Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/water/water island cheap.vmt

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N/A1"Water"
N/A2{
N/A3 "%keywords" "tf"
N/A4 
N/A5 "%tooltexture" "dev/tfwater_normal"
N/A6 "%compilewater" 1
N/A7 "%compileKeepLight" 1
N/A8 "$abovewater" 1
N/A9 "$translucent" 1
N/A10 
N/A11 "$envmap" "env_cubemap"
N/A12 
N/A13 "$normalmap" "water/scrolling_water01_normal"
N/A14 
N/A15 "$surfaceprop" "water"
N/A16 "$bottommaterial" "water/water_well_beneath.vmt"
N/A17 "$bumpframe" "0"
N/A18 
N/A19 "$fogenable" 1
N/A20 "$fogcolor" "{148 197 195}"
N/A21 "$fogstart" "1"
N/A22 "$fogend" "400"
N/A23 
N/A24 "$normalmapalphaenvmapmask" "1"
N/A25 
N/A26 "Proxies"
N/A27 {
N/A28 "TextureScroll"
N/A29 {
N/A30 "texturescrollvar" "$bumptransform"
N/A31 "texturescrollrate" 0.1
N/A32 "texturescrollangle" 315.00
N/A33 }
N/A34 }
N/A35}