Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/workshop/weapons/c models/c uberneedle/c uberneedle uber blue.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/workshop/weapons/c_models/c_uberneedle/c_uberneedle"
N/A4 
N/A5 "$color2" "[.93 .97 1]"
N/A6 
N/A7 "$bumpmap" "models/effects/flat_normal"
N/A8 
N/A9 "$rimlight" "1"
N/A10 "$rimlightexponent" "20"
N/A11 "$rimlightboost" ".25"
N/A12 
N/A13 "$selfillum" "1"
N/A14 "$selfillumtint" "[.2 .4 1]"
N/A15 
N/A16 "$glowcolor" "1"
N/A17 
N/A18 // Cloaking
N/A19 "$cloakPassEnabled" "1"
N/A20 "$sheenPassEnabled" "1"
N/A21 
N/A22 "$sheenmap" "cubemaps/cubemap_sheen001"
N/A23 "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0"
N/A24 "$sheenmaptint" "[ 1 1 1 ]"
N/A25 "$sheenmapmaskframe" "0"
N/A26 "$sheenindex" "0"
N/A27 
N/A28 "$yellow" "0"
N/A29 
N/A30 "Proxies"
N/A31 {
N/A32 "AnimatedWeaponSheen"
N/A33 {
N/A34 "animatedtexturevar" "$sheenmapmask"
N/A35 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A36 "animatedtextureframerate" "40"
N/A37 }
N/A38 "invis"
N/A39 {
N/A40 }
N/A41 "ModelGlowColor"
N/A42 {
N/A43 "resultVar" "$glowcolor"
N/A44 }
N/A45 "Equals"
N/A46 {
N/A47 "srcVar1" "$glowcolor"
N/A48 "resultVar" "$color2"
N/A49 }
N/A50 "YellowLevel"
N/A51 {
N/A52 "resultVar" "$yellow"
N/A53 }
N/A54 "Multiply"
N/A55 {
N/A56 "srcVar1" "$color2"
N/A57 "srcVar2" "$yellow"
N/A58 "resultVar" "$color2"
N/A59 }
N/A60 }
N/A61}