.png On kill: Teleports to enemy position
Pictogram minus.png -100% afterburn duration
Pictogram minus.png No random critical hits
Pictogram info.png This weapon is useable in medieval mode!
Pictogram info.png Now a full weapon

Item icon Unknown.png

Melee
Amateur Assassin

girl (Script)

Pictogram plus.png Mini-crits from behind
Pictogram plus.png +15% faster weapon switch
Pictogram minus.png No random critical hits

Leaderboard class medic.png
Medic
Item icon Unknown.png

Secondary
Incense Inhaler

girl (Script)

Pictogram plus.png On taunt: Take and dish out Mini-crits for 15 sec
Pictogram minus.png -100% heal rate
Pictogram minus.png 100% less max overheal
Pictogram minus.png -100% Ubercharge rate
Pictogram info.png This weapon is useable in medieval mode!

Leaderboard class sniper.png
Sniper
Item icon Unknown.png

Secondary
Iron Spine

CHAWLZ! (Script)

Pictogram plus.png -75% damage taken from behind
Pictogram minus.png -15 max health on wearer
Pictogram info.png This weapon is useable in medieval mode!

Item icon Unknown.png

Melee
Instand Iaido

girl (Script)

Pictogram plus.png On weapon draw: Crit-a-Cola for 1.5 seconds
Pictogram minus.png -20% slower firing speed
Pictogram minus.png +20% damage from melee sources while active

May 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Item icon Unknown.png

Primary
Heavy Hander

*Gage*

Pictogram plus.png On kill: 2 seconds of 100% critical chance
Pictogram plus.png +15% faster firing speed
Pictogram minus.png No double jump
Pictogram minus.png -20% move speed
Pictogram minus.png On hit: -6 health

Leaderboard class soldier.png
Soldier
Aw Booster Blade.png

Melee
Booster Blade

CHAWLZ! (Script)

Pictogram plus.png On hit: 20% rage gained
Pictogram minus.png -20% rage generation rate on wearer

Leaderboard class pyro.png
Pyro
Item icon Unknown.png

Secondary
Gravity Well

*Gage* (Script)

Pictogram plus.png +120% push scale
Pictogram plus.png +50% explosion radius
Pictogram plus.png On hit: 60 push force(Vertical)
Pictogram minus.png -60% projectile speed
Pictogram minus.png -75% max secondary ammo on wearer
Pictogram info.png Weapon causes no afterburn, but can knockback away enemies
Pictogram info.png Effect is greater the closer projectile gets

Item icon Unknown.png

Secondary
Pearce 75

CHAWLZ! (Script)

Pictogram plus.png Energy weapon: does not require ammo
Pictogram plus.png Projectiles penetrates enemy player
Pictogram plus.png Projectiles cannot be deflected
Pictogram plus.png Damage scales up to +80% with the time enemy has been burning up to 8 seconds
Pictogram minus.png -50% damage falloff penalty
Pictogram minus.png Deals only 20% damage to buildings

Leaderboard class engineer.png
Engineer
Item icon Unknown.png

Melee
Mechanical Mann

LiL'GuY (Script)

Pictogram plus.png 75% of damage is taken as metal
Pictogram plus.png +25% max metal
Pictogram minus.png -80% max health on wearer
Pictogram minus.png -80% health from healers on wearer
Pictogram minus.png Replaces the Sentry with a fast building mini-sentry
Pictogram minus.png On death: Your buildings go down with you
Pictogram minus.png No random critical hits

Leaderboard class sniper.png
Sniper
Aw Clever Girl.png

Primary
Clever Girl

AbeX300

Pictogram plus.png Criticals and backstabs are silent
Pictogram plus.png While scoped: Become invisible at 50% power charge
Pictogram plus.png Taking damage disrupts the cloak
Pictogram minus.png -30% damage penalty
Pictogram minus.png -50% slower movement speed while deployed
Pictogram minus.png No headshot when not fully charged

April 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-Warlordswinchester.png

Primary
Neverending Nuisance

CHAWLZ! (Script)

Pictogram plus.png No reload necessary
Pictogram plus.png +10% faster firing speed
Pictogram minus.png When hit: Weapon malfunctions
Pictogram minus.png While malfunctioning, weapon has decreased damage and fire rate

Leaderboard class soldier.png
Soldier
Aw-Ragelauncher.png

Primary
Matador Variant 1

Duck

Pictogram info.png Projectiles are semi-controllable
Pictogram plus.png On hit: 100 push force (Vertical)
Pictogram minus.png -20% slower firing speed
Pictogram minus.png -30% explosion radius
Pictogram info.png Now official weapon

Leaderboard class pyro.png
Pyro
Aw-Warlordswinchester.png

Secondary
Torcher's Twinbarrel

*Gage* (Script)

Pictogram plus.png +10% damage bonus
Pictogram plus.png +10% bullet per pellet
Pictogram plus.png +35% faster firing speed
Pictogram minus.png -60% clip size
Pictogram minus.png -30% damage done vs non-burning players

Leaderboard class spy.png
Spy
Item icon Unknown.png

Melee
Obsidian Fragment

*Gage* (Script)
fox (Stats)

Pictogram info.png Weapon turns victim to ash
Pictogram plus.png Criticals and backstabs are silent
Pictogram plus.png +10% faster weapon switch
Pictogram minus.png -20% damage penalty
Pictogram minus.png -2 health drained per second while active

March 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Screenshot needed.png

Secondary
Megabuster

CHAWLZ! (Script)

Pictogram plus.png +100% damage vs buildings
Pictogram plus.png +50% damage done
Pictogram info.png New projectile model
Pictogram info.png Fires: rockets
Pictogram minus.png -90% Explosion Radius
Pictogram minus.png -75% clip size
Pictogram minus.png -100% less push from self damage
Pictogram minus.png +100% damage from own explosions
Pictogram minus.png No random critical hits

Leaderboard class demoman.png
Demoman
Aw-Firebrand.png

Secondary
Ghost Charge

CHAWLZ! (Script)

Pictogram plus.png While Charging: Become invisable
Pictogram plus.png 50% increases in turning control when charging

Item icon Unknown.png

Melee
Sure Swing

CHAWLZ! (Script)

Pictogram plus.png On Hit: -35% Damage Reduction for 2 seconds
Pictogram plus.png 50% longer melee attack
Pictogram minus.png Cannot swing and run at the same time
Pictogram minus.png Cannot swing mid-air

Leaderboard class medic.png
Medic
Aw Clinical Trial.png

Primary
Clinical Trial

*Gage* (Script)

Pictogram plus.png On Alt-Fire: Spend 80% Uber to gain crits for 4 seconds
Pictogram plus.png 15% damage increased critical damage
Pictogram minus.png -60% max primary ammo on wearer
Pictogram minus.png +45% Reload time
Pictogram minus.png +35% slower firing speed
Pictogram minus.png -25% damage done
Pictogram minus.png -50% clip size
Pictogram minus.png 10% slower weapon switch
Pictogram minus.png No random critical hits

February 2012
Class Weapon Authors Attributes/Notes
Leaderboard class pyro.png
Pyro
Aw Boilerbuss.png

Secondary
Boilerbuss

CHAWLZ!

Pictogram plus.png On Hit: Reset enemy afterburn
Pictogram minus.png No random critical hits

Leaderboard class heavy.png
Heavy
Aw-Warlordswinchester.png

Secondary
Sub Sandvich

CHAWLZ! (Script)

Pictogram info.png When weapon is active:
Pictogram plus.png On Kill: A small health pack is dropped
Pictogram minus.png -30% slower move speed
Pictogram info.png This weapon is pretty heavy

January 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw Backalley Blister.png

Primary
Backalley Blister

Duck (Script)

Pictogram info.png Fires: arrows
Pictogram plus.png +300% clip size
Pictogram minus.png -20% damage done
Pictogram minus.png No Random Critical Hits
Pictogram minus.png Cannot be critboosted
Pictogram minus.png No Headshots

Aw Plutonium Pistol.png

Secondary
U235 Tracer Pistol

girl (Script)

Pictogram plus.png On 3 Hits in a Row: Target is marked for 10 seconds
Pictogram plus.png +25% fire rate
Pictogram plus.png +50% accuracy
Pictogram minus.png -50% clip size
Pictogram minus.png -25% damage done
Pictogram minus.png No Random Crits

Leaderboard class soldier.png,
Soldier
Aw Screaming Eagle.png

Melee
Screaming Eagle

AbeX300 (Script)

Pictogram plus.png When Active: Allows you to momentarily glide
Pictogram plus.png Deals crits while wielder is rocket jumping
Pictogram minus.png When Active: +35% damage taken
Pictogram minus.png -25% slower weapon switch
Pictogram minus.png No Random Critical Hits
Pictogram info.png Wielders of Katanas can give and take instant-kills

Leaderboard class pyro.png
Pyro
Aw hotairballoon.png

Primary
Hot Air Balloon

girl (Script)

Pictogram minus.png +200% Flamethrower consumpition

Item icon Unknown.png

Primary
Regreaser

girl (Script)

Pictogram plus.png On Hit: Jarate for 5 seconds
Pictogram minus.png -75% damage dealt
Pictogram minus.png -50% afterburn duration

Leaderboard class demoman.png
Demoman
Aw-Firebrand.png

Secondary
Bulwark of Will

FlaminSarge (Script)

Pictogram plus.png While charging, player receives Courage
Pictogram plus.png -5% damage from fire
Pictogram plus.png -5% damage from explosions

AW-jumping jehoshaphat.png

Secondary
Jumping Jehosaphat

girl (Script)

Pictogram plus.png Charge for 1.5 seconds after landing a sticky jump
Pictogram minus.png +0.25 second arm time
Pictogram info.png Now a full weapon

Leaderboard class engineer.png
Engineer
Aw Ol Greasy.png

Primary
Ol' Greasey

CHAWLZ! (Script)

Pictogram plus.png +50% faster weapon switch speed
Pictogram plus.png +50% fire rate bonus
Pictogram plus.png On Major Hit: 3 Seconds of 35% damage resistance
Pictogram minus.png -66% clip size penalty
Pictogram minus.png -75% less accuracy
Pictogram minus.png -40% slower reload speed
Pictogram minus.png No Random Critical Hits

Leaderboard class spy.png
Spy
Item icon Unknown.png

Primary
+1 Revolver of Nekonus

girl (Script)

Pictogram plus.png On Hit: Speedboost for 5 seconds
Pictogram minus.png On Miss: Piss yourself

Item icon Unknown.png

Primary
Destinguished Gentleman MKII

girl (Script)

Pictogram plus.png While on fire: Receive a speedboost
Pictogram minus.png -10 max health on wearer

Item icon Unknown.png

Primary
Obeah

girl (Script)

Pictogram info.png On Hit From Behind: Marks for death for 5 seconds
Pictogram minus.png -50% clip size
Pictogram minus.png -10% damage penalty

Item icon Unknown.png

Melee
French Tickler

LilGuy (Script)

Pictogram plus.png Critical hit forces victim to laugh
Pictogram minus.png Cannot backstab
Pictogram minus.png Critical hits do no damage
Pictogram minus.png Jingle All the Way (Pyro)

Aw Poking Stick.png

Melee
Poking Stick

CHAWLZ! (Script)

Pictogram plus.png +100% melee range
Pictogram plus.png On Kill: One second of 100% critical chance
Pictogram minus.png -100% fire rate penalty

December 2011
Class Weapon Authors Attributes/Notes
Leaderboard class spy.png
Spy
Item icon Unknown.png

Melee
Peek-A-Boo

girl (Script)

Pictogram plus.png On Hit: Victim is marked for death
Pictogram plus.png Crits on healing Medics
Pictogram plus.png Cloak/Decloak times become nearly instant
Pictogram minus.png Cannot backstab
Pictogram minus.png -20% slower firing speed

April Fools Day Weapons

On April 2012, CHAWLZ! played an April Fools joke, by releasing semi-useless weapons. The real April weapons of the day were released after that.

April 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Backpack Frying Pan.png

Melee
Dying Pan

CHAWLZ! (Script)

Pictogram plus.png +60% fire rate
Pictogram plus.png On Hit: +1 health
Pictogram minus.png -80% damage done

Leaderboard class soldier.png
Soldier
Backpack Rocket Launcher.png

Primary
Valve Rocket Launcher

CHAWLZ! (Script)
Duck (Script)

Pictogram plus.png +1009900% damage bonus
Pictogram plus.png +1009900% clip size
Pictogram plus.png +75% faster firing speed
Pictogram plus.png On Hit: +250 health
Pictogram plus.png On Kill: 10 seconds of 100% critical chance
Pictogram plus.png +50% projectile speed
Pictogram plus.png +100% faster move speed on wearer
Pictogram info.png Effect: Flying Bits
Pictogram info.png Actually fired 5 damage syringes instead of rockets

Screenshot needed.png

Secondary
Megabuster

CHAWLZ!

Pictogram plus.png +100% damage vs. buildings
Pictogram minus.png No random critical hits
Pictogram info.png The signature side-arm of the Blue Bonker!

Leaderboard class heavy.png
Heavy
AW AFD Laser Light Show.png

Primary
Laser Light Show

CHAWLZ! (Script)

Pictogram plus.png +100% max primary ammo on wearer
Pictogram plus.png +50% faster firing speed
Pictogram minus.png -2000% less accuracy
Pictogram minus.png Fires tracer rounds

Leaderboard class spy.png
Spy
Backpack Frying Pan.png

Melee
Spying Pan

AbeX300 (Script)

Pictogram plus.png +90% fire rate
Pictogram info.png Instant decloak on attack
Pictogram minus.png -80% damage done
Pictogram minus.png -90% critical damage

Changed Weapons

The following weapons have either been repacked or a model change.

Changed Weapons
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-Atomic bat.png

Melee
Atomic Bat

BANG! (Model)
MekuCube (Script)

Pictogram plus.png 30% faster firing speed
Pictogram info.png On Hit: +7.0% evasiveness
Pictogram plus.png Evasiveness is subtracted from damage taken
Pictogram minus.png Evasiveness is ineffective against melee
Pictogram minus.png -60% damage penalty
Pictogram minus.png No random critical hits
Pictogram info.png Repackaged as the Slugger's Face-off

Leaderboard class soldier.png
Soldier
Aw-Matador old.png

Primary
Matador

Sgt Pepper (Model)
MekuCube (Script)

Pictogram info.png Rockets are semi-controllable
Pictogram plus.png +15% explosion radius
Pictogram minus.png -10% projectile speed
Pictogram minus.png -25% slower firing speed
Pictogram info.png Given a new weapon model

Leaderboard class demoman.png
Demoman
Aw-Prod stick.png

Melee
Prod Stick

Mnemosyunaut (Model)
MekuCube (Script)

Pictogram plus.png +300% push scale
Pictogram plus.png On hit: Disables enemy weapon for 0.5 seconds
Pictogram plus.png +20% faster weapon switch
Pictogram minus.png -50% damage penalty
Pictogram info.png Repackaged as the Eternal Sleeper

Leaderboard class heavy.png
Heavy
Backpack Fists of Steel.png

Melee
Alternative Fists of Steel

Mister Royzo (Model)
MekuCube (Script)

Pictogram info.png On Hit: Knocks back victim
Pictogram plus.png Damage is dealt if the victim is smashed into a wall
Pictogram minus.png -40% damage penalty
Pictogram minus.png 30% slower firing speed
Pictogram info.png "Being an official weapon is too mainstream for me"
Pictogram info.png Repackaged as the Jack & Ripper

Leaderboard class engineer.png
Engineer
Aw-Texas pickup old.png

Secondary
Texas Pickup

chevolek(MAPAT) (Model/Texture)
P®OOf on the ®OOf (Model/Texture)
Artur , Milk (Model/Texture)

Pictogram plus.png On hit: Restores 10% metal
Pictogram plus.png +10% max metal
Pictogram plus.png +30% faster firing speed
Pictogram minus.png -60% damage penalty
Pictogram minus.png Drains -2% metal per second
Pictogram info.png Given a new weapon model

Leaderboard class medic.png
Medic
Item icon Unknown.png

Primary
Backbone

N/A

Pictogram plus.png +50 max health on wearer.
Pictogram minus.png +120% of damage done is applied to yourself.
Pictogram minus.png -1.0 health drained per second on wearer.
Pictogram info.png Repackaged as the Brain-Powered Homicider

Leaderboard class sniper.png
Sniper
Aw-Walkabout old.png

Primary
Walkabout

Svdl (Model)
MekuCube (Script)

Pictogram info.png Combo System
Pictogram info.png Combo is reset upon missing
Pictogram info.png Damage increases for every hit
Pictogram plus.png 3rd hit will be a crit and reset the combo
Pictogram info.png No move speed penalty from zoom
Pictogram minus.png No power charge
Pictogram minus.png No headshots
Pictogram minus.png -10% slower firing speed
Pictogram info.png Given a new weapon model
Pictogram info.png Now used in official game (TF2) as "Bazaar Bargain"

Leaderboard class spy.png
Spy
Aw-Red9.png

Primary
Great Escape

Felonious Melonious (Model/Script)
Pie_Savvy (Texture)
MekuCube (Script)

Pictogram info.png On hit with 50% Cloak or more:
Pictogram info.png Instant cloak
Pictogram info.png Cloud of smoke and a loud bang
Pictogram info.png Removes fluids and burning
Pictogram plus.png +20% faster firing speed
Pictogram minus.png -30% damage penalty
Pictogram info.png Repackaged into a watch, while retaining the Great Escape name.

Removed Weapons

The following weapons were removed from Advanced Weaponiser for various reasons.

Removed Weapons
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-Lever rifle.png

Primary
Perceptionist

|ARSE|Face (Model)
MekuCube (Script)

Pictogram plus.png Disorientates on impact
Pictogram plus.png +40% clip size
Pictogram plus.png -50% reload time
Pictogram minus.png -10% damage penalty
Pictogram minus.png -35% slower firing speed
Pictogram info.png Removed due to serveral players being unpleased with the weapon.

Aw-Pegasus Boots.png

Secondary
Pegasus Boots

MekuCube (Script)

Pictogram plus.png Alt Click: Fire Dash
Pictogram info.png Moving at the speed of sound is no longer an issue!
Pictogram info.png This was exclusively found during the Great Slag Treasure Hunt.
Pictogram info.png Removed due to issues involving players getting stuck inside of each other, as well as bad detection for flat surfaces, ending up in short spurts of dashing.

Aw-Support smacker.png

Melee
Support Smacker

Vonwilbur (Model)
MekuCube (Script)

Pictogram plus.png Crits on Medics that are healing
Pictogram minus.png -20% damage done
Pictogram info.png Removed due to being ineffective, hard to use, too situational and conditional.

Leaderboard class soldier.png
Soldier
Aw-Old Abe.png

Secondary
Old Abe

Napy Da Wise (Model)
Monsiuer Parazit (Texture)
LiL'GuY (Script)

Pictogram plus.png Deals crits while the wielder is rocket jumping
Pictogram plus.png +65% accuracy
Pictogram plus.png +15% faster firing speed
Pictogram plus.png +20% faster weapon switch
Pictogram plus.png +25% push force from self damage
Pictogram plus.png +30% fall damage resistance on wearer while active
Pictogram minus.png -35% damage penalty
Pictogram minus.png -35% clip size
Pictogram info.png Removed due to being bugged

Leaderboard class pyro.png
Pyro
Aw-Hells bells.png

Primary
Hell's Bells

Gerbil (Model)
malicious intent (Stats)

Pictogram plus.png +35% of damage done is healed
Pictogram plus.png 45% afterburn damage
Pictogram minus.png -50% afterburn duration
Pictogram minus.png -40 max health on wearer
Pictogram minus.png +25% Flamethrower ammo consumed per second
Pictogram info.png This weapon was temporarily removed.

Aw-Firecannone.png

Secondary
Claw of Fate

Nirrti (Model/Texture)
MekuCube (Script)

Pictogram plus.png On Hit: Pulls target towards you
Pictogram minus.png 50% slower firing speed
Pictogram info.png Removed due to being too annoying to players, because it could technically be used for griefing, and because it effectively turned the server into a Pyro fishing minigame server.

Aw-Firecannone.png

Secondary
Gentle Manne's Olde Firecannone

Nirrti (Model/Texture)
MekuCube (Script)

Pictogram plus.png Alt-Fire explodes the flare in mid-air
Pictogram minus.png Flare does no damage otherwise
Pictogram minus.png No random critical hits
Pictogram info.png Removed because the Detonator was added to the game.

Item icon Unknown.png

Secondary
Collect Call of Cthulhu

CHAWLZ! (Script)

Pictogram plus.png On kill: Teleports to enemy position
Pictogram minus.png -100% afterburn duration
Pictogram minus.png No random critical hits
Pictogram info.png This weapon is useable in medieval mode!
Pictogram info.png Originally a WOTD

Aw Flare Jumper.png

Secondary
Flare Jumper

Katpiss Everpeeing

Pictogram plus.png +200% max secondary ammo on wearer
Pictogram plus.png No Self Inflicted Blast Damage
Pictogram minus.png -100% damage penalty
Pictogram minus.png No random critical hits

Aw-Endless carnage.png

Melee
Endless Carnage

Nirrti (Model)
Lt_Commander (Texture)
MekuCube (Script)

Pictogram plus.png +30 max health
Pictogram plus.png +30% firing speed
Pictogram plus.png On Hit: +20 health
Pictogram minus.png -50% damage penalty
Pictogram info.png The stats shown here represent the last released version of the weapon; the stats were initially changed during Australian Christmas because Valve added the Back Scratcher, which had identical stats to the original Endless Carnage. After a brief period where it used these changed stats, it was scrapped entirely.
Pictogram info.png The first ever Advanced Weaponiser item.

Leaderboard class demoman.png
Demoman
Aw-Rainman.png

Primary
Rain-Man

Kosai106 (Model)
MekuCube (Script)

Pictogram info.png Leaves a trail of Grenades
Pictogram info.png Each grenade deals 50% damage
Pictogram minus.png -50% clip size
Pictogram info.png Removed because it did not fit its original design.
Pictogram info.png Originally called The Scottish Cyclops

Aw-Rainman.png

Primary
Blaster Master

Kosai106 (Model)
MekuCube (Script)

Pictogram plus.png On hit: -35% damage reduction for 1.5 sec
Pictogram plus.png +40% damage vs buildings
Pictogram plus.png +30% faster weapon switch
Pictogram minus.png +15% damage penalty
Pictogram minus.png -65% clip size
Pictogram minus.png No random critical hits

Item icon Unknown.png

Primary
Horrific Head Hurler

girl

Pictogram plus.png On Fire: Fires a decapitated head, consduming it and dealing 40% bonus damage
Pictogram plus.png Decapitated heads have 25% increased splash radius
Pictogram minus.png -20% damage penalty
Pictogram minus.png No random critical hits

Aw-Celtic King.png

Secondary
Celtic King

Mnemosyunaut (Model)
MekuCube (Script)

Pictogram info.png When 'The King' or nearby allies deal damage to opponents, charge increases
Pictogram plus.png Gives up to +50% speed and damage bonus to user based on charge
Pictogram plus.png Gives up to +25% speed and damage bonus to allies based on charge
Pictogram minus.png Charge decreases faster the more charge
Pictogram info.png Alt Click: Parry
Pictogram info.png Spend 25% charge to block the first source of damage
Pictogram info.png This was exclusively found during the Great Slag Treasure Hunt.
Pictogram info.png Removed due to being deemed too overpowered.

Leaderboard class heavy.png
Heavy
Item icon Unknown.png

Primary
Russian Rebellion

???

Pictogram plus.png Projectiles penetrate enemy players
Pictogram plus.png 10% of damage done is returned as health
Pictogram minus.png 15% less accurate
Pictogram minus.png While Spinning: Marked for Death

Aw-Drill.png

Melee
Drill

Sparkwire (Model/Script)
NeoDement (Script)

Pictogram plus.png +10% move speed
Pictogram plus.png +15% damage bonus
Pictogram plus.png +125 max health on wearer
Pictogram minus.png Disables use of Primary and Secondary slot
Pictogram info.png Removed because it was rubbish (stated during KritzKast's interview with Mecha).

Leaderboard class engineer.png
Engineer
Aw-Blizzard Builder.png

Melee
Blizzard Builder

Treythepunkid (Model)
MekuCube (Script)

Pictogram info.png Buildings are built, repaired and upgraded by hurting enemies
Pictogram info.png Sappers are removed in the same manner
Pictogram plus.png 10% of damage done by the Sentry Gun is recovered on the owner
Pictogram info.png Removed because Mecha didn't like the mechanic of buildings being destroyed on death (which also happened when you had a custom Wrench equipped and hit a supply locker upon respawn).

Item icon Unknown.png

Melee
Problem Solver

girl

Pictogram plus.png Contains explosive ammunition
Pictogram plus.png +50% critical hit damage resistance on wearer
Pictogram plus.png +15% faster firing speed
Pictogram minus.png -20% damage penalty
Pictogram minus.png -10% max metal on wearer
Pictogram minus.png On Miss: Hit yourself. Idiot.
Pictogram minus.png Wearer cannot carry the intelligence briefcase
Pictogram info.png This weapon is usable in Medieval Mode

Item icon Unknown.png

Melee
Beef Brander

girl

Pictogram plus.png On Hit: Marks target to be visible through walls for 10.0 sec
Pictogram minus.png -10% faster repair rate
Pictogram minus.png On Respawn: All bulidings destroyed

Leaderboard class medic.png
Medic
Item icon Crusader's Crossbow.png

Primary
Malpractice Insurance

???

Pictogram plus.png +900% clip size
Pictogram plus.png 85% decreased reload time
Pictogram plus.png +90% faster firing speed
Pictogram minus.png -80% damage penalty

Leaderboard class sniper.png
Sniper
Item icon Unknown.png

Primary
Ranger's Recurve

girl

Pictogram plus.png While Drawing: Run like a Hun
Pictogram minus.png While Drawing: Marked for Death
Pictogram minus.png -15% bodyshot damage penalty
Pictogram info.png This weapon is usable in Medieval Mode

Item icon Unknown.png

Secondary
Outback Defender

???

Pictogram plus.png +35 health restored on kill
Pictogram plus.png +20% faster firing speed
Pictogram minus.png -50% clip size
Pictogram minus.png 15% less accurate

Aw-kangaroo catcher.png

Melee
Kangaroo Catcher

Hideous (Model)
Pie_Savvy (Texture)
MekuCube (Script)

Pictogram info.png Alt-fire throws the boomerang
Pictogram info.png Removed due to issues with the boomerang either travelling through walls and spawn barriers, or getting stuck in them.

AW-AmateurWithFeelings.png

Melee
Amateur with Feelings

MekuCube

Pictogram info.png Not polite, not efficient. Just a bloke with a plan to kill his wife.
Pictogram info.png Effect: Community Sparkle
Pictogram info.png Removed because the majority of players who owned the weapon did not use it, and it became obsolete. However, Meku does plan to use it again in the future.

Leaderboard class spy.png
Spy
Aw revolvin revolver.png

Primary
Revolvin' Revolver

Felonious Melonious (Model/Script)
«tCo» Lei Lei (Script)

Pictogram plus.png +175% max ammo
Pictogram plus.png +80% faster fire rate
Pictogram plus.png +60% faster reload time
Pictogram minus.png -65% damage penalty
Pictogram minus.png -450% accuracy
Pictogram info.png This was the first weapon to ever be removed.
Pictogram info.png Removed because it did not fit any design, and had numerous balance issues.

Aw-Bloody hurtland.png

Primary
Bloody Hurtland

Felonious Melonious (Model/Script)
«tCo» Lei Lei (Texture)

Pictogram plus.png On hit: Bleed for 5 seconds
Pictogram minus.png -25% damage penalty
Pictogram minus.png -10% smaller clip size
Pictogram minus.png -80% slower fire rate
Pictogram minus.png -20% slower reload
Pictogram info.png This was the first gun to be added to AW. Later on, Mecha the Slag scrapped Viper Snake's stats and changed the name to the Backdoor Bandit.

Aw-Bloody hurtland.png

Primary
Backdoor Bandit

Felonious Melonious (Model)
«tCo» Lei Lei (Texture)
MekuCube (Script)

Pictogram plus.png Shows no hurt indication to victim
Pictogram plus.png +50% accuracy
Pictogram plus.png Firing does not remove disguise
Pictogram minus.png Cannot kill
Pictogram info.png Removed because it was impractical, confusing, and didn't serve its purpose.

Aw-Heart opener.png

Melee
Heart Openner

Mico27 (Model)
MekuCube (Script)

Pictogram plus.png Backstabs infects the victim
Pictogram info.png Infection disables the victim after 4 seconds
Pictogram info.png The victim is killed after 8 seconds
Pictogram plus.png Does not remove disguise on a successful backstab
Pictogram minus.png Infection can be removed by a Medic or Health Kit
Pictogram info.png Removed due to the curing mechanic eventually breaking, and due to complaints that it was too overpowered.

Removed Wearables

The following items were available for use until Advanced Weaponiser reached version 2.0

Removed Wearables
Class Slot Item name Authors Attributes/Notes
Leaderboard class soldier.pngLeaderboard class demoman.pngLeaderboard class engineer.pngLeaderboard class medic.pngLeaderboard class spy.png
Multiple Classes
Head Radrap large.png

The Rad Rap

Communist Cake (Model)

Pictogram info.png "Up On King of the Hill, there's a plastic tree."
Pictogram info.png Earned by completing all of the Weaponiser Achievements in Version 1.
Pictogram info.png Rad Raps earned before the 17th December 2010 became 'Vintage'.
Pictogram info.png The Vintage version had a different skin.

Leaderboard class scout.png
Scout
Head Scout jesterhat.png

The Southie Arlecchino

<<GT500>> JZeeba TheMurkyLurker (Model)

Pictogram info.png "Given to the Scout by an old European immigrant to follow a family tradition. It will help the Scout perform the acrobatics that will leave your enemies speechless, mainly because they'll be dead..."

Kill Icons

Prior to version 2.0.0, Advanced Weaponiser used custom kill-icons.

Kill Icons
Nail Gun Perceptionist Atomic Bat Matador Marauder's Mace Pilot Light Gentlemanne's Firecannone
Endless Carnage American Gothic Rain Man Maxine Drill Fists of Steel (Wall smash) Bulldog
Walkabout Kangaroo Catcher Kangaroo Catcher (Headshot) Khopesh Climber Amateur with Feelings Bloody Hurtland Heart Openner

Old Achievements

These achievements were introduced in 1.0, but were removed in 2.0.

Achievements
Class Title Weapon Criteria
All Undroppable Force N/A Obtain every single drop weapon.
Leaderboard class scout.png
Scout
Atomic Safety The Atomic Bat Avoid fatal damage by using evasiveness.
Attention Grabber The Perceptionist Disorientate 20 Heavies while they're firing.
Leaderboard class pyro.png
Pyro
Flamotional Outburst The Gentle Manne's Olde Firecannone Hit more than one enemy with the Gentle Manne's Olde Firecannone 3 times.
Leaderboard class heavy.png
Heavy
Bone-Breaking Brawl The Fists of Steel Using The Fists of Steel, smash 20 enemies into walls.
Shocker Union The Electroshock Deploy The Electroshock 3 times in one life.
Leaderboard class sniper.png
Sniper
Designated Target The Walkabout Perform a full combo on one enemy.
The Walk of Glory The Walkabout Perform 2 Combos with The Walkabout in one Life.
Leaderboard class spy.png
Spy
Eternal Sunshine of the Spotless Mind The Heart Opener Have 3 enemies infected at once.
Packing Heat The Fire-Retardant Suit Absorb a total of 2000 Fire Damage using The Fire-Retardant Suit.

Development Team

MekuCube - Author and Main Developer
girl - Community Contributor
LiL'GuY - Community Contributor
Duck - Community Contributor
CHAWLZ! - Community Contributor
AbeX300 - Community Contributor
*Gage* - Community Contributor

Bugs

  • Not every weapon has a working viewmodel yet.
  • The April 14, 2011 Patch introduced a permanent bug where players could no longer view most custom weapon/hat models.
  • Snipers equipped with The Walkabout have the cosmetic attachments of their 'real' primary weapon displayed on their player model (i.e. arrows in the quiver with the Huntsman equipped, darts in the pocket with the Sydney Sleeper).
  • Players on a Mac are prone to random crashes. The source of the problem is known (the HTML 'Message Of The Day' window), but disabling MOTDs in TF2 prevents players from accessing their AW loadout, so it's not an acceptable fix.
  • Item set bonuses work in conjunction with custom weapons.

Trivia

  • Several weapons in Weaponiser are based on unused and beta items.
  • Weapons that featured in this mod are sometimes officially added to the game, using either their model or stats:
    • The original stats for the Endless Carnage were the same as the stats now used for the Back Scratcher.
    • The stats for the Gentle Manne's Olde Firecannone were very similar to the stats now used for the Detonator.
    • Before being officially added to the game, the Fists of Steel model was used for a weapon by the same name. Because of this, the Advanced Weaponiser version was renamed to the Alternative Fists of Steel, and given visual distinction from the official version by using a plain steel texture.
  • The Great Slag Treasure Hunt was a special event hosted a few months before the end of Version 1, giving AW players the chance to gain three weapons which were (at the time) exclusively found as treasure hunt prizes. Players had to collect 4 clues (the letters S, L, A and G) and stand at specific points on specific maps to claim their prize.
  • Despite the Bloody Hurtland having a kill icon, it was never provided for client download at any point.
  • The model of the the Heart Opener is based on the Yatagarasu's Key from Ace Attorney Investigations: Miles Edgeworth.
  • The model of the Endless Carnage is based on a chainaxe from the Warhammer 40,000 universe.
  • The model of the Revolvin' Revolver is based on Skelter Helter's gun from No More Heroes 2.
  • The Rad Rap is modeled after the hat worn by "Russel" on the cover of the Gorillaz album "Demon Days."
    • The description for the Rad Rap is a reference to the Gorillaz song On Melancholy Hill.
  • The model for Maxine appears to be based on the Vickers machine gun.
  • Version 1 had its own achievements system (based upon one of Mecha's other plugins), and players who fulfilled the achievement conditions were rewarded with hat skins like the Rad Rap.
    • Achievements were removed in Version 2 because they left the plugin open to exploitation.
  • Every player's AW Backpack was wiped clean upon the launch of Version 2.
    • All Self-Made and Community items were re-issued to the players who owned them after the upgrade.
  • Updates to Advanced Weaponiser sometimes celebrate 'item drop' milestones:
    • From the 300,000th AW item drop onwards (a combined total of all AW v1 and early AW v2 drops), every 1,000th AW item found is of Unusual quality, with particle effects attached to the weapon models.
      • There was a brief bug where players could find unusual crafting items, such as Attribute Scrolls.
    • Crafting was activated at the 500,000th item drop.

External links

See also