Difference between revisions of "October 29, 2009 Patch"

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The Hallowe'en Update was released on October 29th 2009 and marked the first Special Event update, introducing holiday specific events and taunts for a short period of time.
 
The Hallowe'en Update was released on October 29th 2009 and marked the first Special Event update, introducing holiday specific events and taunts for a short period of time.
  
===Changes===
+
===Team Fortress 2===
 
* Added a new community map: [[Harvest|Koth_Harvest]]
 
* Added a new community map: [[Harvest|Koth_Harvest]]
 
* Added a Halloween edition called [[Harvest|Koth_Harvest_Event]]
 
* Added a Halloween edition called [[Harvest|Koth_Harvest_Event]]
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** Removed duplicate entries (should only see 1 flaregun, etc.)
 
** Removed duplicate entries (should only see 1 flaregun, etc.)
 
** Fixed a few small layout & empty slot bugs
 
** Fixed a few small layout & empty slot bugs
 
+
*Community requests
===Community requests===
+
** Updated item_teamflag with flags to toggle the trail effects: 0 none, 1 all, 2 paper only, 3 color only
* Updated item_teamflag with flags to toggle the trail effects: 0 none, 1 all, 2 paper only, 3 color only
+
*** Added a "both" selection to the invalid winners field for team_control_point_master and team_control_point_round entities
** Added a "both" selection to the invalid winners field for team_control_point_master and team_control_point_round entities
 
  
 
| source = http://store.steampowered.com/news/3017/
 
| source = http://store.steampowered.com/news/3017/

Revision as of 07:55, 20 February 2011

Official update page: Hallowe'en Special

Patch notes

Haunted Hallowe'en Special.png

The Hallowe'en Update was released on October 29th 2009 and marked the first Special Event update, introducing holiday specific events and taunts for a short period of time.

Team Fortress 2

  • Added a new community map: Koth_Harvest
  • Added a Halloween edition called Koth_Harvest_Event
  • Updated the CTF, Arena, and KOTH versions of Sawmill
  • Added check to prevent clients from sending empty or all whitespace names to the server
  • Fixed "item_found" announcements coloring the player names if the player has :: in their name
  • QuickSwitch improvements
    • Added key input so you can cycle through it using the slot input keys
    • Added all loadout slots (not just primary, secondary, and melee)
    • Removed duplicate entries (should only see 1 flaregun, etc.)
    • Fixed a few small layout & empty slot bugs
  • Community requests
    • Updated item_teamflag with flags to toggle the trail effects: 0 none, 1 all, 2 paper only, 3 color only
      • Added a "both" selection to the invalid winners field for team_control_point_master and team_control_point_round entities