Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/workshop/weapons/c models/c detonator/c detonator shell.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models/workshop/weapons/c_models/c_detonator/c_detonator_shell"
N/A4 $bumpmap "models/workshop/weapons/c_models/c_detonator/c_detonator_shell_phongmask"
N/A5 "$normalmapalphaenvmapmask" 1
N/A6 
N/A7 "$phong" "1"
N/A8 "$phongexponent" "30"
N/A9 "$phongboost" "10"
N/A10 "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
N/A11 "$phongfresnelranges" "[0.45 0.7 1]"
N/A12 
N/A13 "$glowcolor" "1"
N/A14 
N/A15 // Cloaking
N/A16 "$cloakPassEnabled" "1"
N/A17 "$yellow" "0"
N/A18 
N/A19 "Proxies"
N/A20 {
N/A21 "AnimatedWeaponSheen"
N/A22 {
N/A23 "animatedtexturevar" "$sheenmapmask"
N/A24 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A25 "animatedtextureframerate" "40"
N/A26 }
N/A27 "invis"
N/A28 {
N/A29 }
N/A30 "ModelGlowColor"
N/A31 {
N/A32 "resultVar" "$glowcolor"
N/A33 }
N/A34 "Equals"
N/A35 {
N/A36 "srcVar1" "$glowcolor"
N/A37 "resultVar" "$selfillumtint"
N/A38 }
N/A39 "Equals"
N/A40 {
N/A41 "srcVar1" "$glowcolor"
N/A42 "resultVar" "$color2"
N/A43 }
N/A44 "YellowLevel"
N/A45 {
N/A46 "resultVar" "$yellow"
N/A47 }
N/A48 "Multiply"
N/A49 {
N/A50 "srcVar1" "$color2"
N/A51 "srcVar2" "$yellow"
N/A52 "resultVar" "$color2"
N/A53 }
N/A54 "WeaponSkin"
N/A55 {
N/A56 }
N/A57 }
N/A58}