Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/workshop/weapons/c models/c uberneedle/c uberneedle uber.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/workshop/weapons/c_models/c_uberneedle/c_uberneedle"
N/A4 "$bumpmap" "models/effects/flat_normal"
N/A5 
N/A6 "$rimlight" "1"
N/A7 "$rimlightexponent" "20"
N/A8 "$rimlightboost" ".25"
N/A9 
N/A10 "$selfillum" "1"
N/A11 "$selfillumtint" "[.7 .10 .04]"
N/A12 
N/A13 "$glowcolor" "1"
N/A14 
N/A15 // Cloaking
N/A16 "$cloakPassEnabled" "1"
N/A17 "$sheenPassEnabled" "1"
N/A18 
N/A19 "$sheenmap" "cubemaps/cubemap_sheen001"
N/A20 "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0"
N/A21 "$sheenmaptint" "[ 1 1 1 ]"
N/A22 "$sheenmapmaskframe" "0"
N/A23 "$sheenindex" "0"
N/A24 
N/A25 "$yellow" "0"
N/A26 
N/A27 "Proxies"
N/A28 {
N/A29 "AnimatedWeaponSheen"
N/A30 {
N/A31 "animatedtexturevar" "$sheenmapmask"
N/A32 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A33 "animatedtextureframerate" "40"
N/A34 }
N/A35 "invis"
N/A36 {
N/A37 }
N/A38 "ModelGlowColor"
N/A39 {
N/A40 "resultVar" "$glowcolor"
N/A41 }
N/A42 "Equals"
N/A43 {
N/A44 "srcVar1" "$glowcolor"
N/A45 "resultVar" "$color2"
N/A46 }
N/A47 "YellowLevel"
N/A48 {
N/A49 "resultVar" "$yellow"
N/A50 }
N/A51 "Multiply"
N/A52 {
N/A53 "srcVar1" "$color2"
N/A54 "srcVar2" "$yellow"
N/A55 "resultVar" "$color2"
N/A56 }
N/A57 }
N/A58}