Difference between revisions of "Scout responses"

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(Mann vs. Machine responses: skeleton page)
(Competitive Mode responses)
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== [[Competitive Mode]] responses ==
 
== [[Competitive Mode]] responses ==
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==Setup==
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{{SoundList
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|colour    = #F3A957
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|title      = '''First round'''
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|image      = Setup.png
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|image-size = 25px
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|image-link = Setup
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|content    =
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'''Casual Mode'''
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*[[Media:Cm_scout_pregamefirst_01.mp3|"Come on, Bat. Let's go introduce you to some skulls."]]
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*[[Media:Cm_scout_pregamefirst_02.mp3|"Let's do dis."]]
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*[[Media:Cm_scout_pregamefirst_03.mp3|"Let's go whack some chuckleheads."]]
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*[[Media:Cm_scout_pregamefirst_04.mp3|"Let's win dis freakin' thing!"]]
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*[[Media:Cm_scout_pregamefirst_05.mp3|"Let's win dis game!"]]
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*[[Media:Cm_scout_pregamefirst_06.mp3|"I feel like winnin'!"]]
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*[[Media:Cm_scout_pregamefirst_07.mp3|"Come on, guys! Let's win dis!"]]
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*[[Media:Cm_scout_pregamefirst_08.mp3|"Am I the only one here who wants to win?"]]
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*[[Media:Cm_scout_pregamefirst_09.mp3|"Yeah. Yeah, yeah, yeah! Let's go!"]]
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*[[Media:Cm_scout_pregamefirst_10.mp3|"Boom! Let's get a win here!"]]
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*[[Media:Cm_scout_pregamefirst_11.mp3|"Who here likes winnin'? I do!"]]
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*[[Media:Cm_scout_pregamefirst_12.mp3|"'Kay raise your hand if you like winnin'! My hand's up."]]
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*[[Media:Cm_scout_pregamefirst_13.mp3|"Come on, guys! This one counts. Let's win dis!"]]
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*[[Media:Cm_scout_pregamefirst_14.mp3|"Yeah, welcome to the winnin' team!"]]
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*[[Media:Cm_scout_pregamefirst_15.mp3|"Everybody got dere fancy hats? Let's go!"]]
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*[[Media:Cm_scout_pregamefirst_16.mp3|"What, you forget your hat? What're we waitin' for here?"]]
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*[[Media:Cm_scout_pregamefirst_17.mp3|"We waitin' for permission here or what? Come on, let's do dis!."]]
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*[[Media:Cm_scout_pregamefirst_18.mp3|"Yeah, I'm ready!"]]
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''Rare''
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*[[Media:Cm_scout_pregamefirst_rare_01.mp3|"I gotta bucket of chicken and I'm here to kick ass! Am I'm alllll outta of chicken...so I lied about the chicken."]]
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*[[Media:Cm_scout_pregamefirst_rare_02.mp3|"Raise your hand if you like winnin'! Okay, I count one, two, three...yeah dat...Alright, good!"]]
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*[[Media:Cm_scout_pregamefirst_rare_03.mp3|"Yeah, I'm ready! No wait, hold on. I gotta pee."]]
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*[[Media:Cm_scout_pregamefirst_rare_04.mp3|"Let's win already! I don't got time for dis! I've got a date! A real one! Don't look into it."]]
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*[[Media:Cm_scout_pregamefirst_rare_05.mp3|"Here's the plan, Bat. I'll run around fast, being da best and you be in my hand and bash heads! Got it?"]]
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*[[Media:Cm_scout_pregamefirst_rare_06.mp3|"I'm so fast I got my feet insured...with a bank! Well, it's just a guy who works in a store next door to a bank. Well, let's go!"]]
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*[[Media:Cm_scout_pregamefirst_rare_07.mp3|"I'm so fast I got my feet bronzed! And now I'm not as fast."]]
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*[[Media:Cm_scout_pregamefirst_rare_08.mp3|"I'm so fast I got my feet bronzed! Never, ever do dat...so painful!"]]
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*[[Media:Cm_scout_pregamefirst_rare_09.mp3|"I'm so fast I got my feet bronzed! Never, ever do dat, it is so painful...dear God!"]]
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*[[Media:Cm_scout_pregamefirst_rare_10.mp3|"Hey, I'll just say it. Everyone else here is too scared to say it, but I'll just say what everyone's thinkin'!  We're all best friends. We are all dear, ''dear'' friends! Birthday party at my place this weekend, by the way. Nobody showed up ''last weekend'' so I figured, now no big whoop, I'll just have it again."]]
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'''Competitive Mode'''
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*[[Media:Cm_scout_pregamefirst_comp_01.mp3|"Come on, Bat. Let's go introduce you to some skulls."]]
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''Rare''
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 +
'''6s only'''
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*[[Media:Cm_scout_pregamefirst_6s_01.mp3|"Come on, Bat. Let's go introduce you to some skulls."]]
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''Rare''
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}}
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{{SoundList
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|colour    = #F3A957
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|title      = '''Following rounds'''
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|image      = Setup.png
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|image-size = 25px
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|image-link = Setup
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|content    =
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''Previous round was a win''
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''Previous round was a loss''
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}}
 
=== Match outcomes ===
 
=== Match outcomes ===
 
{{soundList
 
{{soundList

Revision as of 03:52, 11 July 2016

The Scout

Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Scout has several vocal responses, all of which are listed below (excluding Voice Commands).

Taunt-related responses

Main article: Scout taunts

All voice lines associated with a player-initiated taunt are located in the Scout taunts page along with a description of the animation.

Kill-related responses

Item icon Scattergun.png  After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon
Killicon tool chest.png  Destroying a building
Item icon Medi Gun.png  Kill assist
Item icon Bat.png  Melee kill

Domination-related responses

Dominating.png  Domination
Leaderboard class scout.png  Dominating a Scout
Leaderboard class soldier.png  Dominating a Soldier
Leaderboard class pyro.png  Dominating a Pyro
25px  Dominating a Demoman
Leaderboard class heavy.png  Dominating a Heavy
Leaderboard class engineer.png  Dominating an Engineer
Leaderboard class medic.png  Dominating a Medic
Leaderboard class sniper.png  Dominating a Sniper
Leaderboard class spy.png  Dominating a Spy
Dominating.png  Dominating an enemy with a melee kill
Nemesis RED.png  Revenge Kill

Event-related responses

Gette it Onne!.png  Round Start
Item icon Eyelander.png  Sudden Death
Killicon skull.png  Stalemate
Killicon fire.png  Set on Fire
Item icon Jarate.png  Hit by Jarate, Mad Milk, Mutated Milk, or Self-Aware Beauty Mark
Telespin.png  Teleportation
Healthico.png  Healed by Medic
Item icon Kritzkrieg.png  Under the effects of an ÜberCharge
Sandman Baseball.png  Upon picking up a baseball
Bonk! Atomic Punch 1st person red.png  Being attacked while at low health, Bonk! Atomic Punch equipped
Health dead.png  On Death
Achieved.png  Achievement Unlocked

Weapon-related responses

Item icon Bonk! Atomic Punch.png  Upon drinking Bonk! Atomic Punch
Item icon Bonk! Atomic Punch.png  Dodging shots under Bonk! Atomic Punch's influence
Item icon Crit-a-Cola.png  Firing a weapon while under the effects of Crit-a-Cola

Only spoken if the attack occurs about 1 second from the activation.

Item icon Crit-a-Cola.png  Crit-a-Cola's effects wear off
Item icon Mad Milk.png  Mad Milk or Mutated Milk toss
Stunned.png  On stunning an enemy
Item icon Sandman.png  Attacking with the Sandman
Item icon Scattergun.png  Double jumping
Item icon Force-A-Nature.png  Apex of triple jump

Objective-related responses

Intel red idle.png  After Picking Up Intelligence
Intel red pickedup.png  After Capturing Intelligence
CP Captured RED.png  After Capturing Control Point
CP Locked RED.png  Standing on captured Point, firing weapon
CP Neutral.png  Standing on a cappable Control Point, firing weapon
Cross RED.png  Defense

Payload-related responses

BLU Bombcart.png  Attacking: Cart Goes Forward
BLU Bombcart.png  Attacking: Cart Goes Back
RED Bombcart.png  Defending: Cart Goes Forward
RED Bombcart.png  Defending: Cart Goes Back
Hoodoo Bombcart.png  Attacking: Stay Close to Cart
Hoodoo Bombcart.png  Attacking: Cart Has Stopped
Lil-chewchew.png  Defending: Stop The Bomb

Contract-related responses

Contract complete

Difficult Contract

Competitive Mode responses

Setup

Setup.png  First round

Casual Mode

Rare

Competitive Mode

Rare

6s only

Rare
Setup.png  Following rounds

Previous round was a win

Previous round was a loss

Match outcomes

Win

Mann vs. Machine responses

During a Wave

Upon Being Revived With A Reanimator

Mannhattan specific

Gate

Robots attacking

Robots take gate

After a Wave

Receiving a Killstreak Kit

Common Loot

Rare Loot

Godlike Loot

Duel-related responses

Backpack Dueling Mini-Game.png  Starting a Duel
Duel RED.png  Duel Accepted
Duel BLU.png  Duel Rejected

Halloween / Full Moon responses

Wheel of Fate outcomes

Fate card dance.png  Dance Off fate
Fate card highjump.png  Super Jump fate
Fate card lowgravity.png  No Gravity fate
Fate card bighead.png  Big Head fate
Fate card shrunkenhead.png  Small Head fate
Fate card skull.png  Whammy fate (Bleeding variant)
Backpack Skull Island Topper.png  Positive fate
Backpack Skull Island Topper.png  Negative fate

During battle with Merasmus

RED Bombinomicon.png  Head turned into bomb
RED Bombinomicon.png  Successfully stun Merasmus
Backpack Skull Island Topper.png  Merasmus hides
Backpack Skull Island Topper.png  Looking for Merasmus

Miscellaneous

Backpack Skull Island Topper.png  Falling in Bottomless Pit in Ghost Fort or Helltower
Ghost Yikes!.png  Scared by a Ghost


Backpack Skull Island Topper.png  Unknown condition

Helltower responses

Gette it Onne!.png  Round Start
BLU Bombcart.png  Cart Stops
BLU Bombcart.png  The Witching Hour: Bridge Appears
Backpack Fancy Spellbook.png  Collected Normal Spell
Backpack Fancy Spellbook.png  Collected Rare Spell
Backpack Fancy Spellbook.png  Reacting to Rare Spells
Backpack Spellbook Magazine.png  Casting Spells

Item-related responses

Item icon Voodoo-Cursed Scout Soul.png With Voodoo-Cursed Scout Soul equipped

Idle

Item icon Haunted Hat.png With Haunted Hat equipped

These responses override the default response for that category.
Gette it Onne!.png  Round Start
CP Captured RED.png  After Capturing Control Point
BLU Bombcart.png  Attacking: Cart Goes Forward
Intel red idle.png  After Picking Up Intelligence
Intel red pickedup.png  After Capturing Intelligence
Dominating.png  Domination
Killicon fire.png  Set on Fire
Ghost Yikes!.png  Scared by a Ghost

Item icon Magical Mercenary.png With Magical Mercenary equipped

These responses override the default response for that category.
Gette it Onne!.png  Round Start
Dominating.png  Domination
BLU Bombcart.png  Attacking: Cart Goes Forward
Killicon fire.png  Set on Fire
Item icon Kritzkrieg.png  Under the effects of an ÜberCharge

Unused Responses

Unknownweapon.png  Domination

Both of the lines below lack lip synching.