Difference between revisions of "June 25, 2009 Patch"

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(Going through all patch pages and correcting/adding links...)
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====Scout====
 
====Scout====
* Fixed [[Bonk!]] ammo count exploit after using a regeneration locker
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* Fixed [[Bonk! Atomic Punch|Bonk!]] ammo count exploit after using a regeneration locker
  
 
====Spy====
 
====Spy====

Revision as of 18:43, 23 December 2010

Patch notes

Changes

Linux Dedicated Server

  • Improved connection logic to help servers that aren't automatically reconnecting to Steam, and added extra logging to track it
  • Added extra data gathering to help us understand and improve Linux performance

Team Fortress 2

  • Changed cl_flipviewmodels so it can no longer be set while connected to a server
  • Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back

General

  • Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon
  • Fixed a case where an observer could set the observed player's view models

Heavy

  • Fixed the Heavy's punches not matching mouse button presses when the view models are flipped

Scout

  • Fixed Bonk! ammo count exploit after using a regeneration locker

Spy