Template:PatchDiff/August 27, 2012 Patch (Beta)/team fortress 2 beta materials.gcf/tf beta/materials/models/props mvm/mvm deathpit skyboulders.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\props_mvm/mvm_deathpit_skyboulders"
N/A4 "$bumpmap" "models\props_mvm/mvm_deathpit_skyboulders_normal"
N/A5 
N/A6// "$phong" "1"
N/A7// "$phongexponent" "20"
N/A8// "$phongboost" ".3"
N/A9// "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
N/A10// "$phongfresnelranges" "[.3 1 8]"
N/A11 "$halflambert" "1"
N/A12 
N/A13 // Rim lighting parameters
N/A14 "$rimlight" "1" // To enable rim lighting (requires phong)
N/A15 "$rimlightexponent" "4" // Exponent for phong component of rim lighting
N/A16 "$rimlightboost" "2"
N/A17}
N/A18 
N/A19 
N/A20