Difference between revisions of "Jungle Inferno ConTracker"

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{{Other uses|this=the '''Jungle Inferno ConTracker''', the action item that grants access to the premium Jungle Inferno Contracts|for=the Main Menu contract-tracking user interface|ConTracker}}
 
{{Item infobox
 
{{Item infobox
 
| type              = Action
 
| type              = Action
 
| image              = Backpack_Jungle Inferno ConTracker.png
 
| image              = Backpack_Jungle Inferno ConTracker.png
| 3d-image-1     = Jungle Inferno ConTracker
+
| 3d-image-1         = Jungle Inferno ConTracker
| 3d-image-2     = Jungle Inferno ConTracker Bronze
+
| 3d-image-2         = Jungle Inferno ConTracker Bronze
| 3d-image-3     = Jungle Inferno ConTracker Silver
+
| 3d-image-3         = Jungle Inferno ConTracker Silver
| 3d-image-4     = Jungle Inferno ConTracker Australium
+
| 3d-image-4         = Jungle Inferno ConTracker Australium
| 3d-button-1   = default_half
+
| 3d-button-1       = default_half
| 3d-button-2   = default_half
+
| 3d-button-2       = default_half
| 3d-button-3   = default_half
+
| 3d-button-3       = default_half
| 3d-button-4   = australium_half
+
| 3d-button-4       = australium_half
| 3d-viewname-1 = Gravel
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| 3d-viewname-1     = Gravel
| 3d-viewname-2 = Bronze
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| 3d-viewname-2     = Bronze
| 3d-viewname-3 = Silver
+
| 3d-viewname-3     = Silver
| 3d-viewname-4 = Australium<br>
+
| 3d-viewname-4     = Australium
| used-by            = [[Classes|All]]
+
| used-by            = [[Classes|All classes]]
| released          = {{Patch name|10|20|2017}}<br />([[Jungle Inferno Update]])
+
| released          = {{Patch name|10|20|2017}}
| availability      = {{avail|purchase}}
+
| released-major    = Jungle Inferno Update
 +
| availability      = {{avail|jungleinferno-contracts|jungleinferno-campaign}}
 
| trade              = no
 
| trade              = no
 
| gift              = no
 
| gift              = no
| market            = no
 
 
| craft              = no
 
| craft              = no
 +
| rename            = no
 
| numbered          = no
 
| numbered          = no
 
| loadout            = yes
 
| loadout            = yes
 
   | item-kind        = Tracker
 
   | item-kind        = Tracker
  | level            = 1-100
+
   | item-description = The Jungle Inferno ConTracker gives access to Jungle Inferno contracts, tracks your progress, and can be equipped in-game! You can level up your Jungle Inferno ConTracker by earning Contract Points from campaign contracts. The ConTracker will level up at 2500, 5000, and 6840 Contract Points.
   | item-description = The Jungle Inferno ConTracker grants access to Contracts during the campaign, tracks your progress, and can be equipped in-game! You can level up your ConTracker by earning Contract Points from Campaign Contracts. The ConTracker will level up at 2500, 5000, and 6840 Contract Points.<br><br>The Jungle Inferno Campaign ends on February 11, 2018.
+
   | item-flags      = Not Tradable, Marketable, or Usable in Crafting
   | item-flags      = Not Tradable or Usable in Crafting
+
  | rankson         = Contract Points Earned
| rankson           = Contract Points Earned
+
  | rankson2         = Contract Points Contributed To Friends
| rankson2           = Contract Points Contributed To Friends
+
  | rankson3         = Kills
| rankson3           = Campaign Kills
 
 
}}
 
}}
  
The '''Jungle Inferno ConTracker''' is a [[PDA]] that lets players select and track their available Contracts, including, presently, the premium Mercenary Park Contracts of the [[Jungle Inferno Campaign]] (if the player has purchased the [[Jungle Inferno Campaign Pass]]), free [[Jungle Inferno Campaign#Pyroland Contracts|Pyroland Contracts]], and the [[Scream Fortress IX Contracts|Halloween Contracts]] of [[Scream Fortress 2017]]. This Item can also function as an all-class equippable badge.
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The '''Jungle Inferno ConTracker''' is an [[Action items|action item]] for [[Classes|all classes]]. It is a handheld PDA with colored plating, changing in appearance as the player progresses in the [[Jungle Inferno Campaign]].
  
Using this tool, players may browse through available Contracts, view completion rewards, select personalized contract paths, and consider both Primary and Bonus Objectives. If the ConTracker is equipped in a player's [[Action items|Action slot]], opening the contracts drawer ([[List of default keys|default key]]: {{key|F2}}) will play a unique animation in game.
+
The item grants access to premium Jungle Inferno contracts for the campaign's duration. It also provides additional ways to open the [[ConTracker]] application. The player adopts a unique pose when the item is equipped (the player's view model shows no sign of the animation).  
  
== ConTracker Instructions ==
+
The item counts [[Contracker#Contract Points|Contract Points]] earned on Jungle Inferno Campaign Contracts, Contract Points contributed to Friends through [[Friendly-Fire]], and successful kills by the user. Contract Points are gained by [[Scoreboard|scoring points]] in game, subject to class, weapon, or role restrictions defined in Contracts. At the end of each round, Contract Points scored on the active Jungle Inferno Contract ''during that round'' are credited to the player's Jungle Inferno ConTracker.
When started from either the [[Main menu|Main Menu]] or from the Tracker Item in the player's [[Backpack]], the root menu menu of the ConTracker shows all contract sets that are active at that time.
 
* When started for the first time, the ConTracker presents a Welcome screen with a brief information menu and a start button.
 
* Premium Contracts  require a purchased Campaign Pass to activate; free Contracts do not.
 
* Selecting a contract set opens a chart that navigates all Contracts in that set.
 
[[File:ConTracker navigation chart Pyroland 01 cropped.png|center|thumb|800px|ConTracker PDA navigation chart for [[Jungle Inferno Campaign#Pyroland Contracts|Pyroland Contracts]], here showing a mix of (from upper left to lower right) fully completed, partially completed, unlocked but unactivated, and locked Contracts. The orange ''ping'' indicates that "The Gas Passer" is the Activated Contract.]]
 
  
 +
Deleting the Jungle Inferno ConTracker and purchasing a new one resets the item's stats, but not the completed contracts, blood money, stars, and redeemed rewards. Consequently, deletion after completing any contracts prevents the Jungle Inferno ConTracker from reaching Australium rank. Contracts cannot be activated after deleting the Jungle Inferno ConTracker until a new one is purchased.
  
 +
As an Action Item, it occupies the same [[equip region]] as [[Spell Book|spellbooks]]. When equipped in the Action Slot, opening a contract {{DefaultKey|F2}} plays a unique animation in-game.
  
; Choosing Contracts
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== Leveling Up ==
[[File:ConTracker Mercenary World node locked.png|thumb|173px|"Mercenary World" is locked, uses 20 Stars, and offers $250 and an Item.]]
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{{See also|Jungle Inferno Campaign#CP|l1=Jungle Inferno Campaign Contract Points}}
Players use the ConTracker to navigate and chose Contracts to activate.
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The Jungle Inferno ConTracker starts at Gravel quality and is leveled up at 2500, 5000, and 6840 [[Contracker#Contract Points|Contract Points]]. The model of the Jungle Inferno ConTracker changes to reflect its progress.  
* The ConTracker navigation chart shows nodes that offer various Contracts (examples above and right).
 
** An orange ''ping'' indicates the location of the Activated Contract.
 
** Orange nodes are unlocked Contracts; the player has completed all requirements to activate them. Grey nodes are locked Contracts; requirements have not been met.
 
** Each node gives the title of the Contract and indicates the rewards for that Contract.
 
** The rewards for each node are indicated by a cube for an [[Items|Item]] and currency signs for [[#Blood Money|Blood Money]] ($/$$/$$$ for $100/$150/$250).
 
** Each node indicates how many Stars are required to activate the Contract: each Contract consumes zero, one, or more Stars the first time it is activated (Read '''Contract Turn-in''' below).
 
** Three arcs encircle each Contract node, one arc for each of the Contract's three Objectives. Orange arcs indicate completed Objectives.
 
  
* Clicking on a node opens a Contract for reading, showing the Reward it offers and listing its one Primary and two Bonus Objectives, as well as any progress the player has made on those Objectives. Click ‘Activate’ to take on a Contract.
+
Leveling up to Australium requires obtaining 6840 Contract Points, which is only possible after completing ''all'' Primary and Bonus Objectives.
** A player may have one Contract activated at a time.
 
** A player may switch between Contracts without turning them in; for example, switching between offensive and defensive Contracts between rounds of [[Control Point (game mode)#Attack/Defend|Attack/Defend]] games (Read '''Contract Progress''' below).
 
** A player may change the Active Contract at any time ''except'' during combat: the Active Contract may be changed while Waiting for Players and during [[Setup time|Setup]] and [[Match outcomes#Humiliation|Humiliation]], but the Contract cannot be changed once a round starts. ''Pick the right Contract <u>before</u> fighting starts.''
 
* Activating any Contract that requires use of a specific Item provides the player with a temporary loan of that Item. Until the player finishes or switches out the Contract, this loan will be in the player's Inventory.
 
  
 
+
{| class="wikitable collapsible" cellpadding=2 align="center" style="text-align:center; font-size:90%"
; Contract Progress
 
[[File:Contracker in game HUD 01.png |thumb|368px|ConTracker HUD showing saved (white) and unsaved (orange) progress on Primary Objective.]]
 
[[File:Contracker in game HUD Finish this round 01.png|thumb|368px|ConTracker HUD message that the Contract may be turned in after the current round is finished.]]
 
Players may make progress on their Contracts in [[Casual Mode|Casual matches]].
 
* {{anchor|Contract Points}}Completing an Objective earns the player Contract Points (CP) that are counted on the Tracker Item in the player's Backpack.
 
 
 
* When a player is in a game, the Contract HUD shows the Active Contract and progress against the Objectives. A progress bar in the HUD indicates progress against the Primary Objective. The white segment is progress that was completed and saved. The grey-orange segment is the progress made so far in the present game round. That grey-orange progress is what the player looses if the game is abandoned. Players must finish a round to save that progress!
 
* Progress on the Active Contract can be blocked in certain conditions. Examples:
 
** Progress is blocked on offense Contracts when the player is on defense and on defense Contracts when the player is on offense.
 
** Progress is blocked if the player is not on the map specified for the Contract.
 
** Progress is blocked if the player is not playing the class or classes specified for the Contract.
 
 
 
 
 
; Contract Turn-in
 
Players use the ConTracker to turn-in completed Contracts.
 
* Once a player has completed the Primary Objective for a Contract, the player may ''turn in'' the Contract to get rewards and Stars.
 
** One Star is awarded once for each Objective completed at turn in. ''The Star for an unfinished Bonus Objective may be obtained later by reactivating the Contract, completing that Bonus Objective, and turning that Contract in again.''
 
** Players use Stars to activate more Contracts. ''Some Contracts require more than one Star to activate, so there may be some Contracts in a set that cannot be activated by players who only complete Primary Objectives!''
 
 
 
* Turning in a Contract with incomplete Bonus Objectives does not prevent future completion of those Objectives (as long as the contract set is still active). ''A player may reactivate partially completed Contracts, at no cost, after the Contract was turned in.''
 
 
 
== Blood Money ==
 
Blood Money is currency awarded to players who turn in certain Contracts with the Primary Objective completed. If Blood Money is listed as a reward for a Contract, the player receives the listed amount when the Contract is turned in.  Blood Money may be used to purchase certain items, e.g., merchandise available in the Mercenary Park Gift Shop.
 
 
 
==Leveling Up==
 
The ConTracker starts at Gravel quality and is leveled up at 2500, 5000, and 6840 [[#Contract Points|Contract Points]]. When equipped in the [[Action items|Action slot]], the model of the ConTracker will change to reflect its status.
 
 
 
{| class="wikitable collapsible" cellpadding=2 align="left" style="text-align:center; font-size:90%"
 
 
|-  <!-- Gravel -->
 
|-  <!-- Gravel -->
| width="85px" style="background-color:#ffbd7e;" | '''Level 1'''  
+
| width="85px" style="background-color:#ffbd7e;" | '''Level 1'''  
 
| align="right" style="background-color:#FFDDAD;" | {{item icon|Gravel Jungle Inferno ConTracker|75px}}
 
| align="right" style="background-color:#FFDDAD;" | {{item icon|Gravel Jungle Inferno ConTracker|75px}}
 
| width="120px" | Gravel Jungle Inferno ConTracker
 
| width="120px" | Gravel Jungle Inferno ConTracker
 
|-  <!-- Bronze -->
 
|-  <!-- Bronze -->
| width="85px" style="background-color:#ffbd7e;" | '''Level 2'''<br>(2500 CP)<br>
+
| width="85px" style="background-color:#ffbd7e;" | '''Level 2'''<br>(2500 CP)<br>
 
| align="right" style="background-color:#FFDDAD;" | {{item icon|Bronze Jungle Inferno ConTracker|75px}}
 
| align="right" style="background-color:#FFDDAD;" | {{item icon|Bronze Jungle Inferno ConTracker|75px}}
 
| width="120px" | Bronze Jungle Inferno ConTracker
 
| width="120px" | Bronze Jungle Inferno ConTracker
 
|-  <!-- Silver -->
 
|-  <!-- Silver -->
| width="85px" style="background-color:#ffbd7e;" | '''Level 3'''<br>(5000 CP)<br>
+
| width="85px" style="background-color:#ffbd7e;" | '''Level 3'''<br>(5000 CP)<br>
 
| align="right" style="background-color:#FFDDAD;" | {{item icon|Silver Jungle Inferno ConTracker|75px}}
 
| align="right" style="background-color:#FFDDAD;" | {{item icon|Silver Jungle Inferno ConTracker|75px}}
 
| width="120px" | Silver Jungle Inferno ConTracker
 
| width="120px" | Silver Jungle Inferno ConTracker
 
|-  <!-- Australium -->
 
|-  <!-- Australium -->
| width="85px" style="background-color:#ffbd7e;" | '''Level 4'''<br>(6840 CP)<br>
+
| width="85px" style="background-color:#ffbd7e;" | '''Level 4'''<br>(6840 CP)<br>
 
| align="right" style="background-color:#FFDDAD;" | {{item icon|Australium Jungle Inferno ConTracker|75px}}
 
| align="right" style="background-color:#FFDDAD;" | {{item icon|Australium Jungle Inferno ConTracker|75px}}
 
| width="120px" | Australium Jungle Inferno ConTracker
 
| width="120px" | Australium Jungle Inferno ConTracker
 
|}
 
|}
 +
 +
== Blood Money ==
 +
[[File:ConTracker Gift Shop.png|left|thumb|300px|The [[Mercenary Park Gift Shop]].]]
 +
Blood Money is currency awarded to players after turning in Jungle Inferno Contracts with a completed Primary Objective. If Blood Money is listed as a reward for a Contract, the player receives the amount listed (maximum of 4000 total). Blood Money may be used to purchase merchandise available in the [[Mercenary Park Gift Shop]]. Certain items, such as the [[Jungle Jackpot War Paint Case]], have a limited supply, becoming unavailable after a set amount is purchased. If a player exhausts the supply of the limited items (with a total cost of 1600 Blood Money), they will have 2400 Blood Money left over to use on the remaining items. Blood Money cannot be traded or otherwise transferred between players.
 +
{{clr}}
 +
{{Purchasable items with blood money}}
 
{{clr}}
 
{{clr}}
  
 
== Update history ==
 
== Update history ==
 
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
 
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
* The Contracts Drawer has been replaced with the ConTracker, a state-of-the-art PDA.
+
* Equippable <!-- Jungle Inferno -->ConTracker<!-- the item --> to customize and track your campaign experience.
 +
 
 +
'''{{Patch name|10|20|2017|no-link=yes}} #2'''
 +
* Fixed being able to select a style for the <!-- Jungle Inferno -->ConTracker<!-- the item --> in the loadout screen.
 +
 
 +
'''{{Patch name|3|28|2018}} #1'''
 +
* Fixed a bug related to the ConTracker not displaying the correct number of earned contract points.
 +
* Fixed not being able to move if you opened the ConTracker menu while dead and closed it after you respawned.
 +
 
 +
'''{{Patch name|5|17|2018}}'''
 +
* Fixed some languages having missing characters in the ConTracker menu.
 +
 
 +
'''{{Patch name|7|12|2023}}''' ([[Summer 2023 Update]])
 +
* Fixed an exploit related to the ConTracker and being able to move/shoot while it's deployed.
  
'''October 20, 2017 Patch #2'''
+
== Bugs ==
* Fixed the ConTracker UI not working properly in DirectX 8.
+
<!-- Known ConTracker Bugs presumed resolved by the March 28, 2018 Patch #1: ''See also: [[ConTracker#Bugs|ConTracker Bugs]]'' -->
* Fixed being able to select a style for the ConTracker in the loadout screen.
+
<!-- list of bugs specifically associated with the premium Jungle Inferno ConTracker features (e.g., animation) rather than the management or operation of Contracts under the general ("free") ConTracker system. -->
 +
<!-- If the Jungle Inferno ConTracker has Bronze, Silver, or [[Australium]] texture, it will not appear as its texture in the [[Loadout]] menu until the player is in a game, defaulting to the Gravel texture. (fixed) -->
 +
* If the Player is holding the [[Medi Gun]] while the animation is playing, they will be stuck until they switch weapons, die, or rejoin the server.
  
 
== Gallery ==
 
== Gallery ==
<gallery>
+
=== Item ===
File:Contracker PDA Halloween Turning in 01.png|Turning in a [[Scream Fortress 2017]] Contract.
+
<gallery perrow="3">
File:Contracker Gift Shop.jpg|The Marcenary Park Gift Shop.
+
File:Scout jungle inferno contracker.png|[[Scout]]
 +
File:Soldier jungle inferno contracker.png|[[Soldier]]
 +
File:Pyro jungle inferno contracker.png|[[Pyro]]
 +
File:Demo jungle inferno contracker.png|[[Demoman]]
 +
File:Heavy jungle inferno contracker.png|[[Heavy]]
 +
File:Engineer jungle inferno contracker.png|[[Engineer]]
 +
File:Medic jungle inferno contracker.png|[[Medic]]
 +
File:Sniper jungle inferno contracker.png|[[Sniper]]
 +
File:Spy jungle inferno contracker.png|[[Spy]]
 +
</gallery>
 +
 
 +
=== Pose ===
 +
<gallery perrow="3">
 +
File:Scout ConTracker pose.png|[[Scout]]
 +
File:Soldier ConTracker pose.png|[[Soldier]]
 +
File:Pyro ConTracker pose.png|[[Pyro]]
 +
File:Demo ConTracker pose.png|[[Demoman]]
 +
File:Heavy ConTracker pose.png|[[Heavy]]
 +
File:Engineer ConTracker pose.png|[[Engineer]]
 +
File:Medic ConTracker pose.png|[[Medic]]
 +
File:Sniper ConTracker pose.png|[[Sniper]]
 +
File:Spy ConTracker pose.png|[[Spy]]
 
</gallery>
 
</gallery>
  
 
{{Jungle Inferno Update Nav}}
 
{{Jungle Inferno Update Nav}}
 
{{Tool Nav}}
 
{{Tool Nav}}
 +
 +
[[Category:Contracts]]

Latest revision as of 18:04, 22 November 2023

This article is about the Jungle Inferno ConTracker, the action item that grants access to the premium Jungle Inferno Contracts. For the Main Menu contract-tracking user interface, see ConTracker.

The Jungle Inferno ConTracker is an action item for all classes. It is a handheld PDA with colored plating, changing in appearance as the player progresses in the Jungle Inferno Campaign.

The item grants access to premium Jungle Inferno contracts for the campaign's duration. It also provides additional ways to open the ConTracker application. The player adopts a unique pose when the item is equipped (the player's view model shows no sign of the animation).

The item counts Contract Points earned on Jungle Inferno Campaign Contracts, Contract Points contributed to Friends through Friendly-Fire, and successful kills by the user. Contract Points are gained by scoring points in game, subject to class, weapon, or role restrictions defined in Contracts. At the end of each round, Contract Points scored on the active Jungle Inferno Contract during that round are credited to the player's Jungle Inferno ConTracker.

Deleting the Jungle Inferno ConTracker and purchasing a new one resets the item's stats, but not the completed contracts, blood money, stars, and redeemed rewards. Consequently, deletion after completing any contracts prevents the Jungle Inferno ConTracker from reaching Australium rank. Contracts cannot be activated after deleting the Jungle Inferno ConTracker until a new one is purchased.

As an Action Item, it occupies the same equip region as spellbooks. When equipped in the Action Slot, opening a contract (default key: F2) plays a unique animation in-game.

Leveling Up

See also: Jungle Inferno Campaign Contract Points

The Jungle Inferno ConTracker starts at Gravel quality and is leveled up at 2500, 5000, and 6840 Contract Points. The model of the Jungle Inferno ConTracker changes to reflect its progress.

Leveling up to Australium requires obtaining 6840 Contract Points, which is only possible after completing all Primary and Bonus Objectives.

Level 1 Gravel Jungle Inferno ConTracker Gravel Jungle Inferno ConTracker
Level 2
(2500 CP)
Bronze Jungle Inferno ConTracker Bronze Jungle Inferno ConTracker
Level 3
(5000 CP)
Silver Jungle Inferno ConTracker Silver Jungle Inferno ConTracker
Level 4
(6840 CP)
Australium Jungle Inferno ConTracker Australium Jungle Inferno ConTracker

Blood Money

Blood Money is currency awarded to players after turning in Jungle Inferno Contracts with a completed Primary Objective. If Blood Money is listed as a reward for a Contract, the player receives the amount listed (maximum of 4000 total). Blood Money may be used to purchase merchandise available in the Mercenary Park Gift Shop. Certain items, such as the Jungle Jackpot War Paint Case, have a limited supply, becoming unavailable after a set amount is purchased. If a player exhausts the supply of the limited items (with a total cost of 1600 Blood Money), they will have 2400 Blood Money left over to use on the remaining items. Blood Money cannot be traded or otherwise transferred between players.

Items available for purchase
Items Supply Price
Infernal Reward War Paint Case
Infernal Reward War Paint Case
2 Blood Money 
200
Jungle Jackpot War Paint Case
Jungle Jackpot War Paint Case
2 Blood Money 
200
Decorated War Hero War Paint Civilian Grade Keyless Case
'Decorated War Hero' War Paint Civilian Grade Keyless Case
Blood Money 
100
Decorated War Hero War Paint Freelance Grade Keyless Case
'Decorated War Hero' War Paint Freelance Grade Keyless Case
2 Blood Money 
200
Decorated War Hero War Paint Mercenary Grade Keyless Case
'Decorated War Hero' War Paint Mercenary Grade Keyless Case
1 Blood Money 
400
War Paint Civic Duty Mk.II
Civic Duty Mk.II War Paint
Blood Money 
125
War Paint Civil Servant Mk.II
Civil Servant Mk.II War Paint
Blood Money 
125
War Paint Autumn Mk.II
Autumn Mk.II War Paint
Blood Money 
250
War Paint Plaid Potshotter Mk.II
Plaid Potshotter Mk.II War Paint
Blood Money 
250
War Paint Forest Fire Mk.II
Forest Fire Mk.II War Paint
Blood Money 
500
War Paint Night Owl Mk.II
Night Owl Mk.II War Paint
Blood Money 
500
War Paint Woodsy Widowmaker Mk.II
Woodsy Widowmaker Mk.II War Paint
Blood Money 
500

Update history

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Equippable ConTracker to customize and track your campaign experience.

October 20, 2017 Patch #2

  • Fixed being able to select a style for the ConTracker in the loadout screen.

March 28, 2018 Patch #1

  • Fixed a bug related to the ConTracker not displaying the correct number of earned contract points.
  • Fixed not being able to move if you opened the ConTracker menu while dead and closed it after you respawned.

May 17, 2018 Patch

  • Fixed some languages having missing characters in the ConTracker menu.

July 12, 2023 Patch (Summer 2023 Update)

  • Fixed an exploit related to the ConTracker and being able to move/shoot while it's deployed.

Bugs

  • If the Player is holding the Medi Gun while the animation is playing, they will be stuck until they switch weapons, die, or rejoin the server.

Gallery

Item

Pose