Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/props island/blue spawn atrium glass.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/props_island/blue_spawn_atrium_glass"
N/A4// "$envmap" "env_cubemap"
N/A5// "$basealphaenvmapmask" 1
N/A6// "$envmaptint" "[.02 .1 .02]"
N/A7// "$translucent" "1"
N/A8 "$basemapalphaphongmask" 1
N/A9 "$surfaceprop" "glass"
N/A10 "%keywords" "tf"
N/A11 "$nocull" 1
N/A12// "$color" "[.45 .45 .4]"
N/A13 
N/A14 "$envmap" "cubemaps\cubemap_specular001"
N/A15 "$envmaptint" "[.04 .04 .03]"
N/A16 
N/A17// "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A18 
N/A19// "$blendtintbybasealpha" "0"
N/A20// "$blendtintcoloroverbase" "1"
N/A21//
N/A22// "$colortint_base" "{200 200 195}"
N/A23// "$color2" "{200 200 195}"
N/A24// "$colortint_tmp" "[0 0 0]"
N/A25 
N/A26 
N/A27 //phong properties
N/A28 "$phong" "1"
N/A29 "$phongboost" ".2"
N/A30 "$phongexponent" "20"
N/A31 "$phongfresnelranges" "[.5 1 2]"
N/A32// "$phongtint" "[1.5 3 1]"
N/A33 "$halflambert" "0"
N/A34 
N/A35 "$selfillum" 1
N/A36 "$selfillumtint" "[.45 .5 .4]"
N/A37 "$selfIllumFresnel" "1"
N/A38 "$selfIllumFresnelMinMaxExp" "[0 1 2]" // 0.0 1.0 1.0 is the default
N/A39//
N/A40//
N/A41// "ItemTintColor"
N/A42// {
N/A43// "resultVar" "$colortint_tmp"
N/A44// }
N/A45// "SelectFirstIfNonZero"
N/A46// {
N/A47// "srcVar1" "$colortint_tmp"
N/A48// "srcVar2" "$colortint_base"
N/A49// "resultVar" "$color2"
N/A50// }
N/A51//
N/A52}
N/A53