2016年10月12日更新

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來源: Team Fortress 2 Update Released (英語)

更新內容

Team Fortress 2

  • 現在當休閒競技模式比賽結束時,會隨機挑選玩家參與一項調查。
  • 目前正在進行連線配對後台程式的改良,以改進配對品質和減少等待時間。
  • 修正火焰兵很接近敵人並使用壓縮氣爆反彈投射物時,反彈物無法以正確角度和路徑飛回的問題。
  • 修正使用伺服器瀏覽器加入社群曼恩對決機器伺服器後,玩家無法選擇加入隊伍的狀況。
  • 下修玩家幫隊友滅火後可獲得額外分數的比率。
  • 修正一個玩家可使用萬聖節傳送魔咒走到地圖之外的狀況。
  • 更新地區語言檔案
  • 社群要求:
    • 修正魔拉斯莫斯在社群萬聖節地圖中沒有被爆炸頭玩家震暈的問題
    • 為社群萬聖節地圖新增在共同攻擊畸形魔眼或魔拉斯莫斯時使雙方停戰的功能
      • 可藉由輸入指令 SetMapForcedTruceDuringBossFight 更改地圖的遊戲規則
    • 修正能量武器無法擊中南瓜炸彈、摩拉斯莫斯、以及機器人破壞模式中的機器人的問題。
  • 曼恩對決機器模式的更新:
    • 修正如果步哨毀滅者無敵時就被破壞,音效仍然持續撥放的問題
    • 修正在 Ghost Town殭屍沒有使用正確外表材質的問題。
  • 地圖 cp_snakewater_final1 的更新:
    • 根據社群的意見回饋做出些許更動。
  • 地圖 pl_millstone_event 的更新:
    • 更新AI電腦人路徑導航檔,現在電腦人會使用所有路徑、不會再輕易地被卡住,也變得比較聰明
    • 修正木材堆會讓無頭騎士卡住的問題
    • 改進木材堆的模型重疊問題
    • 補上遺失的屋頂外表材質
    • 修正幾個在特定角度下的物體光線閃爍問題
    • 修正最終區域某處玩家可把黏彈放置在地面之下的問題
    • 修正畸形魔眼被離開煉獄區域的玩家擊中時沒有被震暈的問題。
  • 地圖 cp_sunshine 的更新:
    • 為第二區域後方的迴旋樓梯增加模型阻擋功能
    • 在接近中央控制點的窄道裡增加中型彈藥包
    • 移除從峽谷進入第二控制點的木製拱門上的重疊問題
    • 縮小木製拱門的尺寸
    • 為最終控制點的幾個樓梯底側新增模型阻擋以防止投射物卡住
    • 移除最終控制點附近的梯子。

變更檔案

:下述變更紀錄是由比較 diff 中的兩次修改內容而得的。
修改變更
Modified: bin/tf.fgd
Modified: tf/steam.inf
Modified: [[Template:PatchDiff/October 12, 2016 Patch/tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_pumpkinjack_diffuse.vtf -> tf/maps/pl_millstone_event.bsp|tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_pumpkinjack_diffuse.vtf -> tf/maps/pl_millstone_event.bsp]]
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/cp_snakewater_final1.bsp
Modified: tf/maps/cp_sunshine.bsp
Modified: tf/tf2_misc_dir.vpk/maps/cp_granary.nav
Modified: tf/tf2_misc_dir.vpk/maps/cp_metalworks.nav
Modified: tf/tf2_misc_dir.vpk/maps/cp_snakewater_final1.nav
Modified: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.mdl
Modified: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.vvd
Modified: tf/tf2_misc_dir.vpk/models/props_spytech/radio_tower001.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_spytech/radio_tower001.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_spytech/radio_tower001.mdl
Modified: tf/tf2_misc_dir.vpk/models/props_spytech/radio_tower001.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_spytech/radio_tower001.vvd
Modified: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_ball_blu.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_ball_illum.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_ball_neu.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_ball_red.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_pumpkinjack_diffuse.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_pumpkinjack_emissive.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_pumpkinjack_normal.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_pumpkinjack_specular.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_decker/tf2_crane_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_spytech/radio_tower001_blue.vtf