User contributions
- 05:05, 3 July 2022 (diff | hist) . . (+429) . . Glitches (→Inventory glitches: Added a screenshot and line of text referring to a bug that causes item icons to render stretched with a black bar underneath because of larger-than-average monitor sizes)
- 04:59, 3 July 2022 (diff | hist) . . (+134) . . N File:Blackbarunderitem.jpg (A screenshot showing a black bar under an item in the UI due to a larger monitor size.)
- 04:55, 3 July 2022 (diff | hist) . . (+301) . . ConTracker (→Bugs: Added a screenshot and line of text referring to a bug where the incorrect version of ConTracker is displayed)
- 04:50, 3 July 2022 (diff | hist) . . (+144) . . N File:Incorrectcontracker.jpg (A screenshot showing a RED Engineer equipped with a Bronze contracker, yet it renders as Gravel.)
- 04:47, 3 July 2022 (diff | hist) . . (+232) . . Capture the Flag (→Bugs: Added an elaboration to a pre-existing bug and a screenshot as proof (notice how they player still glows despite BLU having already captured twice, meaning the map has not been reset recently and players have previously picked up the intel))
- 04:44, 3 July 2022 (diff | hist) . . (+169) . . N File:Glowingplayernointel.jpg (A screenshot showing a player with a glow effect similar to if they were carrying the intel, yet in reality they are not.)
- 04:42, 3 July 2022 (diff | hist) . . (+275) . . Unusual (→Bugs: Added two screenshots and a line of text for both the floating unusual effect bug and the big circling unusual effect bug.)
- 04:40, 3 July 2022 (diff | hist) . . (+154) . . N File:Largecirclingeffect.jpg (A screenshot showing how circling effects can sometimes circle much further from their origin than normal.)
- 04:38, 3 July 2022 (diff | hist) . . (+132) . . N File:Floatingunusualeffect.jpg (A screenshot showing an unusual effect floating in mid-air, detached from its wearer)
- 04:25, 3 July 2022 (diff | hist) . . (+206) . . Mann vs. Machine (→Bugs: Added a line of text and screenshot referring to a bug where more than 6 players can play MvM at one time.)
- 04:18, 3 July 2022 (diff | hist) . . (+246) . . Taunts (→Bugs: Added a screenshot and line of text referring to a bug where a taunter's weapon can appear far below them. Wording could use a little work so grammatical edits requested.)
- 04:12, 3 July 2022 (diff | hist) . . (0) . . m Vaccinator (→Bugs: Fixed the incorrect file extension for the bug screenshot from .png to .jpg)
- 04:11, 3 July 2022 (diff | hist) . . (+273) . . Vaccinator (→Bugs: Added a bug regarding how a balanced Vaccinator Medic could potentially display resistance icons of both teams' colors.)
- 23:57, 25 April 2022 (diff | hist) . . (-19) . . Eureka Effect (→Update history: Added the original attributes of the Eureka Effect to the Update history according to this image: https://media.discordapp.net/attachments/909782227028693005/968298456097624116/eureka.PNG)
- 23:55, 25 April 2022 (diff | hist) . . (+201) . . Pomson 6000 (→Update history: Added the original attributes of the Pomson to the Update history according to this image: https://media.discordapp.net/attachments/909782227028693005/968298455900495902/pomson.PNG)
- 23:43, 18 April 2022 (diff | hist) . . (+27) . . m Vaccinator (→Bugs: Added caption text)
- 23:42, 18 April 2022 (diff | hist) . . (+296) . . Vaccinator (→Bugs: Added bug and file relating to a floating Vaccinator resistance shield, as well as linked to other articles)
- 23:38, 18 April 2022 (diff | hist) . . (+129) . . N File:Floatingvaccinatorshield.png (A screenshot showing a bug where a Vaccinator resistance shield is left floating.)
- 23:33, 18 April 2022 (diff | hist) . . (+238) . . Cosmetic items (→Bugs: Added bug and file reference to a bug about incorrectly rendering cosmetics for a previously played class)
- 23:29, 18 April 2022 (diff | hist) . . (+131) . . N File:Incorrectclasscosmetics.jpg (A Spy wearing cosmetics for the Heavy because of a bug involving switching classes.)
- 02:00, 31 January 2022 (diff | hist) . . (+75) . . m User:WindBOT/PageRequests (→Pages: Crunch request)
- 01:52, 31 January 2022 (diff | hist) . . (+431) . . N File talk:Item icon Splendid Screen.png (Created page with "I've just recently noticed that this icon is not displaying properly in blueprints since at LEAST 2012, back when MousseBOT changed it to be the TF2B icon. It looks like it wa...")
- 01:15, 11 November 2021 (diff | hist) . . (+276) . . Unusual (→Bugs: Moved bug regarding weapon Unusual effects blocking a player's view from Decorated -> Unusual)
- 00:42, 10 November 2021 (diff | hist) . . (-62) . . File:Energy orb blocking view.gif (→Licensing: Removed categories so as to not interfere with existing articles in a negative way, despite the previous categories being applicable)
- 00:41, 10 November 2021 (diff | hist) . . (+118) . . File:Energy orb blocking view.gif (→Licensing: Added categories)
- 00:38, 10 November 2021 (diff | hist) . . (+11) . . File:Decorated weapon missing part.jpg (→Licensing: Added categories)
- 00:35, 10 November 2021 (diff | hist) . . (+46) . . File:Failed map render.jpg (→Licensing: Added categories) (current)
- 22:29, 9 November 2021 (diff | hist) . . (+6) . . m Decorated (→Bugs: Resized Decorated_weapon_missing_part.jpg to 300px in order to maintain consistency)
- 22:27, 9 November 2021 (diff | hist) . . (+504) . . Decorated (→Trivia: Added the Trivia section; added trivia about the Energy Orb's reason for removal with a .gif shown as example)
- 22:25, 9 November 2021 (diff | hist) . . (+122) . . N File:Energy orb blocking view.gif (The Energy Orb Unusual effect shown blocking a player's first-person view.)
- 21:57, 9 November 2021 (diff | hist) . . (+502) . . Glitches (→Inconsistency bugs: Added a bug discussing invisible maps due to issues with rendering and culling; also added a corresponding image)
- 21:50, 9 November 2021 (diff | hist) . . (+159) . . N File:Failed map render.jpg (The map pl_badwater shown not rendering at all while viewing a Sniper walking through a door in spectator view.)
- 21:45, 9 November 2021 (diff | hist) . . (+363) . . Decorated (→Bugs: Added a bug regarding parts of decorated weapons rendering as missing as well as a corresponding image)
- 21:42, 9 November 2021 (diff | hist) . . (+127) . . N File:Decorated weapon missing part.jpg (A Blu Decorated Coffin Nail Grenade Launcher shown missing part of its texture.)
- 14:28, 4 May 2021 (diff | hist) . . (+97) . . Disguise (→Bugs: referenced the image Spy_Wrong_Weapon.png)
- 13:54, 4 May 2021 (diff | hist) . . (+225) . . Backstab (→Bugs: Added new bug about how spy can appear holding the wrong weapon after a successful backstab, with an image showing the bug)
- 13:45, 4 May 2021 (diff | hist) . . (+78) . . N File:Spy Wrong Weapon.png (An image showing a BLU Spy holding a Powerjack while undisguised)
- 18:47, 2 May 2021 (diff | hist) . . (+156) . . Glitches (Added more specification to the "Infinite Reloading" glitch by added the phrase "or switches weapons." Linked a video showcasing infinite reloading)
- 17:17, 16 March 2021 (diff | hist) . . (+225) . . Rescue Ranger (→Bugs: Reported a bug in regards to bolts, repairing, and metal. Could be worded better: touch-ups requested)
- 14:58, 12 March 2021 (diff | hist) . . (+398) . . Huntsman (→Bugs)