Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/workshop partner/player/items/medic/as medic cloud hat/as medic cloud hat.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models/workshop_partner/player/items/medic/as_medic_cloud_hat/as_medic_cloud_hat"
N/A4 
N/A5// "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
N/A6// "$detailscale" "5"
N/A7// "$detailblendfactor" .01
N/A8// "$detailblendmode" 6
N/A9 
N/A10 "$yellow" "0"
N/A11 
N/A12 "$phong" "1"
N/A13 "$phongexponent" "40"
N/A14 "$phongboost" "3"
N/A15// "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A16 "$phongfresnelranges" "[.25 1 4]"
N/A17 "$basemapalphaphongmask" "1"
N/A18 
N/A19 ">=DX90"
N/A20 {
N/A21 "$envmap" "effects/saxxy/saxxy_gold"
N/A22 "$envmaptint" "[.0 .0 .0]"
N/A23 }
N/A24 
N/A25 
N/A26 
N/A27 // Rim lighting parameters
N/A28 "$rimlight" "1" // To enable rim lighting (requires phong)
N/A29 "$rimlightexponent" "2" // Exponent for phong component of rim lighting
N/A30 "$rimlightboost" "0.35"
N/A31 
N/A32 
N/A33 // Cloaking
N/A34 "$cloakPassEnabled" "1"
N/A35 "Proxies"
N/A36 {
N/A37 "invis"
N/A38 {
N/A39 }
N/A40 "BurnLevel"
N/A41 {
N/A42 "resultVar" "$detailblendfactor"
N/A43 }
N/A44 "YellowLevel"
N/A45 {
N/A46 "resultVar" "$yellow"
N/A47 }
N/A48 "Equals"
N/A49 {
N/A50 "srcVar1" "$yellow"
N/A51 "resultVar" "$color2"
N/A52 }
N/A53 }
N/A54}