Template:PatchDiff/April 14, 2011 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/scout/mnc mascot all.vmt

From Team Fortress Wiki
Jump to: navigation, search
1515 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
1616 "$phongfresnelranges" "[.3 1 8]"
1717 "$halflambert" "0"
N/A18 
N/A19 "$blendtintbybasealpha" "1"
N/A20 "$blendtintcoloroverbase" "1"
1821 
N/A22 "$colortint_base" "{66 122 70}"
N/A23 "$colortint_tmp" "[0 0 0]"
N/A24 
1925 // Rim lighting parameters
2026 "$rimlight" "1" // To enable rim lighting (requires phong)
2127 "$rimlightexponent" "4" // Exponent for phong component of rim lighting
4753 "srcVar1" "$yellow"
4854 "resultVar" "$color2"
4955 }
N/A56 "ItemTintColor"
N/A57 {
N/A58 "resultVar" "$colortint_tmp"
N/A59 }
N/A60 "SelectFirstIfNonZero"
N/A61 {
N/A62 "srcVar1" "$colortint_tmp"
N/A63 "srcVar2" "$colortint_base"
N/A64 "resultVar" "$color2"
N/A65 }
5066 
51N/A 
5267 }
5368}