Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/workshop/weapons/c models/c bazaar sniper/c bazaar sniper.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 $baseTexture "models/workshop/weapons/c_models/c_bazaar_sniper/c_bazaar_sniper"
N/A4 
N/A5 "$yellow" "0"
N/A6 "$glowcolor" "1"
N/A7 
N/A8 "$phong" "1"
N/A9 "$phongexponent" "10"
N/A10 "$phongboost" "5"
N/A11 "$lightwarptexture" "models/weapons/c_items/c_ambassador_lightwarp"
N/A12 "$phongfresnelranges" "[.5 .5 1]"
N/A13 
N/A14 "$basemapalphaphongmask" "1"
N/A15 
N/A16 
N/A17 "$rimlight" "1"
N/A18 "$rimlightexponent" "20"
N/A19 "$rimlightboost" ".25" // Boost for ambient cube component of rim lighting
N/A20 
N/A21 // Cloaking
N/A22 "$cloakPassEnabled" "1"
N/A23 "$sheenPassEnabled" "1"
N/A24 
N/A25 "$sheenmap" "cubemaps/cubemap_sheen001"
N/A26 "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0"
N/A27 "$sheenmaptint" "[ 1 1 1 ]"
N/A28 "$sheenmapmaskframe" "0"
N/A29 "$sheenindex" "0"
N/A30 
N/A31 "Proxies"
N/A32 {
N/A33 "AnimatedWeaponSheen"
N/A34 {
N/A35 "animatedtexturevar" "$sheenmapmask"
N/A36 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A37 "animatedtextureframerate" "40"
N/A38 }
N/A39 "invis"
N/A40 {
N/A41 }
N/A42 "AnimatedTexture"
N/A43 {
N/A44 "animatedtexturevar" "$detail"
N/A45 "animatedtextureframenumvar" "$detailframe"
N/A46 "animatedtextureframerate" 30
N/A47 }
N/A48 "BurnLevel"
N/A49 {
N/A50 "resultVar" "$detailblendfactor"
N/A51 }
N/A52 "ModelGlowColor"
N/A53 {
N/A54 "resultVar" "$glowcolor"
N/A55 }
N/A56 "Equals"
N/A57 {
N/A58 "srcVar1" "$glowcolor"
N/A59 "resultVar" "$selfillumtint"
N/A60 }
N/A61 "Equals"
N/A62 {
N/A63 "srcVar1" "$glowcolor"
N/A64 "resultVar" "$color2"
N/A65 }
N/A66 "YellowLevel"
N/A67 {
N/A68 "resultVar" "$yellow"
N/A69 }
N/A70 "Multiply"
N/A71 {
N/A72 "srcVar1" "$color2"
N/A73 "srcVar2" "$yellow"
N/A74 "resultVar" "$color2"
N/A75 }
N/A76 "WeaponSkin"
N/A77 {
N/A78 }
N/A79 }
N/A80}