Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/player/items/all class/saxton hat color.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 
N/A4 "$basetexture" "models/player/items/all_class/saxton_hat_color"
N/A5 "$basemapalphaphongmask" 1
N/A6 
N/A7 "$phong" "1"
N/A8 "$phongexponent" "20"
N/A9 "$phongboost" ".3"
N/A10 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A11 "$phongfresnelranges" "[.3 1 8]"
N/A12 "$halflambert" "0"
N/A13 
N/A14 // Rim lighting parameters
N/A15 "$rimlight" "1" // To enable rim lighting (requires phong)
N/A16 "$rimlightexponent" "4" // Exponent for phong component of rim lighting
N/A17 "$rimlightboost" "2" // Boost for ambient cube component of rim lighting
N/A18 
N/A19}