Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/resource/ui/ingamequeuestatus.res

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N/A1"Resource/UI/InGameQueueStatus.res"
N/A2{
N/A3 "QueueHUDStatus"
N/A4 {
N/A5 "fieldName" "QueueHUDStatus"
N/A6 "visible" "1"
N/A7 "enabled" "1"
N/A8 "xpos" "rs1-5"
N/A9 "ypos" "1"
N/A10 "zpos" "1001"
N/A11 "wide" "200"
N/A12 "tall" "18"
N/A13 "proportionaltoparent" "1"
N/A14 "keyboardinputenabled" "1"
N/A15 "mouseinputenabled" "0"
N/A16 "alpha" "100"
N/A17 }
N/A18 
N/A19 "CTFLogoPanel"
N/A20 {
N/A21 "ControlName" "CTFLogoPanel"
N/A22 "fieldname" "CTFLogoPanel"
N/A23 "xpos" "rs1"
N/A24 "ypos" "cs-0.5"
N/A25 "zpos" "5"
N/A26 "wide" "o1"
N/A27 "tall" "f0"
N/A28 "visible" "1"
N/A29 "proportionaltoparent" "1"
N/A30 
N/A31 "radius" "9"
N/A32 "velocity" "100"
N/A33 
N/A34 "fgcolor_override" "TFOrange"
N/A35 }
N/A36 
N/A37 "QueueText"
N/A38 {
N/A39 "ControlName" "Label"
N/A40 "fieldName" "QueueText"
N/A41 "xpos" "rs1-18"
N/A42 "ypos" "cs-0.5"
N/A43 "wide" "f35"
N/A44 "zpos" "100"
N/A45 "tall" "f0"
N/A46 "visible" "1"
N/A47 "enabled" "1"
N/A48 "font" "AchievementTracker_Name"
N/A49 "fgcolor_override" "TanLight"
N/A50 "textAlignment" "east"
N/A51 "labelText" "%queue_state%"
N/A52 "proportionaltoparent" "1"
N/A53 "mouseinputenabled" "0"
N/A54 }
N/A55}