Difference between revisions of "Well (Control Point)/zh-hans"

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m (Auto: Sync Map infobox)
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{{Map infobox
 
{{Map infobox
| map-name-override  = Well(控制点)
+
  | map-status                = official
|game-type           = Control Point
+
  | map-game-type             = Control Point
|file-name=cp_well
+
  | map-file-name             = cp_well
|map-image=TF2 Well Map.jpg
+
  | map-image                 = TF2 Well Map.jpg
| release-date             = {{Patch name|10|10|2007|date-only=yes}}<br>({{common string|Launch}})
+
  | map-released             = {{Patch name|10|10|2007|date-only=yes}}
|map-environment = 工业风
+
  | map-released-major        = Launch
|map-setting = 白昼,晴朗
+
  | map-environment           = 工业风
|map-deep-water =
+
  | map-setting               = 白昼,晴朗
|map-hazards = [[Train/zh-hans|火车]]
+
  | map-has-deep-water       = yes
|map-health-pickups-small = 6
+
  | map-hazards               = [[Train/zh-hans|火车]]
|map-health-pickups-medium = 5
+
  | map-pickups-health-small = 6
|map-ammo-pickups-small = 6
+
  | map-pickups-health-medium = 5
|map-ammo-pickups-medium = 11
+
  | map-pickups-ammo-small   = 6
 +
  | map-pickups-ammo-medium   = 11
 
}}
 
}}
  

Revision as of 04:36, 19 January 2024

地图Well还拥有其它版本,其中包括竞技场夺旗
Well(控制点)
TF2 Well Map.jpg
基本信息
种类: 控制点
文件名: cp_well
发布时间: 2007年10月10日
(最初发布)
地图变种: 竞技场夺旗
开发者: Valve
地图资料
环境: 工业风
设定: 白昼,晴朗
危害: 火车
深水:
地图物品
Healthico.png 医疗包: Smallhealth.png ×6  •  Mediumhealth.png ×5
Ammoico.png 弹药盒: Smallammo.png ×6   •   Mediumammo.png ×11
地图照片
Loading screen photos.
地图俯视图
Well (Control Point) overview.png
哈哈!看看你!你看起来就像是在横穿马路一样!
侦察兵对被火车撞飞的倒霉鬼说

Well(导弹发射井)是一张官方标准控制点地图。

地图上有三个建筑,其中第一个和最后一个均带有 2 个控制点。第二个建筑带有一个中立的控制点。以地图中心对称。中心区域有 6 条火车轨道——两方的区域各有 2 条,以及中立建筑也带有 2 条。实际上只有中立建筑的 2 条轨道有火车通过。

军团要塞 2 的地图 Well 与 TFC 版本的 Well 相比有许多大幅度的修改,但仍保留着两个基地、狙击点位和中立建筑。

介绍视频

位置

控制点 1 & 5

最终控制点
  • 控制点:The control points are on a raised circular platform in a large room, and behind it is the rear-most respawn of the point's corresponding team.
  • 出口:The large room the point is situated in has two exits on each side of the wall opposite the respawn. Almost directly above these two exits are another two exits (one on each side) that quickly join together and lead to an area overlooking points 2 and 4.
  • 走廊:Surrounding the room are the catwalks which run along the walls on the second floor level. These enter to from the command room overlooking the point and lead all the way around to an area behind the point and a balcony above the point.
  • 指挥室:The command room is the room that the entrances to the catwalks lead to. It contains many computer consoles and a large window which serves as a vantage point to the control point room.

控制点 2 & 4

第二控制点
  • 控制点: Control Points 2 & 4 are the control points second closest to each team's forward respawn and are located inside the lower lobby of the corresponding team's building. It is accessible from two sides (the left and right), with the other two sides being a wall and a bulletproof glass window. These points have an average capture speed.
  • 内部房间: Next to the first forward spawn and behind the control point is the inner lobby. It has two entrances to the final point room and a set of stairs which lead to a platform surrounding the area. On both sides of the platform are exits to the battlements.
  • 三层: The third floor is the highest point of the building, there is a hole in the middle which drops down to the inner lobby. It is accessed from the battlements and has an entrance to the command room.
  • 卷帘门: There are two entrances to each main base, which are called the swing doors. They are the only entrances to the main building and enter on both far sides of the complex.
  • 水井房: The well room is the room between the swing doors which has a drop down pipe to the water ways.
  • 平台: The battlements are on the second floor of the base and have windows which overlook the yard areas. There are four exits, two of which lead around to the inner lobby, one of which to the well room, and the other which leads up to the third floor drop down above the inner lobby.
  • 庭院: Outside the swingdoors and between the main buildings and control point building is the yard. The yard contains two train carts, the waterway, and two entrances to the central control point building.

控制点 3

中心控制点
  • 水井房(出口):The waterway in the yard leads to an open room directly connected to the interior of the neutral building, which exits out to below the point.
  • 入口:There are two ground-level side entrances on the left and right side of the point. The side entrances of both one team and their enemy are separated by a stationary train car. When entering these entrances remain cautious, trains regularly run through these entrances.
  • 大桥(控制点):The point itself is situated on a bridge over the rail lines that is accessible from four platforms - one going to each corner of the room. The platform connects the walls closest to each enemy base together and there is a small opening in the wall on each end of the platform leading into the Battlements.
  • 轨道:Along the ground level of the Central Building are two train rails which run through the Entrances. Beware as trains often running through them.
  • 平台:Across from the central point are the battlements which overlook the spawn yard, a common spot for Snipers and Soldiers to safely pick off enemies.


战术

主条目: 社区 Well(控制点)战术

控制点占领时间

控制点 玩家人数
控制点 1 和 5 ×1
2 .000
×2
1 .333
×3
1 .091
×4
0 .960
控制点 2 和 4 ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760
控制点 3 ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520


相关成就

Achieved.png 一般成就

闪电进攻
闪电进攻
在 5 分钟或更短时间内赢得 Well


世界旅行者
世界旅行者
2FortDustbowlGranaryGravel PitHydroWell (CP) 上玩完整的一局。


Leaderboard class scout.png 侦察兵

快速袭击
快速袭击
Well 地图上开局之前,杀死一个玩家。

更新历史

2008年1月7日补丁
  • 将地图的回合时间增加到10分钟。
  • 修复了地图中的门会被玩家卡住的错误。
  • 修复了工程师建筑可以放在最终控制点区域内的漏洞

2008年2月14日补丁

  • 将地图 ctf_well添加到默认 mapcycle.txt 文件中。
  • 将地图 ctf_well 添加到了默认 motd.txt 文件中。

2008年6月19日补丁火焰兵更新

  • 新增了一条从基地中央大厅通往交战区的路线。
  • 重新设置了基地大楼内的医药包和弹药箱位置。

2008年7月29日补丁

  • 修复了 CP_Well 中的一些漏洞以及性能问题。

2011年1月6日补丁(测试版)

  • 固定修复了一部分模型和玩家模型问题。
  • 第二控制点的防守重生室的门设置为单向门。
  • 注释:Mac 中的一个已知的天空盒问题。

2011年4月14日补丁无帽更新

  • 所有在第二控制点周围的重生室的门现在均为单向门。

2012年3月22日补丁

  • 新增了改进性能。

注释

另见