Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/scripts/mvm level sounds.txt

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19211921// ------------------------------------------------------------------------------------ //
19221922// MEDIGUN
19231923// ------------------------------------------------------------------------------------ //
1924N/A"WeaponMedigun.Healing"
N/A1924"WeaponMedigun.HealingHealer"
19251925{
19261926 "channel" "CHAN_WEAPON"
19271927 "soundlevel" "SNDLVL_74dB"
19291929 "wave" ")weapons/medigun_heal.wav"
19301930}
19311931 
N/A1932"WeaponMedigun.HealingTarget"
N/A1933{
N/A1934 "channel" "CHAN_WEAPON"
N/A1935 "soundlevel" "SNDLVL_74dB"
N/A1936 "volume" "0.350000"
N/A1937 "wave" ")weapons/medigun_heal.wav"
N/A1938}
N/A1939 
N/A1940"WeaponMedigun.HealingWorld"
N/A1941{
N/A1942 "channel" "CHAN_WEAPON"
N/A1943 "soundlevel" "SNDLVL_64dB"
N/A1944 "volume" "0.525000"
N/A1945 "wave" ")weapons/medigun_heal.wav"
N/A1946}
N/A1947 
19321948"WeaponMedigun.HealingDisrupt"
19331949{
19341950 "channel" "CHAN_STATIC"
19371953 "wave" ")weapons/medigun_heal_disrupt.wav"
19381954}
19391955 
N/A1956"WeaponMedigun.HealingDetachHealer"
N/A1957{
N/A1958 "channel" "CHAN_WEAPON"
N/A1959 "soundlevel" "SNDLVL_74dB"
N/A1960 "volume" "0.525000"
N/A1961 "wave" ")weapons/medigun_heal_detach.wav"
N/A1962}
N/A1963 
N/A1964"WeaponMedigun.HealingDetachTarget"
N/A1965{
N/A1966 "channel" "CHAN_WEAPON"
N/A1967 "soundlevel" "SNDLVL_74dB"
N/A1968 "volume" "0.700000"
N/A1969 "wave" ")weapons/medigun_heal_detach.wav"
N/A1970}
N/A1971 
N/A1972"WeaponMedigun.HealingDetachWorld"
N/A1973{
N/A1974 "channel" "CHAN_WEAPON"
N/A1975 "soundlevel" "SNDLVL_64dB"
N/A1976 "volume" "0.525000"
N/A1977 "wave" ")weapons/medigun_heal_detach.wav"
N/A1978}
N/A1979 
19401980"WeaponMedigun.Charged"
19411981{
19421982 "channel" "CHAN_STATIC"
19471987 
19481988"WeaponMedigun.NoTarget"
19491989{
1950N/A "channel" "CHAN_WEAPON"
N/A1990 "channel" "CHAN_STATIC"
19511991 "soundlevel" "SNDLVL_74Db"
19521992 "volume" "0.700000"
19531993 "wave" ")weapons/medigun_no_target.wav"
25922632 "wave" ")weapons/short_stop_shoot_crit.wav"
25932633}
25942634 
N/A2635"Weapon_Short_Stop.Reload"
N/A2636{
N/A2637 "channel" "CHAN_STATIC"
N/A2638 "soundlevel" "SNDLVL_74dB"
N/A2639 "volume" "0.700000"
N/A2640 "wave" "weapons/short_stop_reload.wav"
N/A2641}
N/A2642 
25952643// ------------------------------------------------------------------------------------ //
25962644// SODA POPPER
25972645// ------------------------------------------------------------------------------------ //
32563304 "channel" "CHAN_STATIC"
32573305 "soundlevel" "SNDLVL_NORM"
32583306 "volume" "0.350000"
3259N/A "pitch" "100, 110"
N/A3307 "pitch" "95, 105"
32603308 "wave" "weapons/wrench_hit_world.wav"
32613309 
32623310}
38573905 "wave" "weapons/gunslinger_three_hit.wav"
38583906}
38593907 
N/A3908"Weapon_Gunslinger.InspectFingerMove"
N/A3909{
N/A3910 "channel" "CHAN_STATIC"
N/A3911 "soundlevel" "SNDLVL_74dB"
N/A3912 "volume" "0.140000"
N/A3913 "rndwave"
N/A3914 {
N/A3915 "wave" "weapons/gunslinger_inspect_finger_move1.wav"
N/A3916 "wave" "weapons/gunslinger_inspect_finger_move2.wav"
N/A3917 "wave" "weapons/gunslinger_inspect_finger_move3.wav"
N/A3918 "wave" "weapons/gunslinger_inspect_finger_move4.wav"
N/A3919 }
N/A3920}
N/A3921 
N/A3922 
N/A3923 
N/A3924"Weapon_Gunslinger.InspectFingerClick"
N/A3925{
N/A3926 "channel" "CHAN_STATIC"
N/A3927 "soundlevel" "SNDLVL_74dB"
N/A3928 "volume" "0.700000"
N/A3929 "rndwave"
N/A3930 {
N/A3931 "wave" "weapons/gunslinger_inspect_finger_click1.wav"
N/A3932 "wave" "weapons/gunslinger_inspect_finger_click2.wav"
N/A3933 "wave" "weapons/gunslinger_inspect_finger_click3.wav"
N/A3934 "wave" "weapons/gunslinger_inspect_finger_click4.wav"
N/A3935 "wave" "weapons/gunslinger_inspect_finger_click5.wav"
N/A3936 "wave" "weapons/gunslinger_inspect_finger_click6.wav"
N/A3937 "wave" "weapons/gunslinger_inspect_finger_click7.wav"
N/A3938 "wave" "weapons/gunslinger_inspect_finger_click8.wav"
N/A3939 }
N/A3940}
N/A3941 
N/A3942"Weapon_Gunslinger.InspectFinish"
N/A3943{
N/A3944 "channel" "CHAN_WEAPON"
N/A3945 "soundlevel" "SNDLVL_74dB"
N/A3946 "volume" "0.210000"
N/A3947 "wave" "weapons/gunslinger_draw.wav"
N/A3948}
N/A3949 
38603950 
38613951// ------------------------------------------------------------------------------------ //
38623952// Dispenser
41764266// random played while the sentry it turning, without a target
41774267"Building_Sentrygun.Idle"
41784268{
4179N/A "channel" "CHAN_STATIC"
N/A4269 "channel" "CHAN_ITEM"
41804270 "volume" "0.525000"
41814271 "soundlevel" "SNDLVL_84dB"
41824272 "wave" "weapons/sentry_scan.wav"
41844274 
41854275"Building_Sentrygun.Idle2"
41864276{
4187N/A "channel" "CHAN_STATIC"
N/A4277 "channel" "CHAN_ITEM"
41884278 "volume" "0.525000"
41894279 "soundlevel" "SNDLVL_84dB"
41904280 "wave" "weapons/sentry_scan2.wav"
41924282 
41934283"Building_Sentrygun.Idle3"
41944284{
4195N/A "channel" "CHAN_STATIC"
N/A4285 "channel" "CHAN_ITEM"
41964286 "volume" "0.525000"
41974287 "soundlevel" "SNDLVL_84dB"
41984288 "wave" "weapons/sentry_scan3.wav"
42904380 
42914381"Building_Sentrygun.FireRocket"
42924382{
4293N/A "channel" "CHAN_STATIC"
N/A4383 "channel" "CHAN_ITEM"
42944384 "volume" "0.700000"
42954385 "soundlevel" "SNDLVL_94dB"
42964386 
43314421 
43324422"Building_Sentrygun.Build1"
43334423{
4334N/A "channel" "CHAN_STATIC"
N/A4424 "channel" "CHAN_ITEM"
43354425 "volume" "0.700000"
43364426 "soundlevel" "SNDLVL_74dB"
43374427 "wave" "weapons/sentry_upgrading1.wav"
43474437 
43484438"Building_Sentrygun.Build1A"
43494439{
4350N/A "channel" "CHAN_STATIC"
N/A4440 "channel" "CHAN_ITEM"
43514441 "volume" "0.700000"
43524442 "soundlevel" "SNDLVL_74dB"
43534443 "wave" "weapons/sentry_upgrading4.wav"
43554445 
43564446"Building_Sentrygun.Build1B"
43574447{
4358N/A "channel" "CHAN_STATIC"
N/A4448 "channel" "CHAN_ITEM"
43594449 "volume" "0.700000"
43604450 "soundlevel" "SNDLVL_74dB"
43614451 "wave" "weapons/sentry_upgrading7.wav"
43644454 
43654455"Building_Sentrygun.Build2"
43664456{
4367N/A "channel" "CHAN_STATIC"
N/A4457 "channel" "CHAN_ITEM"
43684458 "volume" "0.700000"
43694459 "soundlevel" "SNDLVL_74dB"
43704460 "wave" "weapons/sentry_move_short2.wav"
43804470 
43814471"Building_Sentrygun.Build3"
43824472{
4383N/A "channel" "CHAN_STATIC"
N/A4473 "channel" "CHAN_ITEM"
43844474 "volume" "0.700000"
43854475 "soundlevel" "SNDLVL_74dB"
43864476 "wave" "weapons/sentry_upgrading2.wav"
43974487 
43984488"Building_Sentrygun.Build4"
43994489{
4400N/A "channel" "CHAN_STATIC"
N/A4490 "channel" "CHAN_ITEM"
44014491 "volume" "0.700000"
44024492 "soundlevel" "SNDLVL_74dB"
44034493 "wave" "weapons/sentry_upgrading4.wav"
44054495 
44064496"Building_Sentrygun.Build5"
44074497{
4408N/A "channel" "CHAN_STATIC"
N/A4498 "channel" "CHAN_ITEM"
44094499 "volume" "0.700000"
44104500 "soundlevel" "SNDLVL_74dB"
44114501 "wave" "weapons/sentry_move_medium3.wav"
44134503 
44144504"Building_Sentrygun.Build6"
44154505{
4416N/A "channel" "CHAN_STATIC"
N/A4506 "channel" "CHAN_ITEM"
44174507 "volume" "0.700000"
44184508 "soundlevel" "SNDLVL_74dB"
44194509 "wave" "weapons/sentry_upgrading5.wav"
44294519 
44304520"Building_Sentrygun.Build7"
44314521{
4432N/A "channel" "CHAN_STATIC"
N/A4522 "channel" "CHAN_ITEM"
44334523 "volume" "0.700000"
44344524 "soundlevel" "SNDLVL_74dB"
44354525 "wave" "weapons/sentry_move_long2.wav"
44374527 
44384528"Building_Sentrygun.Build7A"
44394529{
4440N/A "channel" "CHAN_STATIC"
N/A4530 "channel" "CHAN_ITEM"
44414531 "volume" "0.700000"
44424532 "soundlevel" "SNDLVL_74dB"
44434533 "wave" "weapons/sentry_upgrading7.wav"
44534543 
44544544"Building_Sentrygun.Build8"
44554545{
4456N/A "channel" "CHAN_STATIC"
N/A4546 "channel" "CHAN_ITEM"
44574547 "volume" "0.700000"
44584548 "soundlevel" "SNDLVL_74dB"
44594549 "wave" "weapons/sentry_upgrading3.wav"
44614551 
44624552"Building_Sentrygun.Build9"
44634553{
4464N/A "channel" "CHAN_STATIC"
N/A4554 "channel" "CHAN_ITEM"
44654555 "volume" "0.700000"
44664556 "soundlevel" "SNDLVL_74dB"
44674557 "wave" "weapons/sentry_upgrading6.wav"
44694559 
44704560"Building_Sentrygun.Build10"
44714561{
4472N/A "channel" "CHAN_STATIC"
N/A4562 "channel" "CHAN_ITEM"
44734563 "volume" "0.700000"
44744564 "soundlevel" "SNDLVL_74dB"
44754565 "wave" "weapons/sentry_move_short2.wav"
44774567 
44784568"Building_Sentrygun.Build11"
44794569{
4480N/A "channel" "CHAN_STATIC"
N/A4570 "channel" "CHAN_ITEM"
44814571 "volume" "0.700000"
44824572 "soundlevel" "SNDLVL_74dB"
44834573 "wave" "weapons/sentry_upgrading8.wav"
44854575 
44864576"Building_Sentrygun.Build12"
44874577{
4488N/A "channel" "CHAN_STATIC"
N/A4578 "channel" "CHAN_ITEM"
44894579 "volume" "0.700000"
44904580 "soundlevel" "SNDLVL_74dB"
44914581 "wave" "weapons/sentry_move_long1.wav"
45404630// ------------------------------------------------------------------------------------ //
45414631"Building_Teleporter.Ready"
45424632{
4543N/A "channel" "CHAN_STATIC"
N/A4633 "channel" "CHAN_ITEM"
45444634 "volume" "0.700000"
45454635 "soundlevel" "SNDLVL_74dB"
45464636 "wave" ")weapons/teleporter_ready.wav"
45814671 
45824672"Building_Teleporter.Build2"
45834673{
4584N/A "channel" "CHAN_STATIC"
N/A4674 "channel" "CHAN_ITEM"
45854675 "volume" "0.175000"
45864676 "soundlevel" "SNDLVL_74dB"
45874677 "wave" "weapons/sentry_upgrading_steam2.wav"
46074697 
46084698"Building_Teleporter.Build2c"
46094699{
4610N/A "channel" "CHAN_STATIC"
N/A4700 "channel" "CHAN_ITEM"
46114701 "volume" "0.700000"
46124702 "soundlevel" "SNDLVL_74dB"
46134703 "wave" "weapons/sentry_move_medium3.wav"
50845174 "soundlevel" "SNDLVL_NORM"
50855175 "volume" "0.175000"
50865176 "pitch" "95, 105"
5087N/A "rndwave"
5088N/A {
5089N/A "wave" ")weapons/demo_sword_swing1.wav"
5090N/A "wave" ")weapons/demo_sword_swing2.wav"
5091N/A "wave" ")weapons/demo_sword_swing3.wav"
5092N/A }
N/A5177 "wave" ")weapons/demo_sword_swing1.wav"
N/A5178 
50935179}
50945180 
50955181"Weapon_Sword.SwingCrit"
65316617{
65326618 "channel" "CHAN_STATIC"
65336619 "volume" "0.700000"
6534N/A "soundlevel" "SNDLVL_75dB"
N/A6620 "soundlevel" "SNDLVL_85dB"
65356621 
65366622 "rndwave"
65376623 {
6538N/A "wave" ")weapons\cleaver_hit_01.wav"
65396624 "wave" ")weapons\cleaver_hit_02.wav"
65406625 "wave" ")weapons\cleaver_hit_03.wav"
6541N/A "wave" ")weapons\cleaver_hit_04.wav"
65426626 "wave" ")weapons\cleaver_hit_05.wav"
65436627 "wave" ")weapons\cleaver_hit_06.wav"
65446628 "wave" ")weapons\cleaver_hit_07.wav"
65496633{
65506634 "channel" "CHAN_STATIC"
65516635 "volume" "0.700000"
6552N/A "soundlevel" "SNDLVL_75dB"
6553N/A 
6554N/A "rndwave"
6555N/A {
6556N/A "wave" ")weapons\cleaver_hit_world_01.wav"
6557N/A "wave" ")weapons\cleaver_hit_world_02.wav"
6558N/A "wave" ")weapons\cleaver_hit_world_03.wav"
6559N/A "wave" ")weapons\cleaver_hit_world_04.wav"
6560N/A "wave" ")weapons\cleaver_hit_world_05.wav"
6561N/A }
N/A6636 "soundlevel" "SNDLVL_85dB"
N/A6637 "wave" ")weapons\cleaver_hit_world.wav"
N/A6638}
N/A6639 
N/A6640"Cleaver.Single"
N/A6641{
N/A6642 "channel" "CHAN_WEAPON"
N/A6643 "soundlevel" "SNDLVL_94dB"
N/A6644 "volume" "0.700000"
N/A6645 "wave" ")weapons/cleaver_throw.wav"
N/A6646 
65626647}
65636648 
N/A6649"Cleaver.Draw"
N/A6650{
N/A6651 "channel" "CHAN_STATIC"
N/A6652 "soundlevel" "SNDLVL_74dB"
N/A6653 "volume" "0.700000"
N/A6654 "wave" "weapons/cleaver_draw.wav"
N/A6655}
65646656//-----------------------------------------//
65656657// Neon Sign
65666658//-----------------------------------------//
72157307 "channel" "CHAN_STATIC"
72167308 "soundlevel" "SNDLVL_74dB"
72177309 "volume" "0.140000"
7218N/A "wave" ")weapons\weapon_inspect_movement1.wav"
N/A7310 "wave" "weapons\weapon_inspect_movement1.wav"
72197311}
72207312 
72217313"WeaponInspect.Movement2"
72237315 "channel" "CHAN_STATIC"
72247316 "soundlevel" "SNDLVL_74dB"
72257317 "volume" "0.140000"
7226N/A "wave" ")weapons\weapon_inspect_movement2.wav"
N/A7318 "wave" "weapons\weapon_inspect_movement2.wav"
72277319}
72287320 
72297321"WeaponInspect.Movement3"
72317323 "channel" "CHAN_STATIC"
72327324 "soundlevel" "SNDLVL_74dB"
72337325 "volume" "0.140000"
7234N/A "wave" ")weapons\weapon_inspect_movement3.wav"
N/A7326 "wave" "weapons\weapon_inspect_movement3.wav"
72357327}
72367328 
72377329"WeaponInspect.Movement4"
72397331 "channel" "CHAN_STATIC"
72407332 "soundlevel" "SNDLVL_74dB"
72417333 "volume" "0.140000"
7242N/A "wave" ")weapons\weapon_inspect_movement4.wav"
N/A7334 "wave" "weapons\weapon_inspect_movement4.wav"
N/A7335}
N/A7336 
N/A7337// ------------------------------------------------------------------------------------ //
N/A7338// MELEE INSPECT
N/A7339// ------------------------------------------------------------------------------------ //
N/A7340 
N/A7341"MeleeInspect.Movement"
N/A7342{
N/A7343 "channel" "CHAN_STATIC"
N/A7344 "soundlevel" "SNDLVL_74dB"
N/A7345 "volume" "0.140000"
N/A7346 "rndwave"
N/A7347 {
N/A7348 "wave" "weapons\melee_inspect_movement2.wav"
N/A7349 "wave" "weapons\melee_inspect_movement3.wav"
N/A7350 "wave" "weapons\melee_inspect_movement4.wav"
N/A7351 }
N/A7352}
N/A7353 
N/A7354"MeleeInspect.Movement1"
N/A7355{
N/A7356 "channel" "CHAN_STATIC"
N/A7357 "soundlevel" "SNDLVL_74dB"
N/A7358 "volume" "0.140000"
N/A7359 "wave" "weapons\melee_inspect_movement1.wav"
N/A7360}
N/A7361 
N/A7362"MeleeInspect.Movement2"
N/A7363{
N/A7364 "channel" "CHAN_STATIC"
N/A7365 "soundlevel" "SNDLVL_74dB"
N/A7366 "volume" "0.140000"
N/A7367 "wave" "weapons\melee_inspect_movement2.wav"
72437368}
72447369 
N/A7370"MeleeInspect.Movement3"
N/A7371{
N/A7372 "channel" "CHAN_STATIC"
N/A7373 "soundlevel" "SNDLVL_74dB"
N/A7374 "volume" "0.140000"
N/A7375 "wave" "weapons\melee_inspect_movement3.wav"
N/A7376}
N/A7377 
N/A7378"MeleeInspect.Movement4"
N/A7379{
N/A7380 "channel" "CHAN_STATIC"
N/A7381 "soundlevel" "SNDLVL_74dB"
N/A7382 "volume" "0.140000"
N/A7383 "wave" "weapons\melee_inspect_movement4.wav"
N/A7384}
N/A7385 
N/A7386 
72457387// ------------------------------------------------------------------------------------ //
72467388// Weapon Hit (Ding a lings)
72477389// ------------------------------------------------------------------------------------ //
76697811 "volume" "0.700000"
76707812 "pitch" "PITCH_NORM"
76717813 "wave" "weapons/push_impact.wav"
7672N/A}// Channels
7673N/A// CHAN_AUTO = 0,
7674N/A// CHAN_WEAPON = 1,
7675N/A// CHAN_VOICE = 2,
7676N/A// CHAN_ITEM = 3,
7677N/A// CHAN_BODY = 4,
7678N/A// CHAN_STREAM = 5, // allocate stream channel from the static or dynamic area
7679N/A// CHAN_STATIC = 6, // allocate channel from the static area
7680N/A// these can be set with "channel" "2" or "channel" "chan_voice"
7681N/A 
7682N/A//-----------------------------------------------------------------------------
7683N/A// common attenuation values
7684N/A//-----------------------------------------------------------------------------
7685N/A 
7686N/A// DON'T USE THESE - USE SNDLVL_ INSTEAD!!!
7687N/A// ATTN_NONE 0.0f
7688N/A// ATTN_NORM 0.8f
7689N/A// ATTN_IDLE 2.0f
7690N/A// ATTN_STATIC 1.25f
7691N/A// ATTN_RICOCHET 1.5f
7692N/A// ATTN_GUNFIRE 0.27f
7693N/A 
7694N/A// SNDLVL_NONE = 0,
7695N/A// SNDLVL_25dB = 25,
7696N/A// SNDLVL_30dB = 30,
7697N/A// SNDLVL_35dB = 35,
7698N/A// SNDLVL_40dB = 40,
7699N/A// SNDLVL_45dB = 45,
7700N/A// SNDLVL_50dB = 50, // 3.9
7701N/A// SNDLVL_55dB = 55, // 3.0
7702N/A// SNDLVL_IDLE = 60, // 2.0
7703N/A// SNDLVL_TALKING = 60, // 2.0
7704N/A// SNDLVL_60dB = 60, // 2.0
7705N/A// SNDLVL_65dB = 65, // 1.5
7706N/A// SNDLVL_STATIC = 66, // 1.25
7707N/A// SNDLVL_70dB = 70, // 1.0
7708N/A// SNDLVL_NORM = 75,
7709N/A// SNDLVL_75dB = 75, // 0.8
7710N/A// SNDLVL_80dB = 80, // 0.7
7711N/A// SNDLVL_85dB = 85, // 0.6
7712N/A// SNDLVL_90dB = 90, // 0.5
7713N/A// SNDLVL_95dB = 95,
7714N/A// SNDLVL_100dB = 100, // 0.4
7715N/A// SNDLVL_105dB = 105,
7716N/A// SNDLVL_120dB = 120,
7717N/A// SNDLVL_130dB = 130,
7718N/A// SNDLVL_GUNFIRE = 140, // 0.27
7719N/A// SNDLVL_140dB = 140, // 0.2
7720N/A// SNDLVL_150dB = 150, // 0.2
N/A7814}
77217815 
N/A7816// ------------------------------------------------------------------------------------ //
N/A7817// ROCKET PACK
N/A7818// ------------------------------------------------------------------------------------ //
77227819 
7723N/A"Scout.DodgeCanOpen"
N/A7820"Weapon_RocketPack.BoostersExtend"
77247821{
77257822 "channel" "CHAN_WEAPON"
N/A7823 "soundlevel" "SNDLVL_95dB"
77267824 "volume" "0.700000"
7727N/A "soundlevel" "SNDLVL_84dB"
7728N/A "pitch" "PITCH_NORM"
7729N/A "wave" "player/pl_scout_dodge_can_open.wav"
N/A7825 "pitch" "PITCH_NORM"
N/A7826 "wave" ")weapons/rocket_pack_boosters_extend.wav"
77307827}
77317828 
7732N/A"Scout.DodgeCanDrinkFast"
N/A7829"Weapon_RocketPack.BoostersRetract"
77337830{
77347831 "channel" "CHAN_WEAPON"
7735N/A "volume" "0.175000"
7736N/A "soundlevel" "SNDLVL_84dB"
7737N/A "pitch" "PITCH_NORM"
7738N/A "wave" "player/pl_scout_dodge_can_drink_fast.wav"
N/A7832 "soundlevel" "SNDLVL_95dB"
N/A7833 "volume" "0.700000"
N/A7834 "pitch" "PITCH_NORM"
N/A7835 "wave" ")weapons/rocket_pack_boosters_retract.wav"
77397836}
77407837 
7741N/A"Scout.DodgeCanDrink"
N/A7838 
N/A7839"Weapon_RocketPack.BoostersCharge"
77427840{
7743N/A "channel" "CHAN_WEAPON"
N/A7841 "channel" "CHAN_ITEM"
N/A7842 "soundlevel" "SNDLVL_105dB"
77447843 "volume" "0.700000"
7745N/A "soundlevel" "SNDLVL_84dB"
7746N/A "pitch" "PITCH_NORM"
7747N/A "wave" "player/pl_scout_dodge_can_drink.wav"
N/A7844 "pitch" "PITCH_NORM"
N/A7845 "wave" ")weapons/rocket_pack_boosters_charge.wav"
77487846}
77497847 
7750N/A"Scout.DodgeCanCrush"
N/A7848"Weapon_RocketPack.BoostersLoop"
77517849{
7752N/A "channel" "CHAN_WEAPON"
N/A7850 "channel" "CHAN_ITEM"
N/A7851 "soundlevel" "SNDLVL_95dB"
77537852 "volume" "0.700000"
7754N/A "soundlevel" "SNDLVL_84dB"
7755N/A "pitch" "PITCH_NORM"
7756N/A "wave" "player/pl_scout_dodge_can_crush.wav"
N/A7853 "pitch" "PITCH_NORM"
N/A7854 "wave" ")weapons/rocket_pack_boosters_loop.wav"
77577855}
77587856 
7759N/A"Scout.DodgeCanPitch"
N/A7857"Weapon_RocketPack.BoostersLoopEnd"
77607858{
7761N/A "channel" "CHAN_WEAPON"
N/A7859 "channel" "CHAN_ITEM"
N/A7860 "soundlevel" "SNDLVL_95dB"
77627861 "volume" "0.700000"
7763N/A "soundlevel" "SNDLVL_84dB"
7764N/A "pitch" "PITCH_NORM"
7765N/A "wave" "player/pl_scout_dodge_can_pitch.wav"
N/A7862 "pitch" "PITCH_NORM"
N/A7863 "wave" "misc/null.wav"
77667864}
77677865 
7768N/A 
7769N/A"Scout.DodgeTired"
N/A7866"Weapon_RocketPack.BoostersFire"
77707867{
7771N/A "channel" "CHAN_VOICE"
N/A7868 "channel" "CHAN_ITEM"
N/A7869 "soundlevel" "SNDLVL_105dB"
77727870 "volume" "0.700000"
7773N/A "soundlevel" "SNDLVL_74dB"
7774N/A "pitch" "PITCH_NORM"
7775N/A "wave" "player/pl_scout_dodge_tired.wav"
N/A7871 "pitch" "PITCH_NORM"
N/A7872 "wave" ")weapons/rocket_pack_boosters_fire.wav"
77767873}
77777874 
7778N/A"Player.Spawn"
N/A7875"Weapon_RocketPack.BoostersNotReady"
77797876{
7780N/A "channel" "CHAN_BODY"
N/A7877 "channel" "CHAN_ITEM"
N/A7878 "soundlevel" "SNDLVL_95dB"
77817879 "volume" "0.700000"
7782N/A "soundlevel" "SNDLVL_NONE"
77837880 "pitch" "PITCH_NORM"
7784N/A "wave" "misc/null.wav"
N/A7881 "wave" ")weapons/rocket_pack_boosters_not_ready.wav"
77857882}
77867883 
7787N/A"Player.UseDeny"
N/A7884"Weapon_RocketPack.BoostersReady"
77887885{
7789N/A "channel" "CHAN_BODY"
7790N/A "volume" "0.700000"
7791N/A "soundlevel" "SNDLVL_NORM"
7792N/A 
7793N/A "wave" "common/wpn_denyselect.wav"
N/A7886 "channel" "CHAN_ITEM"
N/A7887 "soundlevel" "SNDLVL_95dB"
N/A7888 "volume" "0.000000"
N/A7889 "pitch" "PITCH_NORM"
N/A7890 "wave" ")weapons/rocket_pack_boosters_ready.wav"
77947891}
77957892 
7796N/A"Player.WeaponSelected"
N/A7893"Weapon_RocketPack.BoostersShutdown"
77977894{
7798N/A "channel" "CHAN_BODY"
N/A7895 "channel" "CHAN_ITEM"
N/A7896 "soundlevel" "SNDLVL_105dB"
77997897 "volume" "0.700000"
7800N/A "soundlevel" "SNDLVL_NONE"
7801N/A "pitch" "PITCH_NORM"
7802N/A 
7803N/A "wave" "common/wpn_select.wav"
N/A7898 "pitch" "PITCH_NORM"
N/A7899 "wave" ")weapons/rocket_pack_boosters_shutdown.wav"
78047900}
78057901 
7806N/A"Player.DenyWeaponSelection"
N/A7902"Weapon_RocketPack.Land"
78077903{
7808N/A "channel" "CHAN_BODY"
N/A7904 "channel" "CHAN_STATIC"
N/A7905 "soundlevel" "SNDLVL_105dB"
78097906 "volume" "0.700000"
7810N/A "soundlevel" "SNDLVL_NORM"
7811N/A 
7812N/A "wave" "common/wpn_denyselect.wav"
N/A7907 "pitch" "PITCH_NORM"
N/A7908 "wave" ")weapons/rocket_pack_land.wav"
78137909}
78147910 
7815N/A"Player.WeaponSelectionOpen"
N/A7911"Weapon_Slap.Draw"
78167912{
7817N/A "channel" "CHAN_BODY"
7818N/A "volume" "0.224000"
7819N/A "soundlevel" "SNDLVL_NONE"
7820N/A "pitch" "PITCH_NORM"
7821N/A 
7822N/A "wave" "common/null.wav"
N/A7913 "channel" "CHAN_AUTO"
N/A7914 "soundlevel" "SNDLVL_74dB"
N/A7915 "volume" "0.350000"
N/A7916 "wave" "weapons/slap_draw.wav"
78237917}
78247918 
7825N/A"Player.WeaponSelectionClose"
7826N/A{
7827N/A "channel" "CHAN_BODY"
7828N/A "volume" "0.700000"
7829N/A "soundlevel" "SNDLVL_NONE"
7830N/A "pitch" "PITCH_NORM"
78317919 
7832N/A "wave" "common/null.wav"
N/A7920"Weapon_Slap.Swing"
N/A7921{
N/A7922 "channel" "CHAN_WEAPON"
N/A7923 "soundlevel" "SNDLVL_64dB"
N/A7924 "volume" "0.420000"
N/A7925 "wave" ")weapons/slap_swing.wav"
78337926}
78347927 
7835N/A"Player.WeaponSelectionMoveSlot"
N/A7928"Weapon_Slap.SwingCrit"
78367929{
7837N/A "channel" "CHAN_BODY"
7838N/A "volume" "0.350000"
7839N/A "soundlevel" "SNDLVL_NONE"
7840N/A "pitch" "PITCH_NORM"
7841N/A 
7842N/A "wave" "common/wpn_moveselect.wav"
N/A7930 "channel" "CHAN_WEAPON"
N/A7931 "soundlevel" "SNDLVL_64dB"
N/A7932 "volume" "0.420000"
N/A7933 "wave" ")weapons/slap_swing_crit.wav"
78437934}
78447935 
7845N/A"Player.FallGib"
N/A7936 
N/A7937"Weapon_Slap.BackHandHitWorld"
78467938{
78477939 "channel" "CHAN_STATIC"
7848N/A "volume" "0.700000"
7849N/A "pitch" "92,96"
78507940 "soundlevel" "SNDLVL_NORM"
7851N/A "wave" "player/pl_fleshbreak.wav"
N/A7941 "volume" "0.700000"
N/A7942 "wave" "weapons\slap_hit_world1.wav"
78527943}
78537944 
7854N/A"Player.FallDamage"
N/A7945"Weapon_Slap.OpenHandHitWorld"
78557946{
78567947 "channel" "CHAN_STATIC"
7857N/A "volume" "0.525000"
7858N/A "pitch" "92,96"
78597948 "soundlevel" "SNDLVL_NORM"
7860N/A "wave" "player/pl_fallpain.wav"
7861N/A}
7862N/A 
7863N/A"Player.PlasmaDamage"
7864N/A{
7865N/A "channel" "CHAN_BODY"
7866N/A "volume" "0.350000"
7867N/A "soundlevel" "SNDLVL_75dB"
7868N/A 
7869N/A "wave" "player/general/flesh_burn.wav"
7870N/A}
7871N/A 
7872N/A"Player.SonicDamage"
7873N/A{
7874N/A "channel" "CHAN_BODY"
7875N/A "volume" "0.490000"
7876N/A "soundlevel" "SNDLVL_75dB"
7877N/A "wave" "player/pain.wav"
N/A7949 "volume" "0.700000"
N/A7950 "wave" "weapons\slap_hit_world2.wav"
78787951}
78797952 
7880N/A"Player.DrownStart"
N/A7953"Weapon_Slap.BackHand"
78817954{
7882N/A "channel" "CHAN_VOICE"
N/A7955 "channel" "CHAN_STATIC"
N/A7956 "soundlevel" "SNDLVL_94dB"
78837957 "volume" "0.700000"
7884N/A "soundlevel" "SNDLVL_75dB"
7885N/A "pitch" "90,110"
N/A7958 "pitch" "90,100"
N/A7959 "rndwave"
N/A7960 {
N/A7961 "wave" ")weapons/slap_hit1.wav"
N/A7962 "wave" ")weapons/slap_hit2.wav"
78867963 
7887N/A "wave" "player/pl_drown1.wav"
N/A7964 }
78887965}
78897966 
7890N/A"Player.DrownContinue"
N/A7967"Weapon_Slap.OpenHand"
78917968{
7892N/A "channel" "CHAN_VOICE"
N/A7969 "channel" "CHAN_STATIC"
N/A7970 "soundlevel" "SNDLVL_94dB"
78937971 "volume" "0.700000"
7894N/A "soundlevel" "SNDLVL_75dB"
7895N/A "pitch" "95,105"
7896N/A 
N/A7972 "pitch" "100,110"
78977973 "rndwave"
78987974 {
7899N/A "wave" "player/pl_drown1.wav"
7900N/A "wave" "player/pl_drown2.wav"
7901N/A "wave" "player/pl_drown3.wav"
N/A7975 "wave" ")weapons/slap_hit3.wav"
N/A7976 "wave" ")weapons/slap_hit4.wav"
N/A7977 
79027978 }
79037979}
79047980 
7905N/A"Player.AmbientUnderWater"
7906N/A{
7907N/A "channel" "CHAN_STATIC"
7908N/A "volume" "0.154000"
7909N/A "soundlevel" "SNDLVL_75dB"
79107981 
7911N/A "wave" "ambient/water/underwater.wav"
N/A7982// ------------------------------------------------------------------------------------ //
N/A7983// WINGER PISTOL
N/A7984// ------------------------------------------------------------------------------------ //
N/A7985"Weapon_Winger.Single"
N/A7986{
N/A7987 "channel" "CHAN_WEAPON"
N/A7988 "soundlevel" "SNDLVL_94dB"
N/A7989 "volume" "0.700000"
N/A7990 "wave" ")weapons/winger_shoot.wav"
79127991}
79137992 
7914N/A"Player.PickupWeapon"
N/A7993"Weapon_Winger.SingleCrit"
79157994{
7916N/A "channel" "CHAN_BODY"
7917N/A "volume" "0.560000"
7918N/A "soundlevel" "SNDLVL_75dB"
7919N/A "pitch" "95,105"
7920N/A "wave" "items/ammo_pickup.wav"
N/A7995 "channel" "CHAN_WEAPON"
N/A7996 "soundlevel" "SNDLVL_94dB"
N/A7997 "volume" "0.700000"
N/A7998 "wave" ")weapons/winger_shoot_crit.wav"
79217999}
79228000 
7923N/A 
7924N/A"Geiger.BeepLow"
N/A8001// ------------------------------------------------------------------------------------ //
N/A8002// FRONTIER JUSTICE
N/A8003// ------------------------------------------------------------------------------------ //
N/A8004"Weapon_FrontierJustice.Single"
79258005{
7926N/A "channel" "CHAN_STATIC"
7927N/A "soundlevel" "SNDLVL_NONE"
7928N/A "pitch" "PITCH_NORM"
7929N/A 
7930N/A "rndwave"
7931N/A {
7932N/A "wave" "player/geiger1.wav"
7933N/A "wave" "player/geiger2.wav"
7934N/A }
N/A8006 "channel" "CHAN_WEAPON"
N/A8007 "soundlevel" "SNDLVL_94dB"
N/A8008 "volume" "0.700000"
N/A8009 "wave" ")weapons/frontier_justice_shoot.wav"
79358010}
79368011 
7937N/A"Player.OnFire"
N/A8012"Weapon_FrontierJustice.SingleCrit"
79388013{
7939N/A "channel" "CHAN_BODY"
7940N/A "volume" "0.560000"
7941N/A "soundlevel" "SNDLVL_75dB"
7942N/A "pitch" "PITCH_NORM"
7943N/A 
7944N/A "rndwave"
7945N/A {
7946N/A "wave" "ambient/fire/fire_small_loop1.wav"
7947N/A "wave" "ambient/fire/fire_small_loop2.wav"
7948N/A }
N/A8014 "channel" "CHAN_WEAPON"
N/A8015 "soundlevel" "SNDLVL_94dB"
N/A8016 "volume" "0.700000"
N/A8017 "wave" ")weapons/frontier_justice_shoot_crit.wav"
79498018}
79508019 
7951N/A"Player.ReceiveSouls"
N/A8020// ------------------------------------------------------------------------------------ //
N/A8021// FAMILY BUSINESS
N/A8022// ------------------------------------------------------------------------------------ //
N/A8023"Weapon_FamilyBusiness.Single"
79528024{
7953N/A "channel" "CHAN_STATIC"
N/A8025 "channel" "CHAN_WEAPON"
N/A8026 "soundlevel" "SNDLVL_94dB"
79548027 "volume" "0.700000"
7955N/A "soundlevel" "SNDLVL_75dB"
7956N/A "pitch" "PITCH_NORM"
7957N/A 
7958N/A "rndwave"
7959N/A {
7960N/A "wave" "player/souls_receive1.wav"
7961N/A "wave" "player/souls_receive2.wav"
7962N/A "wave" "player/souls_receive3.wav"
7963N/A }
N/A8028 "wave" ")weapons/family_business_shoot.wav"
79648029}
79658030 
7966N/A"Player.ResistanceLight"
N/A8031"Weapon_FamilyBusiness.SingleCrit"
79678032{
7968N/A "channel" "CHAN_STATIC"
N/A8033 "channel" "CHAN_WEAPON"
N/A8034 "soundlevel" "SNDLVL_94dB"
79698035 "volume" "0.700000"
7970N/A "soundlevel" "SNDLVL_75dB"
7971N/A "pitch" "90, 110"
7972N/A 
7973N/A "rndwave"
7974N/A {
7975N/A "wave" ")player/resistance_light1.wav"
7976N/A "wave" ")player/resistance_light2.wav"
7977N/A "wave" ")player/resistance_light3.wav"
7978N/A "wave" ")player/resistance_light4.wav"
7979N/A }
N/A8036 "wave" ")weapons/family_business_shoot_crit.wav"
79808037}
79818038 
7982N/A"Player.ResistanceMedium"
N/A8039// ------------------------------------------------------------------------------------ //
N/A8040// GAS CAN
N/A8041// ------------------------------------------------------------------------------------ //
N/A8042"Weapon_GasCan.Explode"
79838043{
79848044 "channel" "CHAN_STATIC"
79858045 "volume" "0.700000"
7986N/A "soundlevel" "SNDLVL_75dB"
7987N/A "pitch" "90, 110"
7988N/A 
7989N/A "rndwave"
7990N/A {
7991N/A "wave" ")player/resistance_medium1.wav"
7992N/A "wave" ")player/resistance_medium2.wav"
7993N/A "wave" ")player/resistance_medium3.wav"
7994N/A "wave" ")player/resistance_medium4.wav"
7995N/A }
N/A8046 "soundlevel" "SNDLVL_85dB"
N/A8047 
N/A8048 "wave" ")weapons/gas_can_explode.wav"
79968049}
79978050 
7998N/A"Player.ResistanceHeavy"
N/A8051"Weapon_GasCan.Draw"
79998052{
80008053 "channel" "CHAN_STATIC"
80018054 "volume" "0.700000"
8002N/A "soundlevel" "SNDLVL_75dB"
8003N/A "pitch" "90, 110"
8004N/A 
8005N/A "rndwave"
8006N/A {
8007N/A "wave" ")player/resistance_heavy1.wav"
8008N/A "wave" ")player/resistance_heavy2.wav"
8009N/A "wave" ")player/resistance_heavy3.wav"
8010N/A "wave" ")player/resistance_heavy4.wav"
8011N/A }
N/A8055 "soundlevel" "SNDLVL_75dB"
N/A8056 
N/A8057 "wave" ")weapons/draw_gas_can.wav"
80128058}
80138059 
8014N/A//=========================================================================
8015N/A 
8016N/A 
8017N/A"TFPlayer.Decapitated"
N/A8060"Weapon_GasCan.Throw"
80188061{
8019N/A "channel" "CHAN_STATIC"
N/A8062 "channel" "CHAN_WEAPON"
N/A8063 "soundlevel" "SNDLVL_84dB"
80208064 "volume" "0.700000"
8021N/A "soundlevel" "SNDLVL_85dB"
8022N/A "pitch" "PITCH_NORM"
8023N/A "wave" ")player/flow.wav"
N/A8065 "wave" ")weapons/gas_can_throw.wav"
80248066}
80258067 
8026N/A"TFPlayer.StunImpact"
N/A8068"Weapon_GasCan.InspectMovement1"
80278069{
8028N/A "channel" "CHAN_STATIC"
N/A8070 "channel" "CHAN_WEAPON"
N/A8071 "soundlevel" "SNDLVL_84dB"
80298072 "volume" "0.700000"
8030N/A "soundlevel" "SNDLVL_85dB"
8031N/A "pitch" "PITCH_NORM"
8032N/A "wave" "player/pl_impact_stun.wav"
N/A8073 "wave" ")weapons/gas_can_inspect_movement1.wav"
80338074}
80348075 
8035N/A"TFPlayer.StunImpactRange"
N/A8076"Weapon_GasCan.InspectMovement2"
80368077{
8037N/A "channel" "CHAN_STATIC"
N/A8078 "channel" "CHAN_WEAPON"
N/A8079 "soundlevel" "SNDLVL_84dB"
80388080 "volume" "0.700000"
8039N/A "soundlevel" "SNDLVL_105dB"
8040N/A "pitch" "PITCH_NORM"
8041N/A "wave" "player/pl_impact_stun_range.wav"
N/A8081 "wave" ")weapons/gas_can_inspect_movement2.wav"
80428082}
80438083 
8044N/A"TFPlayer.AirBlastImpact"
N/A8084"Weapon_GasCan.InspectMovement3"
80458085{
8046N/A "soundlevel" "SNDLVL_75dB"
N/A8086 "channel" "CHAN_WEAPON"
N/A8087 "soundlevel" "SNDLVL_84dB"
80478088 "volume" "0.700000"
8048N/A "pitch" "PITCH_NORM"
8049N/A "rndwave"
8050N/A {
8051N/A "wave" "player/pl_impact_airblast1.wav"
8052N/A "wave" "player/pl_impact_airblast2.wav"
8053N/A "wave" "player/pl_impact_airblast3.wav"
8054N/A "wave" "player/pl_impact_airblast4.wav"
8055N/A }
N/A8089 "wave" ")weapons/gas_can_inspect_movement3.wav"
80568090}
80578091 
8058N/A"TFPlayer.FlareImpact"
N/A8092// ------------------------------------------------------------------------------------ //
N/A8093// DRAGONS FURY
N/A8094// ------------------------------------------------------------------------------------ //
N/A8095"Weapon_DragonsFury.Single"
80598096{
8060N/A "soundlevel" "SNDLVL_75dB"
8061N/A "volume" "0.490000"
8062N/A "pitch" "PITCH_NORM"
8063N/A "rndwave"
8064N/A {
8065N/A "wave" "player/pl_impact_flare1.wav"
8066N/A "wave" "player/pl_impact_flare2.wav"
8067N/A "wave" "player/pl_impact_flare3.wav"
8068N/A }
N/A8097 "channel" "CHAN_WEAPON"
N/A8098 "volume" "0.700000"
N/A8099 "soundlevel" "SNDLVL_84dB"
N/A8100 
N/A8101 "wave" ")weapons/dragons_fury_shoot.wav"
80698102}
80708103 
8071N/A"TFPlayer.Drown"
N/A8104"Weapon_DragonsFury.SingleCrit"
80728105{
8073N/A "channel" "CHAN_VOICE"
N/A8106 "channel" "CHAN_WEAPON"
80748107 "volume" "0.700000"
8075N/A "soundlevel" "SNDLVL_NORM"
8076N/A "pitch" "95,105"
N/A8108 "soundlevel" "SNDLVL_84dB"
N/A8109 
N/A8110 "wave" ")weapons/dragons_fury_shoot_crit.wav"
N/A8111}
80778112 
8078N/A "rndwave"
8079N/A {
8080N/A "wave" "player/drown1.wav"
8081N/A "wave" "player/drown2.wav"
8082N/A "wave" "player/drown3.wav"
8083N/A }
N/A8113"Weapon_DragonsFury.Impact"
N/A8114{
N/A8115 "channel" "CHAN_STATIC"
N/A8116 "volume" "0.000000"
N/A8117 "soundlevel" "SNDLVL_84dB"
N/A8118 
N/A8119 "wave" ")weapons/dragons_fury_impact.wav"
80848120}
80858121 
8086N/A"TFPlayer.Pain"
N/A8122"Weapon_DragonsFury.ImpactPain"
80878123{
8088N/A "channel" "CHAN_VOICE"
8089N/A "volume" "0.700000"
8090N/A "soundlevel" "SNDLVL_NORM"
8091N/A "pitch" "92,96"
8092N/A "wave" "player/pain.wav"
N/A8124 "channel" "CHAN_STATIC"
N/A8125 "volume" "0.000000"
N/A8126 "soundlevel" "SNDLVL_84dB"
N/A8127 
N/A8128 "wave" ")weapons/dragons_fury_pain.wav"
80938129}
80948130 
8095N/A"TFPlayer.FlameOut"
N/A8131"Weapon_DragonsFury.ImpactHit"
80968132{
8097N/A "channel" "CHAN_STATIC"
8098N/A "volume" "0.700000"
8099N/A "soundlevel" "SNDLVL_NORM"
8100N/A "pitch" "PITCh_NORM"
8101N/A "wave" ")player/flame_out.wav"
N/A8133 "channel" "CHAN_STATIC"
N/A8134 "volume" "0.000000"
N/A8135 "soundlevel" "SNDLVL_84dB"
N/A8136 
N/A8137 "wave" ")weapons/dragons_fury_hit.wav"
81028138}
81038139 
N/A8140"Weapon_DragonsFury.BonusDamage"
N/A8141{
N/A8142 "channel" "CHAN_STATIC"
N/A8143 "volume" "0.350000"
N/A8144 "soundlevel" "SNDLVL_84dB"
N/A8145 
N/A8146 "wave" ")weapons/dragons_fury_impact_bonus_damage.wav"
N/A8147}
81048148 
8105N/A"TFPlayer.AttackerPain"
N/A8149"Weapon_DragonsFury.BonusDamagePain"
81068150{
8107N/A "channel" "CHAN_VOICE"
N/A8151 "channel" "CHAN_STATIC"
81088152 "volume" "0.700000"
8109N/A "soundlevel" "SNDLVL_95dB"
8110N/A "pitch" "92,96"
8111N/A "wave" "player/death.wav"
N/A8153 "soundlevel" "SNDLVL_84dB"
N/A8154 
N/A8155 "wave" ")weapons/dragons_fury_impact_bonus_damage_pain.wav"
81128156}
81138157 
8114N/A"TFPlayer.FirePain"
N/A8158"Weapon_DragonsFury.BonusDamageHit"
81158159{
8116N/A "channel" "CHAN_VOICE"
8117N/A "volume" "0.700000"
8118N/A "soundlevel" "SNDLVL_95dB"
8119N/A "pitch" "92,96"
8120N/A "wave" "player/fire.wav"
N/A8160 "channel" "CHAN_STATIC"
N/A8161 "volume" "0.350000"
N/A8162 "soundlevel" "SNDLVL_84dB"
N/A8163 
N/A8164 "wave" ")weapons/dragons_fury_impact_bonus_damage_hit.wav"
81218165}
81228166 
8123N/A"TFPlayer.CritPain"
N/A8167"Weapon_DragonsFury.PressureBuild"
81248168{
8125N/A "channel" "CHAN_STATIC"
8126N/A "volume" "0.700000"
8127N/A "soundlevel" "SNDLVL_NORM"
8128N/A "pitch" "95,105"
N/A8169 "channel" "CHAN_ITEM"
N/A8170 "volume" "0.350000"
N/A8171 "soundlevel" "SNDLVL_84dB"
81298172 
8130N/A "rndwave"
8131N/A {
8132N/A "wave" "player/crit_received1.wav"
8133N/A "wave" "player/crit_received2.wav"
8134N/A "wave" "player/crit_received3.wav"
N/A8173 "wave" ")weapons/dragons_fury_pressure_build.wav"
N/A8174}
81358175 
8136N/A }
N/A8176"Weapon_DragonsFury.PressureBuildStop"
N/A8177{
N/A8178 "channel" "CHAN_ITEM"
N/A8179 "volume" "0.350000"
N/A8180 "soundlevel" "SNDLVL_84dB"
N/A8181 
N/A8182 "wave" ")weapons/dragons_fury_pressure_build_stop.wav"
81378183}
81388184 
8139N/A"TFPlayer.CritDeath"
N/A8185"Weapon_DragonsFury.Nearmiss"
81408186{
8141N/A "channel" "CHAN_VOICE"
N/A8187 "channel" "CHAN_STATIC"
81428188 "volume" "0.700000"
8143N/A "soundlevel" "SNDLVL_95dB"
8144N/A "pitch" "PITCH_NORM"
8145N/A "wave" "player/death.wav"
N/A8189 "soundlevel" "SNDLVL_84dB"
N/A8190 "pitch" "PITCH_NORM"
N/A8191 
N/A8192 "wave" ")weapons/fx/nearmiss/dragons_fury_nearmiss.wav"
N/A8193 
81468194}
N/A8195// Channels
N/A8196// CHAN_AUTO = 0,
N/A8197// CHAN_WEAPON = 1,
N/A8198// CHAN_VOICE = 2,
N/A8199// CHAN_ITEM = 3,
N/A8200// CHAN_BODY = 4,
N/A8201// CHAN_STREAM = 5, // allocate stream channel from the static or dynamic area
N/A8202// CHAN_STATIC = 6, // allocate channel from the static area
N/A8203// these can be set with "channel" "2" or "channel" "chan_voice"
81478204 
8148N/A"TFPlayer.MedicChargedDeath"
N/A8205//-----------------------------------------------------------------------------
N/A8206// common attenuation values
N/A8207//-----------------------------------------------------------------------------
N/A8208 
N/A8209// DON'T USE THESE - USE SNDLVL_ INSTEAD!!!
N/A8210// ATTN_NONE 0.0f
N/A8211// ATTN_NORM 0.8f
N/A8212// ATTN_IDLE 2.0f
N/A8213// ATTN_STATIC 1.25f
N/A8214// ATTN_RICOCHET 1.5f
N/A8215// ATTN_GUNFIRE 0.27f
N/A8216 
N/A8217// SNDLVL_NONE = 0,
N/A8218// SNDLVL_25dB = 25,
N/A8219// SNDLVL_30dB = 30,
N/A8220// SNDLVL_35dB = 35,
N/A8221// SNDLVL_40dB = 40,
N/A8222// SNDLVL_45dB = 45,
N/A8223// SNDLVL_50dB = 50, // 3.9
N/A8224// SNDLVL_55dB = 55, // 3.0
N/A8225// SNDLVL_IDLE = 60, // 2.0
N/A8226// SNDLVL_TALKING = 60, // 2.0
N/A8227// SNDLVL_60dB = 60, // 2.0
N/A8228// SNDLVL_65dB = 65, // 1.5
N/A8229// SNDLVL_STATIC = 66, // 1.25
N/A8230// SNDLVL_70dB = 70, // 1.0
N/A8231// SNDLVL_NORM = 75,
N/A8232// SNDLVL_75dB = 75, // 0.8
N/A8233// SNDLVL_80dB = 80, // 0.7
N/A8234// SNDLVL_85dB = 85, // 0.6
N/A8235// SNDLVL_90dB = 90, // 0.5
N/A8236// SNDLVL_95dB = 95,
N/A8237// SNDLVL_100dB = 100, // 0.4
N/A8238// SNDLVL_105dB = 105,
N/A8239// SNDLVL_120dB = 120,
N/A8240// SNDLVL_130dB = 130,
N/A8241// SNDLVL_GUNFIRE = 140, // 0.27
N/A8242// SNDLVL_140dB = 140, // 0.2
N/A8243// SNDLVL_150dB = 150, // 0.2
N/A8244 
N/A8245 
N/A8246"Scout.DodgeCanOpen"
81498247{
8150N/A "channel" "CHAN_STATIC"
N/A8248 "channel" "CHAN_WEAPON"
81518249 "volume" "0.700000"
8152N/A "soundlevel" "SNDLVL_95dB"
N/A8250 "soundlevel" "SNDLVL_84dB"
81538251 "pitch" "PITCH_NORM"
8154N/A "wave" "player/medic_charged_death.wav"
N/A8252 "wave" "player/pl_scout_dodge_can_open.wav"
81558253}
81568254 
8157N/A"Player.Death"
N/A8255"Scout.DodgeCanDrinkFast"
81588256{
8159N/A "channel" "CHAN_VOICE"
8160N/A "volume" "0.700000"
8161N/A "soundlevel" "SNDLVL_NORM"
8162N/A "pitch" "92,96"
8163N/A "wave" "player/pain.wav"
N/A8257 "channel" "CHAN_WEAPON"
N/A8258 "volume" "0.175000"
N/A8259 "soundlevel" "SNDLVL_84dB"
N/A8260 "pitch" "PITCH_NORM"
N/A8261 "wave" "player/pl_scout_dodge_can_drink_fast.wav"
81648262}
81658263 
8166N/A"Player.MeleeDeath"
N/A8264"Scout.DodgeCanDrink"
81678265{
8168N/A "channel" "CHAN_VOICE"
N/A8266 "channel" "CHAN_WEAPON"
81698267 "volume" "0.700000"
8170N/A "soundlevel" "SNDLVL_NORM"
8171N/A "pitch" "92,96"
8172N/A "wave" "player/death.wav"
8173N/A 
N/A8268 "soundlevel" "SNDLVL_84dB"
N/A8269 "pitch" "PITCH_NORM"
N/A8270 "wave" "player/pl_scout_dodge_can_drink.wav"
81748271}
81758272 
8176N/A"Player.ExplosionDeath"
N/A8273"Scout.DodgeCanCrush"
81778274{
8178N/A "channel" "CHAN_VOICE"
N/A8275 "channel" "CHAN_WEAPON"
81798276 "volume" "0.700000"
8180N/A "soundlevel" "SNDLVL_NORM"
8181N/A "pitch" "92,96"
8182N/A "wave" "player/pain.wav"
N/A8277 "soundlevel" "SNDLVL_84dB"
N/A8278 "pitch" "PITCH_NORM"
N/A8279 "wave" "player/pl_scout_dodge_can_crush.wav"
81838280}
81848281 
8185N/A"TFPlayer.GrenadeTimer"
N/A8282"Scout.DodgeCanPitch"
81868283{
8187N/A "channel" "CHAN_STATIC"
N/A8284 "channel" "CHAN_WEAPON"
81888285 "volume" "0.700000"
8189N/A "soundlevel" "SNDLVL_NORM"
8190N/A 
8191N/A "wave" "weapons/timer.wav"
N/A8286 "soundlevel" "SNDLVL_84dB"
N/A8287 "pitch" "PITCH_NORM"
N/A8288 "wave" "player/pl_scout_dodge_can_pitch.wav"
81928289}
81938290 
8194N/A"Player.Spy_Disguise"
N/A8291 
N/A8292"Scout.DodgeTired"
81958293{
8196N/A "channel" "CHAN_STATIC"
N/A8294 "channel" "CHAN_VOICE"
81978295 "volume" "0.700000"
8198N/A "soundlevel" "SNDLVL_65dB"
8199N/A "wave" "player/spy_disguise.wav"
N/A8296 "soundlevel" "SNDLVL_74dB"
N/A8297 "pitch" "PITCH_NORM"
N/A8298 "wave" "player/pl_scout_dodge_tired.wav"
82008299}
82018300 
8202N/A"Player.Spy_Shield_Break"
N/A8301"Player.Spawn"
82038302{
8204N/A "channel" "CHAN_STATIC"
N/A8303 "channel" "CHAN_BODY"
82058304 "volume" "0.700000"
8206N/A "soundlevel" "SNDLVL_75dB"
8207N/A "wave" "player/spy_shield_break.wav"
N/A8305 "soundlevel" "SNDLVL_NONE"
N/A8306 "pitch" "PITCH_NORM"
N/A8307 "wave" "misc/null.wav"
82088308}
82098309 
8210N/A"Player.Spy_Cloak"
N/A8310"Player.UseDeny"
82118311{
8212N/A "channel" "CHAN_STATIC"
N/A8312 "channel" "CHAN_BODY"
82138313 "volume" "0.700000"
8214N/A "soundlevel" "SNDLVL_85dB"
8215N/A "wave" "player/spy_cloak.wav"
N/A8314 "soundlevel" "SNDLVL_NORM"
N/A8315 
N/A8316 "wave" "common/wpn_denyselect.wav"
82168317}
82178318 
8218N/A"Player.Spy_UnCloakReduced"
N/A8319"Player.WeaponSelected"
82198320{
8220N/A "channel" "CHAN_STATIC"
8221N/A "volume" "0.350000"
8222N/A "soundlevel" "SNDLVL_40dB"
8223N/A "wave" "player/spy_uncloak.wav"
N/A8321 "channel" "CHAN_BODY"
N/A8322 "volume" "0.700000"
N/A8323 "soundlevel" "SNDLVL_NONE"
N/A8324 "pitch" "PITCH_NORM"
N/A8325 
N/A8326 "wave" "common/wpn_select.wav"
82248327}
82258328 
8226N/A"Player.Spy_UnCloak"
N/A8329"Player.DenyWeaponSelection"
82278330{
8228N/A "channel" "CHAN_STATIC"
N/A8331 "channel" "CHAN_BODY"
82298332 "volume" "0.700000"
8230N/A "soundlevel" "SNDLVL_85dB"
8231N/A "wave" "player/spy_uncloak.wav"
8232N/A}
N/A8333 "soundlevel" "SNDLVL_NORM"
82338334 
8234N/A"Player.Spy_UnCloakFeignDeath"
8235N/A{
8236N/A "channel" "CHAN_STATIC"
8237N/A "volume" "0.490000"
8238N/A "soundlevel" "SNDLVL_75dB"
8239N/A "wave" "player/spy_uncloak_feigndeath.wav"
N/A8335 "wave" "common/wpn_denyselect.wav"
82408336}
82418337 
8242N/A"Player.ScoutShove"
N/A8338"Player.WeaponSelectionOpen"
82438339{
8244N/A "channel" "CHAN_STATIC"
8245N/A "volume" "0.700000"
8246N/A "soundlevel" "SNDLVL_75dB"
8247N/A "rndwave"
8248N/A {
8249N/A "wave" "player/shove1.wav"
8250N/A "wave" "player/shove2.wav"
8251N/A "wave" "player/shove3.wav"
8252N/A "wave" "player/shove4.wav"
8253N/A "wave" "player/shove5.wav"
8254N/A "wave" "player/shove6.wav"
8255N/A "wave" "player/shove7.wav"
8256N/A "wave" "player/shove8.wav"
8257N/A "wave" "player/shove9.wav"
8258N/A "wave" "player/shove10.wav"
8259N/A }
N/A8340 "channel" "CHAN_BODY"
N/A8341 "volume" "0.224000"
N/A8342 "soundlevel" "SNDLVL_NONE"
N/A8343 "pitch" "PITCH_NORM"
N/A8344 
N/A8345 "wave" "common/null.wav"
82608346}
82618347 
8262N/A"TFPlayer.SaveMe"
N/A8348"Player.WeaponSelectionClose"
82638349{
8264N/A "channel" "CHAN_VOICE"
N/A8350 "channel" "CHAN_BODY"
82658351 "volume" "0.700000"
8266N/A "soundlevel" "SNDLVL_86dBM"
N/A8352 "soundlevel" "SNDLVL_NONE"
N/A8353 "pitch" "PITCH_NORM"
82678354 
8268N/A "rndwave"
8269N/A {
8270N/A "wave" "vo/medic1.mp3"
8271N/A "wave" "vo/medic2.mp3"
8272N/A }
N/A8355 "wave" "common/null.wav"
82738356}
82748357 
8275N/A"TFPlayer.InvulnerableOn"
N/A8358"Player.WeaponSelectionMoveSlot"
82768359{
8277N/A "channel" "CHAN_STATIC"
N/A8360 "channel" "CHAN_BODY"
82788361 "volume" "0.350000"
8279N/A "soundlevel" "SNDLVL_86dB"
8280N/A "wave" "player/invulnerable_on.wav"
N/A8362 "soundlevel" "SNDLVL_NONE"
N/A8363 "pitch" "PITCH_NORM"
N/A8364 
N/A8365 "wave" "common/wpn_moveselect.wav"
82818366}
82828367 
8283N/A"TFPlayer.QuickFixInvulnerableOn"
N/A8368"Player.FallGib"
82848369{
82858370 "channel" "CHAN_STATIC"
8286N/A "volume" "0.350000"
8287N/A "soundlevel" "SNDLVL_86dB"
8288N/A "wave" "player/quickfix_invulnerable_on.wav"
N/A8371 "volume" "0.700000"
N/A8372 "pitch" "92,96"
N/A8373 "soundlevel" "SNDLVL_NORM"
N/A8374 "wave" "player/pl_fleshbreak.wav"
82898375}
82908376 
8291N/A"TFPlayer.InvulnerableOff"
N/A8377"Player.FallDamage"
82928378{
82938379 "channel" "CHAN_STATIC"
82948380 "volume" "0.700000"
8295N/A "soundlevel" "SNDLVL_86dB"
8296N/A "wave" "player/invulnerable_off.wav"
N/A8381 "soundlevel" "SNDLVL_NORM"
N/A8382 "wave" "player/pl_fallpain.wav"
82978383}
82988384 
8299N/A"TFPlayer.MegaHealOn"
N/A8385"Player.PlasmaDamage"
83008386{
8301N/A "channel" "CHAN_STATIC"
8302N/A "soundlevel" "SNDLVL_74dB"
8303N/A "volume" "0.700000"
8304N/A "wave" ")weapons/weapon_crit_charged_on.wav"
N/A8387 "channel" "CHAN_BODY"
N/A8388 "volume" "0.350000"
N/A8389 "soundlevel" "SNDLVL_75dB"
N/A8390 
N/A8391 "wave" "player/general/flesh_burn.wav"
83058392}
83068393 
8307N/A"TFPlayer.MegaHealOff"
N/A8394"Player.SonicDamage"
83088395{
8309N/A "channel" "CHAN_STATIC"
8310N/A "soundlevel" "SNDLVL_74dB"
8311N/A "volume" "0.700000"
8312N/A "wave" ")weapons/weapon_crit_charged_off.wav"
N/A8396 "channel" "CHAN_BODY"
N/A8397 "volume" "0.490000"
N/A8398 "soundlevel" "SNDLVL_75dB"
N/A8399 "wave" "player/pain.wav"
83138400}
83148401 
8315N/A"TFPlayer.CritHit"
N/A8402"Player.DrownStart"
83168403{
8317N/A "channel" "CHAN_STATIC"
N/A8404 "channel" "CHAN_VOICE"
83188405 "volume" "0.700000"
8319N/A "soundlevel" "SNDLVL_85dB"
8320N/A "rndwave"
8321N/A {
8322N/A "wave" "player/crit_hit.wav"
8323N/A "wave" "player/crit_hit2.wav"
8324N/A "wave" "player/crit_hit3.wav"
8325N/A "wave" "player/crit_hit4.wav"
8326N/A "wave" "player/crit_hit5.wav"
8327N/A }
N/A8406 "soundlevel" "SNDLVL_75dB"
N/A8407 "pitch" "90,110"
N/A8408 
N/A8409 "wave" "player/pl_drown1.wav"
83288410}
83298411 
8330N/A"TFPlayer.CritHitMini"
N/A8412"Player.DrownContinue"
83318413{
8332N/A "channel" "CHAN_STATIC"
N/A8414 "channel" "CHAN_VOICE"
83338415 "volume" "0.700000"
8334N/A "soundlevel" "SNDLVL_85dB"
N/A8416 "soundlevel" "SNDLVL_75dB"
N/A8417 "pitch" "95,105"
N/A8418 
83358419 "rndwave"
83368420 {
8337N/A "wave" "player/crit_hit_mini.wav"
8338N/A "wave" "player/crit_hit_mini2.wav"
8339N/A "wave" "player/crit_hit_mini3.wav"
8340N/A "wave" "player/crit_hit_mini4.wav"
8341N/A "wave" "player/crit_hit_mini5.wav"
N/A8421 "wave" "player/pl_drown1.wav"
N/A8422 "wave" "player/pl_drown2.wav"
N/A8423 "wave" "player/pl_drown3.wav"
83428424 }
83438425}
83448426 
8345N/A"TFPlayer.DoubleDonk"
N/A8427"Player.AmbientUnderWater"
83468428{
83478429 "channel" "CHAN_STATIC"
8348N/A "volume" "0.700000"
8349N/A "soundlevel" "SNDLVL_85dB"
8350N/A "wave" ")player\doubledonk.wav"
N/A8430 "volume" "0.154000"
N/A8431 "soundlevel" "SNDLVL_75dB"
N/A8432 
N/A8433 "wave" "ambient/water/underwater.wav"
83518434}
83528435 
8353N/A"TFPlayer.FreezeCam"
N/A8436"Player.PickupWeapon"
83548437{
8355N/A "channel" "CHAN_STATIC"
8356N/A "volume" "0.525000"
8357N/A "soundlevel" "SNDLVL_75dB"
8358N/A "wave" "misc/freeze_cam.wav"
N/A8438 "channel" "CHAN_BODY"
N/A8439 "volume" "0.560000"
N/A8440 "soundlevel" "SNDLVL_75dB"
N/A8441 "pitch" "95,105"
N/A8442 "wave" "items/ammo_pickup.wav"
83598443}
83608444 
8361N/A"TFPlayer.ReCharged"
N/A8445 
N/A8446"Geiger.BeepLow"
83628447{
83638448 "channel" "CHAN_STATIC"
8364N/A "volume" "0.700000"
8365N/A "soundlevel" "SNDLVL_75dB"
8366N/A "wave" "player/recharged.wav"
N/A8449 "soundlevel" "SNDLVL_NONE"
N/A8450 "pitch" "PITCH_NORM"
N/A8451 
N/A8452 "rndwave"
N/A8453 {
N/A8454 "wave" "player/geiger1.wav"
N/A8455 "wave" "player/geiger2.wav"
N/A8456 }
83678457}
83688458 
8369N/A"TFPlayer.Dissolve"
N/A8459"Player.OnFire"
83708460{
8371N/A "channel" "CHAN_STATIC"
8372N/A "volume" "0.700000"
8373N/A "soundlevel" "SNDLVL_75dB"
8374N/A "wave" "player/dissolve.wav"
N/A8461 "channel" "CHAN_BODY"
N/A8462 "volume" "0.560000"
N/A8463 "soundlevel" "SNDLVL_75dB"
N/A8464 "pitch" "PITCH_NORM"
N/A8465 
N/A8466 "rndwave"
N/A8467 {
N/A8468 "wave" "ambient/fire/fire_small_loop1.wav"
N/A8469 "wave" "ambient/fire/fire_small_loop2.wav"
N/A8470 }
83758471}
83768472 
8377N/A//-----------------------------------------------------------------------------
8378N/A//Taunts and Selection Menu
8379N/A//-----------------------------------------------------------------------------
8380N/A"Taunt.EngineerGunSlinger"
N/A8473"Player.ReceiveSouls"
83818474{
83828475 "channel" "CHAN_STATIC"
83838476 "volume" "0.700000"
8384N/A "soundlevel" "SNDLVL_75dB"
8385N/A "wave" ")player/taunt_eng_gunslinger.wav"
N/A8477 "soundlevel" "SNDLVL_75dB"
N/A8478 "pitch" "PITCH_NORM"
N/A8479 
N/A8480 "rndwave"
N/A8481 {
N/A8482 "wave" "player/souls_receive1.wav"
N/A8483 "wave" "player/souls_receive2.wav"
N/A8484 "wave" "player/souls_receive3.wav"
N/A8485 }
83868486}
83878487 
8388N/A"Taunt.EngineerSwoosh"
N/A8488"Player.ResistanceLight"
83898489{
8390N/A "channel" "CHAN_WEAPON"
N/A8490 "channel" "CHAN_STATIC"
83918491 "volume" "0.700000"
8392N/A "soundlevel" "SNDLVL_75dB"
8393N/A "wave" ")player/taunt_eng_swoosh.wav"
N/A8492 "soundlevel" "SNDLVL_75dB"
N/A8493 "pitch" "90, 110"
N/A8494 
N/A8495 "rndwave"
N/A8496 {
N/A8497 "wave" ")player/resistance_light1.wav"
N/A8498 "wave" ")player/resistance_light2.wav"
N/A8499 "wave" ")player/resistance_light3.wav"
N/A8500 "wave" ")player/resistance_light4.wav"
N/A8501 }
83948502}
83958503 
8396N/A"Taunt.EngineerSmash"
N/A8504"Player.ResistanceMedium"
83978505{
8398N/A "channel" "CHAN_STATIC"
N/A8506 "channel" "CHAN_STATIC"
83998507 "volume" "0.700000"
8400N/A "soundlevel" "SNDLVL_75dB"
N/A8508 "soundlevel" "SNDLVL_75dB"
N/A8509 "pitch" "90, 110"
N/A8510 
84018511 "rndwave"
84028512 {
8403N/A "wave" ")player/taunt_eng_smash1.wav"
8404N/A "wave" ")player/taunt_eng_smash2.wav"
8405N/A "wave" ")player/taunt_eng_smash3.wav"
N/A8513 "wave" ")player/resistance_medium1.wav"
N/A8514 "wave" ")player/resistance_medium2.wav"
N/A8515 "wave" ")player/resistance_medium3.wav"
N/A8516 "wave" ")player/resistance_medium4.wav"
84068517 }
84078518}
84088519 
8409N/A"Taunt.EngineerStrum"
N/A8520"Player.ResistanceHeavy"
84108521{
8411N/A "channel" "CHAN_STATIC"
N/A8522 "channel" "CHAN_STATIC"
84128523 "volume" "0.700000"
8413N/A "soundlevel" "SNDLVL_75dB"
8414N/A "wave" ")player/taunt_eng_strum.wav"
N/A8524 "soundlevel" "SNDLVL_75dB"
N/A8525 "pitch" "90, 110"
N/A8526 
N/A8527 "rndwave"
N/A8528 {
N/A8529 "wave" ")player/resistance_heavy1.wav"
N/A8530 "wave" ")player/resistance_heavy2.wav"
N/A8531 "wave" ")player/resistance_heavy3.wav"
N/A8532 "wave" ")player/resistance_heavy4.wav"
N/A8533 }
84158534}
84168535 
8417N/A"Taunt.Engineer01HandClap"
8418N/A{
8419N/A "channel" "CHAN_STATIC"
8420N/A "volume" "0.525000"
8421N/A "soundlevel" "SNDLVL_75dB"
8422N/A "wave" "player/taunt_hand_clap.wav"
8423N/A}
N/A8536//=========================================================================
84248537 
8425N/A"Taunt.Engineer01HandClap2"
N/A8538 
N/A8539"TFPlayer.Decapitated"
84268540{
84278541 "channel" "CHAN_STATIC"
8428N/A "volume" "0.525000"
8429N/A "soundlevel" "SNDLVL_75dB"
8430N/A "wave" "player/taunt_hand_clap2.wav"
N/A8542 "volume" "0.700000"
N/A8543 "soundlevel" "SNDLVL_85dB"
N/A8544 "pitch" "PITCH_NORM"
N/A8545 "wave" ")player/flow.wav"
84318546}
84328547 
8433N/A"Taunt.Engineer01FootStomp"
N/A8548"TFPlayer.StunImpact"
84348549{
84358550 "channel" "CHAN_STATIC"
84368551 "volume" "0.700000"
8437N/A "soundlevel" "SNDLVL_75dB"
8438N/A "wave" "player/taunt_foot_stomp.wav"
N/A8552 "soundlevel" "SNDLVL_85dB"
N/A8553 "pitch" "PITCH_NORM"
N/A8554 "wave" "player/pl_impact_stun.wav"
84398555}
84408556 
8441N/A"Taunt.Engineer01FootStompLight"
N/A8557"TFPlayer.StunImpactRange"
84428558{
84438559 "channel" "CHAN_STATIC"
84448560 "volume" "0.700000"
8445N/A "soundlevel" "SNDLVL_75dB"
8446N/A "wave" "player/taunt_foot_stomp_light.wav"
N/A8561 "soundlevel" "SNDLVL_105dB"
N/A8562 "pitch" "PITCH_NORM"
N/A8563 "wave" "player/pl_impact_stun_range.wav"
84478564}
84488565 
8449N/A"Taunt.Engineer02PistolTwirl"
N/A8566"TFPlayer.AirBlastImpact"
84508567{
8451N/A "channel" "CHAN_STATIC"
8452N/A "volume" "0.525000"
8453N/A "soundlevel" "SNDLVL_75dB"
8454N/A "wave" "player/taunt_pistol_twirl.wav"
N/A8568 "soundlevel" "SNDLVL_75dB"
N/A8569 "volume" "0.700000"
N/A8570 "pitch" "PITCH_NORM"
N/A8571 "rndwave"
N/A8572 {
N/A8573 "wave" "player/pl_impact_airblast1.wav"
N/A8574 "wave" "player/pl_impact_airblast2.wav"
N/A8575 "wave" "player/pl_impact_airblast3.wav"
N/A8576 "wave" "player/pl_impact_airblast4.wav"
N/A8577 }
84558578}
84568579 
8457N/A"Taunt.Engineer_Western_Shoot1"
N/A8580"TFPlayer.FlareImpact"
84588581{
8459N/A "channel" "CHAN_STATIC"
8460N/A "volume" "0.700000, 0.000000"
8461N/A "soundlevel" "SNDLVL_75dB"
8462N/A "wave" ")player/taunt_western_shoot1.wav"
N/A8582 "soundlevel" "SNDLVL_75dB"
N/A8583 "volume" "0.490000"
N/A8584 "pitch" "PITCH_NORM"
N/A8585 "rndwave"
N/A8586 {
N/A8587 "wave" "player/pl_impact_flare1.wav"
N/A8588 "wave" "player/pl_impact_flare2.wav"
N/A8589 "wave" "player/pl_impact_flare3.wav"
N/A8590 }
84638591}
84648592 
8465N/A"Taunt.Engineer_Western_Shoot2"
N/A8593"TFPlayer.Drown"
84668594{
8467N/A "channel" "CHAN_STATIC"
N/A8595 "channel" "CHAN_VOICE"
84688596 "volume" "0.700000"
8469N/A "soundlevel" "SNDLVL_75dB"
8470N/A "wave" ")player/taunt_western_shoot2.wav"
N/A8597 "soundlevel" "SNDLVL_NORM"
N/A8598 "pitch" "95,105"
N/A8599 
N/A8600 "rndwave"
N/A8601 {
N/A8602 "wave" "player/drown1.wav"
N/A8603 "wave" "player/drown2.wav"
N/A8604 "wave" "player/drown3.wav"
N/A8605 }
84718606}
84728607 
8473N/A"Selection.EngineerWrenchShoulder"
N/A8608"TFPlayer.Pain"
84748609{
8475N/A "channel" "CHAN_STATIC"
8476N/A "volume" "0.525000"
8477N/A "soundlevel" "SNDLVL_NONE"
8478N/A "wave" "player/taunt_shotgun_shoulder.wav"
N/A8610 "channel" "CHAN_VOICE"
N/A8611 "volume" "0.700000"
N/A8612 "soundlevel" "SNDLVL_NORM"
N/A8613 "pitch" "92,96"
N/A8614 "wave" "player/pain.wav"
84798615}
84808616 
8481N/A"Selection.EngineerFootStomp"
N/A8617"TFPlayer.FlameOut"
84828618{
84838619 "channel" "CHAN_STATIC"
8484N/A "volume" "0.350000"
8485N/A "soundlevel" "SNDLVL_NONE"
8486N/A "wave" "player/taunt_foot_stomp.wav"
N/A8620 "volume" "0.700000"
N/A8621 "soundlevel" "SNDLVL_NORM"
N/A8622 "pitch" "PITCh_NORM"
N/A8623 "wave" ")player/flame_out.wav"
84878624}
84888625 
8489N/A"Selection.EngineerClothesRustle"
N/A8626 
N/A8627"TFPlayer.AttackerPain"
84908628{
8491N/A "channel" "CHAN_STATIC"
8492N/A "volume" "0.350000"
8493N/A "soundlevel" "SNDLVL_NONE"
8494N/A "wave" "player/taunt_clothes_rustle.wav"
N/A8629 "channel" "CHAN_VOICE"
N/A8630 "volume" "0.700000"
N/A8631 "soundlevel" "SNDLVL_95dB"
N/A8632 "pitch" "92,96"
N/A8633 "wave" "player/death.wav"
84958634}
84968635 
8497N/A"Taunt.Demo01FootStompLight"
N/A8636"TFPlayer.FirePain"
84988637{
8499N/A "channel" "CHAN_STATIC"
8500N/A "volume" "0.525000"
8501N/A "soundlevel" "SNDLVL_75dB"
8502N/A "wave" "player/taunt_foot_stomp_light.wav"
N/A8638 "channel" "CHAN_VOICE"
N/A8639 "volume" "0.700000"
N/A8640 "soundlevel" "SNDLVL_95dB"
N/A8641 "pitch" "92,96"
N/A8642 "wave" "player/fire.wav"
85038643}
85048644 
8505N/A"Taunt.Demo01FootSpin"
N/A8645"TFPlayer.CritPain"
85068646{
85078647 "channel" "CHAN_STATIC"
8508N/A "volume" "0.525000"
8509N/A "soundlevel" "SNDLVL_75dB"
8510N/A "wave" "player/taunt_foot_spin.wav"
N/A8648 "volume" "0.700000"
N/A8649 "soundlevel" "SNDLVL_NORM"
N/A8650 "pitch" "95,105"
N/A8651 
N/A8652 "rndwave"
N/A8653 {
N/A8654 "wave" "player/crit_received1.wav"
N/A8655 "wave" "player/crit_received2.wav"
N/A8656 "wave" "player/crit_received3.wav"
N/A8657 
N/A8658 }
85118659}
85128660 
8513N/A"Taunt.Demo01HandClap"
N/A8661"TFPlayer.CritDeath"
85148662{
8515N/A "channel" "CHAN_STATIC"
8516N/A "volume" "0.525000"
8517N/A "soundlevel" "SNDLVL_75dB"
8518N/A "wave" "player/taunt_hand_clap.wav"
N/A8663 "channel" "CHAN_VOICE"
N/A8664 "volume" "0.700000"
N/A8665 "soundlevel" "SNDLVL_95dB"
N/A8666 "pitch" "PITCH_NORM"
N/A8667 "wave" "player/death.wav"
85198668}
85208669 
8521N/A"Taunt.Demo01HandClap2"
N/A8670"TFPlayer.MedicChargedDeath"
85228671{
85238672 "channel" "CHAN_STATIC"
8524N/A "volume" "0.525000"
8525N/A "soundlevel" "SNDLVL_75dB"
8526N/A "wave" "player/taunt_hand_clap2.wav"
N/A8673 "volume" "0.700000"
N/A8674 "soundlevel" "SNDLVL_95dB"
N/A8675 "pitch" "PITCH_NORM"
N/A8676 "wave" "player/medic_charged_death.wav"
85278677}
85288678 
8529N/A"Taunt.Demo02EquipmentJingle"
N/A8679"Player.Death"
85308680{
8531N/A "channel" "CHAN_STATIC"
8532N/A "volume" "0.315000"
8533N/A "soundlevel" "SNDLVL_75dB"
8534N/A "wave" "player/taunt_equipment_jingle.wav"
N/A8681 "channel" "CHAN_VOICE"
N/A8682 "volume" "0.700000"
N/A8683 "soundlevel" "SNDLVL_NORM"
N/A8684 "pitch" "92,96"
N/A8685 "wave" "player/pain.wav"
85358686}
85368687 
8537N/A"Taunt.Demo02EquipmentJingle2"
N/A8688"Player.MeleeDeath"
85388689{
8539N/A "channel" "CHAN_STATIC"
8540N/A "volume" "0.315000"
8541N/A "soundlevel" "SNDLVL_75dB"
8542N/A "wave" "player/taunt_equipment_jingle2.wav"
N/A8690 "channel" "CHAN_VOICE"
N/A8691 "volume" "0.700000"
N/A8692 "soundlevel" "SNDLVL_NORM"
N/A8693 "pitch" "92,96"
N/A8694 "wave" "player/death.wav"
N/A8695 
85438696}
85448697 
8545N/A"Taunt.Demo02EquipmentJingle3"
N/A8698"Player.ExplosionDeath"
85468699{
8547N/A "channel" "CHAN_STATIC"
8548N/A "volume" "0.315000"
8549N/A "soundlevel" "SNDLVL_75dB"
8550N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A8700 "channel" "CHAN_VOICE"
N/A8701 "volume" "0.700000"
N/A8702 "soundlevel" "SNDLVL_NORM"
N/A8703 "pitch" "92,96"
N/A8704 "wave" "player/pain.wav"
85518705}
85528706 
8553N/A"Taunt.Demo02EquipmentJingle4"
N/A8707"TFPlayer.GrenadeTimer"
85548708{
85558709 "channel" "CHAN_STATIC"
8556N/A "volume" "0.315000"
8557N/A "soundlevel" "SNDLVL_75dB"
8558N/A "wave" "player/taunt_equipment_jingle4.wav"
N/A8710 "volume" "0.700000"
N/A8711 "soundlevel" "SNDLVL_NORM"
N/A8712 
N/A8713 "wave" "weapons/timer.wav"
85598714}
85608715 
8561N/A"Taunt.Demo03BottleCatch"
N/A8716"Player.Spy_Disguise"
85628717{
85638718 "channel" "CHAN_STATIC"
8564N/A "volume" "0.525000"
8565N/A "soundlevel" "SNDLVL_75dB"
8566N/A "wave" "player/taunt_hand_clap.wav"
N/A8719 "volume" "0.700000"
N/A8720 "soundlevel" "SNDLVL_65dB"
N/A8721 "wave" "player/spy_disguise.wav"
85678722}
85688723 
8569N/A"Taunt.Demo03BottleSlosh"
N/A8724"Player.Spy_Shield_Break"
85708725{
85718726 "channel" "CHAN_STATIC"
8572N/A "volume" "0.525000"
N/A8727 "volume" "0.700000"
85738728 "soundlevel" "SNDLVL_75dB"
8574N/A "wave" "player/taunt_bottle_slosh.wav"
N/A8729 "wave" "player/spy_shield_break.wav"
85758730}
85768731 
8577N/A"Taunt.Demo03BottleAh"
N/A8732"Player.Spy_Cloak"
85788733{
85798734 "channel" "CHAN_STATIC"
8580N/A "volume" "0.525000"
8581N/A "soundlevel" "SNDLVL_75dB"
8582N/A "wave" "player/taunt_bottle_ah.wav"
N/A8735 "volume" "0.700000"
N/A8736 "soundlevel" "SNDLVL_85dB"
N/A8737 "wave" "player/spy_cloak.wav"
85838738}
85848739 
8585N/A"Selection.DemoEquipment1"
N/A8740"Player.Spy_UnCloakReduced"
85868741{
85878742 "channel" "CHAN_STATIC"
8588N/A "volume" "0.525000"
8589N/A "soundlevel" "SNDLVL_NONE"
8590N/A "wave" "player/taunt_equipment_gun2.wav"
N/A8743 "volume" "0.350000"
N/A8744 "soundlevel" "SNDLVL_40dB"
N/A8745 "wave" "player/spy_uncloak.wav"
85918746}
85928747 
8593N/A"Selection.DemoEquipment2"
N/A8748"Player.Spy_UnCloak"
85948749{
85958750 "channel" "CHAN_STATIC"
8596N/A "volume" "0.525000"
8597N/A "soundlevel" "SNDLVL_NONE"
8598N/A "wave" "player/taunt_equipment_gun1.wav"
N/A8751 "volume" "0.700000"
N/A8752 "soundlevel" "SNDLVL_85dB"
N/A8753 "wave" "player/spy_uncloak.wav"
85998754}
86008755 
8601N/A"Selection.DemoClipSpin"
N/A8756"Player.Spy_UnCloakFeignDeath"
86028757{
8603N/A "channel" "CHAN_BODY"
8604N/A "volume" "0.350000"
8605N/A "soundlevel" "SNDLVL_NONE"
8606N/A "wave" "player/taunt_clip_spin.wav"
N/A8758 "channel" "CHAN_STATIC"
N/A8759 "volume" "0.490000"
N/A8760 "soundlevel" "SNDLVL_75dB"
N/A8761 "wave" "player/spy_uncloak_feigndeath.wav"
86078762}
86088763 
8609N/A"Selection.DemoClipSpinLong"
N/A8764"Player.ScoutShove"
86108765{
8611N/A "channel" "CHAN_BODY"
8612N/A "volume" "0.350000"
8613N/A "soundlevel" "SNDLVL_NONE"
8614N/A "wave" "player/taunt_clip_spin_long.wav"
8615N/A}
8616N/A 
8617N/A"Taunt.DemoShakeIt"
8618N/A{
8619N/A "channel" "CHAN_BODY"
N/A8766 "channel" "CHAN_STATIC"
86208767 "volume" "0.700000"
8621N/A "soundlevel" "SNDLVL_NORM"
8622N/A "wave" "player/taunt_shake_it.wav"
N/A8768 "soundlevel" "SNDLVL_75dB"
N/A8769 "rndwave"
N/A8770 {
N/A8771 "wave" "player/shove1.wav"
N/A8772 "wave" "player/shove2.wav"
N/A8773 "wave" "player/shove3.wav"
N/A8774 "wave" "player/shove4.wav"
N/A8775 "wave" "player/shove5.wav"
N/A8776 "wave" "player/shove6.wav"
N/A8777 "wave" "player/shove7.wav"
N/A8778 "wave" "player/shove8.wav"
N/A8779 "wave" "player/shove9.wav"
N/A8780 "wave" "player/shove10.wav"
N/A8781 }
86238782}
86248783 
8625N/A"Taunt.Demo_Burp"
N/A8784"TFPlayer.SaveMe"
86268785{
8627N/A "channel" "CHAN_STATIC"
N/A8786 "channel" "CHAN_VOICE"
86288787 "volume" "0.700000"
8629N/A "soundlevel" "SNDLVL_85dB"
8630N/A "wave" ")player/taunt_burp.wav"
N/A8788 "soundlevel" "SNDLVL_86dBM"
N/A8789 
N/A8790 "rndwave"
N/A8791 {
N/A8792 "wave" "vo/medic1.mp3"
N/A8793 "wave" "vo/medic2.mp3"
N/A8794 }
86318795}
86328796 
8633N/A"Taunt.MedicGloveStretch"
N/A8797"TFPlayer.InvulnerableOn"
86348798{
86358799 "channel" "CHAN_STATIC"
8636N/A "volume" "0.700000"
8637N/A "soundlevel" "SNDLVL_75dB"
8638N/A 
8639N/A "wave" "player/taunt_rubberglove_stretch.wav"
N/A8800 "volume" "0.350000"
N/A8801 "soundlevel" "SNDLVL_86dB"
N/A8802 "wave" "player/invulnerable_on.wav"
86408803}
86418804 
8642N/A"Taunt.MedicHardClap1"
N/A8805"TFPlayer.QuickFixInvulnerableOn"
86438806{
86448807 "channel" "CHAN_STATIC"
8645N/A "volume" "0.525000"
8646N/A "soundlevel" "SNDLVL_75dB"
8647N/A 
8648N/A "wave" ")player/taunt_hard_clap1.wav"
N/A8808 "volume" "0.350000"
N/A8809 "soundlevel" "SNDLVL_86dB"
N/A8810 "wave" "player/quickfix_invulnerable_on.wav"
86498811}
86508812 
8651N/A"Taunt.MedicHardClap2"
N/A8813"TFPlayer.InvulnerableOff"
86528814{
86538815 "channel" "CHAN_STATIC"
8654N/A "volume" "0.525000"
8655N/A "soundlevel" "SNDLVL_75dB"
8656N/A 
8657N/A "wave" ")player/taunt_hard_clap2.wav"
N/A8816 "volume" "0.700000"
N/A8817 "soundlevel" "SNDLVL_86dB"
N/A8818 "wave" "player/invulnerable_off.wav"
86588819}
86598820 
8660N/A"Taunt.MedicHardClap3"
N/A8821"TFPlayer.MegaHealOn"
86618822{
86628823 "channel" "CHAN_STATIC"
8663N/A "volume" "0.525000"
8664N/A "soundlevel" "SNDLVL_75dB"
8665N/A 
8666N/A "wave" ")player/taunt_hard_clap3.wav"
N/A8824 "soundlevel" "SNDLVL_74dB"
N/A8825 "volume" "0.700000"
N/A8826 "wave" ")weapons/weapon_crit_charged_on.wav"
86678827}
86688828 
8669N/A"Taunt.MedicHardClap4"
N/A8829"TFPlayer.MegaHealOff"
86708830{
86718831 "channel" "CHAN_STATIC"
8672N/A "volume" "0.175000"
8673N/A "soundlevel" "SNDLVL_75dB"
8674N/A 
8675N/A "wave" ")player/taunt_hard_clap1.wav"
N/A8832 "soundlevel" "SNDLVL_74dB"
N/A8833 "volume" "0.700000"
N/A8834 "wave" ")weapons/weapon_crit_charged_off.wav"
86768835}
86778836 
8678N/A"Taunt.MedicHardClap5"
N/A8837"TFPlayer.CritHit"
86798838{
86808839 "channel" "CHAN_STATIC"
8681N/A "volume" "0.105000"
8682N/A "soundlevel" "SNDLVL_75dB"
8683N/A 
8684N/A "wave" ")player/taunt_hard_clap2.wav"
N/A8840 "volume" "0.700000"
N/A8841 "soundlevel" "SNDLVL_85dB"
N/A8842 "rndwave"
N/A8843 {
N/A8844 "wave" "player/crit_hit.wav"
N/A8845 "wave" "player/crit_hit2.wav"
N/A8846 "wave" "player/crit_hit3.wav"
N/A8847 "wave" "player/crit_hit4.wav"
N/A8848 "wave" "player/crit_hit5.wav"
N/A8849 }
86858850}
86868851 
8687N/A"Taunt.MedicHardClap6"
N/A8852"TFPlayer.CritHitMini"
86888853{
86898854 "channel" "CHAN_STATIC"
8690N/A "volume" "0.035000"
8691N/A "soundlevel" "SNDLVL_75dB"
8692N/A 
8693N/A "wave" ")player/taunt_hard_clap3.wav"
N/A8855 "volume" "0.700000"
N/A8856 "soundlevel" "SNDLVL_85dB"
N/A8857 "rndwave"
N/A8858 {
N/A8859 "wave" "player/crit_hit_mini.wav"
N/A8860 "wave" "player/crit_hit_mini2.wav"
N/A8861 "wave" "player/crit_hit_mini3.wav"
N/A8862 "wave" "player/crit_hit_mini4.wav"
N/A8863 "wave" "player/crit_hit_mini5.wav"
N/A8864 }
86948865}
86958866 
8696N/A"Taunt.MedicGloveSnap"
N/A8867"TFPlayer.DoubleDonk"
86978868{
86988869 "channel" "CHAN_STATIC"
86998870 "volume" "0.700000"
8700N/A "soundlevel" "SNDLVL_75dB"
8701N/A 
8702N/A "wave" "player/taunt_rubberglove_snap.wav"
N/A8871 "soundlevel" "SNDLVL_85dB"
N/A8872 "wave" ")player\doubledonk.wav"
87038873}
87048874 
8705N/A"Taunt.MedicViolin"
N/A8875"TFPlayer.FreezeCam"
87068876{
87078877 "channel" "CHAN_STATIC"
8708N/A "volume" "0.245000"
N/A8878 "volume" "0.525000"
87098879 "soundlevel" "SNDLVL_75dB"
8710N/A 
8711N/A "rndwave"
8712N/A {
8713N/A "wave" "player/taunt_v01.wav"
8714N/A "wave" "player/taunt_v02.wav"
8715N/A "wave" "player/taunt_v03.wav"
8716N/A "wave" "player/taunt_v04.wav"
8717N/A "wave" "player/taunt_v05.wav"
8718N/A "wave" "player/taunt_v06.wav"
8719N/A "wave" "player/taunt_v07.wav"
8720N/A }
N/A8880 "wave" "misc/freeze_cam.wav"
87218881}
8722N/A"Taunt.MedicViolinUber"
N/A8882 
N/A8883"TFPlayer.ReCharged"
87238884{
87248885 "channel" "CHAN_STATIC"
8725N/A "volume" "0.245000"
N/A8886 "volume" "0.700000"
87268887 "soundlevel" "SNDLVL_75dB"
8727N/A 
8728N/A "rndwave"
8729N/A {
8730N/A "wave" "player/uberTaunt_v01.wav"
8731N/A "wave" "player/uberTaunt_v02.wav"
8732N/A "wave" "player/uberTaunt_v03.wav"
8733N/A "wave" "player/uberTaunt_v04.wav"
8734N/A "wave" "player/uberTaunt_v05.wav"
8735N/A "wave" "player/uberTaunt_v06.wav"
8736N/A "wave" "player/uberTaunt_v07.wav"
8737N/A }
N/A8888 "wave" "player/recharged.wav"
87388889}
87398890 
8740N/A"Taunt.MedicHeroic"
N/A8891"TFPlayer.Dissolve"
87418892{
87428893 "channel" "CHAN_STATIC"
87438894 "volume" "0.700000"
8744N/A "soundlevel" "SNDLVL_95dB"
8745N/A 
8746N/A "wave" ")player/taunt_medic_heroic.wav"
N/A8895 "soundlevel" "SNDLVL_75dB"
N/A8896 "wave" "player/dissolve.wav"
87478897}
87488898 
8749N/A"Taunt.GuitarRiff"
N/A8899//-----------------------------------------------------------------------------
N/A8900//Taunts and Selection Menu
N/A8901//-----------------------------------------------------------------------------
N/A8902"Taunt.EngineerGunSlinger"
87508903{
87518904 "channel" "CHAN_STATIC"
87528905 "volume" "0.700000"
8753N/A "soundlevel" "SNDLVL_95dB"
N/A8906 "soundlevel" "SNDLVL_75dB"
N/A8907 "wave" ")player/taunt_eng_gunslinger.wav"
N/A8908}
87548909 
8755N/A "wave" ")player\brutal_legend_taunt.wav"
N/A8910"Taunt.EngineerSwoosh"
N/A8911{
N/A8912 "channel" "CHAN_WEAPON"
N/A8913 "volume" "0.700000"
N/A8914 "soundlevel" "SNDLVL_75dB"
N/A8915 "wave" ")player/taunt_eng_swoosh.wav"
87568916}
87578917 
8758N/A"Taunt.WormsHHG"
N/A8918"Taunt.EngineerSmash"
87598919{
87608920 "channel" "CHAN_STATIC"
87618921 "volume" "0.700000"
87628922 "soundlevel" "SNDLVL_75dB"
8763N/A 
87648923 "rndwave"
8765N/A {
8766N/A "wave" "player/taunt_wormsHHG.wav"
N/A8924 {
N/A8925 "wave" ")player/taunt_eng_smash1.wav"
N/A8926 "wave" ")player/taunt_eng_smash2.wav"
N/A8927 "wave" ")player/taunt_eng_smash3.wav"
87678928 }
87688929}
87698930 
8770N/A"Selection.MedicHeelClick"
N/A8931"Taunt.EngineerStrum"
87718932{
87728933 "channel" "CHAN_STATIC"
8773N/A "volume" "0.525000"
8774N/A "soundlevel" "SNDLVL_NONE"
8775N/A 
8776N/A "wave" "player/taunt_heel_click.wav"
N/A8934 "volume" "0.700000"
N/A8935 "soundlevel" "SNDLVL_75dB"
N/A8936 "wave" ")player/taunt_eng_strum.wav"
87778937}
87788938 
8779N/A"Selection.MedicFootStomp"
N/A8939"Taunt.Engineer01HandClap"
87808940{
87818941 "channel" "CHAN_STATIC"
87828942 "volume" "0.525000"
8783N/A "soundlevel" "SNDLVL_NONE"
8784N/A 
8785N/A "wave" "player/taunt_foot_stomp.wav"
N/A8943 "soundlevel" "SNDLVL_75dB"
N/A8944 "wave" "player/taunt_hand_clap.wav"
87868945}
87878946 
8788N/A"Selection.MedicFootSlide"
N/A8947"Taunt.Engineer01HandClap2"
87898948{
87908949 "channel" "CHAN_STATIC"
87918950 "volume" "0.525000"
8792N/A "soundlevel" "SNDLVL_NONE"
8793N/A 
8794N/A "wave" "player/taunt_foot_spin.wav"
N/A8951 "soundlevel" "SNDLVL_75dB"
N/A8952 "wave" "player/taunt_hand_clap2.wav"
87958953}
87968954 
8797N/A"Taunt.Scout01Run"
N/A8955"Taunt.Engineer01FootStomp"
87988956{
87998957 "channel" "CHAN_STATIC"
8800N/A "volume" "0.175000"
N/A8958 "volume" "0.700000"
88018959 "soundlevel" "SNDLVL_75dB"
8802N/A 
8803N/A "wave" "player/taunt_foot_stomp.wav"
N/A8960 "wave" "player/taunt_foot_stomp.wav"
88048961}
88058962 
8806N/A"Taunt.Scout01HandSmack"
N/A8963"Taunt.Engineer01FootStompLight"
88078964{
88088965 "channel" "CHAN_STATIC"
8809N/A "volume" "0.525000"
N/A8966 "volume" "0.700000"
88108967 "soundlevel" "SNDLVL_75dB"
8811N/A 
8812N/A "wave" "player/taunt_hand_clap.wav"
N/A8968 "wave" "player/taunt_foot_stomp_light.wav"
88138969}
88148970 
8815N/A"Taunt.Scout02Run"
N/A8971"Taunt.Engineer02PistolTwirl"
88168972{
88178973 "channel" "CHAN_STATIC"
88188974 "volume" "0.525000"
8819N/A "soundlevel" "SNDLVL_75dB"
8820N/A "wave" "player/taunt_foot_stomp.wav"
N/A8975 "soundlevel" "SNDLVL_75dB"
N/A8976 "wave" "player/taunt_pistol_twirl.wav"
88218977}
88228978 
8823N/A"Taunt.Scout03Run"
N/A8979"Taunt.Engineer_Western_Shoot1"
88248980{
88258981 "channel" "CHAN_STATIC"
8826N/A "volume" "0.525000"
8827N/A "soundlevel" "SNDLVL_75dB"
8828N/A "wave" "player/taunt_foot_stomp.wav"
N/A8982 "volume" "0.700000, 0.000000"
N/A8983 "soundlevel" "SNDLVL_75dB"
N/A8984 "wave" ")player/taunt_western_shoot1.wav"
88298985}
88308986 
8831N/A"Selection.ScoutShotgunShoulder"
N/A8987"Taunt.Engineer_Western_Shoot2"
88328988{
8833N/A "channel" "CHAN_BODY"
N/A8989 "channel" "CHAN_STATIC"
88348990 "volume" "0.700000"
N/A8991 "soundlevel" "SNDLVL_75dB"
N/A8992 "wave" ")player/taunt_western_shoot2.wav"
N/A8993}
N/A8994 
N/A8995"Selection.EngineerWrenchShoulder"
N/A8996{
N/A8997 "channel" "CHAN_STATIC"
N/A8998 "volume" "0.525000"
88358999 "soundlevel" "SNDLVL_NONE"
88369000 "wave" "player/taunt_shotgun_shoulder.wav"
88379001}
88389002 
8839N/A"Selection.ScoutShotgunTwirl"
N/A9003"Selection.EngineerFootStomp"
88409004{
8841N/A "channel" "CHAN_BODY"
8842N/A "volume" "0.700000"
N/A9005 "channel" "CHAN_STATIC"
N/A9006 "volume" "0.350000"
88439007 "soundlevel" "SNDLVL_NONE"
8844N/A "wave" "player/taunt_shotgun_twirl.wav"
N/A9008 "wave" "player/taunt_foot_stomp.wav"
88459009}
88469010 
8847N/A"Taunt.Sniper02HealClick"
N/A9011"Selection.EngineerClothesRustle"
88489012{
88499013 "channel" "CHAN_STATIC"
8850N/A "volume" "0.525000"
8851N/A "soundlevel" "SNDLVL_75dB"
8852N/A "wave" "player/taunt_foot_stomp.wav"
N/A9014 "volume" "0.350000"
N/A9015 "soundlevel" "SNDLVL_NONE"
N/A9016 "wave" "player/taunt_clothes_rustle.wav"
88539017}
88549018 
8855N/A"Taunt.Sniper02FootStomp"
N/A9019"Taunt.Demo01FootStompLight"
88569020{
88579021 "channel" "CHAN_STATIC"
8858N/A "volume" "0.350000"
8859N/A "soundlevel" "SNDLVL_75dB"
8860N/A "wave" "player/taunt_foot_stomp.wav"
N/A9022 "volume" "0.525000"
N/A9023 "soundlevel" "SNDLVL_75dB"
N/A9024 "wave" "player/taunt_foot_stomp_light.wav"
88619025}
88629026 
8863N/A"Taunt.Sniper02FootSlide"
N/A9027"Taunt.Demo01FootSpin"
88649028{
88659029 "channel" "CHAN_STATIC"
88669030 "volume" "0.525000"
8867N/A "soundlevel" "SNDLVL_75dB"
8868N/A "wave" "player/taunt_foot_spin.wav"
N/A9031 "soundlevel" "SNDLVL_75dB"
N/A9032 "wave" "player/taunt_foot_spin.wav"
88699033}
88709034 
8871N/A"Taunt.Sniper03MacheteUnsheath"
N/A9035"Taunt.Demo01HandClap"
88729036{
88739037 "channel" "CHAN_STATIC"
8874N/A "volume" "0.700000"
8875N/A "soundlevel" "SNDLVL_75dB"
8876N/A "wave" "player/taunt_machete_draw.wav"
N/A9038 "volume" "0.525000"
N/A9039 "soundlevel" "SNDLVL_75dB"
N/A9040 "wave" "player/taunt_hand_clap.wav"
88779041}
88789042 
8879N/A"Taunt.Sniper03MacheteCatch"
N/A9043"Taunt.Demo01HandClap2"
88809044{
88819045 "channel" "CHAN_STATIC"
88829046 "volume" "0.525000"
8883N/A "soundlevel" "SNDLVL_75dB"
8884N/A "wave" "player/taunt_machete_catch.wav"
N/A9047 "soundlevel" "SNDLVL_75dB"
N/A9048 "wave" "player/taunt_hand_clap2.wav"
88859049}
88869050 
8887N/A"Selection.SniperHatTip"
N/A9051"Taunt.Demo02EquipmentJingle"
88889052{
88899053 "channel" "CHAN_STATIC"
8890N/A "volume" "0.700000"
8891N/A "soundlevel" "SNDLVL_NONE"
8892N/A "wave" "player/taunt_clothes_swipe.wav"
N/A9054 "volume" "0.315000"
N/A9055 "soundlevel" "SNDLVL_75dB"
N/A9056 "wave" "player/taunt_equipment_jingle.wav"
88939057}
88949058 
8895N/A"Taunt.Spy01TieFix"
N/A9059"Taunt.Demo02EquipmentJingle2"
88969060{
88979061 "channel" "CHAN_STATIC"
8898N/A "volume" "0.525000"
8899N/A "soundlevel" "SNDLVL_75dB"
8900N/A "wave" "player/taunt_tie_fix.wav"
N/A9062 "volume" "0.315000"
N/A9063 "soundlevel" "SNDLVL_75dB"
N/A9064 "wave" "player/taunt_equipment_jingle2.wav"
89019065}
89029066 
8903N/A"Taunt.Spy03FootStomp"
N/A9067"Taunt.Demo02EquipmentJingle3"
89049068{
89059069 "channel" "CHAN_STATIC"
8906N/A "volume" "0.525000"
8907N/A "soundlevel" "SNDLVL_75dB"
8908N/A "wave" "player/taunt_foot_stomp.wav"
N/A9070 "volume" "0.315000"
N/A9071 "soundlevel" "SNDLVL_75dB"
N/A9072 "wave" "player/taunt_equipment_jingle3.wav"
89099073}
89109074 
8911N/A"Taunt.Spy03KnifeCatch"
N/A9075"Taunt.Demo02EquipmentJingle4"
N/A9076{
N/A9077 "channel" "CHAN_STATIC"
N/A9078 "volume" "0.315000"
N/A9079 "soundlevel" "SNDLVL_75dB"
N/A9080 "wave" "player/taunt_equipment_jingle4.wav"
N/A9081}
N/A9082 
N/A9083"Taunt.Demo03BottleCatch"
89129084{
89139085 "channel" "CHAN_STATIC"
89149086 "volume" "0.525000"
8915N/A "soundlevel" "SNDLVL_75dB"
8916N/A "wave" "player/taunt_grenade_catch.wav"
N/A9087 "soundlevel" "SNDLVL_75dB"
N/A9088 "wave" "player/taunt_hand_clap.wav"
89179089}
89189090 
8919N/A"Taunt.Spy04CigFlick"
N/A9091"Taunt.Demo03BottleSlosh"
89209092{
89219093 "channel" "CHAN_STATIC"
89229094 "volume" "0.525000"
8923N/A "soundlevel" "SNDLVL_75dB"
8924N/A "wave" "player/taunt_cig_flick.wav"
N/A9095 "soundlevel" "SNDLVL_75dB"
N/A9096 "wave" "player/taunt_bottle_slosh.wav"
89259097}
89269098 
8927N/A"Taunt.SpyCigCaseClose"
N/A9099"Taunt.Demo03BottleAh"
89289100{
89299101 "channel" "CHAN_STATIC"
8930N/A "volume" "0.700000"
8931N/A "soundlevel" "SNDLVL_75dB"
8932N/A "wave" "player/taunt_cig_case_close.wav"
N/A9102 "volume" "0.525000"
N/A9103 "soundlevel" "SNDLVL_75dB"
N/A9104 "wave" "player/taunt_bottle_ah.wav"
89339105}
89349106 
8935N/A"Selection.SpyClothesRustle1"
N/A9107"Selection.DemoEquipment1"
89369108{
89379109 "channel" "CHAN_STATIC"
89389110 "volume" "0.525000"
89399111 "soundlevel" "SNDLVL_NONE"
8940N/A "wave" "player/taunt_clothes_swipe.wav"
N/A9112 "wave" "player/taunt_equipment_gun2.wav"
89419113}
89429114 
8943N/A"Selection.SpyClothesRustle2"
N/A9115"Selection.DemoEquipment2"
89449116{
89459117 "channel" "CHAN_STATIC"
89469118 "volume" "0.525000"
89479119 "soundlevel" "SNDLVL_NONE"
8948N/A "wave" "player/taunt_clothes_swipe2.wav"
N/A9120 "wave" "player/taunt_equipment_gun1.wav"
89499121}
89509122 
8951N/A"Taunt.SoldierClothesRustle"
N/A9123"Selection.DemoClipSpin"
89529124{
8953N/A "channel" "CHAN_STATIC"
8954N/A "volume" "0.700000"
8955N/A "soundlevel" "SNDLVL_NORM"
8956N/A "wave" "player/taunt_clothes_swipe2.wav"
N/A9125 "channel" "CHAN_BODY"
N/A9126 "volume" "0.350000"
N/A9127 "soundlevel" "SNDLVL_NONE"
N/A9128 "wave" "player/taunt_clip_spin.wav"
89579129}
89589130 
8959N/A"Selection.SpyPuff"
N/A9131"Selection.DemoClipSpinLong"
89609132{
8961N/A "channel" "CHAN_STATIC"
8962N/A "volume" "0.700000"
N/A9133 "channel" "CHAN_BODY"
N/A9134 "volume" "0.350000"
89639135 "soundlevel" "SNDLVL_NONE"
8964N/A "wave" "player/taunt_puff.wav"
N/A9136 "wave" "player/taunt_clip_spin_long.wav"
89659137}
89669138 
8967N/A"Selection.SpyPuffAh"
N/A9139"Taunt.DemoShakeIt"
89689140{
89699141 "channel" "CHAN_BODY"
89709142 "volume" "0.700000"
8971N/A "soundlevel" "SNDLVL_NONE"
8972N/A "wave" "player/taunt_puff_ah.wav"
N/A9143 "soundlevel" "SNDLVL_NORM"
N/A9144 "wave" "player/taunt_shake_it.wav"
89739145}
89749146 
8975N/A"Taunt.Soldier01HeelClick"
N/A9147"Taunt.Demo_Burp"
89769148{
89779149 "channel" "CHAN_STATIC"
8978N/A "volume" "0.525000"
8979N/A "soundlevel" "SNDLVL_75dB"
8980N/A "wave" "player/taunt_foot_stomp.wav"
N/A9150 "volume" "0.700000"
N/A9151 "soundlevel" "SNDLVL_85dB"
N/A9152 "wave" ")player/taunt_burp.wav"
89819153}
89829154 
8983N/A"Taunt.Soldier01ClothesSwipe"
N/A9155"Taunt.MedicGloveStretch"
89849156{
8985N/A "channel" "CHAN_BODY"
8986N/A "volume" "0.525000"
8987N/A "soundlevel" "SNDLVL_75dB"
8988N/A "wave" "player/taunt_clothes_swipe.wav"
N/A9157 "channel" "CHAN_STATIC"
N/A9158 "volume" "0.700000"
N/A9159 "soundlevel" "SNDLVL_75dB"
N/A9160 
N/A9161 "wave" "player/taunt_rubberglove_stretch.wav"
89899162}
89909163 
8991N/A"Taunt.Soldier01ClothesRustle"
N/A9164"Taunt.MedicHardClap1"
89929165{
8993N/A "channel" "CHAN_BODY"
N/A9166 "channel" "CHAN_STATIC"
89949167 "volume" "0.525000"
8995N/A "soundlevel" "SNDLVL_75dB"
8996N/A "wave" "player/taunt_clothes_rustle.wav"
N/A9168 "soundlevel" "SNDLVL_75dB"
N/A9169 
N/A9170 "wave" ")player/taunt_hard_clap1.wav"
89979171}
89989172 
8999N/A"Taunt.Soldier01HelmetJostle"
N/A9173"Taunt.MedicHardClap2"
90009174{
90019175 "channel" "CHAN_STATIC"
90029176 "volume" "0.525000"
9003N/A "soundlevel" "SNDLVL_75dB"
9004N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A9177 "soundlevel" "SNDLVL_75dB"
N/A9178 
N/A9179 "wave" ")player/taunt_hard_clap2.wav"
90059180}
90069181 
9007N/A"Taunt.SoldierKnuckleCrack"
N/A9182"Taunt.MedicHardClap3"
90089183{
90099184 "channel" "CHAN_STATIC"
9010N/A "volume" "0.175000"
9011N/A "soundlevel" "SNDLVL_NORM"
9012N/A "wave" "player/taunt_knuckle_crack.wav"
9013N/A}
N/A9185 "volume" "0.525000"
N/A9186 "soundlevel" "SNDLVL_75dB"
90149187 
9015N/A"Taunt.TauntChestThumpYell"
9016N/A{
9017N/A "channel" "CHAN_VOICE"
9018N/A "volume" "0.700000"
9019N/A "soundlevel" "SNDLVL_NORM"
9020N/A "wave" "vo/soldier_DirectHitTaunt02.mp3"
N/A9188 "wave" ")player/taunt_hard_clap3.wav"
90219189}
90229190 
9023N/A"Taunt.SoldierChestThump"
N/A9191"Taunt.MedicHardClap4"
90249192{
90259193 "channel" "CHAN_STATIC"
90269194 "volume" "0.175000"
9027N/A "soundlevel" "SNDLVL_NORM"
9028N/A "wave" "player/taunt_chest_thump.wav"
N/A9195 "soundlevel" "SNDLVL_75dB"
N/A9196 
N/A9197 "wave" ")player/taunt_hard_clap1.wav"
90299198}
90309199 
9031N/A"Taunt.SoldierChestThumpAlt"
N/A9200"Taunt.MedicHardClap5"
90329201{
90339202 "channel" "CHAN_STATIC"
9034N/A "volume" "0.175000"
9035N/A "soundlevel" "SNDLVL_NORM"
9036N/A "wave" "player/taunt_chest_thump_alt.wav"
N/A9203 "volume" "0.105000"
N/A9204 "soundlevel" "SNDLVL_75dB"
N/A9205 
N/A9206 "wave" ")player/taunt_hard_clap2.wav"
90379207}
90389208 
9039N/A"Taunt.SoldierChestThumpLow"
N/A9209"Taunt.MedicHardClap6"
90409210{
90419211 "channel" "CHAN_STATIC"
9042N/A "volume" "0.070000"
9043N/A "soundlevel" "SNDLVL_NORM"
9044N/A "wave" "player/taunt_chest_thump.wav"
9045N/A}
N/A9212 "volume" "0.035000"
N/A9213 "soundlevel" "SNDLVL_75dB"
90469214 
N/A9215 "wave" ")player/taunt_hard_clap3.wav"
N/A9216}
90479217 
9048N/A"Taunt.SoldierGrenadePull"
N/A9218"Taunt.MedicGloveSnap"
90499219{
90509220 "channel" "CHAN_STATIC"
90519221 "volume" "0.700000"
9052N/A "soundlevel" "SNDLVL_NORM"
9053N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A9222 "soundlevel" "SNDLVL_75dB"
N/A9223 
N/A9224 "wave" "player/taunt_rubberglove_snap.wav"
90549225}
90559226 
9056N/A"Taunt.SoldierShotgunFire"
N/A9227"Taunt.MedicViolin"
90579228{
9058N/A "channel" "CHAN_ITEM"
9059N/A "volume" "0.700000"
9060N/A "soundlevel" "SNDLVL_NORM"
9061N/A "wave" "weapons/shotgun_shoot.wav"
9062N/A}
N/A9229 "channel" "CHAN_STATIC"
N/A9230 "volume" "0.245000"
N/A9231 "soundlevel" "SNDLVL_75dB"
90639232 
9064N/A"Taunt.SoldierShotgunCockBack"
N/A9233 "rndwave"
N/A9234 {
N/A9235 "wave" "player/taunt_v01.wav"
N/A9236 "wave" "player/taunt_v02.wav"
N/A9237 "wave" "player/taunt_v03.wav"
N/A9238 "wave" "player/taunt_v04.wav"
N/A9239 "wave" "player/taunt_v05.wav"
N/A9240 "wave" "player/taunt_v06.wav"
N/A9241 "wave" "player/taunt_v07.wav"
N/A9242 }
N/A9243}
N/A9244"Taunt.MedicViolinUber"
90659245{
9066N/A "channel" "CHAN_WEAPON"
9067N/A "volume" "0.700000"
9068N/A "soundlevel" "SNDLVL_NORM"
9069N/A "wave" "weapons/shotgun_cock_back.wav"
N/A9246 "channel" "CHAN_STATIC"
N/A9247 "volume" "0.245000"
N/A9248 "soundlevel" "SNDLVL_75dB"
N/A9249 
N/A9250 "rndwave"
N/A9251 {
N/A9252 "wave" "player/uberTaunt_v01.wav"
N/A9253 "wave" "player/uberTaunt_v02.wav"
N/A9254 "wave" "player/uberTaunt_v03.wav"
N/A9255 "wave" "player/uberTaunt_v04.wav"
N/A9256 "wave" "player/uberTaunt_v05.wav"
N/A9257 "wave" "player/uberTaunt_v06.wav"
N/A9258 "wave" "player/uberTaunt_v07.wav"
N/A9259 }
90709260}
90719261 
9072N/A"Taunt.SoldierShotgunCockForward"
N/A9262"Taunt.MedicHeroic"
90739263{
9074N/A "channel" "CHAN_WEAPON"
N/A9264 "channel" "CHAN_STATIC"
90759265 "volume" "0.700000"
9076N/A "soundlevel" "SNDLVL_NORM"
9077N/A "wave" "weapons/shotgun_cock_forward.wav"
N/A9266 "soundlevel" "SNDLVL_95dB"
N/A9267 
N/A9268 "wave" ")player/taunt_medic_heroic.wav"
90789269}
90799270 
9080N/A"Taunt.SoldierSaluteSwish"
N/A9271"Taunt.GuitarRiff"
90819272{
9082N/A "channel" "CHAN_BODY"
N/A9273 "channel" "CHAN_STATIC"
90839274 "volume" "0.700000"
9084N/A "soundlevel" "SNDLVL_NORM"
9085N/A "wave" "player/taunt_clothes_swipe2.wav"
N/A9275 "soundlevel" "SNDLVL_95dB"
N/A9276 
N/A9277 "wave" ")player\brutal_legend_taunt.wav"
90869278}
90879279 
9088N/A"Taunt.SoldierTaps"
N/A9280"Taunt.WormsHHG"
90899281{
9090N/A "channel" "CHAN_STATIC"
N/A9282 "channel" "CHAN_STATIC"
90919283 "volume" "0.700000"
9092N/A "soundlevel" "SNDLVL_NORM"
9093N/A "wave" ")misc/taps_02.wav"
N/A9284 "soundlevel" "SNDLVL_75dB"
N/A9285 
N/A9286 "rndwave"
N/A9287 {
N/A9288 "wave" "player/taunt_wormsHHG.wav"
N/A9289 }
90949290}
90959291 
9096N/A"Taunt.Soldier02GrenadeCatch"
N/A9292"Selection.MedicHeelClick"
90979293{
90989294 "channel" "CHAN_STATIC"
90999295 "volume" "0.525000"
9100N/A "soundlevel" "SNDLVL_75dB"
9101N/A "wave" "player/taunt_grenade_catch.wav"
9102N/A}
N/A9296 "soundlevel" "SNDLVL_NONE"
91039297 
9104N/A"Taunt.Soldier02ClothesRustle"
9105N/A{
9106N/A "channel" "CHAN_BODY"
9107N/A "volume" "0.525000"
9108N/A "soundlevel" "SNDLVL_75dB"
9109N/A "wave" "player/taunt_clothes_rustle.wav"
N/A9298 "wave" "player/taunt_heel_click.wav"
91109299}
91119300 
9112N/A"Taunt.Soldier02ShovelCatch"
N/A9301"Selection.MedicFootStomp"
91139302{
91149303 "channel" "CHAN_STATIC"
91159304 "volume" "0.525000"
9116N/A "soundlevel" "SNDLVL_75dB"
9117N/A "wave" "player/taunt_hand_clap.wav"
N/A9305 "soundlevel" "SNDLVL_NONE"
N/A9306 
N/A9307 "wave" "player/taunt_foot_stomp.wav"
91189308}
91199309 
9120N/A"Taunt.Soldier03FootStomp"
N/A9310"Selection.MedicFootSlide"
91219311{
91229312 "channel" "CHAN_STATIC"
91239313 "volume" "0.525000"
9124N/A "soundlevel" "SNDLVL_75dB"
9125N/A "wave" "player/taunt_foot_stomp.wav"
N/A9314 "soundlevel" "SNDLVL_NONE"
N/A9315 
N/A9316 "wave" "player/taunt_foot_spin.wav"
91269317}
91279318 
9128N/A"Taunt.Soldier03HelmetHit"
N/A9319"Taunt.Scout01Run"
91299320{
91309321 "channel" "CHAN_STATIC"
9131N/A "volume" "0.700000"
9132N/A "soundlevel" "SNDLVL_75dB"
9133N/A "wave" "player/taunt_helmet_hit.wav"
N/A9322 "volume" "0.175000"
N/A9323 "soundlevel" "SNDLVL_75dB"
N/A9324 
N/A9325 "wave" "player/taunt_foot_stomp.wav"
91349326}
91359327 
9136N/A"Taunt.Soldier03ClothesSwipe"
N/A9328"Taunt.Scout01HandSmack"
91379329{
9138N/A "channel" "CHAN_BODY"
N/A9330 "channel" "CHAN_STATIC"
91399331 "volume" "0.525000"
9140N/A "soundlevel" "SNDLVL_75dB"
9141N/A "wave" "player/taunt_clothes_swipe.wav"
N/A9332 "soundlevel" "SNDLVL_75dB"
N/A9333 
N/A9334 "wave" "player/taunt_hand_clap.wav"
91429335}
91439336 
9144N/A"Taunt.Soldier03ClothesRustle"
N/A9337"Taunt.Scout02Run"
91459338{
9146N/A "channel" "CHAN_BODY"
N/A9339 "channel" "CHAN_STATIC"
91479340 "volume" "0.525000"
91489341 "soundlevel" "SNDLVL_75dB"
9149N/A "wave" "player/taunt_clothes_rustle.wav"
N/A9342 "wave" "player/taunt_foot_stomp.wav"
91509343}
91519344 
9152N/A"Taunt.Soldier03HelmetJostle"
N/A9345"Taunt.Scout03Run"
91539346{
91549347 "channel" "CHAN_STATIC"
91559348 "volume" "0.525000"
91569349 "soundlevel" "SNDLVL_75dB"
9157N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A9350 "wave" "player/taunt_foot_stomp.wav"
91589351}
91599352 
9160N/A"Selection.SoldierLauncherGrab"
N/A9353"Selection.ScoutShotgunShoulder"
91619354{
91629355 "channel" "CHAN_BODY"
9163N/A "volume" "0.525000"
N/A9356 "volume" "0.700000"
91649357 "soundlevel" "SNDLVL_NONE"
9165N/A "wave" "player/taunt_grenade_catch.wav"
N/A9358 "wave" "player/taunt_shotgun_shoulder.wav"
91669359}
91679360 
9168N/A"Selection.SoldierClothesRustle"
N/A9361"Selection.ScoutShotgunTwirl"
91699362{
9170N/A "channel" "CHAN_ITEM"
N/A9363 "channel" "CHAN_BODY"
91719364 "volume" "0.700000"
91729365 "soundlevel" "SNDLVL_NONE"
9173N/A "wave" "player/taunt_clothes_rustle.wav"
N/A9366 "wave" "player/taunt_shotgun_twirl.wav"
91749367}
91759368 
9176N/A"Selection.SoldierEquipment"
N/A9369"Taunt.Sniper02HealClick"
91779370{
91789371 "channel" "CHAN_STATIC"
9179N/A "volume" "0.700000"
9180N/A "soundlevel" "SNDLVL_NONE"
9181N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A9372 "volume" "0.525000"
N/A9373 "soundlevel" "SNDLVL_75dB"
N/A9374 "wave" "player/taunt_foot_stomp.wav"
91829375}
91839376 
9184N/A"Selection.SoldierLauncherSetStart"
N/A9377"Taunt.Sniper02FootStomp"
91859378{
91869379 "channel" "CHAN_STATIC"
9187N/A "volume" "0.385000"
9188N/A "soundlevel" "SNDLVL_NONE"
9189N/A "wave" "player/taunt_equipment_gun2.wav"
N/A9380 "volume" "0.350000"
N/A9381 "soundlevel" "SNDLVL_75dB"
N/A9382 "wave" "player/taunt_foot_stomp.wav"
91909383}
91919384 
9192N/A"Selection.SoldierLauncherHitGround"
N/A9385"Taunt.Sniper02FootSlide"
91939386{
9194N/A "channel" "CHAN_BODY"
9195N/A "volume" "0.175000"
9196N/A "soundlevel" "SNDLVL_NONE"
9197N/A "wave" "player/taunt_launcher_hit.wav"
N/A9387 "channel" "CHAN_STATIC"
N/A9388 "volume" "0.525000"
N/A9389 "soundlevel" "SNDLVL_75dB"
N/A9390 "wave" "player/taunt_foot_spin.wav"
91989391}
91999392 
9200N/A"Selection.SoldierLauncherSetStop"
N/A9393"Taunt.Sniper03MacheteUnsheath"
92019394{
92029395 "channel" "CHAN_STATIC"
9203N/A "volume" "0.385000"
9204N/A "soundlevel" "SNDLVL_NONE"
9205N/A "wave" "player/taunt_equipment_gun1.wav"
N/A9396 "volume" "0.700000"
N/A9397 "soundlevel" "SNDLVL_75dB"
N/A9398 "wave" "player/taunt_machete_draw.wav"
92069399}
92079400 
9208N/A"Taunt.HeavyUpperCut"
N/A9401"Taunt.Sniper03MacheteCatch"
92099402{
92109403 "channel" "CHAN_STATIC"
9211N/A "volume" "0.700000"
N/A9404 "volume" "0.525000"
92129405 "soundlevel" "SNDLVL_75dB"
9213N/A "wave" "player/taunt_heavy_upper_cut.wav"
N/A9406 "wave" "player/taunt_machete_catch.wav"
92149407}
92159408 
9216N/A"Taunt.HeavyBell"
N/A9409"Selection.SniperHatTip"
92179410{
9218N/A "channel" "CHAN_ITEM"
N/A9411 "channel" "CHAN_STATIC"
92199412 "volume" "0.700000"
9220N/A "soundlevel" "SNDLVL_75dB"
9221N/A "wave" "player/taunt_bell.wav"
N/A9413 "soundlevel" "SNDLVL_NONE"
N/A9414 "wave" "player/taunt_clothes_swipe.wav"
92229415}
92239416 
9224N/A"Taunt.Heavy01HoldGun"
N/A9417"Taunt.Spy01TieFix"
92259418{
92269419 "channel" "CHAN_STATIC"
92279420 "volume" "0.525000"
92289421 "soundlevel" "SNDLVL_75dB"
9229N/A "wave" "player/taunt_grenade_catch.wav"
N/A9422 "wave" "player/taunt_tie_fix.wav"
92309423}
92319424 
9232N/A"Taunt.Heavy01HoldGunLight"
N/A9425"Taunt.Spy03FootStomp"
92339426{
92349427 "channel" "CHAN_STATIC"
92359428 "volume" "0.525000"
92369429 "soundlevel" "SNDLVL_75dB"
9237N/A "wave" "player/taunt_hand_clap2.wav"
N/A9430 "wave" "player/taunt_foot_stomp.wav"
92389431}
92399432 
9240N/A"Taunt.Heavy01ClothesRustle"
N/A9433"Taunt.Spy03KnifeCatch"
92419434{
9242N/A "channel" "CHAN_BODY"
N/A9435 "channel" "CHAN_STATIC"
92439436 "volume" "0.525000"
92449437 "soundlevel" "SNDLVL_75dB"
9245N/A "wave" "player/taunt_clothes_rustle.wav"
N/A9438 "wave" "player/taunt_grenade_catch.wav"
92469439}
92479440 
9248N/A"Taunt.Heavy01EquipmentGun"
N/A9441"Taunt.Spy04CigFlick"
92499442{
9250N/A "channel" "CHAN_ITEM"
N/A9443 "channel" "CHAN_STATIC"
92519444 "volume" "0.525000"
92529445 "soundlevel" "SNDLVL_75dB"
9253N/A "wave" "player/taunt_equipment_gun1.wav"
N/A9446 "wave" "player/taunt_cig_flick.wav"
92549447}
92559448 
9256N/A"Taunt.Heavy01EquipmentGun2"
N/A9449"Taunt.SpyCigCaseClose"
92579450{
9258N/A "channel" "CHAN_ITEM"
9259N/A "volume" "0.525000"
N/A9451 "channel" "CHAN_STATIC"
N/A9452 "volume" "0.700000"
92609453 "soundlevel" "SNDLVL_75dB"
9261N/A "wave" "player/taunt_equipment_gun2.wav"
N/A9454 "wave" "player/taunt_cig_case_close.wav"
92629455}
92639456 
9264N/A"Taunt.Heavy01EquipmentRustleHeavy"
N/A9457"Selection.SpyClothesRustle1"
92659458{
92669459 "channel" "CHAN_STATIC"
92679460 "volume" "0.525000"
9268N/A "soundlevel" "SNDLVL_75dB"
9269N/A "wave" "player/taunt_equipment_jingle2.wav"
N/A9461 "soundlevel" "SNDLVL_NONE"
N/A9462 "wave" "player/taunt_clothes_swipe.wav"
92709463}
92719464 
9272N/A"Taunt.Heavy02ShotgunSpin"
N/A9465"Selection.SpyClothesRustle2"
92739466{
9274N/A "channel" "CHAN_BODY"
N/A9467 "channel" "CHAN_STATIC"
92759468 "volume" "0.525000"
9276N/A "soundlevel" "SNDLVL_75dB"
9277N/A "wave" "player/taunt_shotgun_spin.wav"
N/A9469 "soundlevel" "SNDLVL_NONE"
N/A9470 "wave" "player/taunt_clothes_swipe2.wav"
92789471}
92799472 
N/A9473"Taunt.SoldierClothesRustle"
N/A9474{
N/A9475 "channel" "CHAN_STATIC"
N/A9476 "volume" "0.700000"
N/A9477 "soundlevel" "SNDLVL_NORM"
N/A9478 "wave" "player/taunt_clothes_swipe2.wav"
N/A9479}
92809480 
9281N/A"Taunt.Heavy02ShotgunGrab"
N/A9481"Selection.SpyPuff"
92829482{
9283N/A "channel" "CHAN_BODY"
9284N/A "volume" "0.525000"
9285N/A "soundlevel" "SNDLVL_75dB"
9286N/A "wave" "player/taunt_hand_clap.wav"
N/A9483 "channel" "CHAN_STATIC"
N/A9484 "volume" "0.700000"
N/A9485 "soundlevel" "SNDLVL_NONE"
N/A9486 "wave" "player/taunt_puff.wav"
92879487}
92889488 
9289N/A"Taunt.Heavy02EquipmentJingle"
N/A9489"Selection.SpyPuffAh"
92909490{
92919491 "channel" "CHAN_BODY"
9292N/A "volume" "0.525000"
9293N/A "soundlevel" "SNDLVL_75dB"
9294N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A9492 "volume" "0.700000"
N/A9493 "soundlevel" "SNDLVL_NONE"
N/A9494 "wave" "player/taunt_puff_ah.wav"
92959495}
92969496 
9297N/A"Taunt.Heavy03ClothesRustle"
N/A9497"Taunt.Soldier01HeelClick"
92989498{
9299N/A "channel" "CHAN_BODY"
N/A9499 "channel" "CHAN_STATIC"
93009500 "volume" "0.525000"
93019501 "soundlevel" "SNDLVL_75dB"
9302N/A "wave" "player/taunt_clothes_rustle.wav"
N/A9502 "wave" "player/taunt_foot_stomp.wav"
93039503}
93049504 
9305N/A"Taunt.Heavy03ClothesSwipe"
N/A9505"Taunt.Soldier01ClothesSwipe"
93069506{
9307N/A "channel" "CHAN_ITEM"
N/A9507 "channel" "CHAN_BODY"
93089508 "volume" "0.525000"
93099509 "soundlevel" "SNDLVL_75dB"
93109510 "wave" "player/taunt_clothes_swipe.wav"
93119511}
93129512 
9313N/A"Taunt.Heavy03EquipmentJingle"
N/A9513"Taunt.Soldier01ClothesRustle"
93149514{
93159515 "channel" "CHAN_BODY"
93169516 "volume" "0.525000"
93179517 "soundlevel" "SNDLVL_75dB"
9318N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A9518 "wave" "player/taunt_clothes_rustle.wav"
93199519}
93209520 
9321N/A"Taunt.Heavy03EquipmentJingleShort"
N/A9521"Taunt.Soldier01HelmetJostle"
93229522{
9323N/A "channel" "CHAN_BODY"
N/A9523 "channel" "CHAN_STATIC"
93249524 "volume" "0.525000"
93259525 "soundlevel" "SNDLVL_75dB"
9326N/A "wave" "player/taunt_equipment_jingle3short.wav"
N/A9526 "wave" "player/taunt_equipment_jingle3.wav"
93279527}
93289528 
9329N/A"Selection.HeavyFootStomp"
N/A9529"Taunt.SoldierKnuckleCrack"
93309530{
9331N/A "channel" "CHAN_ITEM"
9332N/A "volume" "0.700000"
9333N/A "soundlevel" "SNDLVL_NONE"
9334N/A "wave" "player/taunt_foot_stomp.wav"
N/A9531 "channel" "CHAN_STATIC"
N/A9532 "volume" "0.175000"
N/A9533 "soundlevel" "SNDLVL_NORM"
N/A9534 "wave" "player/taunt_knuckle_crack.wav"
93359535}
93369536 
9337N/A"Selection.HeavyEquipment1"
N/A9537"Taunt.TauntChestThumpYell"
93389538{
9339N/A "channel" "CHAN_BODY"
N/A9539 "channel" "CHAN_VOICE"
93409540 "volume" "0.700000"
9341N/A "soundlevel" "SNDLVL_NONE"
9342N/A "wave" "player/taunt_equipment_gun2.wav"
N/A9541 "soundlevel" "SNDLVL_NORM"
N/A9542 "wave" "vo/soldier_DirectHitTaunt02.mp3"
93439543}
93449544 
9345N/A"Selection.HeavyEquipment2"
N/A9545"Taunt.SoldierChestThump"
93469546{
9347N/A "channel" "CHAN_BODY"
9348N/A "volume" "0.700000"
9349N/A "soundlevel" "SNDLVL_NONE"
9350N/A "wave" "player/taunt_equipment_gun1.wav"
N/A9547 "channel" "CHAN_STATIC"
N/A9548 "volume" "0.175000"
N/A9549 "soundlevel" "SNDLVL_NORM"
N/A9550 "wave" "player/taunt_chest_thump.wav"
93519551}
93529552 
9353N/A"Selection.HeavyClothesRustle"
N/A9553"Taunt.SoldierChestThumpAlt"
93549554{
93559555 "channel" "CHAN_STATIC"
9356N/A "volume" "0.700000"
9357N/A "soundlevel" "SNDLVL_NONE"
9358N/A "wave" "player/taunt_clothes_rustle.wav"
N/A9556 "volume" "0.175000"
N/A9557 "soundlevel" "SNDLVL_NORM"
N/A9558 "wave" "player/taunt_chest_thump_alt.wav"
93599559}
93609560 
9361N/A"Taunt.Pyro01FootStomp"
N/A9561"Taunt.SoldierChestThumpLow"
93629562{
9363N/A "channel" "CHAN_BODY"
9364N/A "volume" "0.525000"
9365N/A "soundlevel" "SNDLVL_75dB"
9366N/A "wave" "player/taunt_foot_stomp.wav"
N/A9563 "channel" "CHAN_STATIC"
N/A9564 "volume" "0.070000"
N/A9565 "soundlevel" "SNDLVL_NORM"
N/A9566 "wave" "player/taunt_chest_thump.wav"
93679567}
93689568 
9369N/A"Taunt.Pyro01Equipment1"
N/A9569 
N/A9570"Taunt.SoldierGrenadePull"
93709571{
93719572 "channel" "CHAN_STATIC"
9372N/A "volume" "0.140000"
9373N/A "soundlevel" "SNDLVL_75dB"
9374N/A "wave" "player/taunt_equipment_gun2.wav"
N/A9573 "volume" "0.700000"
N/A9574 "soundlevel" "SNDLVL_NORM"
N/A9575 "wave" "player/taunt_equipment_jingle3.wav"
93759576}
93769577 
9377N/A"Taunt.Pyro01Equipment2"
N/A9578"Taunt.SoldierShotgunFire"
93789579{
9379N/A "channel" "CHAN_STATIC"
9380N/A "volume" "0.245000"
9381N/A "soundlevel" "SNDLVL_75dB"
9382N/A "wave" "player/taunt_equipment_gun1.wav"
N/A9580 "channel" "CHAN_ITEM"
N/A9581 "volume" "0.700000"
N/A9582 "soundlevel" "SNDLVL_NORM"
N/A9583 "wave" "weapons/shotgun_shoot.wav"
93839584}
93849585 
9385N/A"Taunt.Pyro02Fire"
N/A9586"Taunt.SoldierShotgunCockBack"
N/A9587{
N/A9588 "channel" "CHAN_WEAPON"
N/A9589 "volume" "0.700000"
N/A9590 "soundlevel" "SNDLVL_NORM"
N/A9591 "wave" "weapons/shotgun_cock_back.wav"
N/A9592}
N/A9593 
N/A9594"Taunt.SoldierShotgunCockForward"
N/A9595{
N/A9596 "channel" "CHAN_WEAPON"
N/A9597 "volume" "0.700000"
N/A9598 "soundlevel" "SNDLVL_NORM"
N/A9599 "wave" "weapons/shotgun_cock_forward.wav"
N/A9600}
N/A9601 
N/A9602"Taunt.SoldierSaluteSwish"
93869603{
93879604 "channel" "CHAN_BODY"
9388N/A "volume" "0.525000"
9389N/A "soundlevel" "SNDLVL_75dB"
9390N/A "wave" "player/taunt_fire.wav"
N/A9605 "volume" "0.700000"
N/A9606 "soundlevel" "SNDLVL_NORM"
N/A9607 "wave" "player/taunt_clothes_swipe2.wav"
93919608}
93929609 
9393N/A"Taunt.Pyro03RockStar"
N/A9610"Taunt.SoldierTaps"
93949611{
9395N/A "channel" "CHAN_VOICE"
9396N/A "volume" "0.525000"
9397N/A "soundlevel" "SNDLVL_75dB"
9398N/A "wave" "player/taunt_rockstar.wav"
N/A9612 "channel" "CHAN_STATIC"
N/A9613 "volume" "0.700000"
N/A9614 "soundlevel" "SNDLVL_NORM"
N/A9615 "wave" ")misc/taps_02.wav"
93999616}
94009617 
9401N/A"Taunt.Pyro03RockStarEnd"
N/A9618"Taunt.Soldier02GrenadeCatch"
94029619{
9403N/A "channel" "CHAN_VOICE"
N/A9620 "channel" "CHAN_STATIC"
94049621 "volume" "0.525000"
94059622 "soundlevel" "SNDLVL_75dB"
9406N/A "wave" "player/taunt_rockstar_end.wav"
N/A9623 "wave" "player/taunt_grenade_catch.wav"
94079624}
94089625 
9409N/A"Selection.PyroClothesRustle"
N/A9626"Taunt.Soldier02ClothesRustle"
94109627{
94119628 "channel" "CHAN_BODY"
94129629 "volume" "0.525000"
9413N/A "soundlevel" "SNDLVL_NONE"
N/A9630 "soundlevel" "SNDLVL_75dB"
94149631 "wave" "player/taunt_clothes_rustle.wav"
94159632}
94169633 
9417N/A"Selection.PyroEquipment1"
N/A9634"Taunt.Soldier02ShovelCatch"
94189635{
9419N/A "channel" "CHAN_ITEM"
N/A9636 "channel" "CHAN_STATIC"
94209637 "volume" "0.525000"
9421N/A "soundlevel" "SNDLVL_NONE"
9422N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A9638 "soundlevel" "SNDLVL_75dB"
N/A9639 "wave" "player/taunt_hand_clap.wav"
94239640}
94249641 
9425N/A"Selection.PyroEquipment2"
N/A9642"Taunt.Soldier03FootStomp"
94269643{
9427N/A "channel" "CHAN_ITEM"
N/A9644 "channel" "CHAN_STATIC"
94289645 "volume" "0.525000"
9429N/A "soundlevel" "SNDLVL_NONE"
9430N/A "wave" "player/taunt_equipment_jingle2.wav"
N/A9646 "soundlevel" "SNDLVL_75dB"
N/A9647 "wave" "player/taunt_foot_stomp.wav"
94319648}
94329649 
N/A9650"Taunt.Soldier03HelmetHit"
N/A9651{
N/A9652 "channel" "CHAN_STATIC"
N/A9653 "volume" "0.700000"
N/A9654 "soundlevel" "SNDLVL_75dB"
N/A9655 "wave" "player/taunt_helmet_hit.wav"
N/A9656}
94339657 
9434N/A"Selection.PyroFootStomp"
N/A9658"Taunt.Soldier03ClothesSwipe"
94359659{
9436N/A "channel" "CHAN_ITEM"
N/A9660 "channel" "CHAN_BODY"
94379661 "volume" "0.525000"
9438N/A "soundlevel" "SNDLVL_NONE"
9439N/A "wave" "player/taunt_foot_stomp.wav"
N/A9662 "soundlevel" "SNDLVL_75dB"
N/A9663 "wave" "player/taunt_clothes_swipe.wav"
94409664}
9441N/A"Taunt.PyroBalloonicorn"
N/A9665 
N/A9666"Taunt.Soldier03ClothesRustle"
94429667{
9443N/A "channel" "CHAN_STATIC"
N/A9668 "channel" "CHAN_BODY"
94449669 "volume" "0.525000"
94459670 "soundlevel" "SNDLVL_75dB"
9446N/A "wave" "player/taunt_pyro_balloonicorn.wav"
9447N/A 
N/A9671 "wave" "player/taunt_clothes_rustle.wav"
94489672}
9449N/A"Taunt.PyroHellicorn"
N/A9673 
N/A9674"Taunt.Soldier03HelmetJostle"
94509675{
94519676 "channel" "CHAN_STATIC"
94529677 "volume" "0.525000"
94539678 "soundlevel" "SNDLVL_75dB"
9454N/A "wave" "player/taunt_pyro_hellicorn.wav"
N/A9679 "wave" "player/taunt_equipment_jingle3.wav"
94559680}
94569681 
9457N/A 
9458N/A 
9459N/A"Taunt.SpringRiderSit"
N/A9682"Selection.SoldierLauncherGrab"
94609683{
9461N/A "channel" "CHAN_STATIC"
9462N/A "volume" "0.700000"
9463N/A "soundlevel" "SNDLVL_85dB"
9464N/A "wave" ")player/taunt_springrider_sit.wav"
N/A9684 "channel" "CHAN_BODY"
N/A9685 "volume" "0.525000"
N/A9686 "soundlevel" "SNDLVL_NONE"
N/A9687 "wave" "player/taunt_grenade_catch.wav"
94659688}
94669689 
9467N/A"Taunt.Taunt.SpringRiderSqueak1"
N/A9690"Selection.SoldierClothesRustle"
94689691{
9469N/A "channel" "CHAN_STATIC"
9470N/A "volume" "0.175000"
9471N/A "soundlevel" "SNDLVL_85dB"
9472N/A "wave" ")player/taunt_springrider_squeak1.wav"
N/A9692 "channel" "CHAN_ITEM"
N/A9693 "volume" "0.700000"
N/A9694 "soundlevel" "SNDLVL_NONE"
N/A9695 "wave" "player/taunt_clothes_rustle.wav"
94739696}
94749697 
9475N/A"Taunt.Taunt.SpringRiderSqueak2"
N/A9698"Selection.SoldierEquipment"
94769699{
94779700 "channel" "CHAN_STATIC"
9478N/A "volume" "0.175000"
9479N/A "soundlevel" "SNDLVL_85dB"
9480N/A "wave" ")player/taunt_springrider_squeak2.wav"
N/A9701 "volume" "0.700000"
N/A9702 "soundlevel" "SNDLVL_NONE"
N/A9703 "wave" "player/taunt_equipment_jingle3.wav"
94819704}
94829705 
9483N/A"Taunt.Taunt.SpringRiderSqueak3"
N/A9706"Selection.SoldierLauncherSetStart"
94849707{
94859708 "channel" "CHAN_STATIC"
9486N/A "volume" "0.175000"
9487N/A "soundlevel" "SNDLVL_85dB"
9488N/A "wave" ")player/taunt_springrider_squeak3.wav"
N/A9709 "volume" "0.385000"
N/A9710 "soundlevel" "SNDLVL_NONE"
N/A9711 "wave" "player/taunt_equipment_gun2.wav"
94899712}
94909713 
9491N/A"Taunt.Taunt.SpringRiderSqueak4"
N/A9714"Selection.SoldierLauncherHitGround"
94929715{
9493N/A "channel" "CHAN_STATIC"
N/A9716 "channel" "CHAN_BODY"
94949717 "volume" "0.175000"
9495N/A "soundlevel" "SNDLVL_85dB"
9496N/A "wave" ")player/taunt_springrider_squeak4.wav"
N/A9718 "soundlevel" "SNDLVL_NONE"
N/A9719 "wave" "player/taunt_launcher_hit.wav"
94979720}
94989721 
9499N/A"Taunt.Taunt.SpringRiderSqueak5"
N/A9722"Selection.SoldierLauncherSetStop"
95009723{
95019724 "channel" "CHAN_STATIC"
9502N/A "volume" "0.175000"
9503N/A "soundlevel" "SNDLVL_85dB"
9504N/A "wave" ")player/taunt_springrider_squeak5.wav"
N/A9725 "volume" "0.385000"
N/A9726 "soundlevel" "SNDLVL_NONE"
N/A9727 "wave" "player/taunt_equipment_gun1.wav"
95059728}
95069729 
9507N/A"Taunt.Taunt.SpringRiderGetUp"
N/A9730"Taunt.HeavyUpperCut"
95089731{
95099732 "channel" "CHAN_STATIC"
95109733 "volume" "0.700000"
9511N/A "soundlevel" "SNDLVL_85dB"
9512N/A "wave" ")player/taunt_springrider_getup.wav"
N/A9734 "soundlevel" "SNDLVL_75dB"
N/A9735 "wave" "player/taunt_heavy_upper_cut.wav"
95139736}
95149737 
9515N/A//-----------------------------------------------------------------------------
9516N/A//End Taunts
9517N/A//-----------------------------------------------------------------------------
9518N/A 
9519N/A"Medic.AutoCallerAnnounce"
N/A9738"Taunt.HeavyBell"
95209739{
9521N/A "channel" "CHAN_VOICE"
N/A9740 "channel" "CHAN_ITEM"
95229741 "volume" "0.700000"
9523N/A "soundlevel" "SNDLVL_86dBM"
9524N/A "wave" ")ui/medic_alert.wav"
N/A9742 "soundlevel" "SNDLVL_75dB"
N/A9743 "wave" "player/taunt_bell.wav"
95259744}
95269745 
9527N/A"Halloween.CrazyLaugh"
N/A9746"Taunt.Heavy01HoldGun"
95289747{
95299748 "channel" "CHAN_STATIC"
9530N/A "volume" "0.700000"
9531N/A "pitch" "90, 110"
9532N/A "soundlevel" "SNDLVL_85dB"
9533N/A "rndwave"
9534N/A {
9535N/A "wave" "items/halloween/crazy01.wav"
9536N/A "wave" "items/halloween/crazy02.wav"
9537N/A "wave" "items/halloween/crazy03.wav"
9538N/A }
N/A9749 "volume" "0.525000"
N/A9750 "soundlevel" "SNDLVL_75dB"
N/A9751 "wave" "player/taunt_grenade_catch.wav"
95399752}
9540N/A"Halloween.BlackCat"
N/A9753 
N/A9754"Taunt.Heavy01HoldGunLight"
95419755{
95429756 "channel" "CHAN_STATIC"
9543N/A "volume" "0.700000"
9544N/A "pitch" "90, 110"
9545N/A "soundlevel" "SNDLVL_85dB"
9546N/A "rndwave"
9547N/A {
9548N/A "wave" "items/halloween/cat01.wav"
9549N/A "wave" "items/halloween/cat02.wav"
9550N/A "wave" "items/halloween/cat03.wav"
9551N/A }
N/A9757 "volume" "0.525000"
N/A9758 "soundlevel" "SNDLVL_75dB"
N/A9759 "wave" "player/taunt_hand_clap2.wav"
95529760}
9553N/A"Halloween.Gremlin"
N/A9761 
N/A9762"Taunt.Heavy01ClothesRustle"
95549763{
9555N/A "channel" "CHAN_STATIC"
9556N/A "volume" "0.700000"
9557N/A "pitch" "90, 110"
9558N/A "soundlevel" "SNDLVL_85dB"
9559N/A "rndwave"
9560N/A {
9561N/A "wave" "items/halloween/gremlin01.wav"
9562N/A "wave" "items/halloween/gremlin02.wav"
9563N/A "wave" "items/halloween/gremlin03.wav"
9564N/A }
N/A9764 "channel" "CHAN_BODY"
N/A9765 "volume" "0.525000"
N/A9766 "soundlevel" "SNDLVL_75dB"
N/A9767 "wave" "player/taunt_clothes_rustle.wav"
95659768}
9566N/A"Halloween.Werewolf"
N/A9769 
N/A9770"Taunt.Heavy01EquipmentGun"
95679771{
9568N/A "channel" "CHAN_STATIC"
9569N/A "volume" "0.700000"
9570N/A "pitch" "90, 110"
9571N/A "soundlevel" "SNDLVL_85dB"
9572N/A "rndwave"
9573N/A {
9574N/A "wave" "items/halloween/werewolf01.wav"
9575N/A "wave" "items/halloween/werewolf02.wav"
9576N/A "wave" "items/halloween/werewolf03.wav"
9577N/A }
N/A9772 "channel" "CHAN_ITEM"
N/A9773 "volume" "0.525000"
N/A9774 "soundlevel" "SNDLVL_75dB"
N/A9775 "wave" "player/taunt_equipment_gun1.wav"
95789776}
9579N/A"Halloween.Banshee"
N/A9777 
N/A9778"Taunt.Heavy01EquipmentGun2"
95809779{
9581N/A "channel" "CHAN_STATIC"
9582N/A "volume" "0.700000"
9583N/A "pitch" "90, 110"
9584N/A "soundlevel" "SNDLVL_95dB"
9585N/A "rndwave"
9586N/A {
9587N/A "wave" "items/halloween/banshee01.wav"
9588N/A "wave" "items/halloween/banshee02.wav"
9589N/A "wave" "items/halloween/banshee03.wav"
9590N/A }
N/A9780 "channel" "CHAN_ITEM"
N/A9781 "volume" "0.525000"
N/A9782 "soundlevel" "SNDLVL_75dB"
N/A9783 "wave" "player/taunt_equipment_gun2.wav"
95919784}
9592N/A"Halloween.SFX"
N/A9785 
N/A9786"Taunt.Heavy01EquipmentRustleHeavy"
95939787{
95949788 "channel" "CHAN_STATIC"
9595N/A "volume" "0.700000"
9596N/A "pitch" "90, 110"
9597N/A "soundlevel" "SNDLVL_85dB"
9598N/A "rndwave"
9599N/A {
9600N/A "wave" "items/halloween/spooky01.wav"
9601N/A "wave" "items/halloween/spooky02.wav"
9602N/A "wave" "items/halloween/spooky03.wav"
9603N/A }
N/A9789 "volume" "0.525000"
N/A9790 "soundlevel" "SNDLVL_75dB"
N/A9791 "wave" "player/taunt_equipment_jingle2.wav"
96049792}
9605N/A"Halloween.Stabby"
N/A9793 
N/A9794"Taunt.Heavy02ShotgunSpin"
96069795{
9607N/A "channel" "CHAN_STATIC"
9608N/A "volume" "0.700000"
9609N/A "pitch" "90, 110"
9610N/A "soundlevel" "SNDLVL_90dB"
9611N/A "wave" "items/halloween/stabby.wav"
N/A9796 "channel" "CHAN_BODY"
N/A9797 "volume" "0.525000"
N/A9798 "soundlevel" "SNDLVL_75dB"
N/A9799 "wave" "player/taunt_shotgun_spin.wav"
96129800}
9613N/A"Halloween.Witch"
N/A9801 
N/A9802 
N/A9803"Taunt.Heavy02ShotgunGrab"
96149804{
9615N/A "channel" "CHAN_STATIC"
9616N/A "volume" "0.700000"
9617N/A "pitch" "90, 110"
9618N/A "soundlevel" "SNDLVL_85dB"
9619N/A "rndwave"
9620N/A {
9621N/A "wave" "items/halloween/witch01.wav"
9622N/A "wave" "items/halloween/witch02.wav"
9623N/A "wave" "items/halloween/witch03.wav"
9624N/A }
N/A9805 "channel" "CHAN_BODY"
N/A9806 "volume" "0.525000"
N/A9807 "soundlevel" "SNDLVL_75dB"
N/A9808 "wave" "player/taunt_hand_clap.wav"
96259809}
96269810 
9627N/A"Player.YouAreIt"
N/A9811"Taunt.Heavy02EquipmentJingle"
96289812{
9629N/A "channel" "CHAN_STATIC"
9630N/A "volume" "0.700000"
9631N/A "soundlevel" "SNDLVL_NONE"
9632N/A "pitch" "PITCH_NORM"
9633N/A "wave" "ui/halloween_boss_chosen_it.wav"
N/A9813 "channel" "CHAN_BODY"
N/A9814 "volume" "0.525000"
N/A9815 "soundlevel" "SNDLVL_75dB"
N/A9816 "wave" "player/taunt_equipment_jingle3.wav"
96349817}
96359818 
9636N/A"Player.TaggedOtherIT"
N/A9819"Taunt.Heavy03ClothesRustle"
96379820{
9638N/A "channel" "CHAN_STATIC"
9639N/A "volume" "0.700000"
9640N/A "soundlevel" "SNDLVL_NONE"
9641N/A "pitch" "PITCH_NORM"
9642N/A "wave" "ui/halloween_boss_tagged_other_it.wav"
N/A9821 "channel" "CHAN_BODY"
N/A9822 "volume" "0.525000"
N/A9823 "soundlevel" "SNDLVL_75dB"
N/A9824 "wave" "player/taunt_clothes_rustle.wav"
96439825}
96449826 
9645N/A"Player.IsNowIT"
N/A9827"Taunt.Heavy03ClothesSwipe"
96469828{
9647N/A "channel" "CHAN_STATIC"
9648N/A "volume" "0.700000"
9649N/A "soundlevel" "SNDLVL_95dB"
9650N/A "pitch" "PITCH_NORM"
9651N/A "wave" "ui/halloween_boss_player_becomes_it.wav"
N/A9829 "channel" "CHAN_ITEM"
N/A9830 "volume" "0.525000"
N/A9831 "soundlevel" "SNDLVL_75dB"
N/A9832 "wave" "player/taunt_clothes_swipe.wav"
96529833}
96539834 
9654N/A"Samurai.Exaltation"
N/A9835"Taunt.Heavy03EquipmentJingle"
96559836{
9656N/A "channel" "CHAN_STATIC"
9657N/A "volume" "0.700000"
9658N/A "pitch" "90, 110"
9659N/A "soundlevel" "SNDLVL_85dB"
9660N/A "rndwave"
9661N/A {
9662N/A "wave" ")items\samurai\TF_samurai_noisemaker_setA_01.wav"
9663N/A "wave" ")items\samurai\TF_samurai_noisemaker_setA_02.wav"
9664N/A "wave" ")items\samurai\TF_samurai_noisemaker_setA_03.wav"
9665N/A }
N/A9837 "channel" "CHAN_BODY"
N/A9838 "volume" "0.525000"
N/A9839 "soundlevel" "SNDLVL_75dB"
N/A9840 "wave" "player/taunt_equipment_jingle3.wav"
96669841}
96679842 
9668N/A"Samurai.Koto"
N/A9843"Taunt.Heavy03EquipmentJingleShort"
96699844{
9670N/A "channel" "CHAN_STATIC"
9671N/A "volume" "0.700000"
9672N/A "soundlevel" "SNDLVL_85dB"
9673N/A "rndwave"
9674N/A {
9675N/A "wave" ")items\samurai\TF_samurai_noisemaker_setB_01.wav"
9676N/A "wave" ")items\samurai\TF_samurai_noisemaker_setB_02.wav"
9677N/A "wave" ")items\samurai\TF_samurai_noisemaker_setB_03.wav"
9678N/A }
N/A9845 "channel" "CHAN_BODY"
N/A9846 "volume" "0.525000"
N/A9847 "soundlevel" "SNDLVL_75dB"
N/A9848 "wave" "player/taunt_equipment_jingle3short.wav"
96799849}
96809850 
9681N/A"Samurai.Conch"
N/A9851"Selection.HeavyFootStomp"
96829852{
9683N/A "channel" "CHAN_STATIC"
N/A9853 "channel" "CHAN_ITEM"
96849854 "volume" "0.700000"
9685N/A "soundlevel" "SNDLVL_140dB"
9686N/A "wave" ")items\samurai\TF_conch.wav"
N/A9855 "soundlevel" "SNDLVL_NONE"
N/A9856 "wave" "player/taunt_foot_stomp.wav"
96879857}
96889858 
9689N/A"Fundraiser.Bell"
N/A9859"Selection.HeavyEquipment1"
96909860{
9691N/A "channel" "CHAN_STATIC"
N/A9861 "channel" "CHAN_BODY"
96929862 "volume" "0.700000"
9693N/A "soundlevel" "SNDLVL_85dB"
9694N/A "rndwave"
9695N/A {
9696N/A "wave" ")items\japan_fundraiser\TF_zen_bell_01.wav"
9697N/A "wave" ")items\japan_fundraiser\TF_zen_bell_02.wav"
9698N/A "wave" ")items\japan_fundraiser\TF_zen_bell_03.wav"
9699N/A "wave" ")items\japan_fundraiser\TF_zen_bell_04.wav"
9700N/A "wave" ")items\japan_fundraiser\TF_zen_bell_05.wav"
9701N/A }
N/A9863 "soundlevel" "SNDLVL_NONE"
N/A9864 "wave" "player/taunt_equipment_gun2.wav"
97029865}
97039866 
9704N/A"Fundraiser.Tingsha"
N/A9867"Selection.HeavyEquipment2"
97059868{
9706N/A "channel" "CHAN_STATIC"
N/A9869 "channel" "CHAN_BODY"
97079870 "volume" "0.700000"
9708N/A "soundlevel" "SNDLVL_95dB"
9709N/A "rndwave"
9710N/A {
9711N/A "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
9712N/A "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
9713N/A "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
9714N/A "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
9715N/A "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
9716N/A "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
9717N/A }
N/A9871 "soundlevel" "SNDLVL_NONE"
N/A9872 "wave" "player/taunt_equipment_gun1.wav"
97189873}
97199874 
9720N/A"Fundraiser.PrayerBowl"
N/A9875"Selection.HeavyClothesRustle"
97219876{
97229877 "channel" "CHAN_STATIC"
97239878 "volume" "0.700000"
9724N/A "soundlevel" "SNDLVL_130dB"
9725N/A "rndwave"
9726N/A {
9727N/A "wave" ")items\japan_fundraiser\TF_zen_prayer_bowl_01.wav"
9728N/A "wave" ")items\japan_fundraiser\TF_zen_prayer_bowl_02.wav"
9729N/A "wave" ")items\japan_fundraiser\TF_zen_prayer_bowl_03.wav"
9730N/A }
N/A9879 "soundlevel" "SNDLVL_NONE"
N/A9880 "wave" "player/taunt_clothes_rustle.wav"
97319881}
97329882 
9733N/A"Summer.Fireworks"
N/A9883"Taunt.Pyro01FootStomp"
97349884{
9735N/A "channel" "CHAN_STATIC"
9736N/A "volume" "0.700000"
9737N/A "soundlevel" "SNDLVL_100dB"
9738N/A "rndwave"
9739N/A {
9740N/A "wave" ")items/summer/summer_fireworks1.wav"
9741N/A "wave" ")items/summer/summer_fireworks2.wav"
9742N/A "wave" ")items/summer/summer_fireworks3.wav"
9743N/A "wave" ")items/summer/summer_fireworks4.wav"
9744N/A }
N/A9885 "channel" "CHAN_BODY"
N/A9886 "volume" "0.525000"
N/A9887 "soundlevel" "SNDLVL_75dB"
N/A9888 "wave" "player/taunt_foot_stomp.wav"
97459889}
97469890 
9747N/A"TFPlayer.HighFive"
N/A9891"Taunt.Pyro01Equipment1"
97489892{
97499893 "channel" "CHAN_STATIC"
9750N/A "volume" "0.700000"
9751N/A "soundlevel" "SNDLVL_100dB"
9752N/A "wave" ")misc\high_five.wav"
N/A9894 "volume" "0.140000"
N/A9895 "soundlevel" "SNDLVL_75dB"
N/A9896 "wave" "player/taunt_equipment_gun2.wav"
97539897}
97549898 
9755N/A"soccer.vuvezela"
N/A9899"Taunt.Pyro01Equipment2"
97569900{
97579901 "channel" "CHAN_STATIC"
9758N/A "volume" "0.700000"
9759N/A "soundlevel" "SNDLVL_85dB"
9760N/A "rndwave"
9761N/A {
9762N/A "wave" ")items\football_manager\vuvezela_01.wav"
9763N/A "wave" ")items\football_manager\vuvezela_02.wav"
9764N/A "wave" ")items\football_manager\vuvezela_03.wav"
9765N/A "wave" ")items\football_manager\vuvezela_04.wav"
9766N/A "wave" ")items\football_manager\vuvezela_05.wav"
9767N/A "wave" ")items\football_manager\vuvezela_06.wav"
9768N/A "wave" ")items\football_manager\vuvezela_07.wav"
9769N/A "wave" ")items\football_manager\vuvezela_08.wav"
9770N/A "wave" ")items\football_manager\vuvezela_09.wav"
9771N/A "wave" ")items\football_manager\vuvezela_10.wav"
9772N/A "wave" ")items\football_manager\vuvezela_11.wav"
9773N/A "wave" ")items\football_manager\vuvezela_12.wav"
9774N/A "wave" ")items\football_manager\vuvezela_13.wav"
9775N/A "wave" ")items\football_manager\vuvezela_14.wav"
9776N/A "wave" ")items\football_manager\vuvezela_15.wav"
9777N/A "wave" ")items\football_manager\vuvezela_16.wav"
9778N/A "wave" ")items\football_manager\vuvezela_17.wav"
9779N/A }
N/A9902 "volume" "0.245000"
N/A9903 "soundlevel" "SNDLVL_75dB"
N/A9904 "wave" "player/taunt_equipment_gun1.wav"
97809905}
97819906 
9782N/A"halloween.wolf_01"
N/A9907"Taunt.Pyro02Fire"
97839908{
9784N/A "channel" "CHAN_STATIC"
9785N/A "volume" "0.700000"
9786N/A "soundlevel" "SNDLVL_85dB"
9787N/A "wave" ")misc\wolf_howl_01.wav"
N/A9909 "channel" "CHAN_BODY"
N/A9910 "volume" "0.525000"
N/A9911 "soundlevel" "SNDLVL_75dB"
N/A9912 "wave" "player/taunt_fire.wav"
97889913}
97899914 
9790N/A"halloween.wolf_02"
N/A9915"Taunt.Pyro03RockStar"
97919916{
9792N/A "channel" "CHAN_STATIC"
9793N/A "volume" "0.700000"
9794N/A "soundlevel" "SNDLVL_85dB"
9795N/A "wave" ")misc\wolf_howl_02.wav"
N/A9917 "channel" "CHAN_VOICE"
N/A9918 "volume" "0.525000"
N/A9919 "soundlevel" "SNDLVL_75dB"
N/A9920 "wave" "player/taunt_rockstar.wav"
97969921}
97979922 
9798N/A"halloween.wolf_03"
N/A9923"Taunt.Pyro03RockStarEnd"
97999924{
9800N/A "channel" "CHAN_STATIC"
9801N/A "volume" "0.700000"
9802N/A "soundlevel" "SNDLVL_85dB"
9803N/A "wave" ")misc\wolf_howl_03.wav"
N/A9925 "channel" "CHAN_VOICE"
N/A9926 "volume" "0.525000"
N/A9927 "soundlevel" "SNDLVL_75dB"
N/A9928 "wave" "player/taunt_rockstar_end.wav"
98049929}
98059930 
9806N/A"xmas.jingle"
N/A9931"Selection.PyroClothesRustle"
98079932{
9808N/A "channel" "CHAN_STATIC"
9809N/A "volume" "0.700000"
9810N/A "soundlevel" "SNDLVL_85dB"
9811N/A "rndwave"
9812N/A {
9813N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_01.wav"
9814N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_02.wav"
9815N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_03.wav"
9816N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_04.wav"
9817N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_05.wav"
9818N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_06.wav"
9819N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_07.wav"
9820N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_08.wav"
9821N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_09.wav"
9822N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_10.wav"
9823N/A }
N/A9933 "channel" "CHAN_BODY"
N/A9934 "volume" "0.525000"
N/A9935 "soundlevel" "SNDLVL_NONE"
N/A9936 "wave" "player/taunt_clothes_rustle.wav"
98249937}
98259938 
9826N/A"xmas.jingle_higher"
N/A9939"Selection.PyroEquipment1"
N/A9940{
N/A9941 "channel" "CHAN_ITEM"
N/A9942 "volume" "0.525000"
N/A9943 "soundlevel" "SNDLVL_NONE"
N/A9944 "wave" "player/taunt_equipment_jingle3.wav"
N/A9945}
N/A9946 
N/A9947"Selection.PyroEquipment2"
N/A9948{
N/A9949 "channel" "CHAN_ITEM"
N/A9950 "volume" "0.525000"
N/A9951 "soundlevel" "SNDLVL_NONE"
N/A9952 "wave" "player/taunt_equipment_jingle2.wav"
N/A9953}
N/A9954 
N/A9955 
N/A9956"Selection.PyroFootStomp"
N/A9957{
N/A9958 "channel" "CHAN_ITEM"
N/A9959 "volume" "0.525000"
N/A9960 "soundlevel" "SNDLVL_NONE"
N/A9961 "wave" "player/taunt_foot_stomp.wav"
N/A9962}
N/A9963"Taunt.PyroBalloonicorn"
98279964{
98289965 "channel" "CHAN_STATIC"
9829N/A "volume" "0.700000"
9830N/A "soundlevel" "SNDLVL_85dB"
9831N/A "pitch" "115"
9832N/A "rndwave"
9833N/A {
9834N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_11.wav"
9835N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_12.wav"
9836N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_13.wav"
9837N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_14.wav"
9838N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_15.wav"
9839N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_16.wav"
9840N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_17.wav"
9841N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_18.wav"
9842N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_19.wav"
9843N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_20.wav"
9844N/A }
N/A9966 "volume" "0.525000"
N/A9967 "soundlevel" "SNDLVL_75dB"
N/A9968 "wave" "player/taunt_pyro_balloonicorn.wav"
N/A9969 
N/A9970}
N/A9971"Taunt.PyroHellicorn"
N/A9972{
N/A9973 "channel" "CHAN_STATIC"
N/A9974 "volume" "0.525000"
N/A9975 "soundlevel" "SNDLVL_75dB"
N/A9976 "wave" "player/taunt_pyro_hellicorn.wav"
98459977}
98469978 
9847N/A"pyro.guitar_shred_01"
N/A9979 
N/A9980 
N/A9981"Taunt.SpringRiderSit"
98489982{
98499983 "channel" "CHAN_STATIC"
98509984 "volume" "0.700000"
9851N/A "soundlevel" "SNDLVL_85dB"
9852N/A "wave" "items\pyro_guitar_solo_no_verb.wav"
N/A9985 "soundlevel" "SNDLVL_85dB"
N/A9986 "wave" ")player/taunt_springrider_sit.wav"
98539987}
98549988 
9855N/A"pyro.guitar_shred_02"
N/A9989"Taunt.Taunt.SpringRiderSqueak1"
98569990{
98579991 "channel" "CHAN_STATIC"
9858N/A "volume" "0.700000"
9859N/A "soundlevel" "SNDLVL_85dB"
9860N/A "wave" ")items\pyro_guitar_solo_with_verb.wav"
N/A9992 "volume" "0.175000"
N/A9993 "soundlevel" "SNDLVL_85dB"
N/A9994 "wave" ")player/taunt_springrider_squeak1.wav"
98619995}
98629996 
9863N/A"xmas.jingle_noisemaker"
N/A9997"Taunt.Taunt.SpringRiderSqueak2"
98649998{
98659999 "channel" "CHAN_STATIC"
9866N/A "volume" "0.700000"
9867N/A "soundlevel" "SNDLVL_85dB"
9868N/A "pitch" "100,105"
9869N/A "rndwave"
9870N/A {
9871N/A "wave" "misc\jingle_bells\jingle_bells_nm_01.wav"
9872N/A "wave" "misc\jingle_bells\jingle_bells_nm_02.wav"
9873N/A "wave" "misc\jingle_bells\jingle_bells_nm_03.wav"
9874N/A "wave" "misc\jingle_bells\jingle_bells_nm_04.wav"
9875N/A "wave" "misc\jingle_bells\jingle_bells_nm_05.wav"
9876N/A }
N/A10000 "volume" "0.175000"
N/A10001 "soundlevel" "SNDLVL_85dB"
N/A10002 "wave" ")player/taunt_springrider_squeak2.wav"
987710003}
987810004 
9879N/A"scout.boombox"
N/A10005"Taunt.Taunt.SpringRiderSqueak3"
988010006{
988110007 "channel" "CHAN_STATIC"
9882N/A "volume" "0.700000"
9883N/A "soundlevel" "SNDLVL_85dB"
9884N/A "rndwave"
9885N/A {
9886N/A "wave" "items\scout_boombox_02.wav"
9887N/A "wave" "items\scout_boombox_03.wav"
9888N/A "wave" "items\scout_boombox_04.wav"
9889N/A "wave" "items\scout_boombox_05.wav"
9890N/A }
N/A10008 "volume" "0.175000"
N/A10009 "soundlevel" "SNDLVL_85dB"
N/A10010 "wave" ")player/taunt_springrider_squeak3.wav"
989110011}
989210012 
9893N/A"BlastJump.Whistle"
N/A10013"Taunt.Taunt.SpringRiderSqueak4"
989410014{
9895N/A "channel" "CHAN_STATIC"
9896N/A "soundlevel" "SNDLVL_85dB"
N/A10015 "channel" "CHAN_STATIC"
989710016 "volume" "0.175000"
9898N/A "wave" "misc/grenade_jump_lp_01.wav"
N/A10017 "soundlevel" "SNDLVL_85dB"
N/A10018 "wave" ")player/taunt_springrider_squeak4.wav"
989910019}
990010020 
9901N/A// ------------------------------------------------------------------------------------ //
9902N/A// Ready Sounds
9903N/A// ------------------------------------------------------------------------------------ //
9904N/A"Demoman.Ready"
N/A10021"Taunt.Taunt.SpringRiderSqueak5"
990510022{
9906N/A "channel" "CHAN_VOICE"
9907N/A "volume" "0.700000"
9908N/A "pitch" "PITCH_NORM"
9909N/A "soundlevel" "SNDLVL_95dB"
N/A10023 "channel" "CHAN_STATIC"
N/A10024 "volume" "0.175000"
N/A10025 "soundlevel" "SNDLVL_85dB"
N/A10026 "wave" ")player/taunt_springrider_squeak5.wav"
N/A10027}
991010028 
9911N/A "rndwave"
9912N/A {
9913N/A "wave" "vo/demoman_Go01.mp3"
9914N/A "wave" "vo/demoman_Go02.mp3"
9915N/A "wave" "vo/demoman_Go03.mp3"
9916N/A }
N/A10029"Taunt.Taunt.SpringRiderGetUp"
N/A10030{
N/A10031 "channel" "CHAN_STATIC"
N/A10032 "volume" "0.700000"
N/A10033 "soundlevel" "SNDLVL_85dB"
N/A10034 "wave" ")player/taunt_springrider_getup.wav"
991710035}
991810036 
9919N/A"Engineer.Ready"
N/A10037//-----------------------------------------------------------------------------
N/A10038//End Taunts
N/A10039//-----------------------------------------------------------------------------
N/A10040 
N/A10041"Medic.AutoCallerAnnounce"
992010042{
992110043 "channel" "CHAN_VOICE"
992210044 "volume" "0.700000"
9923N/A "pitch" "PITCH_NORM"
9924N/A "soundlevel" "SNDLVL_95dB"
N/A10045 "soundlevel" "SNDLVL_86dBM"
N/A10046 "wave" ")ui/medic_alert.wav"
N/A10047}
992510048 
N/A10049"Halloween.CrazyLaugh"
N/A10050{
N/A10051 "channel" "CHAN_STATIC"
N/A10052 "volume" "0.700000"
N/A10053 "pitch" "90, 110"
N/A10054 "soundlevel" "SNDLVL_85dB"
992610055 "rndwave"
992710056 {
9928N/A "wave" "vo/engineer_mvm_ask_ready01.mp3"
9929N/A "wave" "vo/engineer_mvm_ask_ready02.mp3"
9930N/A "wave" "vo/engineer_mvm_say_ready01.mp3"
9931N/A "wave" "vo/engineer_mvm_say_ready02.mp3"
N/A10057 "wave" "items/halloween/crazy01.wav"
N/A10058 "wave" "items/halloween/crazy02.wav"
N/A10059 "wave" "items/halloween/crazy03.wav"
993210060 }
993310061}
9934N/A 
9935N/A"Heavy.Ready"
N/A10062"Halloween.BlackCat"
993610063{
9937N/A "channel" "CHAN_VOICE"
N/A10064 "channel" "CHAN_STATIC"
993810065 "volume" "0.700000"
9939N/A "pitch" "PITCH_NORM"
9940N/A "soundlevel" "SNDLVL_95dB"
9941N/A 
N/A10066 "pitch" "90, 110"
N/A10067 "soundlevel" "SNDLVL_85dB"
994210068 "rndwave"
994310069 {
9944N/A "wave" "vo/heavy_mvm_ask_ready01.mp3"
9945N/A "wave" "vo/heavy_mvm_ask_ready02.mp3"
9946N/A "wave" "vo/heavy_mvm_ask_ready03.mp3"
9947N/A "wave" "vo/heavy_mvm_ask_ready04.mp3"
9948N/A "wave" "vo/heavy_mvm_say_ready01.mp3"
9949N/A "wave" "vo/heavy_mvm_say_ready02.mp3"
9950N/A "wave" "vo/heavy_mvm_say_ready04.mp3"
N/A10070 "wave" "items/halloween/cat01.wav"
N/A10071 "wave" "items/halloween/cat02.wav"
N/A10072 "wave" "items/halloween/cat03.wav"
995110073 }
995210074}
9953N/A 
9954N/A"Medic.Ready"
N/A10075"Halloween.Gremlin"
995510076{
9956N/A "channel" "CHAN_VOICE"
N/A10077 "channel" "CHAN_STATIC"
995710078 "volume" "0.700000"
9958N/A "pitch" "PITCH_NORM"
9959N/A "soundlevel" "SNDLVL_95dB"
9960N/A 
N/A10079 "pitch" "90, 110"
N/A10080 "soundlevel" "SNDLVL_85dB"
996110081 "rndwave"
996210082 {
9963N/A "wave" "vo/medic_mvm_ask_ready01.mp3"
9964N/A "wave" "vo/medic_mvm_say_ready01.mp3"
9965N/A "wave" "vo/medic_mvm_say_ready02.mp3"
N/A10083 "wave" "items/halloween/gremlin01.wav"
N/A10084 "wave" "items/halloween/gremlin02.wav"
N/A10085 "wave" "items/halloween/gremlin03.wav"
996610086 }
996710087}
9968N/A 
9969N/A"Pyro.Ready"
N/A10088"Halloween.Werewolf"
997010089{
9971N/A "channel" "CHAN_VOICE"
N/A10090 "channel" "CHAN_STATIC"
997210091 "volume" "0.700000"
9973N/A "pitch" "PITCH_NORM"
9974N/A "soundlevel" "SNDLVL_95dB"
9975N/A 
9976N/A "wave" "vo/pyro_Go01.mp3"
N/A10092 "pitch" "90, 110"
N/A10093 "soundlevel" "SNDLVL_85dB"
N/A10094 "rndwave"
N/A10095 {
N/A10096 "wave" "items/halloween/werewolf01.wav"
N/A10097 "wave" "items/halloween/werewolf02.wav"
N/A10098 "wave" "items/halloween/werewolf03.wav"
N/A10099 }
997710100}
9978N/A 
9979N/A"Scout.Ready"
N/A10101"Halloween.Banshee"
998010102{
9981N/A "channel" "CHAN_VOICE"
N/A10103 "channel" "CHAN_STATIC"
998210104 "volume" "0.700000"
9983N/A "pitch" "PITCH_NORM"
N/A10105 "pitch" "90, 110"
998410106 "soundlevel" "SNDLVL_95dB"
9985N/A 
998610107 "rndwave"
998710108 {
9988N/A "wave" "vo/scout_Go01.mp3"
9989N/A "wave" "vo/scout_Go02.mp3"
9990N/A "wave" "vo/scout_Go03.mp3"
N/A10109 "wave" "items/halloween/banshee01.wav"
N/A10110 "wave" "items/halloween/banshee02.wav"
N/A10111 "wave" "items/halloween/banshee03.wav"
999110112 }
999210113}
9993N/A 
9994N/A"Sniper.Ready"
N/A10114"Halloween.SFX"
999510115{
9996N/A "channel" "CHAN_VOICE"
N/A10116 "channel" "CHAN_STATIC"
999710117 "volume" "0.700000"
9998N/A "pitch" "PITCH_NORM"
9999N/A "soundlevel" "SNDLVL_95dB"
10000N/A 
N/A10118 "pitch" "90, 110"
N/A10119 "soundlevel" "SNDLVL_85dB"
1000110120 "rndwave"
1000210121 {
10003N/A "wave" "vo/sniper_Go01.mp3"
10004N/A "wave" "vo/sniper_Go02.mp3"
10005N/A "wave" "vo/sniper_Go03.mp3"
N/A10122 "wave" "items/halloween/spooky01.wav"
N/A10123 "wave" "items/halloween/spooky02.wav"
N/A10124 "wave" "items/halloween/spooky03.wav"
1000610125 }
1000710126}
10008N/A 
10009N/A"Soldier.Ready"
N/A10127"Halloween.Stabby"
1001010128{
10011N/A "channel" "CHAN_VOICE"
N/A10129 "channel" "CHAN_STATIC"
1001210130 "volume" "0.700000"
10013N/A "pitch" "PITCH_NORM"
10014N/A "soundlevel" "SNDLVL_95dB"
10015N/A 
N/A10131 "pitch" "90, 110"
N/A10132 "soundlevel" "SNDLVL_90dB"
N/A10133 "wave" "items/halloween/stabby.wav"
N/A10134}
N/A10135"Halloween.Witch"
N/A10136{
N/A10137 "channel" "CHAN_STATIC"
N/A10138 "volume" "0.700000"
N/A10139 "pitch" "90, 110"
N/A10140 "soundlevel" "SNDLVL_85dB"
1001610141 "rndwave"
1001710142 {
10018N/A "wave" "vo/soldier_mvm_ask_ready01.mp3"
10019N/A "wave" "vo/soldier_mvm_ask_ready02.mp3"
10020N/A "wave" "vo/soldier_mvm_ask_ready03.mp3"
10021N/A "wave" "vo/soldier_mvm_say_ready01.mp3"
10022N/A "wave" "vo/soldier_mvm_say_ready02.mp3"
N/A10143 "wave" "items/halloween/witch01.wav"
N/A10144 "wave" "items/halloween/witch02.wav"
N/A10145 "wave" "items/halloween/witch03.wav"
1002310146 }
1002410147}
1002510148 
10026N/A"Spy.Ready"
N/A10149"Player.YouAreIt"
1002710150{
10028N/A "channel" "CHAN_VOICE"
N/A10151 "channel" "CHAN_STATIC"
1002910152 "volume" "0.700000"
10030N/A "pitch" "PITCH_NORM"
10031N/A "soundlevel" "SNDLVL_95dB"
N/A10153 "soundlevel" "SNDLVL_NONE"
N/A10154 "pitch" "PITCH_NORM"
N/A10155 "wave" "ui/halloween_boss_chosen_it.wav"
N/A10156}
1003210157 
10033N/A "rndwave"
10034N/A {
10035N/A "wave" "vo/spy_Go01.mp3"
10036N/A "wave" "vo/spy_Go02.mp3"
10037N/A "wave" "vo/spy_Go03.mp3"
10038N/A }
N/A10158"Player.TaggedOtherIT"
N/A10159{
N/A10160 "channel" "CHAN_STATIC"
N/A10161 "volume" "0.700000"
N/A10162 "soundlevel" "SNDLVL_NONE"
N/A10163 "pitch" "PITCH_NORM"
N/A10164 "wave" "ui/halloween_boss_tagged_other_it.wav"
1003910165}
1004010166 
10041N/A// ------------------------------------------------------------------------------------ //
10042N/A// MvM Ready Sounds
10043N/A// ------------------------------------------------------------------------------------ //
10044N/A"Demoman.ReadyMvM"
N/A10167"Player.IsNowIT"
1004510168{
10046N/A "channel" "CHAN_VOICE"
N/A10169 "channel" "CHAN_STATIC"
1004710170 "volume" "0.700000"
10048N/A "pitch" "PITCH_NORM"
1004910171 "soundlevel" "SNDLVL_95dB"
N/A10172 "pitch" "PITCH_NORM"
N/A10173 "wave" "ui/halloween_boss_player_becomes_it.wav"
N/A10174}
1005010175 
N/A10176"Samurai.Exaltation"
N/A10177{
N/A10178 "channel" "CHAN_STATIC"
N/A10179 "volume" "0.700000"
N/A10180 "pitch" "90, 110"
N/A10181 "soundlevel" "SNDLVL_85dB"
1005110182 "rndwave"
1005210183 {
10053N/A "wave" "vo/demoman_Go01.mp3"
10054N/A "wave" "vo/demoman_Go02.mp3"
10055N/A "wave" "vo/demoman_Go03.mp3"
N/A10184 "wave" ")items\samurai\TF_samurai_noisemaker_setA_01.wav"
N/A10185 "wave" ")items\samurai\TF_samurai_noisemaker_setA_02.wav"
N/A10186 "wave" ")items\samurai\TF_samurai_noisemaker_setA_03.wav"
1005610187 }
1005710188}
1005810189 
10059N/A"Engineer.ReadyMvM"
N/A10190"Samurai.Koto"
1006010191{
10061N/A "channel" "CHAN_VOICE"
N/A10192 "channel" "CHAN_STATIC"
1006210193 "volume" "0.700000"
10063N/A "pitch" "PITCH_NORM"
10064N/A "soundlevel" "SNDLVL_95dB"
10065N/A 
N/A10194 "soundlevel" "SNDLVL_85dB"
1006610195 "rndwave"
1006710196 {
10068N/A "wave" "vo/engineer_mvm_ask_ready01.mp3"
10069N/A "wave" "vo/engineer_mvm_ask_ready02.mp3"
10070N/A "wave" "vo/engineer_mvm_say_ready01.mp3"
10071N/A "wave" "vo/engineer_mvm_say_ready02.mp3"
N/A10197 "wave" ")items\samurai\TF_samurai_noisemaker_setB_01.wav"
N/A10198 "wave" ")items\samurai\TF_samurai_noisemaker_setB_02.wav"
N/A10199 "wave" ")items\samurai\TF_samurai_noisemaker_setB_03.wav"
1007210200 }
1007310201}
1007410202 
10075N/A"Heavy.ReadyMvM"
N/A10203"Samurai.Conch"
1007610204{
10077N/A "channel" "CHAN_VOICE"
N/A10205 "channel" "CHAN_STATIC"
1007810206 "volume" "0.700000"
10079N/A "pitch" "PITCH_NORM"
10080N/A "soundlevel" "SNDLVL_95dB"
N/A10207 "soundlevel" "SNDLVL_140dB"
N/A10208 "wave" ")items\samurai\TF_conch.wav"
N/A10209}
1008110210 
N/A10211"Fundraiser.Bell"
N/A10212{
N/A10213 "channel" "CHAN_STATIC"
N/A10214 "volume" "0.700000"
N/A10215 "soundlevel" "SNDLVL_85dB"
1008210216 "rndwave"
1008310217 {
10084N/A "wave" "vo/heavy_mvm_ask_ready01.mp3"
10085N/A "wave" "vo/heavy_mvm_ask_ready02.mp3"
10086N/A "wave" "vo/heavy_mvm_ask_ready03.mp3"
10087N/A "wave" "vo/heavy_mvm_ask_ready04.mp3"
10088N/A "wave" "vo/heavy_mvm_say_ready01.mp3"
10089N/A "wave" "vo/heavy_mvm_say_ready02.mp3"
10090N/A "wave" "vo/heavy_mvm_say_ready03.mp3"
10091N/A "wave" "vo/heavy_mvm_say_ready04.mp3"
10092N/A "wave" "vo/heavy_mvm_say_ready05.mp3"
N/A10218 "wave" ")items\japan_fundraiser\TF_zen_bell_01.wav"
N/A10219 "wave" ")items\japan_fundraiser\TF_zen_bell_02.wav"
N/A10220 "wave" ")items\japan_fundraiser\TF_zen_bell_03.wav"
N/A10221 "wave" ")items\japan_fundraiser\TF_zen_bell_04.wav"
N/A10222 "wave" ")items\japan_fundraiser\TF_zen_bell_05.wav"
1009310223 }
1009410224}
1009510225 
10096N/A"Medic.ReadyMvM"
N/A10226"Fundraiser.Tingsha"
1009710227{
10098N/A "channel" "CHAN_VOICE"
N/A10228 "channel" "CHAN_STATIC"
1009910229 "volume" "0.700000"
10100N/A "pitch" "PITCH_NORM"
1010110230 "soundlevel" "SNDLVL_95dB"
10102N/A 
1010310231 "rndwave"
1010410232 {
10105N/A "wave" "vo/medic_mvm_ask_ready01.mp3"
10106N/A "wave" "vo/medic_mvm_say_ready01.mp3"
10107N/A "wave" "vo/medic_mvm_say_ready02.mp3"
N/A10233 "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
N/A10234 "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
N/A10235 "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
N/A10236 "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
N/A10237 "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
N/A10238 "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
1010810239 }
1010910240}
1011010241 
10111N/A"Pyro.ReadyMvM"
N/A10242"Fundraiser.PrayerBowl"
1011210243{
10113N/A "channel" "CHAN_VOICE"
N/A10244 "channel" "CHAN_STATIC"
1011410245 "volume" "0.700000"
10115N/A "pitch" "PITCH_NORM"
10116N/A "soundlevel" "SNDLVL_95dB"
10117N/A 
10118N/A "wave" "vo/pyro_Go01.mp3"
N/A10246 "soundlevel" "SNDLVL_130dB"
N/A10247 "rndwave"
N/A10248 {
N/A10249 "wave" ")items\japan_fundraiser\TF_zen_prayer_bowl_01.wav"
N/A10250 "wave" ")items\japan_fundraiser\TF_zen_prayer_bowl_02.wav"
N/A10251 "wave" ")items\japan_fundraiser\TF_zen_prayer_bowl_03.wav"
N/A10252 }
1011910253}
1012010254 
10121N/A"Scout.ReadyMvM"
N/A10255"Summer.Fireworks"
1012210256{
10123N/A "channel" "CHAN_VOICE"
N/A10257 "channel" "CHAN_STATIC"
1012410258 "volume" "0.700000"
10125N/A "pitch" "PITCH_NORM"
10126N/A "soundlevel" "SNDLVL_95dB"
10127N/A 
N/A10259 "soundlevel" "SNDLVL_100dB"
1012810260 "rndwave"
1012910261 {
10130N/A "wave" "vo/scout_Go01.mp3"
10131N/A "wave" "vo/scout_Go02.mp3"
10132N/A "wave" "vo/scout_Go03.mp3"
N/A10262 "wave" ")items/summer/summer_fireworks1.wav"
N/A10263 "wave" ")items/summer/summer_fireworks2.wav"
N/A10264 "wave" ")items/summer/summer_fireworks3.wav"
N/A10265 "wave" ")items/summer/summer_fireworks4.wav"
1013310266 }
1013410267}
1013510268 
10136N/A"Sniper.ReadyMvM"
N/A10269"TFPlayer.HighFive"
1013710270{
10138N/A "channel" "CHAN_VOICE"
N/A10271 "channel" "CHAN_STATIC"
1013910272 "volume" "0.700000"
10140N/A "pitch" "PITCH_NORM"
10141N/A "soundlevel" "SNDLVL_95dB"
N/A10273 "soundlevel" "SNDLVL_100dB"
N/A10274 "wave" ")misc\high_five.wav"
N/A10275}
1014210276 
N/A10277"soccer.vuvezela"
N/A10278{
N/A10279 "channel" "CHAN_STATIC"
N/A10280 "volume" "0.700000"
N/A10281 "soundlevel" "SNDLVL_85dB"
1014310282 "rndwave"
1014410283 {
10145N/A "wave" "vo/sniper_Go01.mp3"
10146N/A "wave" "vo/sniper_Go02.mp3"
10147N/A "wave" "vo/sniper_Go03.mp3"
N/A10284 "wave" ")items\football_manager\vuvezela_01.wav"
N/A10285 "wave" ")items\football_manager\vuvezela_02.wav"
N/A10286 "wave" ")items\football_manager\vuvezela_03.wav"
N/A10287 "wave" ")items\football_manager\vuvezela_04.wav"
N/A10288 "wave" ")items\football_manager\vuvezela_05.wav"
N/A10289 "wave" ")items\football_manager\vuvezela_06.wav"
N/A10290 "wave" ")items\football_manager\vuvezela_07.wav"
N/A10291 "wave" ")items\football_manager\vuvezela_08.wav"
N/A10292 "wave" ")items\football_manager\vuvezela_09.wav"
N/A10293 "wave" ")items\football_manager\vuvezela_10.wav"
N/A10294 "wave" ")items\football_manager\vuvezela_11.wav"
N/A10295 "wave" ")items\football_manager\vuvezela_12.wav"
N/A10296 "wave" ")items\football_manager\vuvezela_13.wav"
N/A10297 "wave" ")items\football_manager\vuvezela_14.wav"
N/A10298 "wave" ")items\football_manager\vuvezela_15.wav"
N/A10299 "wave" ")items\football_manager\vuvezela_16.wav"
N/A10300 "wave" ")items\football_manager\vuvezela_17.wav"
1014810301 }
1014910302}
1015010303 
10151N/A"Soldier.ReadyMvM"
N/A10304"halloween.wolf_01"
1015210305{
10153N/A "channel" "CHAN_VOICE"
N/A10306 "channel" "CHAN_STATIC"
1015410307 "volume" "0.700000"
10155N/A "pitch" "PITCH_NORM"
10156N/A "soundlevel" "SNDLVL_95dB"
N/A10308 "soundlevel" "SNDLVL_85dB"
N/A10309 "wave" ")misc\wolf_howl_01.wav"
N/A10310}
1015710311 
10158N/A "rndwave"
10159N/A {
10160N/A "wave" "vo/soldier_mvm_ask_ready01.mp3"
10161N/A "wave" "vo/soldier_mvm_ask_ready02.mp3"
10162N/A "wave" "vo/soldier_mvm_ask_ready03.mp3"
10163N/A "wave" "vo/soldier_mvm_say_ready01.mp3"
10164N/A "wave" "vo/soldier_mvm_say_ready02.mp3"
10165N/A }
N/A10312"halloween.wolf_02"
N/A10313{
N/A10314 "channel" "CHAN_STATIC"
N/A10315 "volume" "0.700000"
N/A10316 "soundlevel" "SNDLVL_85dB"
N/A10317 "wave" ")misc\wolf_howl_02.wav"
1016610318}
1016710319 
10168N/A"Spy.ReadyMvM"
N/A10320"halloween.wolf_03"
1016910321{
10170N/A "channel" "CHAN_VOICE"
N/A10322 "channel" "CHAN_STATIC"
1017110323 "volume" "0.700000"
10172N/A "pitch" "PITCH_NORM"
10173N/A "soundlevel" "SNDLVL_95dB"
N/A10324 "soundlevel" "SNDLVL_85dB"
N/A10325 "wave" ")misc\wolf_howl_03.wav"
N/A10326}
1017410327 
N/A10328"xmas.jingle"
N/A10329{
N/A10330 "channel" "CHAN_STATIC"
N/A10331 "volume" "0.700000"
N/A10332 "soundlevel" "SNDLVL_85dB"
1017510333 "rndwave"
1017610334 {
10177N/A "wave" "vo/spy_Go01.mp3"
10178N/A "wave" "vo/spy_Go02.mp3"
10179N/A "wave" "vo/spy_Go03.mp3"
N/A10335 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_01.wav"
N/A10336 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_02.wav"
N/A10337 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_03.wav"
N/A10338 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_04.wav"
N/A10339 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_05.wav"
N/A10340 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_06.wav"
N/A10341 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_07.wav"
N/A10342 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_08.wav"
N/A10343 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_09.wav"
N/A10344 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_10.wav"
1018010345 }
1018110346}
1018210347 
10183N/A// ------------------------------------------------------------------------------------ //
10184N/A// Comp Ready Sounds
10185N/A// ------------------------------------------------------------------------------------ //
10186N/A"Demoman.ReadyComp"
N/A10348"xmas.jingle_higher"
1018710349{
10188N/A "channel" "CHAN_VOICE"
N/A10350 "channel" "CHAN_STATIC"
1018910351 "volume" "0.700000"
10190N/A "pitch" "PITCH_NORM"
10191N/A "soundlevel" "SNDLVL_95dB"
10192N/A 
N/A10352 "soundlevel" "SNDLVL_85dB"
N/A10353 "pitch" "115"
N/A10354 "rndwave"
N/A10355 {
N/A10356 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_11.wav"
N/A10357 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_12.wav"
N/A10358 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_13.wav"
N/A10359 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_14.wav"
N/A10360 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_15.wav"
N/A10361 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_16.wav"
N/A10362 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_17.wav"
N/A10363 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_18.wav"
N/A10364 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_19.wav"
N/A10365 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_20.wav"
N/A10366 }
N/A10367}
N/A10368 
N/A10369"pyro.guitar_shred_01"
N/A10370{
N/A10371 "channel" "CHAN_STATIC"
N/A10372 "volume" "0.700000"
N/A10373 "soundlevel" "SNDLVL_85dB"
N/A10374 "wave" "items\pyro_guitar_solo_no_verb.wav"
N/A10375}
N/A10376 
N/A10377"pyro.guitar_shred_02"
N/A10378{
N/A10379 "channel" "CHAN_STATIC"
N/A10380 "volume" "0.700000"
N/A10381 "soundlevel" "SNDLVL_85dB"
N/A10382 "wave" ")items\pyro_guitar_solo_with_verb.wav"
N/A10383}
N/A10384 
N/A10385"xmas.jingle_noisemaker"
N/A10386{
N/A10387 "channel" "CHAN_STATIC"
N/A10388 "volume" "0.700000"
N/A10389 "soundlevel" "SNDLVL_85dB"
N/A10390 "pitch" "100,105"
N/A10391 "rndwave"
N/A10392 {
N/A10393 "wave" "misc\jingle_bells\jingle_bells_nm_01.wav"
N/A10394 "wave" "misc\jingle_bells\jingle_bells_nm_02.wav"
N/A10395 "wave" "misc\jingle_bells\jingle_bells_nm_03.wav"
N/A10396 "wave" "misc\jingle_bells\jingle_bells_nm_04.wav"
N/A10397 "wave" "misc\jingle_bells\jingle_bells_nm_05.wav"
N/A10398 }
N/A10399}
N/A10400 
N/A10401"scout.boombox"
N/A10402{
N/A10403 "channel" "CHAN_STATIC"
N/A10404 "volume" "0.700000"
N/A10405 "soundlevel" "SNDLVL_85dB"
N/A10406 "rndwave"
N/A10407 {
N/A10408 "wave" "items\scout_boombox_02.wav"
N/A10409 "wave" "items\scout_boombox_03.wav"
N/A10410 "wave" "items\scout_boombox_04.wav"
N/A10411 "wave" "items\scout_boombox_05.wav"
N/A10412 }
N/A10413}
N/A10414 
N/A10415"BlastJump.Whistle"
N/A10416{
N/A10417 "channel" "CHAN_STATIC"
N/A10418 "soundlevel" "SNDLVL_85dB"
N/A10419 "volume" "0.560000"
N/A10420 "wave" "misc/grenade_jump_lp_01.wav"
N/A10421}
N/A10422 
N/A10423// ------------------------------------------------------------------------------------ //
N/A10424// Ready Sounds
N/A10425// ------------------------------------------------------------------------------------ //
N/A10426"Demoman.Ready"
N/A10427{
N/A10428 "channel" "CHAN_VOICE"
N/A10429 "volume" "0.700000"
N/A10430 "pitch" "PITCH_NORM"
N/A10431 "soundlevel" "SNDLVL_95dB"
N/A10432 
N/A10433 "rndwave"
N/A10434 {
N/A10435 "wave" "vo/demoman_Go01.mp3"
N/A10436 "wave" "vo/demoman_Go02.mp3"
N/A10437 "wave" "vo/demoman_Go03.mp3"
N/A10438 }
N/A10439}
N/A10440 
N/A10441"Engineer.Ready"
N/A10442{
N/A10443 "channel" "CHAN_VOICE"
N/A10444 "volume" "0.700000"
N/A10445 "pitch" "PITCH_NORM"
N/A10446 "soundlevel" "SNDLVL_95dB"
N/A10447 
N/A10448 "rndwave"
N/A10449 {
N/A10450 "wave" "vo/engineer_mvm_ask_ready01.mp3"
N/A10451 "wave" "vo/engineer_mvm_ask_ready02.mp3"
N/A10452 "wave" "vo/engineer_mvm_say_ready01.mp3"
N/A10453 "wave" "vo/engineer_mvm_say_ready02.mp3"
N/A10454 }
N/A10455}
N/A10456 
N/A10457"Heavy.Ready"
N/A10458{
N/A10459 "channel" "CHAN_VOICE"
N/A10460 "volume" "0.700000"
N/A10461 "pitch" "PITCH_NORM"
N/A10462 "soundlevel" "SNDLVL_95dB"
N/A10463 
N/A10464 "rndwave"
N/A10465 {
N/A10466 "wave" "vo/heavy_mvm_ask_ready01.mp3"
N/A10467 "wave" "vo/heavy_mvm_ask_ready02.mp3"
N/A10468 "wave" "vo/heavy_mvm_ask_ready03.mp3"
N/A10469 "wave" "vo/heavy_mvm_ask_ready04.mp3"
N/A10470 "wave" "vo/heavy_mvm_say_ready01.mp3"
N/A10471 "wave" "vo/heavy_mvm_say_ready02.mp3"
N/A10472 "wave" "vo/heavy_mvm_say_ready04.mp3"
N/A10473 }
N/A10474}
N/A10475 
N/A10476"Medic.Ready"
N/A10477{
N/A10478 "channel" "CHAN_VOICE"
N/A10479 "volume" "0.700000"
N/A10480 "pitch" "PITCH_NORM"
N/A10481 "soundlevel" "SNDLVL_95dB"
N/A10482 
N/A10483 "rndwave"
N/A10484 {
N/A10485 "wave" "vo/medic_mvm_ask_ready01.mp3"
N/A10486 "wave" "vo/medic_mvm_say_ready01.mp3"
N/A10487 "wave" "vo/medic_mvm_say_ready02.mp3"
N/A10488 }
N/A10489}
N/A10490 
N/A10491"Pyro.Ready"
N/A10492{
N/A10493 "channel" "CHAN_VOICE"
N/A10494 "volume" "0.700000"
N/A10495 "pitch" "PITCH_NORM"
N/A10496 "soundlevel" "SNDLVL_95dB"
N/A10497 
N/A10498 "wave" "vo/pyro_Go01.mp3"
N/A10499}
N/A10500 
N/A10501"Scout.Ready"
N/A10502{
N/A10503 "channel" "CHAN_VOICE"
N/A10504 "volume" "0.700000"
N/A10505 "pitch" "PITCH_NORM"
N/A10506 "soundlevel" "SNDLVL_95dB"
N/A10507 
N/A10508 "rndwave"
N/A10509 {
N/A10510 "wave" "vo/scout_Go01.mp3"
N/A10511 "wave" "vo/scout_Go02.mp3"
N/A10512 "wave" "vo/scout_Go03.mp3"
N/A10513 }
N/A10514}
N/A10515 
N/A10516"Sniper.Ready"
N/A10517{
N/A10518 "channel" "CHAN_VOICE"
N/A10519 "volume" "0.700000"
N/A10520 "pitch" "PITCH_NORM"
N/A10521 "soundlevel" "SNDLVL_95dB"
N/A10522 
N/A10523 "rndwave"
N/A10524 {
N/A10525 "wave" "vo/sniper_Go01.mp3"
N/A10526 "wave" "vo/sniper_Go02.mp3"
N/A10527 "wave" "vo/sniper_Go03.mp3"
N/A10528 }
N/A10529}
N/A10530 
N/A10531"Soldier.Ready"
N/A10532{
N/A10533 "channel" "CHAN_VOICE"
N/A10534 "volume" "0.700000"
N/A10535 "pitch" "PITCH_NORM"
N/A10536 "soundlevel" "SNDLVL_95dB"
N/A10537 
N/A10538 "rndwave"
N/A10539 {
N/A10540 "wave" "vo/soldier_mvm_ask_ready01.mp3"
N/A10541 "wave" "vo/soldier_mvm_ask_ready02.mp3"
N/A10542 "wave" "vo/soldier_mvm_ask_ready03.mp3"
N/A10543 "wave" "vo/soldier_mvm_say_ready01.mp3"
N/A10544 "wave" "vo/soldier_mvm_say_ready02.mp3"
N/A10545 }
N/A10546}
N/A10547 
N/A10548"Spy.Ready"
N/A10549{
N/A10550 "channel" "CHAN_VOICE"
N/A10551 "volume" "0.700000"
N/A10552 "pitch" "PITCH_NORM"
N/A10553 "soundlevel" "SNDLVL_95dB"
N/A10554 
N/A10555 "rndwave"
N/A10556 {
N/A10557 "wave" "vo/spy_Go01.mp3"
N/A10558 "wave" "vo/spy_Go02.mp3"
N/A10559 "wave" "vo/spy_Go03.mp3"
N/A10560 }
N/A10561}
N/A10562 
N/A10563// ------------------------------------------------------------------------------------ //
N/A10564// MvM Ready Sounds
N/A10565// ------------------------------------------------------------------------------------ //
N/A10566"Demoman.ReadyMvM"
N/A10567{
N/A10568 "channel" "CHAN_VOICE"
N/A10569 "volume" "0.700000"
N/A10570 "pitch" "PITCH_NORM"
N/A10571 "soundlevel" "SNDLVL_95dB"
N/A10572 
1019310573 "rndwave"
1019410574 {
1019510575 "wave" "vo/demoman_Go01.mp3"
1019810578 }
1019910579}
1020010580 
10201N/A"Engineer.ReadyComp"
N/A10581"Engineer.ReadyMvM"
N/A10582{
N/A10583 "channel" "CHAN_VOICE"
N/A10584 "volume" "0.700000"
N/A10585 "pitch" "PITCH_NORM"
N/A10586 "soundlevel" "SNDLVL_95dB"
N/A10587 
N/A10588 "rndwave"
N/A10589 {
N/A10590 "wave" "vo/engineer_mvm_ask_ready01.mp3"
N/A10591 "wave" "vo/engineer_mvm_ask_ready02.mp3"
N/A10592 "wave" "vo/engineer_mvm_say_ready01.mp3"
N/A10593 "wave" "vo/engineer_mvm_say_ready02.mp3"
N/A10594 }
N/A10595}
N/A10596 
N/A10597"Heavy.ReadyMvM"
N/A10598{
N/A10599 "channel" "CHAN_VOICE"
N/A10600 "volume" "0.700000"
N/A10601 "pitch" "PITCH_NORM"
N/A10602 "soundlevel" "SNDLVL_95dB"
N/A10603 
N/A10604 "rndwave"
N/A10605 {
N/A10606 "wave" "vo/heavy_mvm_ask_ready01.mp3"
N/A10607 "wave" "vo/heavy_mvm_ask_ready02.mp3"
N/A10608 "wave" "vo/heavy_mvm_ask_ready03.mp3"
N/A10609 "wave" "vo/heavy_mvm_ask_ready04.mp3"
N/A10610 "wave" "vo/heavy_mvm_say_ready01.mp3"
N/A10611 "wave" "vo/heavy_mvm_say_ready02.mp3"
N/A10612 "wave" "vo/heavy_mvm_say_ready03.mp3"
N/A10613 "wave" "vo/heavy_mvm_say_ready04.mp3"
N/A10614 "wave" "vo/heavy_mvm_say_ready05.mp3"
N/A10615 }
N/A10616}
N/A10617 
N/A10618"Medic.ReadyMvM"
N/A10619{
N/A10620 "channel" "CHAN_VOICE"
N/A10621 "volume" "0.700000"
N/A10622 "pitch" "PITCH_NORM"
N/A10623 "soundlevel" "SNDLVL_95dB"
N/A10624 
N/A10625 "rndwave"
N/A10626 {
N/A10627 "wave" "vo/medic_mvm_ask_ready01.mp3"
N/A10628 "wave" "vo/medic_mvm_say_ready01.mp3"
N/A10629 "wave" "vo/medic_mvm_say_ready02.mp3"
N/A10630 }
N/A10631}
N/A10632 
N/A10633"Pyro.ReadyMvM"
N/A10634{
N/A10635 "channel" "CHAN_VOICE"
N/A10636 "volume" "0.700000"
N/A10637 "pitch" "PITCH_NORM"
N/A10638 "soundlevel" "SNDLVL_95dB"
N/A10639 
N/A10640 "wave" "vo/pyro_Go01.mp3"
N/A10641}
N/A10642 
N/A10643"Scout.ReadyMvM"
N/A10644{
N/A10645 "channel" "CHAN_VOICE"
N/A10646 "volume" "0.700000"
N/A10647 "pitch" "PITCH_NORM"
N/A10648 "soundlevel" "SNDLVL_95dB"
N/A10649 
N/A10650 "rndwave"
N/A10651 {
N/A10652 "wave" "vo/scout_Go01.mp3"
N/A10653 "wave" "vo/scout_Go02.mp3"
N/A10654 "wave" "vo/scout_Go03.mp3"
N/A10655 }
N/A10656}
N/A10657 
N/A10658"Sniper.ReadyMvM"
N/A10659{
N/A10660 "channel" "CHAN_VOICE"
N/A10661 "volume" "0.700000"
N/A10662 "pitch" "PITCH_NORM"
N/A10663 "soundlevel" "SNDLVL_95dB"
N/A10664 
N/A10665 "rndwave"
N/A10666 {
N/A10667 "wave" "vo/sniper_Go01.mp3"
N/A10668 "wave" "vo/sniper_Go02.mp3"
N/A10669 "wave" "vo/sniper_Go03.mp3"
N/A10670 }
N/A10671}
N/A10672 
N/A10673"Soldier.ReadyMvM"
N/A10674{
N/A10675 "channel" "CHAN_VOICE"
N/A10676 "volume" "0.700000"
N/A10677 "pitch" "PITCH_NORM"
N/A10678 "soundlevel" "SNDLVL_95dB"
N/A10679 
N/A10680 "rndwave"
N/A10681 {
N/A10682 "wave" "vo/soldier_mvm_ask_ready01.mp3"
N/A10683 "wave" "vo/soldier_mvm_ask_ready02.mp3"
N/A10684 "wave" "vo/soldier_mvm_ask_ready03.mp3"
N/A10685 "wave" "vo/soldier_mvm_say_ready01.mp3"
N/A10686 "wave" "vo/soldier_mvm_say_ready02.mp3"
N/A10687 }
N/A10688}
N/A10689 
N/A10690"Spy.ReadyMvM"
N/A10691{
N/A10692 "channel" "CHAN_VOICE"
N/A10693 "volume" "0.700000"
N/A10694 "pitch" "PITCH_NORM"
N/A10695 "soundlevel" "SNDLVL_95dB"
N/A10696 
N/A10697 "rndwave"
N/A10698 {
N/A10699 "wave" "vo/spy_Go01.mp3"
N/A10700 "wave" "vo/spy_Go02.mp3"
N/A10701 "wave" "vo/spy_Go03.mp3"
N/A10702 }
N/A10703}
N/A10704 
N/A10705// ------------------------------------------------------------------------------------ //
N/A10706// Comp Ready Sounds
N/A10707// ------------------------------------------------------------------------------------ //
N/A10708"Demoman.ReadyComp"
N/A10709{
N/A10710 "channel" "CHAN_VOICE"
N/A10711 "volume" "0.700000"
N/A10712 "pitch" "PITCH_NORM"
N/A10713 "soundlevel" "SNDLVL_95dB"
N/A10714 
N/A10715 "rndwave"
N/A10716 {
N/A10717 "wave" "vo/demoman_Go01.mp3"
N/A10718 "wave" "vo/demoman_Go02.mp3"
N/A10719 "wave" "vo/demoman_Go03.mp3"
N/A10720 }
N/A10721}
N/A10722 
N/A10723"Engineer.ReadyComp"
N/A10724{
N/A10725 "channel" "CHAN_VOICE"
N/A10726 "volume" "0.700000"
N/A10727 "pitch" "PITCH_NORM"
N/A10728 "soundlevel" "SNDLVL_95dB"
N/A10729 
N/A10730 "rndwave"
N/A10731 {
N/A10732 "wave" "vo/engineer_mvm_ask_ready01.mp3"
N/A10733 "wave" "vo/engineer_mvm_ask_ready02.mp3"
N/A10734 "wave" "vo/engineer_mvm_say_ready01.mp3"
N/A10735 "wave" "vo/engineer_mvm_say_ready02.mp3"
N/A10736 }
N/A10737}
N/A10738 
N/A10739"Heavy.ReadyComp"
N/A10740{
N/A10741 "channel" "CHAN_VOICE"
N/A10742 "volume" "0.700000"
N/A10743 "pitch" "PITCH_NORM"
N/A10744 "soundlevel" "SNDLVL_95dB"
N/A10745 
N/A10746 "rndwave"
N/A10747 {
N/A10748 "wave" "vo/heavy_mvm_ask_ready01.mp3"
N/A10749 "wave" "vo/heavy_mvm_ask_ready02.mp3"
N/A10750 "wave" "vo/heavy_mvm_ask_ready03.mp3"
N/A10751 "wave" "vo/heavy_mvm_ask_ready04.mp3"
N/A10752 "wave" "vo/heavy_mvm_say_ready01.mp3"
N/A10753 "wave" "vo/heavy_mvm_say_ready02.mp3"
N/A10754 "wave" "vo/heavy_mvm_say_ready04.mp3"
N/A10755 }
N/A10756}
N/A10757 
N/A10758"Medic.ReadyComp"
N/A10759{
N/A10760 "channel" "CHAN_VOICE"
N/A10761 "volume" "0.700000"
N/A10762 "pitch" "PITCH_NORM"
N/A10763 "soundlevel" "SNDLVL_95dB"
N/A10764 
N/A10765 "rndwave"
N/A10766 {
N/A10767 "wave" "vo/medic_mvm_ask_ready01.mp3"
N/A10768 "wave" "vo/medic_mvm_say_ready01.mp3"
N/A10769 "wave" "vo/medic_mvm_say_ready02.mp3"
N/A10770 }
N/A10771}
N/A10772 
N/A10773"Pyro.ReadyComp"
N/A10774{
N/A10775 "channel" "CHAN_VOICE"
N/A10776 "volume" "0.700000"
N/A10777 "pitch" "PITCH_NORM"
N/A10778 "soundlevel" "SNDLVL_95dB"
N/A10779 
N/A10780 "wave" "vo/pyro_Go01.mp3"
N/A10781}
N/A10782 
N/A10783"Scout.ReadyComp"
N/A10784{
N/A10785 "channel" "CHAN_VOICE"
N/A10786 "volume" "0.700000"
N/A10787 "pitch" "PITCH_NORM"
N/A10788 "soundlevel" "SNDLVL_95dB"
N/A10789 
N/A10790 "rndwave"
N/A10791 {
N/A10792 "wave" "vo/scout_Go01.mp3"
N/A10793 "wave" "vo/scout_Go02.mp3"
N/A10794 "wave" "vo/scout_Go03.mp3"
N/A10795 }
N/A10796}
N/A10797 
N/A10798"Sniper.ReadyComp"
N/A10799{
N/A10800 "channel" "CHAN_VOICE"
N/A10801 "volume" "0.700000"
N/A10802 "pitch" "PITCH_NORM"
N/A10803 "soundlevel" "SNDLVL_95dB"
N/A10804 
N/A10805 "rndwave"
N/A10806 {
N/A10807 "wave" "vo/sniper_Go01.mp3"
N/A10808 "wave" "vo/sniper_Go02.mp3"
N/A10809 "wave" "vo/sniper_Go03.mp3"
N/A10810 }
N/A10811}
N/A10812 
N/A10813"Soldier.ReadyComp"
N/A10814{
N/A10815 "channel" "CHAN_VOICE"
N/A10816 "volume" "0.700000"
N/A10817 "pitch" "PITCH_NORM"
N/A10818 "soundlevel" "SNDLVL_95dB"
N/A10819 
N/A10820 "rndwave"
N/A10821 {
N/A10822 "wave" "vo/soldier_mvm_ask_ready01.mp3"
N/A10823 "wave" "vo/soldier_mvm_ask_ready02.mp3"
N/A10824 "wave" "vo/soldier_mvm_ask_ready03.mp3"
N/A10825 "wave" "vo/soldier_mvm_say_ready01.mp3"
N/A10826 "wave" "vo/soldier_mvm_say_ready02.mp3"
N/A10827 }
N/A10828}
N/A10829 
N/A10830"Spy.ReadyComp"
N/A10831{
N/A10832 "channel" "CHAN_VOICE"
N/A10833 "volume" "0.700000"
N/A10834 "pitch" "PITCH_NORM"
N/A10835 "soundlevel" "SNDLVL_95dB"
N/A10836 
N/A10837 "rndwave"
N/A10838 {
N/A10839 "wave" "vo/spy_Go01.mp3"
N/A10840 "wave" "vo/spy_Go02.mp3"
N/A10841 "wave" "vo/spy_Go03.mp3"
N/A10842 }
N/A10843}
N/A10844 
N/A10845// ------------------------------------------------------------------------------------ //
N/A10846//
N/A10847// ------------------------------------------------------------------------------------ //
N/A10848 
N/A10849"pyro.music_backpack"
N/A10850{
N/A10851 "channel" "CHAN_STATIC"
N/A10852 "volume" "0.700000"
N/A10853 "soundlevel" "SNDLVL_85dB"
N/A10854 "wave" ")items/pyro_music_tube.wav"
N/A10855}
N/A10856 
N/A10857"Taunt.PyroAnnihilator"
N/A10858{
N/A10859 "channel" "CHAN_STATIC"
N/A10860 "volume" "0.245000"
N/A10861 "soundlevel" "SNDLVL_75dB"
N/A10862 "wave" "player/sign_bass_solo.wav"
N/A10863}
N/A10864 
N/A10865// ------------------------------------------------------------------------------------ //
N/A10866// Halloween 2012
N/A10867// ------------------------------------------------------------------------------------ //
N/A10868 
N/A10869"Player.bomb_attach"
N/A10870{
N/A10871 "channel" "CHAN_STATIC"
N/A10872 "volume" "0.700000"
N/A10873 "pitch" "PITCH_NORM"
N/A10874 "wave" "misc/halloween/hwn_bomb_attach.wav"
N/A10875}
N/A10876 
N/A10877"Player.bomb_fuse"
N/A10878{
N/A10879 "channel" "CHAN_STATIC"
N/A10880 "volume" "0.350000"
N/A10881 "pitch" "PITCH_NORM"
N/A10882 "wave" "misc/halloween/hwn_bomb_fuse.wav"
N/A10883}
N/A10884 
N/A10885"Player.bomb_flash"
N/A10886{
N/A10887 "channel" "CHAN_STATIC"
N/A10888 "volume" "0.140000"
N/A10889 "pitch" "PITCH_NORM"
N/A10890 "wave" "misc/halloween/hwn_bomb_flash.wav"
N/A10891}
N/A10892 
N/A10893// ------------------------------------------------------------------------------------ //
N/A10894// SFX for new taunt update 2014
N/A10895// ------------------------------------------------------------------------------------ //
N/A10896 
N/A10897"Player.taunt_flipFX"
N/A10898{
N/A10899 "channel" "CHAN_STATIC"
N/A10900 "volume" "0.560000"
N/A10901 "pitch" "PITCH_NORM"
N/A10902 "wave" "player/taunt_sfx_flip_01.wav"
N/A10903}
N/A10904 
N/A10905"taunt.single_bell"
N/A10906{
N/A10907 "channel" "CHAN_STATIC"
N/A10908 "volume" "0.560000"
N/A10909 "pitch" "PITCH_NORM"
N/A10910 "wave" "player/taunt_sfx_bell_single.wav"
N/A10911}
N/A10912 
N/A10913"taunt.dbl_bell"
N/A10914{
N/A10915 "channel" "CHAN_STATIC"
N/A10916 "volume" "0.560000"
N/A10917 "pitch" "PITCH_NORM"
N/A10918 "wave" "player/taunt_bell.wav"
N/A10919}
N/A10920 
N/A10921"taunt.hawk"
N/A10922{
N/A10923 "channel" "CHAN_STATIC"
N/A10924 "volume" "0.560000"
N/A10925 "pitch" "PITCH_NORM"
N/A10926 "wave" "player/sniper_taunt_hawk.wav"
N/A10927}
N/A10928 
N/A10929 
N/A10930"taunt.broomfly"
N/A10931{
N/A10932 "channel" "CHAN_BODY"
N/A10933 "volume" "0.350000"
N/A10934 "pitch" "PITCH_NORM"
N/A10935 
N/A10936 "soundlevel" "SNDLVL_NORM"
N/A10937 
N/A10938 "wave" "player/taunt_broom_fly.wav"
N/A10939}
N/A10940 
N/A10941"taunt.broomflyfade"
N/A10942{
N/A10943 "channel" "CHAN_BODY"
N/A10944 "volume" "0.350000"
N/A10945 "pitch" "PITCH_NORM"
N/A10946 
N/A10947 "soundlevel" "SNDLVL_NORM"
N/A10948 
N/A10949 "wave" "player/taunt_broom_fly_fade.wav"
N/A10950}
N/A10951 
N/A10952"taunt.disco"
N/A10953{
N/A10954 "channel" "CHAN_BODY"
N/A10955 "volume" "0.350000"
N/A10956 "pitch" "PITCH_NORM"
N/A10957 
N/A10958 "soundlevel" "SNDLVL_NORM"
N/A10959 
N/A10960 "wave" "player/taunt_disco.wav"
N/A10961}
N/A10962 
N/A10963"Taunt.BumperCarSpawn"
N/A10964{
N/A10965 "channel" "CHAN_STATIC"
N/A10966 "soundlevel" "SNDLVL_74dB"
N/A10967 "volume" "0.350000"
N/A10968 "wave" ")player/taunt_bumper_car_spawn.wav"
N/A10969}
N/A10970 
N/A10971"Taunt.BumperCarGoLoop"
N/A10972{
N/A10973 "channel" "CHAN_BODY"
N/A10974 "soundlevel" "SNDLVL_74dB"
N/A10975 "volume" "0.350000"
N/A10976 "wave" ")player/taunt_bumper_car_go_loop.wav"
N/A10977}
N/A10978 
N/A10979"Taunt.BumperCarHorn"
N/A10980{
N/A10981 "channel" "CHAN_STATIC"
N/A10982 "soundlevel" "SNDLVL_74dB"
N/A10983 "volume" "0.350000"
N/A10984 "wave" ")player/taunt_bumper_car_horn.wav"
N/A10985}
N/A10986 
N/A10987"Taunt.BumperCarQuit"
N/A10988{
N/A10989 "channel" "CHAN_BODY"
N/A10990 "soundlevel" "SNDLVL_74dB"
N/A10991 "volume" "0.350000"
N/A10992 "wave" ")player/taunt_bumper_car_quit.wav"
N/A10993}
N/A10994 
N/A10995"Taunt.secondrate_sorcery_spell_fail"
N/A10996{
N/A10997 "channel" "CHAN_STATIC"
N/A10998 "volume" "0.350000"
N/A10999 "pitch" "PITCH_NORM"
N/A11000 
N/A11001 "soundlevel" "SNDLVL_NORM"
N/A11002 
N/A11003 "wave" ")player/taunt_sorcery_fail.wav"
N/A11004}
N/A11005 
N/A11006"Taunt.secondrate_sorcery_spell_staff_drop"
N/A11007{
N/A11008 "channel" "CHAN_STATIC"
N/A11009 "volume" "0.350000"
N/A11010 "pitch" "PITCH_NORM"
N/A11011 
N/A11012 "soundlevel" "SNDLVL_NORM"
N/A11013 
N/A11014 "wave" ")player/taunt_sorcery_staff_drop.wav"
N/A11015}
N/A11016 
N/A11017"Taunt.secondrate_sorcery_spell_fail_staff_break"
N/A11018{
N/A11019 "channel" "CHAN_STATIC"
N/A11020 "volume" "0.350000"
N/A11021 "pitch" "PITCH_NORM"
N/A11022 
N/A11023 "soundlevel" "SNDLVL_NORM"
N/A11024 
N/A11025 "wave" ")player/taunt_sorcery_staff_break.wav"
N/A11026}
N/A11027 
N/A11028"Taunt.Party_Trick"
N/A11029{
N/A11030 "channel" "CHAN_STATIC"
N/A11031 "volume" "0.700000"
N/A11032 "pitch" "PITCH_NORM"
N/A11033 
N/A11034 "soundlevel" "SNDLVL_NORM"
N/A11035 
N/A11036 "wave" ")player/taunt_party_trick.wav"
N/A11037}
N/A11038 
N/A11039"Taunt.Party_Trick_Pyro_Vision"
N/A11040{
N/A11041 "channel" "CHAN_STATIC"
N/A11042 "volume" "0.700000"
N/A11043 "pitch" "PITCH_NORM"
N/A11044 
N/A11045 "soundlevel" "SNDLVL_NORM"
N/A11046 
N/A11047 "wave" ")player/taunt_party_trick_pyro_vision.wav"
N/A11048}
N/A11049 
N/A11050"Player.FallDamageIndicator"
N/A11051{
N/A11052 "channel" "CHAN_STATIC"
N/A11053 "volume" "0.700000"
N/A11054 "pitch" "PITCH_NORM"
N/A11055 
N/A11056 "soundlevel" "SNDLVL_NORM"
N/A11057 
N/A11058 "wave" ")player/fall_damage_indicator.wav"
N/A11059}
N/A11060 
N/A11061"Player.FallDamageDealt"
N/A11062{
N/A11063 "channel" "CHAN_STATIC"
N/A11064 "volume" "0.700000"
N/A11065 "pitch" "PITCH_NORM"
N/A11066 
N/A11067 "soundlevel" "SNDLVL_NORM"
N/A11068 
N/A11069 "wave" ")player/fall_damage_dealt.wav"
N/A11070}
N/A11071 
N/A11072"Taunt.TableFlipBubblyPotWater"
N/A11073{
N/A11074 "channel" "CHAN_BODY"
N/A11075 "volume" "0.525000"
N/A11076 "pitch" "PITCH_NORM"
N/A11077 
N/A11078 "soundlevel" "SNDLVL_NORM"
N/A11079 
N/A11080 "wave" ")player/taunt_table_flip_bubbly_pot_water.wav"
N/A11081}
N/A11082 
N/A11083"Taunt.TableFlipNotification"
N/A11084{
N/A11085 "channel" "CHAN_STATIC"
N/A11086 "volume" "0.700000"
N/A11087 "pitch" "PITCH_NORM"
N/A11088 
N/A11089 "soundlevel" "SNDLVL_NORM"
N/A11090 
N/A11091 "wave" ")player/taunt_table_flip_notification.wav"
N/A11092}
N/A11093 
N/A11094"Taunt.TableFlipFlippingTable"
N/A11095{
N/A11096 "channel" "CHAN_BODY"
N/A11097 "volume" "0.700000"
N/A11098 "pitch" "PITCH_NORM"
N/A11099 
N/A11100 "soundlevel" "SNDLVL_NORM"
N/A11101 
N/A11102 "wave" ")player/taunt_table_flip_flipping_table.wav"
N/A11103}
N/A11104 
N/A11105"Taunt.DidgeridooStart"
N/A11106{
N/A11107 "channel" "CHAN_BODY"
N/A11108 "volume" "0.700000"
N/A11109 "pitch" "PITCH_NORM"
N/A11110 
N/A11111 "soundlevel" "SNDLVL_68dB"
N/A11112 
N/A11113 "wave" ")player/taunt_didgeridoo_start.wav"
N/A11114}
N/A11115 
N/A11116"Taunt.DidgeridooStop"
N/A11117{
N/A11118 "channel" "CHAN_BODY"
N/A11119 "volume" "0.700000"
N/A11120 "pitch" "PITCH_NORM"
N/A11121 
N/A11122 "soundlevel" "SNDLVL_68dB"
N/A11123 
N/A11124 "wave" ")player/taunt_didgeridoo_stop.wav"
N/A11125}
N/A11126 
N/A11127"Taunt.DidgeridooSitDown"
N/A11128{
N/A11129 "channel" "CHAN_STATIC"
N/A11130 "volume" "0.700000"
N/A11131 "pitch" "PITCH_NORM"
N/A11132 
N/A11133 "soundlevel" "SNDLVL_68dB"
N/A11134 
N/A11135 "wave" ")player/taunt_didgeridoo_sit_down.wav"
N/A11136}
N/A11137 
N/A11138"Taunt.DidgeridooStandUp"
N/A11139{
N/A11140 "channel" "CHAN_STATIC"
N/A11141 "volume" "0.700000"
N/A11142 "pitch" "PITCH_NORM"
N/A11143 
N/A11144 "soundlevel" "SNDLVL_68dB"
N/A11145 
N/A11146 "wave" ")player/taunt_didgeridoo_stand_up.wav"
N/A11147}
N/A11148 
N/A11149"Taunt.DemoStaggerSlosh1"
N/A11150{
N/A11151 "channel" "CHAN_STATIC"
N/A11152 "volume" "0.700000"
N/A11153 "pitch" "PITCH_NORM"
N/A11154 
N/A11155 "soundlevel" "SNDLVL_74dB"
N/A11156 
N/A11157 "wave" ")player/taunt_demo_stagger_slosh1.wav"
N/A11158}
N/A11159 
N/A11160"Taunt.DemoStaggerSlosh2"
N/A11161{
N/A11162 "channel" "CHAN_STATIC"
N/A11163 "volume" "0.700000"
N/A11164 "pitch" "PITCH_NORM"
N/A11165 
N/A11166 "soundlevel" "SNDLVL_74dB"
N/A11167 
N/A11168 "wave" ")player/taunt_demo_stagger_slosh2.wav"
N/A11169}
N/A11170 
N/A11171"Taunt.DemoStaggerSlosh3"
N/A11172{
N/A11173 "channel" "CHAN_STATIC"
N/A11174 "volume" "0.700000"
N/A11175 "pitch" "PITCH_NORM"
N/A11176 
N/A11177 "soundlevel" "SNDLVL_74dB"
N/A11178 
N/A11179 "wave" ")player/taunt_demo_stagger_slosh3.wav"
N/A11180}
N/A11181 
N/A11182"Taunt.DemoStaggerSlosh4"
N/A11183{
N/A11184 "channel" "CHAN_STATIC"
N/A11185 "volume" "0.700000"
N/A11186 "pitch" "PITCH_NORM"
N/A11187 
N/A11188 "soundlevel" "SNDLVL_74dB"
N/A11189 
N/A11190 "wave" ")player/taunt_demo_stagger_slosh4.wav"
N/A11191}
N/A11192 
N/A11193"Taunt.GasBlast"
N/A11194{
N/A11195 "channel" "CHAN_STATIC"
N/A11196 "volume" "0.700000"
N/A11197 "pitch" "PITCH_NORM"
N/A11198 
N/A11199 "soundlevel" "SNDLVL_74dB"
N/A11200 
N/A11201 "wave" ")player/taunt_gas_blast.wav"
N/A11202}
N/A11203 
N/A11204"Taunt.GasBlastPyrovision"
N/A11205{
N/A11206 "channel" "CHAN_STATIC"
N/A11207 "volume" "0.700000"
N/A11208 "pitch" "PITCH_NORM"
N/A11209 
N/A11210 "soundlevel" "SNDLVL_74dB"
N/A11211 
N/A11212 "wave" ")player/taunt_gas_blast_pyrovision.wav"
N/A11213}
N/A11214 
N/A11215 
N/A11216 
N/A11217"Taunt.SovietStrongArmRoll"
N/A11218{
N/A11219 "channel" "CHAN_BODY"
N/A11220 "volume" "0.700000"
N/A11221 "pitch" "PITCH_NORM"
N/A11222 
N/A11223 "soundlevel" "SNDLVL_74dB"
N/A11224 
N/A11225 "wave" ")player/taunt_soviet_strongarm_roll.wav"
N/A11226}
N/A11227 
N/A11228"Taunt.SovietStrongArmCatch"
N/A11229{
N/A11230 "channel" "CHAN_BODY"
N/A11231 "volume" "0.700000"
N/A11232 "pitch" "PITCH_NORM"
N/A11233 
N/A11234 "soundlevel" "SNDLVL_74dB"
N/A11235 
N/A11236 "wave" ")player/taunt_soviet_strongarm_roll_catch.wav"
N/A11237}
N/A11238 
N/A11239"Taunt.SovietStrongArmRep"
N/A11240{
N/A11241 "channel" "CHAN_STATIC"
N/A11242 "volume" "0.700000"
N/A11243 "pitch" "PITCH_NORM"
N/A11244 
N/A11245 "soundlevel" "SNDLVL_74dB"
N/A11246 
N/A11247 "rndwave"
N/A11248 {
N/A11249 "wave" ")player/taunt_soviet_strongarm_rep1.wav"
N/A11250 "wave" ")player/taunt_soviet_strongarm_rep2.wav"
N/A11251 "wave" ")player/taunt_soviet_strongarm_rep3.wav"
N/A11252 "wave" ")player/taunt_soviet_strongarm_rep4.wav"
N/A11253 }
N/A11254}
N/A11255 
N/A11256"Taunt.SovietStrongArmRepLight"
N/A11257{
N/A11258 "channel" "CHAN_STATIC"
N/A11259 "volume" "0.350000"
N/A11260 "pitch" "PITCH_NORM"
N/A11261 "soundlevel" "SNDLVL_74dB"
N/A11262 
N/A11263 "rndwave"
N/A11264 {
N/A11265 "wave" ")player/taunt_soviet_strongarm_rep_light1.wav"
N/A11266 "wave" ")player/taunt_soviet_strongarm_rep_light2.wav"
N/A11267 "wave" ")player/taunt_soviet_strongarm_rep_light3.wav"
N/A11268 "wave" ")player/taunt_soviet_strongarm_rep_light4.wav"
N/A11269 }
N/A11270}
N/A11271 
N/A11272"Taunt.SovietStrongArmRepStretch"
N/A11273{
N/A11274 "channel" "CHAN_STATIC"
N/A11275 "volume" "0.700000"
N/A11276 "pitch" "PITCH_NORM"
N/A11277 "soundlevel" "SNDLVL_74dB"
N/A11278 
N/A11279 "wave" "player/taunt_soviet_strongarm_rep_stretch.wav"
N/A11280}
N/A11281 
N/A11282"Taunt.SovietStrongArmRepStretchDone"
N/A11283{
N/A11284 "channel" "CHAN_STATIC"
N/A11285 "volume" "0.175000"
N/A11286 "pitch" "PITCH_NORM"
N/A11287 "soundlevel" "SNDLVL_74dB"
N/A11288 
N/A11289 "wave" ")player/taunt_soviet_strongarm_rep_stretch_done.wav"
N/A11290}
N/A11291 
N/A11292"Taunt.SovietStrongArmDrop1"
N/A11293{
N/A11294 "channel" "CHAN_BODY"
N/A11295 "volume" "0.700000"
N/A11296 "pitch" "PITCH_NORM"
N/A11297 
N/A11298 "soundlevel" "SNDLVL_74dB"
N/A11299 
N/A11300 "wave" ")player/taunt_soviet_strongarm_drop1.wav"
N/A11301}
N/A11302 
N/A11303"Taunt.SovietStrongArmDrop2"
N/A11304{
N/A11305 "channel" "CHAN_BODY"
N/A11306 "volume" "0.700000"
N/A11307 "pitch" "PITCH_NORM"
N/A11308 
N/A11309 "soundlevel" "SNDLVL_74dB"
N/A11310 
N/A11311 "wave" ")player/taunt_soviet_strongarm_drop2.wav"
N/A11312}
N/A11313 
N/A11314 
N/A11315"Taunt.YetiAppearSnow"
N/A11316{
N/A11317 "channel" "CHAN_STATIC"
N/A11318 "volume" "0.700000"
N/A11319 "pitch" "PITCH_NORM"
N/A11320 "soundlevel" "SNDLVL_94dB"
N/A11321 
N/A11322 "wave" ")player/taunt_yeti_appear_snow.wav"
N/A11323}
N/A11324 
N/A11325"Taunt.YetiLand"
N/A11326{
N/A11327 "channel" "CHAN_STATIC"
N/A11328 "volume" "0.700000"
N/A11329 "pitch" "PITCH_NORM"
N/A11330 "soundlevel" "SNDLVL_110dB"
N/A11331 
N/A11332 "wave" ")player/taunt_yeti_land.wav"
N/A11333}
N/A11334 
N/A11335"Taunt.YetiRoarBeginning"
N/A11336{
N/A11337 "channel" "CHAN_STATIC"
N/A11338 "volume" "0.700000"
N/A11339 "pitch" "PITCH_NORM"
N/A11340 "soundlevel" "SNDLVL_110dB"
N/A11341 
N/A11342 "wave" ")player/taunt_yeti_roar_beginning.wav"
N/A11343}
N/A11344 
N/A11345"Taunt.YetiRoarFirst"
N/A11346{
N/A11347 "channel" "CHAN_STATIC"
N/A11348 "volume" "0.700000"
N/A11349 "pitch" "PITCH_NORM"
N/A11350 "soundlevel" "SNDLVL_110dB"
N/A11351 
N/A11352 "wave" ")player/taunt_yeti_roar_first.wav"
N/A11353}
N/A11354 
N/A11355"Taunt.YetiRoarSecond"
N/A11356{
N/A11357 "channel" "CHAN_STATIC"
N/A11358 "volume" "0.700000"
N/A11359 "pitch" "PITCH_NORM"
N/A11360 "soundlevel" "SNDLVL_110dB"
N/A11361 
N/A11362 "wave" ")player/taunt_yeti_roar_second.wav"
N/A11363}
N/A11364 
N/A11365"Taunt.YetiChestHit"
N/A11366{
N/A11367 "channel" "CHAN_STATIC"
N/A11368 "volume" "0.700000"
N/A11369 "pitch" "PITCH_NORM"
N/A11370 "soundlevel" "SNDLVL_74dB"
N/A11371 
N/A11372 "rndwave"
N/A11373 {
N/A11374 "wave" ")player/taunt_yeti_chest_hit1.wav"
N/A11375 "wave" ")player/taunt_yeti_chest_hit2.wav"
N/A11376 "wave" ")player/taunt_yeti_chest_hit3.wav"
N/A11377 "wave" ")player/taunt_yeti_chest_hit4.wav"
N/A11378 "wave" ")player/taunt_yeti_chest_hit5.wav"
N/A11379 "wave" ")player/taunt_yeti_chest_hit6.wav"
N/A11380 "wave" ")player/taunt_yeti_chest_hit7.wav"
N/A11381 "wave" ")player/taunt_yeti_chest_hit8.wav"
N/A11382 "wave" ")player/taunt_yeti_chest_hit9.wav"
N/A11383 }
N/A11384}
N/A11385 
N/A11386"Taunt.YetiGroundPound"
N/A11387{
N/A11388 "channel" "CHAN_STATIC"
N/A11389 "volume" "0.700000"
N/A11390 "pitch" "PITCH_NORM"
N/A11391 "soundlevel" "SNDLVL_110dB"
N/A11392 
N/A11393 "wave" ")player/taunt_yeti_ground_pound.wav"
N/A11394}
N/A11395 
N/A11396"Taunt.YetiStandeeSniperHands1"
N/A11397{
N/A11398 "channel" "CHAN_STATIC"
N/A11399 "volume" "0.700000"
N/A11400 "pitch" "PITCH_NORM"
N/A11401 "soundlevel" "SNDLVL_74dB"
N/A11402 
N/A11403 "wave" ")player/taunt_yeti_standee_sniper_hands1.wav"
N/A11404}
N/A11405 
N/A11406"Taunt.YetiStandeeSniperHands2"
N/A11407{
N/A11408 "channel" "CHAN_STATIC"
N/A11409 "volume" "0.700000"
N/A11410 "pitch" "PITCH_NORM"
N/A11411 "soundlevel" "SNDLVL_74dB"
N/A11412 
N/A11413 "wave" ")player/taunt_yeti_standee_sniper_hands2.wav"
N/A11414}
N/A11415 
N/A11416"Taunt.YetiStandeeSniperHands3"
N/A11417{
N/A11418 "channel" "CHAN_STATIC"
N/A11419 "volume" "0.700000"
N/A11420 "pitch" "PITCH_NORM"
N/A11421 "soundlevel" "SNDLVL_74dB"
N/A11422 
N/A11423 "wave" ")player/taunt_yeti_standee_sniper_hands3.wav"
N/A11424}
N/A11425 
N/A11426"Taunt.YetiStandeeSniperHands4"
N/A11427{
N/A11428 "channel" "CHAN_STATIC"
N/A11429 "volume" "0.700000"
N/A11430 "pitch" "PITCH_NORM"
N/A11431 "soundlevel" "SNDLVL_74dB"
N/A11432 
N/A11433 "wave" ")player/taunt_yeti_standee_sniper_hands4.wav"
N/A11434}
N/A11435 
N/A11436"Taunt.YetiStandeeSniperHands"
N/A11437{
N/A11438 "channel" "CHAN_STATIC"
N/A11439 "volume" "0.700000"
N/A11440 "pitch" "PITCH_NORM"
N/A11441 "soundlevel" "SNDLVL_74dB"
N/A11442 
N/A11443 "rndwave"
N/A11444 {
N/A11445 "wave" ")player/taunt_yeti_standee_sniper_hands1.wav"
N/A11446 "wave" ")player/taunt_yeti_standee_sniper_hands2.wav"
N/A11447 "wave" ")player/taunt_yeti_standee_sniper_hands3.wav"
N/A11448 "wave" ")player/taunt_yeti_standee_sniper_hands4.wav"
N/A11449 }
N/A11450}
N/A11451 
N/A11452"Taunt.YetiStandeeBreak"
N/A11453{
N/A11454 "channel" "CHAN_BODY"
N/A11455 "volume" "0.700000"
N/A11456 "pitch" "PITCH_NORM"
N/A11457 "soundlevel" "SNDLVL_74dB"
N/A11458 
N/A11459 "wave" ")player/taunt_yeti_standee_break.wav"
N/A11460}
N/A11461 
N/A11462"Taunt.YetiStandeeSpeakerGrowl"
N/A11463{
N/A11464 "channel" "CHAN_BODY"
N/A11465 "volume" "0.700000"
N/A11466 "pitch" "PITCH_NORM"
N/A11467 "soundlevel" "SNDLVL_74dB"
N/A11468 
N/A11469 "wave" ")player/taunt_yeti_standee_speaker_growl.wav"
N/A11470}
N/A11471 
N/A11472"Taunt.YetiStandeeSpeakerGrowlBroken"
N/A11473{
N/A11474 "channel" "CHAN_STATIC"
N/A11475 "volume" "0.700000"
N/A11476 "pitch" "PITCH_NORM"
N/A11477 "soundlevel" "SNDLVL_74dB"
N/A11478 
N/A11479 "wave" ")player/taunt_yeti_standee_speaker_growl_broken.wav"
N/A11480}
N/A11481 
N/A11482"Taunt.YetiStandeeSwoosh"
N/A11483{
N/A11484 "channel" "CHAN_STATIC"
N/A11485 "volume" "0.700000"
N/A11486 "pitch" "PITCH_NORM"
N/A11487 "soundlevel" "SNDLVL_74dB"
N/A11488 
N/A11489 "wave" ")player/taunt_yeti_standee_swoosh.wav"
N/A11490}
N/A11491 
N/A11492"Taunt.YetiStandeeLand"
N/A11493{
N/A11494 "channel" "CHAN_STATIC"
N/A11495 "volume" "0.700000"
N/A11496 "pitch" "PITCH_NORM"
N/A11497 "soundlevel" "SNDLVL_74dB"
N/A11498 
N/A11499 "wave" ")player/taunt_yeti_standee_land.wav"
N/A11500}
N/A11501 
N/A11502"Taunt.YetiStandeeLand2"
N/A11503{
N/A11504 "channel" "CHAN_STATIC"
N/A11505 "volume" "0.525000"
N/A11506 "pitch" "PITCH_NORM"
N/A11507 "soundlevel" "SNDLVL_74dB"
N/A11508 
N/A11509 "wave" ")player/taunt_yeti_standee_land2.wav"
N/A11510}
N/A11511 
N/A11512"Taunt.YetiStandeeScoutStep"
N/A11513{
N/A11514 "channel" "CHAN_STATIC"
N/A11515 "volume" "0.700000"
N/A11516 "soundlevel" "SNDLVL_84dB"
N/A11517 "pitch" "100,110"
N/A11518 "wave" "player/taunt_foot_stomp.wav"
N/A11519}
N/A11520 
N/A11521"Taunt.YetiStandeeScoutEquipmentJingle"
N/A11522{
N/A11523 "channel" "CHAN_STATIC"
N/A11524 "volume" "0.350000"
N/A11525 "pitch" "PITCH_NORM"
N/A11526 "soundlevel" "SNDLVL_74dB"
N/A11527 
N/A11528 "rndwave"
N/A11529 {
N/A11530 "wave" "player/taunt_yeti_standee_equipment_jingle.wav"
N/A11531 "wave" "player/taunt_yeti_standee_equipment_jingle2.wav"
N/A11532 "wave" "player/taunt_yeti_standee_equipment_jingle3.wav"
N/A11533 "wave" "player/taunt_yeti_standee_equipment_jingle4.wav"
N/A11534 }
N/A11535}
N/A11536 
N/A11537"Taunt.YetiStandeeScoutSwing"
N/A11538{
N/A11539 "channel" "CHAN_STATIC"
N/A11540 "volume" "0.700000"
N/A11541 "soundlevel" "SNDLVL_74dB"
N/A11542 "pitch" "PITCH_NORM"
N/A11543 "wave" ")player/taunt_yeti_standee_scout_swing.wav"
N/A11544}
N/A11545 
N/A11546"Taunt.YetiStandeeScoutHit"
N/A11547{
N/A11548 "channel" "CHAN_STATIC"
N/A11549 "volume" "0.700000"
N/A11550 "soundlevel" "SNDLVL_74dB"
N/A11551 "wave" ")player/taunt_yeti_standee_scout_hit.wav"
N/A11552}
N/A11553 
N/A11554"Taunt.YetiStandeeDemoStep"
N/A11555{
N/A11556 "channel" "CHAN_STATIC"
N/A11557 "volume" "0.350000"
N/A11558 "soundlevel" "SNDLVL_84dB"
N/A11559 "pitch" "95,105"
N/A11560 
N/A11561 "rndwave"
N/A11562 {
N/A11563 "wave" "player/taunt_yeti_standee_demo_step1.wav"
N/A11564 "wave" "player/taunt_yeti_standee_demo_step2.wav"
N/A11565 "wave" "player/taunt_yeti_standee_demo_step3.wav"
N/A11566 "wave" "player/taunt_yeti_standee_demo_step4.wav"
N/A11567 }
N/A11568}
N/A11569 
N/A11570"Taunt.YetiStandeeDemoSwing"
N/A11571{
N/A11572 "channel" "CHAN_STATIC"
N/A11573 "volume" "0.700000"
N/A11574 "soundlevel" "SNDLVL_74dB"
N/A11575 "pitch" "PITCH_NORM"
N/A11576 "wave" ")player/taunt_yeti_standee_demo_swing.wav"
N/A11577}
N/A11578 
N/A11579 
N/A11580"Taunt.YetiStandeeDemoEquipmentJingle"
N/A11581{
N/A11582 "channel" "CHAN_STATIC"
N/A11583 "volume" "0.700000"
N/A11584 "pitch" "PITCH_NORM"
N/A11585 "soundlevel" "SNDLVL_74dB"
N/A11586 
N/A11587 "wave" "player/taunt_yeti_standee_demo_equipment_jingle.wav"
N/A11588}
N/A11589 
N/A11590"Taunt.YetiStandeeDemoClothesRustle"
N/A11591{
N/A11592 "channel" "CHAN_STATIC"
N/A11593 "volume" "0.700000"
N/A11594 "pitch" "PITCH_NORM"
N/A11595 "soundlevel" "SNDLVL_74dB"
N/A11596 
N/A11597 "wave" "player/taunt_yeti_standee_demo_clothes_rustle.wav"
N/A11598}
N/A11599 
N/A11600"Taunt.YetiStandeeHeavyClap"
N/A11601{
N/A11602 "channel" "CHAN_STATIC"
N/A11603 "volume" "0.560000"
N/A11604 "pitch" "PITCH_NORM"
N/A11605 "soundlevel" "SNDLVL_74dB"
N/A11606 
N/A11607 "wave" "player/taunt_yeti_standee_heavy_clap.wav"
N/A11608}
N/A11609 
N/A11610"Taunt.YetiStandeeLandHeavy"
N/A11611{
N/A11612 "channel" "CHAN_STATIC"
N/A11613 "volume" "0.455000"
N/A11614 "pitch" "PITCH_NORM"
N/A11615 "soundlevel" "SNDLVL_74dB"
N/A11616 
N/A11617 "wave" ")player/taunt_yeti_standee_land.wav"
N/A11618}
N/A11619 
N/A11620"Taunt.YetiStandeeHeavyStep"
N/A11621{
N/A11622 "channel" "CHAN_STATIC"
N/A11623 "volume" "0.525000"
N/A11624 "soundlevel" "SNDLVL_84dB"
N/A11625 "pitch" "90,100"
N/A11626 
N/A11627 "rndwave"
N/A11628 {
N/A11629 "wave" "player/taunt_yeti_standee_heavy_step1.wav"
N/A11630 "wave" "player/taunt_yeti_standee_heavy_step2.wav"
N/A11631 "wave" "player/taunt_yeti_standee_heavy_step3.wav"
N/A11632 "wave" "player/taunt_yeti_standee_heavy_step4.wav"
N/A11633 }
N/A11634}
N/A11635 
N/A11636"Taunt.YetiStandeeHeavyEquipment"
N/A11637{
N/A11638 "channel" "CHAN_STATIC"
N/A11639 "volume" "0.210000"
N/A11640 "pitch" "PITCH_NORM"
N/A11641 "soundlevel" "SNDLVL_74dB"
N/A11642 
N/A11643 "wave" ")player/taunt_yeti_standee_heavy_equipment.wav"
N/A11644}
N/A11645 
N/A11646"Taunt.YetiStandeeHeavyEquipmentLight1"
N/A11647{
N/A11648 "channel" "CHAN_STATIC"
N/A11649 "volume" "0.455000"
N/A11650 "pitch" "PITCH_NORM"
N/A11651 "soundlevel" "SNDLVL_74dB"
N/A11652 
N/A11653 "wave" ")player/taunt_yeti_standee_heavy_equipment_light1.wav"
N/A11654}
N/A11655 
N/A11656"Taunt.YetiStandeeHeavyEquipmentLight2"
N/A11657{
N/A11658 "channel" "CHAN_STATIC"
N/A11659 "volume" "0.455000"
N/A11660 "pitch" "PITCH_NORM"
N/A11661 "soundlevel" "SNDLVL_74dB"
N/A11662 
N/A11663 "wave" ")player/taunt_yeti_standee_heavy_equipment_light2.wav"
N/A11664}
N/A11665 
N/A11666"Taunt.YetiStandeeSpyStep"
N/A11667{
N/A11668 "channel" "CHAN_STATIC"
N/A11669 "volume" "0.700000"
N/A11670 "soundlevel" "SNDLVL_84dB"
N/A11671 "pitch" "95,105"
N/A11672 "wave" "player/taunt_foot_stomp.wav"
N/A11673}
N/A11674 
N/A11675"Taunt.YetiStandeeSpySwing1"
N/A11676{
N/A11677 "channel" "CHAN_STATIC"
N/A11678 "volume" "0.700000"
N/A11679 "soundlevel" "SNDLVL_84dB"
N/A11680 "pitch" "PITCH_NORM"
N/A11681 "wave" ")player/taunt_yeti_standee_spy_swing1.wav"
N/A11682}
N/A11683 
N/A11684"Taunt.YetiStandeeSpySwing2"
N/A11685{
N/A11686 "channel" "CHAN_STATIC"
N/A11687 "volume" "0.700000"
N/A11688 "soundlevel" "SNDLVL_84dB"
N/A11689 "pitch" "PITCH_NORM"
N/A11690 "wave" ")player/taunt_yeti_standee_spy_swing2.wav"
N/A11691}
N/A11692 
N/A11693"Taunt.YetiStandeeSpySwing"
N/A11694{
N/A11695 "channel" "CHAN_BODY"
N/A11696 "volume" "0.700000"
N/A11697 "soundlevel" "SNDLVL_84dB"
N/A11698 "pitch" "PITCH_NORM"
N/A11699 "wave" ")player/taunt_yeti_standee_spy_swing.wav"
N/A11700}
N/A11701 
N/A11702"Taunt.YetiStandeeSpyClothesRustle"
N/A11703{
N/A11704 "channel" "CHAN_STATIC"
N/A11705 "volume" "0.525000"
N/A11706 "soundlevel" "SNDLVL_84dB"
N/A11707 "pitch" "PITCH_NORM"
N/A11708 "wave" ")player/taunt_yeti_standee_spy_clothes_rustle.wav"
N/A11709}
N/A11710 
N/A11711"Taunt.YetiStandeeMedicSwing1"
N/A11712{
N/A11713 "channel" "CHAN_STATIC"
N/A11714 "volume" "0.700000"
N/A11715 "soundlevel" "SNDLVL_84dB"
N/A11716 "pitch" "PITCH_NORM"
N/A11717 "wave" ")player/taunt_yeti_standee_medic_swing1.wav"
N/A11718}
N/A11719 
N/A11720"Taunt.YetiStandeeMedicSwing2"
N/A11721{
N/A11722 "channel" "CHAN_STATIC"
N/A11723 "volume" "0.700000"
N/A11724 "soundlevel" "SNDLVL_84dB"
N/A11725 "pitch" "PITCH_NORM"
N/A11726 "wave" ")player/taunt_yeti_standee_medic_swing2.wav"
N/A11727}
N/A11728 
N/A11729"Taunt.YetiStandeeMedicStep"
N/A11730{
N/A11731 "channel" "CHAN_STATIC"
N/A11732 "volume" "0.490000"
N/A11733 "soundlevel" "SNDLVL_84dB"
N/A11734 "pitch" "95,105"
N/A11735 "wave" "player/taunt_yeti_standee_medic_step.wav"
N/A11736}
N/A11737 
N/A11738"Taunt.YetiStandeeMedicClothesRustleSwing"
N/A11739{
N/A11740 "channel" "CHAN_STATIC"
N/A11741 "volume" "0.525000"
N/A11742 "soundlevel" "SNDLVL_84dB"
N/A11743 "pitch" "PITCH_NORM"
N/A11744 "wave" ")player/taunt_yeti_standee_medic_clothes_rustle_swing.wav"
N/A11745}
N/A11746 
N/A11747"Taunt.YetiStandeeMedicGloveStretch"
N/A11748{
N/A11749 "channel" "CHAN_BODY"
N/A11750 "volume" "0.700000"
N/A11751 "soundlevel" "SNDLVL_84dB"
N/A11752 "pitch" "PITCH_NORM"
N/A11753 "wave" "player/taunt_yeti_standee_medic_glove_stretch.wav"
N/A11754}
N/A11755 
N/A11756"Taunt.YetiStandeeMedicGloveSnap"
N/A11757{
N/A11758 "channel" "CHAN_BODY"
N/A11759 "volume" "0.700000"
N/A11760 "soundlevel" "SNDLVL_84dB"
N/A11761 "pitch" "PITCH_NORM"
N/A11762 "wave" "player/taunt_yeti_standee_medic_glove_snap.wav"
N/A11763}
N/A11764 
N/A11765"Taunt.YetiStandeePyroSwing1"
N/A11766{
N/A11767 "channel" "CHAN_STATIC"
N/A11768 "volume" "0.700000"
N/A11769 "soundlevel" "SNDLVL_84dB"
N/A11770 "pitch" "PITCH_NORM"
N/A11771 "wave" ")player/taunt_yeti_standee_pyro_swing1.wav"
N/A11772}
N/A11773 
N/A11774"Taunt.YetiStandeePyroStep"
N/A11775{
N/A11776 "channel" "CHAN_STATIC"
N/A11777 "volume" "0.490000"
N/A11778 "soundlevel" "SNDLVL_84dB"
N/A11779 "pitch" "95,105"
N/A11780 "wave" "player/taunt_yeti_standee_pyro_step.wav"
N/A11781}
N/A11782 
N/A11783"Taunt.YetiStandeePyroEquipment"
N/A11784{
N/A11785 "channel" "CHAN_STATIC"
N/A11786 "volume" "0.350000"
N/A11787 "soundlevel" "SNDLVL_84dB"
N/A11788 "pitch" "PITCH_NORM"
N/A11789 "wave" "player/taunt_yeti_standee_pyro_equipment.wav"
N/A11790}
N/A11791 
N/A11792"Taunt.YetiStandeePyroClothesRustle"
N/A11793{
N/A11794 "channel" "CHAN_STATIC"
N/A11795 "volume" "0.175000"
N/A11796 "soundlevel" "SNDLVL_84dB"
N/A11797 "pitch" "PITCH_NORM"
N/A11798 "wave" "player/taunt_yeti_standee_pyro_clothes_rustle.wav"
N/A11799}
N/A11800 
N/A11801"Taunt.YetiStandeeEngineerHopStep"
N/A11802{
N/A11803 "channel" "CHAN_STATIC"
N/A11804 "volume" "0.490000"
N/A11805 "soundlevel" "SNDLVL_84dB"
N/A11806 "pitch" "PITCH_NORM"
N/A11807 "wave" "player/taunt_yeti_standee_engineer_step.wav"
N/A11808}
N/A11809 
N/A11810"Taunt.YetiStandeeEngineerDanceStep"
N/A11811{
N/A11812 "channel" "CHAN_STATIC"
N/A11813 "volume" "0.350000"
N/A11814 "soundlevel" "SNDLVL_84dB"
N/A11815 "pitch" "95,105"
N/A11816 "rndwave"
N/A11817 {
N/A11818 "wave" "player/taunt_yeti_standee_engineer_step_dance1.wav"
N/A11819 "wave" "player/taunt_yeti_standee_engineer_step_dance2.wav"
N/A11820 "wave" "player/taunt_yeti_standee_engineer_step_dance3.wav"
N/A11821 "wave" "player/taunt_yeti_standee_engineer_step_dance4.wav"
N/A11822 }
N/A11823}
N/A11824 
N/A11825"Taunt.YetiStandeeEngineerBootSlap"
N/A11826{
N/A11827 "channel" "CHAN_STATIC"
N/A11828 "volume" "0.700000"
N/A11829 "pitch" "PITCH_NORM"
N/A11830 "soundlevel" "SNDLVL_74dB"
N/A11831 "wave" ")player/taunt_yeti_standee_engineer_boot_slap.wav"
N/A11832 
N/A11833}
N/A11834 
N/A11835 
N/A11836"Taunt.YetiStandeeEngineerKick"
N/A11837{
N/A11838 "channel" "CHAN_STATIC"
N/A11839 "volume" "0.700000"
N/A11840 "soundlevel" "SNDLVL_84dB"
N/A11841 "pitch" "PITCH_NORM"
N/A11842 "wave" ")player/taunt_yeti_standee_engineer_kick.wav"
N/A11843}
N/A11844 
N/A11845"Taunt.YetiStandeeEngineerEquipment"
N/A11846{
N/A11847 "channel" "CHAN_STATIC"
N/A11848 "volume" "0.350000"
N/A11849 "soundlevel" "SNDLVL_84dB"
N/A11850 "pitch" "PITCH_NORM"
N/A11851 "wave" "player/taunt_yeti_standee_engineer_equipment.wav"
N/A11852}
N/A11853 
N/A11854"Taunt.YetiStandeeEngineerClothesRustle"
N/A11855{
N/A11856 "channel" "CHAN_STATIC"
N/A11857 "volume" "0.175000"
N/A11858 "soundlevel" "SNDLVL_84dB"
N/A11859 "pitch" "PITCH_NORM"
N/A11860 "wave" "player/taunt_yeti_standee_engineer_clothes_rustle.wav"
N/A11861}
N/A11862 
N/A11863"Taunt.YetiStandeeEngineerMusic"
N/A11864{
N/A11865 "channel" "CHAN_BODY"
N/A11866 "volume" "0.700000"
N/A11867 "soundlevel" "SNDLVL_84dB"
N/A11868 "pitch" "PITCH_NORM"
N/A11869 
N/A11870 "wave" ")player/taunt_yeti_standee_engineer_music.wav"
N/A11871 
N/A11872}
N/A11873 
N/A11874"Taunt.MediumClap"
N/A11875{
N/A11876 "channel" "CHAN_STATIC"
N/A11877 "volume" "0.700000"
N/A11878 "pitch" "95,105"
N/A11879 "soundlevel" "SNDLVL_74dB"
N/A11880 
N/A11881 "rndwave"
N/A11882 {
N/A11883 "wave" ")player/taunt_medium_clap1.wav"
N/A11884 "wave" ")player/taunt_medium_clap2.wav"
N/A11885 "wave" ")player/taunt_medium_clap3.wav"
N/A11886 "wave" ")player/taunt_medium_clap4.wav"
N/A11887 }
N/A11888}
N/A11889 
N/A11890"Taunt.YetiStandeeSniperStep"
N/A11891{
N/A11892 "channel" "CHAN_STATIC"
N/A11893 "volume" "0.700000"
N/A11894 "soundlevel" "SNDLVL_84dB"
N/A11895 "pitch" "PITCH_NORM"
N/A11896 "wave" "player/taunt_yeti_standee_sniper_step.wav"
N/A11897}
N/A11898 
N/A11899"Taunt.YetiStandeeSniperClothesRustle"
N/A11900{
N/A11901 "channel" "CHAN_STATIC"
N/A11902 "volume" "0.350000"
N/A11903 "soundlevel" "SNDLVL_84dB"
N/A11904 "pitch" "PITCH_NORM"
N/A11905 "wave" "player/taunt_yeti_standee_sniper_clothes_rustle.wav"
N/A11906}
N/A11907 
N/A11908"Taunt.YetiStandeeSoldierStep"
N/A11909{
N/A11910 "channel" "CHAN_STATIC"
N/A11911 "volume" "0.350000"
N/A11912 "soundlevel" "SNDLVL_84dB"
N/A11913 "pitch" "PITCH_NORM"
N/A11914 
N/A11915 "rndwave"
N/A11916 {
N/A11917 "wave" "player/taunt_yeti_standee_soldier_step1.wav"
N/A11918 "wave" "player/taunt_yeti_standee_soldier_step2.wav"
N/A11919 "wave" "player/taunt_yeti_standee_soldier_step3.wav"
N/A11920 "wave" "player/taunt_yeti_standee_soldier_step4.wav"
N/A11921 }
N/A11922}
N/A11923 
N/A11924"Taunt.YetiStandeeSoldierEquipment"
N/A11925{
N/A11926 "channel" "CHAN_STATIC"
N/A11927 "volume" "0.350000"
N/A11928 "soundlevel" "SNDLVL_84dB"
N/A11929 "pitch" "PITCH_NORM"
N/A11930 "wave" "player/taunt_yeti_standee_soldier_equipment.wav"
N/A11931}
N/A11932 
N/A11933"Taunt.YetiStandeeSoldierEquipmentLight"
N/A11934{
N/A11935 "channel" "CHAN_STATIC"
N/A11936 "volume" "0.175000"
N/A11937 "soundlevel" "SNDLVL_84dB"
N/A11938 "pitch" "PITCH_NORM"
N/A11939 "wave" "player/taunt_yeti_standee_soldier_equipment.wav"
N/A11940}
N/A11941 
N/A11942"Taunt.YetiStandeeSoldierClothesRustle"
N/A11943{
N/A11944 "channel" "CHAN_STATIC"
N/A11945 "volume" "0.175000"
N/A11946 "soundlevel" "SNDLVL_84dB"
N/A11947 "pitch" "PITCH_NORM"
N/A11948 "wave" "player/taunt_yeti_standee_soldier_clothes_rustle.wav"
N/A11949}
N/A11950 
N/A11951"Taunt.YetiStandeeSoldierClothesRustleLight"
N/A11952{
N/A11953 "channel" "CHAN_STATIC"
N/A11954 "volume" "0.350000"
N/A11955 "soundlevel" "SNDLVL_84dB"
N/A11956 "pitch" "PITCH_NORM"
N/A11957 "wave" "player/taunt_yeti_standee_soldier_clothes_rustle_light.wav"
N/A11958}
N/A11959 
N/A11960"Taunt.YetiStandeeSoldierStandeeGrab"
N/A11961{
N/A11962 "channel" "CHAN_STATIC"
N/A11963 "volume" "0.700000"
N/A11964 "soundlevel" "SNDLVL_84dB"
N/A11965 "pitch" "PITCH_NORM"
N/A11966 "wave" "player/taunt_yeti_standee_soldier_standee_grab.wav"
N/A11967}
N/A11968 
N/A11969"PDA.SoldierDrop1"
N/A11970{
N/A11971 "channel" "CHAN_STATIC"
N/A11972 "volume" "0.700000"
N/A11973 "soundlevel" "SNDLVL_84dB"
N/A11974 "pitch" "PITCH_NORM"
N/A11975 "wave" ")player/cyoa_pda_soldier_drop1.wav"
N/A11976}
N/A11977 
N/A11978"PDA.SoldierDrop2"
N/A11979{
N/A11980 "channel" "CHAN_STATIC"
N/A11981 "volume" "0.350000"
N/A11982 "soundlevel" "SNDLVL_84dB"
N/A11983 "pitch" "PITCH_NORM"
N/A11984 "wave" ")player/cyoa_pda_soldier_drop2.wav"
N/A11985}
N/A11986 
N/A11987"PDA.SoldierEquipment"
N/A11988{
N/A11989 "channel" "CHAN_STATIC"
N/A11990 "volume" "0.700000"
N/A11991 "soundlevel" "SNDLVL_84dB"
N/A11992 "pitch" "PITCH_NORM"
N/A11993 "wave" "player/cyoa_pda_equipment.wav"
N/A11994}
N/A11995 
N/A11996"PDA.SoldierClothesRustleLight"
N/A11997{
N/A11998 "channel" "CHAN_STATIC"
N/A11999 "volume" "0.700000"
N/A12000 "soundlevel" "SNDLVL_84dB"
N/A12001 "pitch" "PITCH_NORM"
N/A12002 "wave" "player/cyoa_pda_clothes_rustle_light.wav"
N/A12003}
N/A12004 
N/A12005"PDA.SoldierClothesRustle"
N/A12006{
N/A12007 "channel" "CHAN_STATIC"
N/A12008 "volume" "0.175000"
N/A12009 "soundlevel" "SNDLVL_84dB"
N/A12010 "pitch" "PITCH_NORM"
N/A12011 "wave" "player/cyoa_pda_clothes_rustle.wav"
N/A12012}
N/A12013 
N/A12014"PDA.SoldierGrab"
N/A12015{
N/A12016 "channel" "CHAN_STATIC"
N/A12017 "volume" "0.700000"
N/A12018 "soundlevel" "SNDLVL_84dB"
N/A12019 "pitch" "95,105"
N/A12020 "wave" "player/cyoa_pda_grab.wav"
N/A12021}
N/A12022 
N/A12023"PDA.SoldierShake"
N/A12024{
N/A12025 "channel" "CHAN_STATIC"
N/A12026 "volume" "0.350000"
N/A12027 "soundlevel" "SNDLVL_84dB"
N/A12028 "pitch" "95,105"
N/A12029 "wave" "player/cyoa_pda_shake.wav"
N/A12030}
N/A12031 
N/A12032"PDA.SoldierHolster"
N/A12033{
N/A12034 "channel" "CHAN_STATIC"
N/A12035 "volume" "0.350000"
N/A12036 "soundlevel" "SNDLVL_84dB"
N/A12037 "pitch" "PITCH_NORM"
N/A12038 "wave" ")player/cyoa_pda_holster_light.wav"
N/A12039}
N/A12040 
N/A12041"PDA.MedicClothesRustleLong"
N/A12042{
N/A12043 "channel" "CHAN_STATIC"
N/A12044 "volume" "0.175000"
N/A12045 "soundlevel" "SNDLVL_84dB"
N/A12046 "pitch" "PITCH_NORM"
N/A12047 "wave" "player/cyoa_pda_clothes_rustle_long.wav"
N/A12048}
N/A12049 
N/A12050"PDA.MedicClothesRustleLight"
N/A12051{
N/A12052 "channel" "CHAN_STATIC"
N/A12053 "volume" "0.350000"
N/A12054 "soundlevel" "SNDLVL_84dB"
N/A12055 "pitch" "PITCH_NORM"
N/A12056 "wave" "player/cyoa_pda_clothes_rustle_light.wav"
N/A12057}
N/A12058 
N/A12059"PDA.Swipe"
N/A12060{
N/A12061 "channel" "CHAN_STATIC"
N/A12062 "volume" "0.210000"
N/A12063 "soundlevel" "SNDLVL_84dB"
N/A12064 "pitch" "95,105"
N/A12065 "wave" "player/cyoa_pda_swipe.wav"
N/A12066}
N/A12067 
N/A12068"PDA.MedicGrab"
N/A12069{
N/A12070 "channel" "CHAN_STATIC"
N/A12071 "volume" "0.175000"
N/A12072 "soundlevel" "SNDLVL_84dB"
N/A12073 "pitch" "95,105"
N/A12074 "wave" "player/cyoa_pda_grab.wav"
N/A12075}
N/A12076 
N/A12077"PDA.MedicGrabLight"
N/A12078{
N/A12079 "channel" "CHAN_STATIC"
N/A12080 "volume" "0.105000"
N/A12081 "soundlevel" "SNDLVL_84dB"
N/A12082 "pitch" "95,105"
N/A12083 "wave" "player/cyoa_pda_grab.wav"
N/A12084}
N/A12085 
N/A12086"PDA.MedicHolster"
N/A12087{
N/A12088 "channel" "CHAN_STATIC"
N/A12089 "volume" "0.350000"
N/A12090 "soundlevel" "SNDLVL_84dB"
N/A12091 "pitch" "PITCH_NORM"
N/A12092 "wave" ")player/cyoa_pda_holster_light.wav"
N/A12093}
N/A12094 
N/A12095 
N/A12096"PDA.HeavyEquipment"
N/A12097 
N/A12098{
N/A12099 "channel" "CHAN_STATIC"
N/A12100 "volume" "0.700000"
N/A12101 "soundlevel" "SNDLVL_84dB"
N/A12102 "pitch" "PITCH_NORM"
N/A12103 "wave" "player/cyoa_pda_equipment.wav"
N/A12104}
N/A12105 
N/A12106"PDA.HeavyGrabLight"
N/A12107{
N/A12108 "channel" "CHAN_STATIC"
N/A12109 "volume" "0.105000"
N/A12110 "soundlevel" "SNDLVL_84dB"
N/A12111 "pitch" "95,105"
N/A12112 "wave" "player/cyoa_pda_grab.wav"
N/A12113}
N/A12114 
N/A12115"PDA.HeavyClothesRustleLight"
N/A12116{
N/A12117 "channel" "CHAN_STATIC"
N/A12118 "volume" "0.350000"
N/A12119 "soundlevel" "SNDLVL_84dB"
N/A12120 "pitch" "PITCH_NORM"
N/A12121 "wave" "player/cyoa_pda_clothes_rustle_light.wav"
N/A12122}
N/A12123 
N/A12124"PDA.HeavyDraw"
N/A12125{
N/A12126 "channel" "CHAN_STATIC"
N/A12127 "volume" "0.700000"
N/A12128 "soundlevel" "SNDLVL_84dB"
N/A12129 "pitch" "PITCH_NORM"
N/A12130 "wave" "player/cyoa_pda_draw.wav"
N/A12131}
N/A12132 
N/A12133"PDA.HeavyBeep"
N/A12134{
N/A12135 "channel" "CHAN_STATIC"
N/A12136 "volume" "0.105000"
N/A12137 "soundlevel" "SNDLVL_84dB"
N/A12138 "pitch" "PITCH_NORM"
N/A12139 
N/A12140 "rndwave"
N/A12141 {
N/A12142 "wave" ")player/cyoa_pda_beep2.wav"
N/A12143 "wave" ")player/cyoa_pda_beep3.wav"
N/A12144 "wave" ")player/cyoa_pda_beep4.wav"
N/A12145 "wave" ")player/cyoa_pda_beep5.wav"
N/A12146 "wave" ")player/cyoa_pda_beep6.wav"
N/A12147 "wave" ")player/cyoa_pda_beep7.wav"
N/A12148 "wave" ")player/cyoa_pda_beep8.wav"
N/A12149 }
N/A12150}
N/A12151 
N/A12152"PDA.HeavyGrab"
N/A12153{
N/A12154 "channel" "CHAN_STATIC"
N/A12155 "volume" "0.700000"
N/A12156 "soundlevel" "SNDLVL_84dB"
N/A12157 "pitch" "95,105"
N/A12158 "wave" "player/cyoa_pda_grab.wav"
N/A12159}
N/A12160 
N/A12161"PDA.HeavySpin"
N/A12162{
N/A12163 "channel" "CHAN_STATIC"
N/A12164 "volume" "0.175000"
N/A12165 "soundlevel" "SNDLVL_84dB"
N/A12166 "pitch" "PITCH_NORM"
N/A12167 "wave" ")player/cyoa_pda_spin.wav"
N/A12168}
N/A12169 
N/A12170"PDA.HeavyHolster"
N/A12171{
N/A12172 "channel" "CHAN_STATIC"
N/A12173 "volume" "0.350000"
N/A12174 "soundlevel" "SNDLVL_84dB"
N/A12175 "pitch" "PITCH_NORM"
N/A12176 "wave" ")player/cyoa_pda_holster.wav"
N/A12177}
N/A12178 
N/A12179"PDA.EngineerEquipment"
1020212180{
10203N/A "channel" "CHAN_VOICE"
N/A12181 "channel" "CHAN_STATIC"
1020412182 "volume" "0.700000"
10205N/A "pitch" "PITCH_NORM"
10206N/A "soundlevel" "SNDLVL_95dB"
10207N/A 
10208N/A "rndwave"
10209N/A {
10210N/A "wave" "vo/engineer_mvm_ask_ready01.mp3"
10211N/A "wave" "vo/engineer_mvm_ask_ready02.mp3"
10212N/A "wave" "vo/engineer_mvm_say_ready01.mp3"
10213N/A "wave" "vo/engineer_mvm_say_ready02.mp3"
10214N/A }
N/A12183 "soundlevel" "SNDLVL_84dB"
N/A12184 "pitch" "PITCH_NORM"
N/A12185 "wave" "player/cyoa_pda_equipment.wav"
1021512186}
1021612187 
10217N/A"Heavy.ReadyComp"
N/A12188"PDA.EngineerClothesRustleLight"
1021812189{
10219N/A "channel" "CHAN_VOICE"
10220N/A "volume" "0.700000"
10221N/A "pitch" "PITCH_NORM"
10222N/A "soundlevel" "SNDLVL_95dB"
N/A12190 "channel" "CHAN_STATIC"
N/A12191 "volume" "0.350000"
N/A12192 "soundlevel" "SNDLVL_84dB"
N/A12193 "pitch" "PITCH_NORM"
N/A12194 "wave" "player/cyoa_pda_clothes_rustle_light.wav"
N/A12195}
1022312196 
10224N/A "rndwave"
10225N/A {
10226N/A "wave" "vo/heavy_mvm_ask_ready01.mp3"
10227N/A "wave" "vo/heavy_mvm_ask_ready02.mp3"
10228N/A "wave" "vo/heavy_mvm_ask_ready03.mp3"
10229N/A "wave" "vo/heavy_mvm_ask_ready04.mp3"
10230N/A "wave" "vo/heavy_mvm_say_ready01.mp3"
10231N/A "wave" "vo/heavy_mvm_say_ready02.mp3"
10232N/A "wave" "vo/heavy_mvm_say_ready04.mp3"
10233N/A }
N/A12197"PDA.EngineerUnHolster"
N/A12198{
N/A12199 "channel" "CHAN_STATIC"
N/A12200 "volume" "0.350000"
N/A12201 "soundlevel" "SNDLVL_84dB"
N/A12202 "pitch" "PITCH_NORM"
N/A12203 "wave" ")player/cyoa_pda_unholster.wav"
1023412204}
1023512205 
10236N/A"Medic.ReadyComp"
N/A12206"PDA.EngineerGrab"
1023712207{
10238N/A "channel" "CHAN_VOICE"
N/A12208 "channel" "CHAN_STATIC"
1023912209 "volume" "0.700000"
10240N/A "pitch" "PITCH_NORM"
10241N/A "soundlevel" "SNDLVL_95dB"
N/A12210 "soundlevel" "SNDLVL_84dB"
N/A12211 "pitch" "PITCH_NORM"
N/A12212 "wave" "player/cyoa_pda_grab.wav"
N/A12213}
1024212214 
10243N/A "rndwave"
10244N/A {
10245N/A "wave" "vo/medic_mvm_ask_ready01.mp3"
10246N/A "wave" "vo/medic_mvm_say_ready01.mp3"
10247N/A "wave" "vo/medic_mvm_say_ready02.mp3"
10248N/A }
N/A12215"PDA.EngineerEquipmentLight"
N/A12216{
N/A12217 "channel" "CHAN_STATIC"
N/A12218 "volume" "0.525000"
N/A12219 "soundlevel" "SNDLVL_84dB"
N/A12220 "pitch" "PITCH_NORM"
N/A12221 "wave" "player/cyoa_pda_equipment_light.wav"
1024912222}
1025012223 
10251N/A"Pyro.ReadyComp"
N/A12224"PDA.EngineerHit"
1025212225{
10253N/A "channel" "CHAN_VOICE"
N/A12226 "channel" "CHAN_STATIC"
1025412227 "volume" "0.700000"
10255N/A "pitch" "PITCH_NORM"
10256N/A "soundlevel" "SNDLVL_95dB"
10257N/A 
10258N/A "wave" "vo/pyro_Go01.mp3"
N/A12228 "soundlevel" "SNDLVL_84dB"
N/A12229 "pitch" "PITCH_NORM"
N/A12230 "wave" "player/cyoa_pda_grab.wav"
1025912231}
1026012232 
10261N/A"Scout.ReadyComp"
N/A12233"PDA.EngineerHitEquipment"
1026212234{
10263N/A "channel" "CHAN_VOICE"
10264N/A "volume" "0.700000"
10265N/A "pitch" "PITCH_NORM"
10266N/A "soundlevel" "SNDLVL_95dB"
N/A12235 "channel" "CHAN_STATIC"
N/A12236 "volume" "0.175000"
N/A12237 "soundlevel" "SNDLVL_84dB"
N/A12238 "pitch" "PITCH_NORM"
N/A12239 "wave" "player/cyoa_pda_equipment_light.wav"
N/A12240}
1026712241 
10268N/A "rndwave"
10269N/A {
10270N/A "wave" "vo/scout_Go01.mp3"
10271N/A "wave" "vo/scout_Go02.mp3"
10272N/A "wave" "vo/scout_Go03.mp3"
10273N/A }
N/A12242"PDA.EngineerHolster"
N/A12243{
N/A12244 "channel" "CHAN_STATIC"
N/A12245 "volume" "0.350000"
N/A12246 "soundlevel" "SNDLVL_84dB"
N/A12247 "pitch" "PITCH_NORM"
N/A12248 "wave" ")player/cyoa_pda_holster.wav"
1027412249}
1027512250 
10276N/A"Sniper.ReadyComp"
N/A12251"PDA.EngineerGrabLight"
1027712252{
10278N/A "channel" "CHAN_VOICE"
10279N/A "volume" "0.700000"
10280N/A "pitch" "PITCH_NORM"
10281N/A "soundlevel" "SNDLVL_95dB"
N/A12253 "channel" "CHAN_STATIC"
N/A12254 "volume" "0.105000"
N/A12255 "soundlevel" "SNDLVL_84dB"
N/A12256 "pitch" "95,105"
N/A12257 "wave" "player/cyoa_pda_grab.wav"
N/A12258}
1028212259 
10283N/A "rndwave"
10284N/A {
10285N/A "wave" "vo/sniper_Go01.mp3"
10286N/A "wave" "vo/sniper_Go02.mp3"
10287N/A "wave" "vo/sniper_Go03.mp3"
10288N/A }
N/A12260"PDA.SniperGrabLight"
N/A12261{
N/A12262 "channel" "CHAN_STATIC"
N/A12263 "volume" "0.175000"
N/A12264 "soundlevel" "SNDLVL_84dB"
N/A12265 "pitch" "PITCH_NORM"
N/A12266 "wave" "player/cyoa_pda_grab.wav"
1028912267}
1029012268 
10291N/A"Soldier.ReadyComp"
N/A12269"PDA.SniperClothesRustleLight"
1029212270{
10293N/A "channel" "CHAN_VOICE"
10294N/A "volume" "0.700000"
10295N/A "pitch" "PITCH_NORM"
10296N/A "soundlevel" "SNDLVL_95dB"
N/A12271 "channel" "CHAN_STATIC"
N/A12272 "volume" "0.175000"
N/A12273 "soundlevel" "SNDLVL_84dB"
N/A12274 "pitch" "PITCH_NORM"
N/A12275 "wave" "player/cyoa_pda_clothes_rustle_light.wav"
N/A12276}
1029712277 
10298N/A "rndwave"
10299N/A {
10300N/A "wave" "vo/soldier_mvm_ask_ready01.mp3"
10301N/A "wave" "vo/soldier_mvm_ask_ready02.mp3"
10302N/A "wave" "vo/soldier_mvm_ask_ready03.mp3"
10303N/A "wave" "vo/soldier_mvm_say_ready01.mp3"
10304N/A "wave" "vo/soldier_mvm_say_ready02.mp3"
10305N/A }
N/A12278"PDA.SniperEquipmentLight"
N/A12279{
N/A12280 "channel" "CHAN_STATIC"
N/A12281 "volume" "0.175000"
N/A12282 "soundlevel" "SNDLVL_84dB"
N/A12283 "pitch" "PITCH_NORM"
N/A12284 "wave" "player/cyoa_pda_equipment_light.wav"
1030612285}
1030712286 
10308N/A"Spy.ReadyComp"
N/A12287"PDA.SniperClothesRustle"
1030912288{
10310N/A "channel" "CHAN_VOICE"
10311N/A "volume" "0.700000"
10312N/A "pitch" "PITCH_NORM"
10313N/A "soundlevel" "SNDLVL_95dB"
N/A12289 "channel" "CHAN_STATIC"
N/A12290 "volume" "0.105000"
N/A12291 "soundlevel" "SNDLVL_84dB"
N/A12292 "pitch" "PITCH_NORM"
N/A12293 "wave" "player/cyoa_pda_clothes_rustle.wav"
N/A12294}
1031412295 
N/A12296"PDA.SniperBeep"
N/A12297{
N/A12298 "channel" "CHAN_STATIC"
N/A12299 "volume" "0.105000"
N/A12300 "soundlevel" "SNDLVL_84dB"
N/A12301 "pitch" "PITCH_NORM"
N/A12302 
1031512303 "rndwave"
1031612304 {
10317N/A "wave" "vo/spy_Go01.mp3"
10318N/A "wave" "vo/spy_Go02.mp3"
10319N/A "wave" "vo/spy_Go03.mp3"
N/A12305 "wave" ")player/cyoa_pda_beep2.wav"
N/A12306 "wave" ")player/cyoa_pda_beep3.wav"
N/A12307 "wave" ")player/cyoa_pda_beep4.wav"
N/A12308 "wave" ")player/cyoa_pda_beep5.wav"
N/A12309 "wave" ")player/cyoa_pda_beep6.wav"
N/A12310 "wave" ")player/cyoa_pda_beep7.wav"
N/A12311 "wave" ")player/cyoa_pda_beep8.wav"
1032012312 }
1032112313}
1032212314 
10323N/A// ------------------------------------------------------------------------------------ //
10324N/A//
10325N/A// ------------------------------------------------------------------------------------ //
10326N/A 
10327N/A"pyro.music_backpack"
N/A12315"PDA.SniperSpin"
1032812316{
1032912317 "channel" "CHAN_STATIC"
10330N/A "volume" "0.700000"
10331N/A "soundlevel" "SNDLVL_85dB"
10332N/A "wave" ")items/pyro_music_tube.wav"
N/A12318 "volume" "0.070000"
N/A12319 "soundlevel" "SNDLVL_84dB"
N/A12320 "pitch" "PITCH_NORM"
N/A12321 "wave" ")player/cyoa_pda_spin.wav"
1033312322}
1033412323 
10335N/A"Taunt.PyroAnnihilator"
N/A12324"PDA.SniperHolster"
1033612325{
1033712326 "channel" "CHAN_STATIC"
10338N/A "volume" "0.245000"
10339N/A "soundlevel" "SNDLVL_75dB"
10340N/A "wave" "player/sign_bass_solo.wav"
N/A12327 "volume" "0.350000"
N/A12328 "soundlevel" "SNDLVL_84dB"
N/A12329 "pitch" "PITCH_NORM"
N/A12330 "wave" ")player/cyoa_pda_holster.wav"
1034112331}
1034212332 
10343N/A// ------------------------------------------------------------------------------------ //
10344N/A// Halloween 2012
10345N/A// ------------------------------------------------------------------------------------ //
10346N/A 
10347N/A"Player.bomb_attach"
N/A12333"PDA.PyroClothesRustleLight"
1034812334{
10349N/A "channel" "CHAN_STATIC"
10350N/A "volume" "0.700000"
N/A12335 "channel" "CHAN_STATIC"
N/A12336 "volume" "0.315000"
N/A12337 "soundlevel" "SNDLVL_84dB"
1035112338 "pitch" "PITCH_NORM"
10352N/A "wave" "misc/halloween/hwn_bomb_attach.wav"
N/A12339 "wave" "player/cyoa_pda_clothes_rustle_light.wav"
1035312340}
1035412341 
10355N/A"Player.bomb_fuse"
N/A12342"PDA.PyroEquipmentLight"
1035612343{
10357N/A "channel" "CHAN_STATIC"
10358N/A "volume" "0.350000"
N/A12344 "channel" "CHAN_STATIC"
N/A12345 "volume" "0.175000"
N/A12346 "soundlevel" "SNDLVL_84dB"
1035912347 "pitch" "PITCH_NORM"
10360N/A "wave" "misc/halloween/hwn_bomb_fuse.wav"
N/A12348 "wave" "player/cyoa_pda_equipment_light.wav"
1036112349}
1036212350 
10363N/A"Player.bomb_flash"
N/A12351"PDA.PyroSpin"
1036412352{
10365N/A "channel" "CHAN_STATIC"
N/A12353 "channel" "CHAN_STATIC"
1036612354 "volume" "0.140000"
N/A12355 "soundlevel" "SNDLVL_84dB"
1036712356 "pitch" "PITCH_NORM"
10368N/A "wave" "misc/halloween/hwn_bomb_flash.wav"
N/A12357 "wave" ")player/cyoa_pda_spin.wav"
1036912358}
1037012359 
10371N/A// ------------------------------------------------------------------------------------ //
10372N/A// SFX for new taunt update 2014
10373N/A// ------------------------------------------------------------------------------------ //
10374N/A 
10375N/A"Player.taunt_flipFX"
N/A12360"PDA.PyroGrab"
1037612361{
10377N/A "channel" "CHAN_STATIC"
10378N/A "volume" "0.560000"
N/A12362 "channel" "CHAN_STATIC"
N/A12363 "volume" "0.525000"
N/A12364 "soundlevel" "SNDLVL_84dB"
1037912365 "pitch" "PITCH_NORM"
10380N/A "wave" "player/taunt_sfx_flip_01.wav"
N/A12366 "wave" "player/cyoa_pda_grab.wav"
1038112367}
1038212368 
10383N/A"taunt.single_bell"
N/A12369"PDA.PyroBeep"
1038412370{
10385N/A "channel" "CHAN_STATIC"
10386N/A "volume" "0.560000"
N/A12371 "channel" "CHAN_STATIC"
N/A12372 "volume" "0.105000"
N/A12373 "soundlevel" "SNDLVL_84dB"
1038712374 "pitch" "PITCH_NORM"
10388N/A "wave" "player/taunt_sfx_bell_single.wav"
N/A12375 
N/A12376 "rndwave"
N/A12377 {
N/A12378 "wave" ")player/cyoa_pda_beep2.wav"
N/A12379 "wave" ")player/cyoa_pda_beep3.wav"
N/A12380 "wave" ")player/cyoa_pda_beep4.wav"
N/A12381 "wave" ")player/cyoa_pda_beep5.wav"
N/A12382 "wave" ")player/cyoa_pda_beep6.wav"
N/A12383 "wave" ")player/cyoa_pda_beep7.wav"
N/A12384 "wave" ")player/cyoa_pda_beep8.wav"
N/A12385 }
1038912386}
1039012387 
10391N/A"taunt.dbl_bell"
N/A12388"PDA.PyroHolster"
1039212389{
10393N/A "channel" "CHAN_STATIC"
10394N/A "volume" "0.560000"
N/A12390 "channel" "CHAN_STATIC"
N/A12391 "volume" "0.350000"
N/A12392 "soundlevel" "SNDLVL_84dB"
1039512393 "pitch" "PITCH_NORM"
10396N/A "wave" "player/taunt_bell.wav"
N/A12394 "wave" ")player/cyoa_pda_holster.wav"
1039712395}
1039812396 
10399N/A"taunt.hawk"
N/A12397"PDA.SpyGrabLight"
1040012398{
10401N/A "channel" "CHAN_STATIC"
10402N/A "volume" "0.560000"
N/A12399 "channel" "CHAN_STATIC"
N/A12400 "volume" "0.105000"
N/A12401 "soundlevel" "SNDLVL_84dB"
1040312402 "pitch" "PITCH_NORM"
10404N/A "wave" "player/sniper_taunt_hawk.wav"
N/A12403 "wave" "player/cyoa_pda_grab.wav"
1040512404}
1040612405 
N/A12406"PDA.SpyGrab"
N/A12407{
N/A12408 "channel" "CHAN_STATIC"
N/A12409 "volume" "0.175000"
N/A12410 "soundlevel" "SNDLVL_84dB"
N/A12411 "pitch" "PITCH_NORM"
N/A12412 "wave" "player/cyoa_pda_grab.wav"
N/A12413}
1040712414 
10408N/A"taunt.broomfly"
N/A12415"PDA.SpyClothesRustleLight"
1040912416{
10410N/A "channel" "CHAN_BODY"
10411N/A "volume" "0.350000"
N/A12417 "channel" "CHAN_STATIC"
N/A12418 "volume" "0.315000"
N/A12419 "soundlevel" "SNDLVL_84dB"
1041212420 "pitch" "PITCH_NORM"
N/A12421 "wave" "player/cyoa_pda_clothes_rustle_light.wav"
N/A12422}
1041312423 
10414N/A "soundlevel" "SNDLVL_NORM"
N/A12424"PDA.SpySpin"
N/A12425{
N/A12426 "channel" "CHAN_STATIC"
N/A12427 "volume" "0.105000"
N/A12428 "soundlevel" "SNDLVL_84dB"
N/A12429 "pitch" "PITCH_NORM"
N/A12430 "wave" ")player/cyoa_pda_spin.wav"
N/A12431}
1041512432 
10416N/A "wave" "player/taunt_broom_fly.wav"
N/A12433"PDA.SpyBeep"
N/A12434{
N/A12435 "channel" "CHAN_STATIC"
N/A12436 "volume" "0.105000"
N/A12437 "soundlevel" "SNDLVL_84dB"
N/A12438 "pitch" "PITCH_NORM"
N/A12439 
N/A12440 "rndwave"
N/A12441 {
N/A12442 "wave" ")player/cyoa_pda_beep2.wav"
N/A12443 "wave" ")player/cyoa_pda_beep3.wav"
N/A12444 "wave" ")player/cyoa_pda_beep4.wav"
N/A12445 "wave" ")player/cyoa_pda_beep5.wav"
N/A12446 "wave" ")player/cyoa_pda_beep6.wav"
N/A12447 "wave" ")player/cyoa_pda_beep7.wav"
N/A12448 "wave" ")player/cyoa_pda_beep8.wav"
N/A12449 }
1041712450}
1041812451 
10419N/A"taunt.broomflyfade"
N/A12452"PDA.SpyDial"
1042012453{
10421N/A "channel" "CHAN_BODY"
10422N/A "volume" "0.350000"
N/A12454 "channel" "CHAN_STATIC"
N/A12455 "volume" "0.175000"
N/A12456 "soundlevel" "SNDLVL_84dB"
1042312457 "pitch" "PITCH_NORM"
10424N/A 
10425N/A "soundlevel" "SNDLVL_NORM"
10426N/A 
10427N/A "wave" "player/taunt_broom_fly_fade.wav"
N/A12458 
N/A12459 "rndwave"
N/A12460 {
N/A12461 "wave" ")player/cyoa_pda_dial1.wav"
N/A12462 "wave" ")player/cyoa_pda_dial2.wav"
N/A12463 "wave" ")player/cyoa_pda_dial3.wav"
N/A12464 "wave" ")player/cyoa_pda_dial4.wav"
N/A12465 "wave" ")player/cyoa_pda_dial5.wav"
N/A12466 }
1042812467}
1042912468 
10430N/A"taunt.disco"
N/A12469"PDA.SpyHolster"
1043112470{
10432N/A "channel" "CHAN_BODY"
10433N/A "volume" "0.350000"
N/A12471 "channel" "CHAN_STATIC"
N/A12472 "volume" "0.175000"
N/A12473 "soundlevel" "SNDLVL_84dB"
1043412474 "pitch" "PITCH_NORM"
N/A12475 "wave" ")player/cyoa_pda_holster.wav"
N/A12476}
1043512477 
10436N/A "soundlevel" "SNDLVL_NORM"
10437N/A 
10438N/A "wave" "player/taunt_disco.wav"
10439N/A}
10440N/A 
10441N/A"Taunt.BumperCarSpawn"
N/A12478"PDA.DemoHolster"
1044212479{
1044312480 "channel" "CHAN_STATIC"
10444N/A "soundlevel" "SNDLVL_74dB"
1044512481 "volume" "0.350000"
10446N/A "wave" ")player/taunt_bumper_car_spawn.wav"
N/A12482 "soundlevel" "SNDLVL_84dB"
N/A12483 "pitch" "PITCH_NORM"
N/A12484 "wave" ")player/cyoa_pda_holster.wav"
1044712485}
1044812486 
10449N/A"Taunt.BumperCarGoLoop"
N/A12487"PDA.DemoClothesRustleLight"
1045012488{
10451N/A "channel" "CHAN_BODY"
10452N/A "soundlevel" "SNDLVL_74dB"
10453N/A "volume" "0.350000"
10454N/A "wave" ")player/taunt_bumper_car_go_loop.wav"
N/A12489 "channel" "CHAN_STATIC"
N/A12490 "volume" "0.315000"
N/A12491 "soundlevel" "SNDLVL_84dB"
N/A12492 "pitch" "PITCH_NORM"
N/A12493 "wave" "player/cyoa_pda_clothes_rustle_light.wav"
1045512494}
1045612495 
10457N/A"Taunt.BumperCarHorn"
N/A12496"PDA.DemoEquipment"
1045812497{
1045912498 "channel" "CHAN_STATIC"
10460N/A "soundlevel" "SNDLVL_74dB"
10461N/A "volume" "0.350000"
10462N/A "wave" ")player/taunt_bumper_car_horn.wav"
N/A12499 "volume" "0.700000"
N/A12500 "soundlevel" "SNDLVL_84dB"
N/A12501 "pitch" "PITCH_NORM"
N/A12502 "wave" "player/cyoa_pda_equipment.wav"
1046312503}
1046412504 
10465N/A"Taunt.BumperCarQuit"
N/A12505"PDA.DemoFlySwoosh"
1046612506{
10467N/A "channel" "CHAN_BODY"
10468N/A "soundlevel" "SNDLVL_74dB"
10469N/A "volume" "0.350000"
10470N/A "wave" ")player/taunt_bumper_car_quit.wav"
N/A12507 "channel" "CHAN_STATIC"
N/A12508 "volume" "0.700000"
N/A12509 "soundlevel" "SNDLVL_84dB"
N/A12510 "pitch" "PITCH_NORM"
N/A12511 "wave" "player/cyoa_pda_fly_swoosh.wav"
1047112512}
1047212513 
10473N/A"Taunt.secondrate_sorcery_spell_fail"
N/A12514"PDA.DemoGrab"
1047412515{
10475N/A "channel" "CHAN_STATIC"
N/A12516 "channel" "CHAN_STATIC"
1047612517 "volume" "0.350000"
N/A12518 "soundlevel" "SNDLVL_84dB"
1047712519 "pitch" "PITCH_NORM"
10478N/A 
10479N/A "soundlevel" "SNDLVL_NORM"
10480N/A 
10481N/A "wave" ")player/taunt_sorcery_fail.wav"
N/A12520 "wave" "player/cyoa_pda_grab.wav"
1048212521}
1048312522 
10484N/A"Taunt.secondrate_sorcery_spell_staff_drop"
N/A12523"PDA.DemoBeep"
1048512524{
10486N/A "channel" "CHAN_STATIC"
10487N/A "volume" "0.350000"
N/A12525 "channel" "CHAN_STATIC"
N/A12526 "volume" "0.105000"
N/A12527 "soundlevel" "SNDLVL_84dB"
1048812528 "pitch" "PITCH_NORM"
10489N/A 
10490N/A "soundlevel" "SNDLVL_NORM"
10491N/A 
10492N/A "wave" ")player/taunt_sorcery_staff_drop.wav"
N/A12529 
N/A12530 "rndwave"
N/A12531 {
N/A12532 "wave" ")player/cyoa_pda_beep2.wav"
N/A12533 "wave" ")player/cyoa_pda_beep3.wav"
N/A12534 "wave" ")player/cyoa_pda_beep4.wav"
N/A12535 "wave" ")player/cyoa_pda_beep5.wav"
N/A12536 "wave" ")player/cyoa_pda_beep6.wav"
N/A12537 "wave" ")player/cyoa_pda_beep7.wav"
N/A12538 "wave" ")player/cyoa_pda_beep8.wav"
N/A12539 }
1049312540}
1049412541 
10495N/A"Taunt.secondrate_sorcery_spell_fail_staff_break"
N/A12542"PDA.DemoClothesRustleLightItch"
1049612543{
10497N/A "channel" "CHAN_STATIC"
10498N/A "volume" "0.350000"
N/A12544 "channel" "CHAN_STATIC"
N/A12545 "volume" "0.175000"
N/A12546 "soundlevel" "SNDLVL_84dB"
1049912547 "pitch" "PITCH_NORM"
10500N/A 
10501N/A "soundlevel" "SNDLVL_NORM"
10502N/A 
10503N/A "wave" ")player/taunt_sorcery_staff_break.wav"
N/A12548 "wave" "player/cyoa_pda_clothes_rustle_light.wav"
1050412549}
1050512550 
10506N/A"Taunt.TableFlipBubblyPotWater"
N/A12551"PDA.ScoutGrab"
1050712552{
10508N/A "channel" "CHAN_ITEM"
10509N/A "volume" "0.700000"
N/A12553 "channel" "CHAN_STATIC"
N/A12554 "volume" "0.175000"
N/A12555 "soundlevel" "SNDLVL_84dB"
1051012556 "pitch" "PITCH_NORM"
10511N/A 
10512N/A "soundlevel" "SNDLVL_NORM"
10513N/A 
10514N/A "wave" ")player/taunt_table_flip_bubbly_pot_water.wav"
N/A12557 "wave" "player/cyoa_pda_grab.wav"
1051512558}
1051612559 
10517N/A"Taunt.TableFlipNotification"
N/A12560"PDA.ScoutHolster"
1051812561{
10519N/A "channel" "CHAN_STATIC"
10520N/A "volume" "0.700000"
N/A12562 "channel" "CHAN_STATIC"
N/A12563 "volume" "0.245000"
N/A12564 "soundlevel" "SNDLVL_84dB"
1052112565 "pitch" "PITCH_NORM"
10522N/A 
10523N/A "soundlevel" "SNDLVL_NORM"
10524N/A 
10525N/A "wave" ")player/taunt_table_flip_notification.wav"
N/A12566 "wave" ")player/cyoa_pda_holster.wav"
1052612567}
1052712568 
10528N/A"Taunt.TableFlipFlippingTable"
N/A12569"PDA.ScoutClothesRustleLight"
1052912570{
10530N/A "channel" "CHAN_ITEM"
10531N/A "volume" "0.700000"
N/A12571 "channel" "CHAN_STATIC"
N/A12572 "volume" "0.315000"
N/A12573 "soundlevel" "SNDLVL_84dB"
1053212574 "pitch" "PITCH_NORM"
10533N/A 
10534N/A "soundlevel" "SNDLVL_NORM"
10535N/A 
10536N/A "wave" ")player/taunt_table_flip_flipping_table.wav"
N/A12575 "wave" "player/cyoa_pda_clothes_rustle_light.wav"
1053712576}
1053812577 
10539N/A"Taunt.DidgeridooStart"
N/A12578"PDA.ScoutBeep"
1054012579{
10541N/A "channel" "CHAN_ITEM"
10542N/A "volume" "0.700000"
N/A12580 "channel" "CHAN_STATIC"
N/A12581 "volume" "0.105000"
N/A12582 "soundlevel" "SNDLVL_84dB"
1054312583 "pitch" "PITCH_NORM"
10544N/A 
10545N/A "soundlevel" "SNDLVL_NORM"
10546N/A 
N/A12584 
N/A12585 "rndwave"
N/A12586 {
N/A12587 "wave" ")player/cyoa_pda_beep2.wav"
N/A12588 "wave" ")player/cyoa_pda_beep3.wav"
N/A12589 "wave" ")player/cyoa_pda_beep4.wav"
N/A12590 "wave" ")player/cyoa_pda_beep5.wav"
N/A12591 "wave" ")player/cyoa_pda_beep6.wav"
N/A12592 "wave" ")player/cyoa_pda_beep7.wav"
N/A12593 "wave" ")player/cyoa_pda_beep8.wav"
N/A12594 }
1054712595}
1054812596 
10549N/A"Taunt.TableFlipBubblyPotWater"
N/A12597"Taunt.BumpkinsBanjoSitEquipment"
1055012598{
10551N/A "channel" "CHAN_BODY"
10552N/A "volume" "0.525000"
N/A12599 "channel" "CHAN_STATIC"
N/A12600 "volume" "0.175000"
N/A12601 "soundlevel" "SNDLVL_84dB"
1055312602 "pitch" "PITCH_NORM"
10554N/A 
10555N/A "soundlevel" "SNDLVL_NORM"
10556N/A 
10557N/A "wave" ")player/taunt_table_flip_bubbly_pot_water.wav"
N/A12603 "wave" "player/taunt_equipment_gun1.wav"
1055812604}
1055912605 
10560N/A"Taunt.TableFlipNotification"
N/A12606"Taunt.BumpkinsBanjoSitClothes"
1056112607{
10562N/A "channel" "CHAN_STATIC"
N/A12608 "channel" "CHAN_STATIC"
1056312609 "volume" "0.700000"
N/A12610 "soundlevel" "SNDLVL_84dB"
1056412611 "pitch" "PITCH_NORM"
10565N/A 
10566N/A "soundlevel" "SNDLVL_NORM"
10567N/A 
10568N/A "wave" ")player/taunt_table_flip_notification.wav"
N/A12612 "wave" "player/taunt_clothes_rustle.wav"
1056912613}
1057012614 
10571N/A"Taunt.TableFlipFlippingTable"
N/A12615"Taunt.BumpkinsBanjoMusic"
1057212616{
10573N/A "channel" "CHAN_BODY"
N/A12617 "channel" "CHAN_BODY"
1057412618 "volume" "0.700000"
N/A12619 "soundlevel" "SNDLVL_84dB"
1057512620 "pitch" "PITCH_NORM"
10576N/A 
10577N/A "soundlevel" "SNDLVL_NORM"
10578N/A 
10579N/A "wave" ")player/taunt_table_flip_flipping_table.wav"
N/A12621 "wave" ")player/taunt_bumpkins_banjo_music.wav"
1058012622}
1058112623 
10582N/A"Taunt.DidgeridooStart"
N/A12624"Taunt.BumpkinsBanjoMusicFast"
1058312625{
10584N/A "channel" "CHAN_BODY"
N/A12626 "channel" "CHAN_BODY"
1058512627 "volume" "0.700000"
N/A12628 "soundlevel" "SNDLVL_84dB"
1058612629 "pitch" "PITCH_NORM"
10587N/A 
10588N/A "soundlevel" "SNDLVL_68dB"
10589N/A 
10590N/A "wave" ")player/taunt_didgeridoo_start.wav"
N/A12630 "wave" ")player/taunt_bumpkins_banjo_music_fast.wav"
1059112631}
1059212632 
10593N/A"Taunt.DidgeridooStop"
N/A12633"Taunt.BumpkinsBanjoMusicStop"
1059412634{
10595N/A "channel" "CHAN_BODY"
10596N/A "volume" "0.700000"
N/A12635 "channel" "CHAN_BODY"
N/A12636 "volume" "0.595000"
N/A12637 "soundlevel" "SNDLVL_84dB"
1059712638 "pitch" "PITCH_NORM"
10598N/A 
10599N/A "soundlevel" "SNDLVL_68dB"
10600N/A 
10601N/A "wave" ")player/taunt_didgeridoo_stop.wav"
N/A12639 "wave" ")player/taunt_bumpkins_banjo_music_stop.wav"
1060212640}
1060312641 
10604N/A"Taunt.DidgeridooSitDown"
N/A12642 
N/A12643"Croc.SwimBurst"
1060512644{
1060612645 "channel" "CHAN_STATIC"
1060712646 "volume" "0.700000"
1060812647 "pitch" "PITCH_NORM"
1060912648 
10610N/A "soundlevel" "SNDLVL_68dB"
10611N/A 
10612N/A "wave" ")player/taunt_didgeridoo_sit_down.wav"
N/A12649 "soundlevel" "SNDLVL_115dB"
N/A12650 
N/A12651 "wave" ")ambient/lair/crocs_swim_burst.wav"
1061312652}
1061412653 
10615N/A"Taunt.DidgeridooStandUp"
N/A12654"Crocs.Growl"
1061612655{
1061712656 "channel" "CHAN_STATIC"
1061812657 "volume" "0.700000"
1061912658 "pitch" "PITCH_NORM"
1062012659 
10621N/A "soundlevel" "SNDLVL_68dB"
10622N/A 
10623N/A "wave" ")player/taunt_didgeridoo_stand_up.wav"
N/A12660 "soundlevel" "SNDLVL_88dB"
N/A12661 
N/A12662 "rndwave"
N/A12663 {
N/A12664 "wave" ")ambient_mp3/lair/crocs_growl1.mp3"
N/A12665 //"wave" ")ambient_mp3/lair/crocs_growl2.mp3"
N/A12666 //"wave" ")ambient_mp3/lair/crocs_growl3.mp3"
N/A12667 //"wave" ")ambient_mp3/lair/crocs_growl4.mp3"
N/A12668 "wave" ")ambient_mp3/lair/crocs_growl5.mp3"
N/A12669 "wave" "common/null.wav"
N/A12670 }
1062412671}
1062512672 
10626N/A"Taunt.DemoStaggerSlosh1"
N/A12673"Crocs.Hiss"
1062712674{
1062812675 "channel" "CHAN_STATIC"
1062912676 "volume" "0.700000"
1063012677 "pitch" "PITCH_NORM"
1063112678 
10632N/A "soundlevel" "SNDLVL_74dB"
10633N/A 
10634N/A "wave" ")player/taunt_demo_stagger_slosh1.wav"
N/A12679 "soundlevel" "SNDLVL_80dB"
N/A12680 
N/A12681 "rndwave"
N/A12682 {
N/A12683 "wave" ")ambient_mp3/lair/crocs_hiss1.mp3"
N/A12684 //"wave" ")ambient_mp3/lair/crocs_hiss2.mp3"
N/A12685 "wave" ")ambient_mp3/lair/crocs_hiss3.mp3"
N/A12686 //"wave" ")ambient_mp3/lair/crocs_hiss4.mp3"
N/A12687 "wave" "common/null.wav"
N/A12688 }
1063512689}
1063612690 
10637N/A"Taunt.DemoStaggerSlosh2"
N/A12691"Crocs.JumpOut"
1063812692{
1063912693 "channel" "CHAN_STATIC"
1064012694 "volume" "0.700000"
1064112695 "pitch" "PITCH_NORM"
1064212696 
10643N/A "soundlevel" "SNDLVL_74dB"
10644N/A 
10645N/A "wave" ")player/taunt_demo_stagger_slosh2.wav"
N/A12697 "soundlevel" "SNDLVL_88dB"
N/A12698 
N/A12699 "wave" ")ambient/lair/crocs_jump_out.wav"
1064612700}
1064712701 
10648N/A"Taunt.DemoStaggerSlosh3"
N/A12702"Crocs.JumpIn"
1064912703{
1065012704 "channel" "CHAN_STATIC"
1065112705 "volume" "0.700000"
1065212706 "pitch" "PITCH_NORM"
1065312707 
10654N/A "soundlevel" "SNDLVL_74dB"
10655N/A 
10656N/A "wave" ")player/taunt_demo_stagger_slosh3.wav"
N/A12708 "soundlevel" "SNDLVL_88dB"
N/A12709 
N/A12710 "wave" ")ambient/lair/crocs_jump_in.wav"
1065712711}
1065812712 
10659N/A"Taunt.DemoStaggerSlosh4"
N/A12713"Crocs.JumpBite"
1066012714{
1066112715 "channel" "CHAN_STATIC"
1066212716 "volume" "0.700000"
1066312717 "pitch" "PITCH_NORM"
1066412718 
10665N/A "soundlevel" "SNDLVL_74dB"
10666N/A 
10667N/A "wave" ")player/taunt_demo_stagger_slosh4.wav"
N/A12719 "soundlevel" "SNDLVL_88dB"
N/A12720 
N/A12721 "wave" ")ambient/lair/crocs_jump_bite.wav"
1066812722}
10669N/A 
1067012723// Channels
1067112724// CHAN_AUTO = 0,
1067212725// CHAN_WEAPON = 1,
1519717250 "wave" ")ambient/train.wav"
1519817251}
1519917252 
N/A17253"Ambient.LairTramCap2"
N/A17254{
N/A17255 "channel" "CHAN_STATIC"
N/A17256 "volume" "0.700000"
N/A17257 "pitch" "100"
N/A17258 "soundlevel" "SNDLVL_95dB"
N/A17259 "wave" ")ambient/lair/cap_2_tram.wav"
N/A17260}
N/A17261 
N/A17262"Ambient.LairTramCap3"
N/A17263{
N/A17264 "channel" "CHAN_STATIC"
N/A17265 "volume" "0.700000"
N/A17266 "pitch" "100"
N/A17267 "soundlevel" "SNDLVL_95dB"
N/A17268 "wave" ")ambient/lair/cap_3_tram.wav"
N/A17269}
N/A17270 
N/A17271"Ambient.LairTramDoorOpen"
N/A17272{
N/A17273 "channel" "CHAN_STATIC"
N/A17274 "volume" "0.350000"
N/A17275 "soundlevel" "SNDLVL_150dB"
N/A17276 "pitch" "PITCH_NORM"
N/A17277 
N/A17278 "wave" ")ambient/lair/cap_2_tram_door_open.wav"
N/A17279}
N/A17280 
N/A17281"Ambient.LairTramDoorClose"
N/A17282{
N/A17283 "channel" "CHAN_STATIC"
N/A17284 "volume" "0.700000"
N/A17285 "soundlevel" "SNDLVL_150dB"
N/A17286 "pitch" "PITCH_NORM"
N/A17287 
N/A17288 "wave" ")ambient/lair/cap_2_tram_door_open.wav"
N/A17289}
1520017290 
1520117291"Ambient.RailroadBells"
1520217292{
1552717617 "volume" "0.700000"
1552817618 "pitch" "100"
1552917619 "soundlevel" "SNDLVL_NORM"
15530N/A "wave" "misc/flame_engulf.wav"
N/A17620 "wave" ")misc/flame_engulf.wav"
1553117621}
1553217622 
1553317623"Camera.SnapShot"
1579217882 "wave" ")ambient_mp3/arrowlight.mp3"
1579317883}
1579417884 
N/A17885"Yeti.StatueGrowl"
N/A17886{
N/A17887 "channel" "CHAN_STATIC"
N/A17888 "volume" "0.700000"
N/A17889 "soundlevel" "SNDLVL_84dB"
N/A17890 "pitch" "PITCH_NORM"
N/A17891 "rndwave"
N/A17892 {
N/A17893 "wave" ")ambient/lair/yeti_statue_growl1.wav"
N/A17894 "wave" ")ambient/lair/yeti_statue_growl2.wav"
N/A17895 "wave" ")ambient/lair/yeti_statue_growl3.wav"
N/A17896 "wave" ")ambient/lair/yeti_statue_growl4.wav"
N/A17897 "wave" ")ambient/lair/yeti_statue_growl5.wav"
N/A17898 "wave" ")ambient/lair/yeti_statue_growl6.wav"
N/A17899 }
N/A17900}
N/A17901 
1579517902// ------------------------------------------------------------------------------------ //
1579617903// REPLAY
1579717904// ------------------------------------------------------------------------------------ //
1730819415 "wave" "ui/quest_alert.wav"
1730919416}
1731019417 
17311N/A"Quest.StatusTick"
N/A19418"Quest.StatusTickNovice"
N/A19419{
N/A19420 "channel" "CHAN_STATIC"
N/A19421 "volume" "0.700000"
N/A19422 "soundlevel" "SNDLVL_NORM"
N/A19423 "pitch" "PITCH_NORM"
N/A19424 "wave" "ui/quest_status_tick_novice.wav"
N/A19425}
N/A19426 
N/A19427"Quest.StatusTickNoviceFriend"
N/A19428{
N/A19429 "channel" "CHAN_STATIC"
N/A19430 "volume" "0.700000"
N/A19431 "soundlevel" "SNDLVL_NORM"
N/A19432 "pitch" "PITCH_NORM"
N/A19433 "wave" "ui/quest_status_tick_novice_friend.wav"
N/A19434}
N/A19435 
N/A19436"Quest.StatusTickNovicePDA"
N/A19437{
N/A19438 "channel" "CHAN_STATIC"
N/A19439 "volume" "0.700000"
N/A19440 "soundlevel" "SNDLVL_70dB"
N/A19441 "pitch" "PITCH_NORM"
N/A19442 "wave" "ui/quest_status_tick_novice_PDA.wav"
N/A19443}
N/A19444 
N/A19445"Quest.StatusTickAdvanced"
N/A19446{
N/A19447 "channel" "CHAN_STATIC"
N/A19448 "volume" "0.700000"
N/A19449 "soundlevel" "SNDLVL_NORM"
N/A19450 "pitch" "PITCH_NORM"
N/A19451 "wave" "ui/quest_status_tick_advanced.wav"
N/A19452}
N/A19453 
N/A19454"Quest.StatusTickAdvancedFriend"
1731219455{
1731319456 "channel" "CHAN_STATIC"
1731419457 "volume" "0.700000"
1731519458 "soundlevel" "SNDLVL_NORM"
1731619459 "pitch" "PITCH_NORM"
17317N/A "wave" "ui/quest_status_tick.wav"
N/A19460 "wave" "ui/quest_status_tick_advanced_friend.wav"
1731819461}
1731919462 
17320N/A"Quest.StatusTickBonus"
N/A19463"Quest.StatusTickAdvancedPDA"
N/A19464{
N/A19465 "channel" "CHAN_STATIC"
N/A19466 "volume" "0.700000"
N/A19467 "soundlevel" "SNDLVL_70dB"
N/A19468 "pitch" "PITCH_NORM"
N/A19469 "wave" "ui/quest_status_tick_advanced_PDA.wav"
N/A19470}
N/A19471 
N/A19472"Quest.StatusTickExpert"
N/A19473{
N/A19474 "channel" "CHAN_STATIC"
N/A19475 "volume" "0.700000"
N/A19476 "soundlevel" "SNDLVL_NORM"
N/A19477 "pitch" "PITCH_NORM"
N/A19478 "wave" "ui/quest_status_tick_expert.wav"
N/A19479}
N/A19480 
N/A19481"Quest.StatusTickExpertFriend"
1732119482{
1732219483 "channel" "CHAN_STATIC"
1732319484 "volume" "0.700000"
1732419485 "soundlevel" "SNDLVL_NORM"
1732519486 "pitch" "PITCH_NORM"
17326N/A "wave" "ui/quest_status_tick_bonus.wav"
N/A19487 "wave" "ui/quest_status_tick_expert_friend.wav"
N/A19488}
N/A19489 
N/A19490"Quest.StatusTickExpertPDA"
N/A19491{
N/A19492 "channel" "CHAN_STATIC"
N/A19493 "volume" "0.700000"
N/A19494 "soundlevel" "SNDLVL_70dB"
N/A19495 "pitch" "PITCH_NORM"
N/A19496 "wave" "ui/quest_status_tick_expert_PDA.wav"
1732719497}
1732819498 
17329N/A"Quest.StatusTickComplete"
N/A19499"Quest.StatusTickNoviceComplete"
1733019500{
1733119501 "channel" "CHAN_STATIC"
1733219502 "volume" "0.700000"
1733319503 "soundlevel" "SNDLVL_NORM"
1733419504 "pitch" "PITCH_NORM"
17335N/A "wave" "ui/quest_status_tick_complete.wav"
N/A19505 "wave" "ui/quest_status_tick_novice_complete.wav"
1733619506}
1733719507 
17338N/A"Quest.StatusTickBonusComplete"
N/A19508"Quest.StatusTickAdvancedComplete"
N/A19509{
N/A19510 "channel" "CHAN_STATIC"
N/A19511 "volume" "0.700000"
N/A19512 "soundlevel" "SNDLVL_NORM"
N/A19513 "pitch" "PITCH_NORM"
N/A19514 "wave" "ui/quest_status_tick_advanced_complete.wav"
N/A19515}
N/A19516 
N/A19517"Quest.StatusTickExpertComplete"
1733919518{
1734019519 "channel" "CHAN_STATIC"
1734119520 "volume" "0.700000"
1734219521 "soundlevel" "SNDLVL_NORM"
1734319522 "pitch" "PITCH_NORM"
17344N/A "wave" "ui/quest_status_tick_bonus_complete.wav"
N/A19523 "wave" "ui/quest_status_tick_expert_complete.wav"
N/A19524}
N/A19525 
N/A19526"Quest.StatusTickNoviceCompletePDA"
N/A19527{
N/A19528 "channel" "CHAN_STATIC"
N/A19529 "volume" "0.700000"
N/A19530 "soundlevel" "SNDLVL_85dB"
N/A19531 "pitch" "PITCH_NORM"
N/A19532 "wave" ")ui/quest_status_tick_novice_complete_pda.wav"
N/A19533}
N/A19534 
N/A19535"Quest.StatusTickAdvancedCompletePDA"
N/A19536{
N/A19537 "channel" "CHAN_STATIC"
N/A19538 "volume" "0.700000"
N/A19539 "soundlevel" "SNDLVL_85dB"
N/A19540 "pitch" "PITCH_NORM"
N/A19541 "wave" ")ui/quest_status_tick_advanced_complete_pda.wav"
N/A19542}
N/A19543 
N/A19544"Quest.StatusTickExpertCompletePDA"
N/A19545{
N/A19546 "channel" "CHAN_STATIC"
N/A19547 "volume" "0.700000"
N/A19548 "soundlevel" "SNDLVL_85dB"
N/A19549 "pitch" "PITCH_NORM"
N/A19550 "wave" ")ui/quest_status_tick_expert_complete_pda.wav"
1734519551}
1734619552 
17347N/A"Quest.StatusComplete"
N/A19553"Quest.StatusComplete"
1734819554{
1734919555 "channel" "CHAN_STATIC"
1735019556 "volume" "0.700000"
1738919595 "wave" "ui/quest_turn_in_decode.wav"
1739019596}
1739119597 
17392N/A 
1739319598"Quest.TurnInAccepted"
1739419599{
1739519600 "channel" "CHAN_STATIC"
1739919604 "wave" "ui/quest_turn_in_accepted.wav"
1740019605}
1740119606 
N/A19607"Quest.TurnInAcceptedLight"
N/A19608{
N/A19609 "channel" "CHAN_STATIC"
N/A19610 "volume" "0.700000"
N/A19611 "soundlevel" "SNDLVL_NORM"
N/A19612 "pitch" "PITCH_NORM"
N/A19613 "wave" "ui/quest_turn_in_accepted_light.wav"
N/A19614}
N/A19615 
1740219616"Quest.OperationPassUse"
1740319617{
1740419618 "channel" "CHAN_STATIC"
1782120035 "wave" "ui/mm_medal_click_rare.wav"
1782220036}
1782320037 
N/A20038"MatchMaking.MedalClickRareYeti"
N/A20039{
N/A20040 "channel" "CHAN_STATIC"
N/A20041 "volume" "0.700000"
N/A20042 "soundlevel" "SNDLVL_NONE"
N/A20043 "pitch" "PITCH_NORM"
N/A20044 "rndwave"
N/A20045 {
N/A20046 "wave" "ui/mm_medal_click_rare_yeti.wav"
N/A20047 "wave" "ui/mm_medal_click_rare_yeti1.wav"
N/A20048 "wave" "ui/mm_medal_click_rare_yeti2.wav"
N/A20049 "wave" "ui/mm_medal_click_rare_yeti3.wav"
N/A20050 "wave" "ui/mm_medal_click_rare_yeti4.wav"
N/A20051 }
N/A20052}
N/A20053 
N/A20054 
1782420055"MatchMaking.CompBanner"
1782520056{
1782620057 "channel" "CHAN_STATIC"
1784820079 "wave" "ui/mm_comp_banner_down.wav"
1784920080}
1785020081 
N/A20082"MatchMaking.Qeue"
N/A20083{
N/A20084 "channel" "CHAN_STATIC"
N/A20085 "volume" "0.700000"
N/A20086 "pitch" "100"
N/A20087 "soundlevel" "SNDLVL_NORM"
N/A20088 
N/A20089 "wave" "ui/mm_qeue.wav"
N/A20090}
N/A20091 
N/A20092"MatchMaking.Join"
N/A20093{
N/A20094 "channel" "CHAN_STATIC"
N/A20095 "volume" "0.700000"
N/A20096 "pitch" "100"
N/A20097 "soundlevel" "SNDLVL_NORM"
N/A20098 
N/A20099 "wave" "ui/mm_join.wav"
N/A20100}
N/A20101 
1785120102"DemoSupport.StartRecording"
1785220103{
1785320104 "channel" "CHAN_STATIC"
1786420115 "soundlevel" "SNDLVL_NONE"
1786520116 "pitch" "PITCH_NORM"
1786620117 "wave" "ui/demosupport_stop.wav"
17867N/A}
N/A20118}
N/A20119 
N/A20120"CYOA.MenuMusic"
N/A20121{
N/A20122 "channel" "CHAN_STATIC"
N/A20123 "volume" "0.525000"
N/A20124 "pitch" "100"
N/A20125 "soundlevel" "SNDLVL_84dB"
N/A20126 "rndwave"
N/A20127 {
N/A20128 "wave" "ui/cyoa_musicdrunkenpipebomb_tv.mp3"
N/A20129 "wave" "ui/cyoa_musicfasterthanaspeedingbullet_tv.mp3"
N/A20130 "wave" "ui/cyoa_musicintruderalert_tv.mp3"
N/A20131 "wave" "ui/cyoa_musicmedic_tv.mp3"
N/A20132 "wave" "ui/cyoa_musicmoregun_tv.mp3"
N/A20133 "wave" "ui/cyoa_musicmoregun2_tv.mp3"
N/A20134 "wave" "ui/cyoa_musicplayingwithdanger_tv.mp3"
N/A20135 "wave" "ui/cyoa_musicrightbehindyou_tv.mp3"
N/A20136 "wave" "ui/cyoa_musicteamfortress2_tv.mp3"
N/A20137 }
N/A20138}
N/A20139 
N/A20140"CYOA.PingInProgress"
N/A20141{
N/A20142 "channel" "CHAN_STATIC"
N/A20143 "volume" "0.525000"
N/A20144 "pitch" "100"
N/A20145 "soundlevel" "SNDLVL_84dB"
N/A20146 
N/A20147 "wave" "ui/cyoa_ping_in_progress.wav"
N/A20148}
N/A20149 
N/A20150"CYOA.PingAvailable"
N/A20151{
N/A20152 "channel" "CHAN_STATIC"
N/A20153 "volume" "0.525000"
N/A20154 "pitch" "100"
N/A20155 "soundlevel" "SNDLVL_84dB"
N/A20156 
N/A20157 "wave" "ui/cyoa_ping_available.wav"
N/A20158}
N/A20159 
N/A20160"CYOA.StaticFade"
N/A20161{
N/A20162 "channel" "CHAN_STATIC"
N/A20163 "volume" "0.700000"
N/A20164 "pitch" "100"
N/A20165 "soundlevel" "SNDLVL_84dB"
N/A20166 
N/A20167 "wave" "ui/cyoa_map_open.wav"
N/A20168}
N/A20169 
N/A20170"CYOA.MapOpen"
N/A20171{
N/A20172 "channel" "CHAN_STATIC"
N/A20173 "volume" "0.700000"
N/A20174 "pitch" "100"
N/A20175 "soundlevel" "SNDLVL_84dB"
N/A20176 
N/A20177 "wave" "ui/cyoa_map_open.wav"
N/A20178}
N/A20179 
N/A20180"CYOA.MapClose"
N/A20181{
N/A20182 "channel" "CHAN_STATIC"
N/A20183 "volume" "0.700000"
N/A20184 "pitch" "100"
N/A20185 "soundlevel" "SNDLVL_84dB"
N/A20186 
N/A20187 "wave" "ui/cyoa_map_close.wav"
N/A20188}
N/A20189 
N/A20190"CYOA.OrangePanelCollapse"
N/A20191{
N/A20192 "channel" "CHAN_STATIC"
N/A20193 "volume" "0.700000"
N/A20194 "pitch" "100"
N/A20195 "soundlevel" "SNDLVL_84dB"
N/A20196 
N/A20197 "wave" "ui/cyoa_orange_panel_collapse.wav"
N/A20198}
N/A20199 
N/A20200"CYOA.ObjectivePanelExpand"
N/A20201{
N/A20202 "channel" "CHAN_STATIC"
N/A20203 "volume" "0.700000"
N/A20204 "pitch" "100"
N/A20205 "soundlevel" "SNDLVL_84dB"
N/A20206 
N/A20207 "wave" "ui/cyoa_objective_panel_expand.wav"
N/A20208}
N/A20209 
N/A20210"CYOA.ObjectivePanelCollapse"
N/A20211{
N/A20212 "channel" "CHAN_STATIC"
N/A20213 "volume" "0.700000"
N/A20214 "pitch" "100"
N/A20215 "soundlevel" "SNDLVL_84dB"
N/A20216 
N/A20217 "wave" "ui/cyoa_objective_panel_collapse.wav"
N/A20218}
N/A20219 
N/A20220"CYOA.NodeLocked"
N/A20221{
N/A20222 "channel" "CHAN_STATIC"
N/A20223 "volume" "0.700000"
N/A20224 "pitch" "100"
N/A20225 "soundlevel" "SNDLVL_84dB"
N/A20226 
N/A20227 "wave" "ui/cyoa_node_locked.wav"
N/A20228}
N/A20229 
N/A20230"CYOA.NodeAbsent"
N/A20231{
N/A20232 "channel" "CHAN_STATIC"
N/A20233 "volume" "0.700000"
N/A20234 "pitch" "100"
N/A20235 "soundlevel" "SNDLVL_84dB"
N/A20236 
N/A20237 "wave" "ui/cyoa_node_absent.wav"
N/A20238}
N/A20239 
N/A20240"CYOA.NodeActivate"
N/A20241{
N/A20242 "channel" "CHAN_STATIC"
N/A20243 "volume" "0.700000"
N/A20244 "pitch" "100"
N/A20245 "soundlevel" "SNDLVL_84dB"
N/A20246 
N/A20247 "wave" "ui/cyoa_node_activate.wav"
N/A20248}
N/A20249 
N/A20250"CYOA.NodeDeactivate"
N/A20251{
N/A20252 "channel" "CHAN_STATIC"
N/A20253 "volume" "0.700000"
N/A20254 "pitch" "100"
N/A20255 "soundlevel" "SNDLVL_84dB"
N/A20256 
N/A20257 "wave" "ui/cyoa_node_deactivate.wav"
N/A20258}
N/A20259 
N/A20260"CYOA.KeyGiven"
N/A20261{
N/A20262 "channel" "CHAN_STATIC"
N/A20263 "volume" "0.700000"
N/A20264 "pitch" "100"
N/A20265 "soundlevel" "SNDLVL_84dB"
N/A20266 
N/A20267 "wave" "ui/cyoa_key_given.wav"
N/A20268}
N/A20269 
N/A20270"CYOA.KeyMinimize"
N/A20271{
N/A20272 "channel" "CHAN_STATIC"
N/A20273 "volume" "0.700000"
N/A20274 "pitch" "100"
N/A20275 "soundlevel" "SNDLVL_84dB"
N/A20276 
N/A20277 "wave" "ui/cyoa_key_minimize.wav"
N/A20278}
N/A20279 
N/A20280"CYOA.Switch"
N/A20281{
N/A20282 "channel" "CHAN_STATIC"
N/A20283 "volume" "0.700000"
N/A20284 "pitch" "100"
N/A20285 "soundlevel" "SNDLVL_84dB"
N/A20286 
N/A20287 "wave" "ui/cyoa_switch.wav"
N/A20288}
N/A20289 
N/A20290"Chat.DisplayText"
N/A20291{
N/A20292 "channel" "CHAN_STATIC"
N/A20293 "volume" "0.700000"
N/A20294 "pitch" "100"
N/A20295 "soundlevel" "SNDLVL_NORM"
N/A20296 
N/A20297 "wave" "ui/chat_display_text.wav"
N/A20298}
N/A20299