Difference between revisions of "Scout"

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== Basic strategy  ==
 
== Basic strategy  ==
 
+
{{Basic strategy}}
{{main|Tips{{if lang}}#Scout|l1=Scout tips|Basic Scout strategy{{if lang}}|l2=Scout strategy}}
 
[[File:Scoutava.jpg|right]]
 
 
 
{{infobox class
 
| image  = Scout.png
 
| class  = [[Image:Leaderboard class scout.png|40px]]
 
| type  = [[Offensive]]
 
| health = '''125'''<small> / {{tooltip|185|Overhealed by a Medic}}</small><br/>110<small> / {{tooltip|165|Overhealed by a Medic}} with the [[Sandman]] equipped</small><br/>150<small> / {{tooltip|225|Overhealed by a Medic}} with the [[Item Sets#The Scout|Special Delivery item set]]</small>
 
| speed  = '''133%'''
 
}}
 
{{Quotation|'''The Scout''' on how things work|Grass grows, birds fly, sun shines, and brother... I hurt people.|sound=Meetscout.wav}}
 
The '''Scout''' is a hyperactive runt from Boston with a penchant for baseball, grievous bodily harm and running. His speed and ability to [[double jump]] will leave slower opponents struggling to keep up. This, coupled with his [[Scattergun]], makes the Scout ideal at hit and run tactics, allowing him to inflict massive close-range damage before dashing away to safety. The Scout can also equip his trusty [[Sandman]] to [[stun]] opponents with long-range baseballs, sip some of his [[Bonk! Atomic Punch]] to make a getaway without taking damage, or drink his [[Crit-a-Cola]] to take out unaware opponents in seconds.
 
 
 
The Scout is an ideal choice to complete an objective quickly, as he can capture [[control points]] and push [[Payload|carts]] twice as fast as any other class. His petite stature and swiftness also make him useful at harassing opponents and providing distractions. With the addition of [[Mad Milk]], the Scout now has a larger role and can provide additional support to the team.
 
 
 
The Scout is voiced by [http://www.imdb.com/name/nm1867910/ Nathan Vetterlein].
 
 
 
=== Bio ===
 
{{Class bio
 
| class = Scout
 
| name = Unknown
 
| birthplace = {{w|Boston, Massachusetts|Boston, Massachusetts, '''USA'''}}<ref name="tradingcardscout">Scout [[Trading cards|Trading Card]]</ref>
 
| job = Rapid Recovery<ref name="trailer 2"> [[Trailer 2|Team Fortress 2 Trailer 2]], released in September 2006.</ref>
 
| motto = "Too. Much. Caffeine."<ref name="trailer 2" />
 
| favorite sports team = The Boston Red Sox
 
| description = The youngest of eight boys from the south side of Boston, the Scout learned early how to problem solve with his fists. With seven older brothers on his side, fights tended to end before the runt of the litter could maneuver into punching distance, so the Scout trained himself to run. He ran everywhere, all the time, until he could beat his pack of mad dog siblings to the fray.<ref name="tradingcardscout" />
 
| image = Meetthescout2.PNG
 
}}
 
 
 
== Basic strategy  ==
 
 
 
* Jump again in mid-air to change direction, and avoid enemy fire.
 
* You capture control points twice as fast as other classes.
 
* You're most effective when you stay moving and use your speed to your advantage.
 
* Your Scattergun is deadly at point blank range.
 
* Your Pistol is great for picking off enemies at a distance.
 
 
 
 
 
== Weapons ==
 
{{main|Weapons}}
 
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
 
 
 
===Primary===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="5%" | Ammo<br/>Loaded
 
! class="header" width="5%"  | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="30%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Scattergun|Stock}}
 
| align="center" | {{Icon killicon|weapon=Scattergun}}
 
| 6
 
| 32
 
| '''Base''': 60
 
'''[[Crit]]''': 180<br/><small>[6 dmg. &times; 10 pellets]</small>
 
|
 
|-
 
! {{Table icon|Force-A-Nature|Unlock}}
 
|  align="center" | {{Icon killicon|weapon=Force-A-Nature}}
 
| 2
 
| 32
 
| '''Base''': 65
 
'''[[Crit]]''': 194<br/><small>[5.4 dmg. &times; 12 pellets]</small>
 
|
 
{{Pro}}On hit applies a [[knockback]] effect that propels enemies backwards and the user in the opposite direction (if airborne). This allows the user to perform a [[Double Jump#Triple Jump|triple jump]]. 
 
 
 
{{Pro}}Has 50% faster firing speed.
 
 
 
{{Pro}}Has 2 (20%) more pellets per shot.
 
 
 
{{Con}}Has a two-thirds (66%) smaller clip size.
 
 
 
{{Con}}Deals 10% less damage per pellet.
 
 
 
{{Con}}Reloads very slowly; if one shot is unused before reloading, it is lost.
 
|-
 
! {{Table icon|Shortstop|Craft}}
 
|  align="center" | {{Icon killicon|weapon=Shortstop}}
 
| 4
 
| 36
 
| '''Base''': 48
 
'''[[Crit]]''': 144<br/><small>[12 dmg. &times; 4 pellets]</small>
 
|
 
{{Pro}}Has 78% faster firing speed.
 
 
 
{{Pro}}Deals 100% more damage per pellet.
 
 
 
{{Pro}}Has a fast clip-based reload.
 
 
 
{{Con}}Has 6 (60%) fewer pellets per shot.
 
 
 
{{Con}}Has a one-third (33%) smaller clip size.
 
 
 
{{Con}}Uses Pistol ammo (draws from same ammo pool as Pistol).
 
|}
 
 
 
===Secondary===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="5%" | Ammo<br/>Loaded
 
! class="header" width="5%"  | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="30%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Pistol|Stock}}
 
| align="center" | {{Icon killicon|weapon=Pistol}}
 
| 12
 
| 36
 
| '''Base''': 15
 
'''[[Crit]]''': 45<br/><small>[6 rounds / sec.]</small>
 
|
 
|-
 
! {{Table icon|Lugermorph|Promotional}}
 
| align="center" | {{Icon killicon|weapon=Lugermorph}}
 
| 12
 
| 36
 
| '''Base''': 15
 
'''[[Crit]]''': 45<br/><small>[6 rounds / sec.]</small>
 
|
 
<small>Originally a promotional item for pre-ordering [http://store.steampowered.com/app/901399/|''Sam & Max: The Devil's Playhouse'']. It is also available as a reward in [http://store.steampowered.com/app/31280/|''Poker Night at the Inventory''].</small><br />
 
{{Info}}Same as the [[Pistol]]'s specs.
 
|-
 
! {{Table icon|Bonk! Atomic Punch|Unlock}}
 
|
 
| 1
 
| ∞
 
| N/A
 
|
 
{{Info}}When used, the player is immune to all damage but isn't able to attack. Knockback still affects him.
 
 
 
{{Info}}The effect lasts 6 seconds then has to recharge for about 24 seconds to be used again.
 
|-
 
! {{Table icon|Crit-a-Cola|Craft}}
 
|
 
| 1
 
| ∞
 
| N/A
 
|
 
{{Info}}When used, all damage dealt and damage taken are [[Critical Hits#Mini-Crits|Mini-Crits]].
 
 
 
{{Info}}The effect lasts 6 seconds then has to recharge for about 24 seconds to be used again.
 
|-
 
! {{Table icon|Mad Milk|Craft}}
 
|
 
| 1
 
| ∞
 
| N/A
 
|
 
{{Info}}Any damage (except afterburn) done to enemies covered in milk restores 60% of the damage to the attacking player's health.
 
 
 
{{Info}}Nullifies [[Cloak]] on enemy Spies.
 
 
 
{{Info}}Extinguishes [[fire]] on wielder and allied players.
 
 
 
{{Info}}Has a 24 second recharge time.
 
|}
 
 
 
===Melee===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="5%" | Ammo<br/>Loaded
 
! class="header" width="5%"  | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="30%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Bat|Stock}}
 
| align="center" | {{Icon killicon|weapon=Bat}}
 
| N/A
 
| N/A
 
| '''Base''': 35
 
'''[[Crit]]''': 105
 
|
 
|-
 
! rowspan="2" | {{Table icon|Sandman|Unlock}}
 
| align="center" | {{Icon killicon|weapon=Sandman}}
 
| '''Bat''':
 
:N/A
 
| '''Bat''':
 
:N/A
 
| '''Bat''':
 
:'''Base''': 35
 
:'''[[Crit]]''': 105
 
| rowspan="2" |
 
{{Pro}}With secondary fire, launches a baseball that [[stun]]s the enemy between 1&ndash;8 seconds, depending on distance. The baseball will recharge over 15 seconds or can be picked up from the ground after launch to fully regenerate.<br/>
 
{{Con}}Lowers maximum health by 15 points.
 
|-
 
| align="center" | {{Icon killicon|weapon=Sandman Ball}}
 
| '''Ball''':
 
:1
 
| '''Ball''':
 
:∞
 
| '''Ball''':
 
:'''Base''': 15
 
:'''[[Crit]]''': 45
 
|-
 
! {{Table icon|Holy Mackerel|Craft}}
 
| align="center" | {{Icon killicon|weapon=Holy Mackerel}}
 
| N/A
 
| N/A
 
| '''Base''': 35
 
'''[[Crit]]''': 105
 
|
 
{{Info}}Broadcasts every successful hit on an enemy player over the death-notice area (purely cosmetic feature).
 
 
 
{{Info}}Kills are labeled as "'''FISH-KILL!'''" in the death-notice area (purely cosmetic feature).
 
|-
 
! {{Table icon|Candy Cane|Craft}}
 
| align="center" | {{Icon killicon|weapon=candy cane}}
 
| N/A
 
| N/A
 
| '''Base''': 35
 
'''[[Crit]]''': 105
 
|
 
{{Pro}}On Kill: A small health pack is dropped.
 
 
 
{{Con}}+25% Explosive damage vulnerability on wearer.
 
|-
 
! {{Table icon|Boston Basher|Craft}}
 
| align="center" | {{Icon killicon|weapon=boston basher}}
 
| N/A
 
| N/A
 
| '''Base''': 35
 
'''[[Crit]]''': 105
 
|
 
{{Pro}}On Hit: Bleed for 5 seconds.
 
 
 
{{Con}}On Miss: Hit yourself. Idiot.
 
|-
 
! {{Table icon|Sun-on-a-Stick|Promotional / Craft}}
 
| align="center" | {{Icon killicon|weapon=Sun-on-a-Stick}}
 
| N/A
 
| N/A
 
| '''Base''': 26
 
'''[[Crit]]''': 79
 
|
 
{{Pro}}100% crits vs burning players.
 
 
 
{{Con}}-25% Damage done.
 
|-
 
! {{Table icon|Fan O'War|Promotional / Craft}}
 
| align="center" | {{Icon killicon|weapon=Fan O'War}}
 
| N/A
 
| N/A
 
| '''Base''': 3.5
 
'''[[Crit]]''': 10.5
 
|
 
{{Info}}On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits for 15 seconds.
 
 
 
{{Con}}-90% damage done.
 
|-
 
! {{Table icon|Three-Rune Blade|Promotional / Craft}}
 
| align="center" | {{Icon killicon|weapon=three-rune blade}}
 
| N/A
 
| N/A
 
| '''Base''': 35
 
'''[[Crit]]''': 105
 
|{{info}}Same as the [[Boston Basher]]'s specs.
 
|-
 
! {{Table icon|Saxxy|Distributed}}
 
| align="center" | {{Icon killicon|weapon=saxxy}}
 
| N/A
 
| N/A
 
| '''Base''': 35
 
'''[[Crit]]''': 105
 
|
 
<small>Limited item from the [[Replay Update]].</small><br />
 
{{Info}}Killed enemies freeze into solid [[Australium]] statues (purely cosmetic feature).
 
 
 
|}
 
 
 
===Taunt Attack===
 
{{Taunt
 
| image = Scouttaunt4.PNG
 
| weapon-1 = Sandman|
 
| special = home run
 
| description = {{hatnote|Main article: [[Home Run]]}}
 
The Scout [[wikipedia:Babe Ruth's called shot|points to the sky]], winds up and swings his bat, all without sound.
 
 
 
If an enemy is successfully hit, a loud [[Media:Scout specialcompleted03.wav|"Bonk!"]] is heard, followed by a round of [[Media:Pl impact stun range.wav|applause]].
 
}}
 
 
 
== Item sets ==
 
{{Set|class=Scout}}
 
 
 
== Hats ==
 
{{Main|Hats}}
 
{{Scout class hat table}}
 
{{All class hat table}}
 
 
 
== Official class avatars ==
 
{{Class avatars}}
 
 
 
== Achievements ==
 
{|
 
| [[File:Achieved.png|65px|left]]
 
| {{Main|Scout achievements}}
 
*'''Scout pack''': 35 achievements, 3 [[Scout achievements#milestones|milestones]].
 
|}
 
 
 
== Update history ==
 
'''[[February 24, 2009 Patch]]''' ([[Scout Update]])
 
*Added 3 new weapons: the Force-a-Nature, Bonk! Atomic Punch and the Sandman
 
*Added 35 new Scout achievements
 
*Scouts now earn a bonus point for killing Medics who are actively healing a target
 
*{{Undocumented}} Added new Scout voice lines.
 
*{{Undocumented}} Added a new taunt, used by the Sandman
 
 
 
'''[[May 21, 2009 Patch]]''' ([[Sniper vs. Spy Update]])
 
*Added a new hat: the Batter's Helmet
 
 
 
'''[[August 13, 2009 Patch]]''' ([[Classless Update]])
 
*Added 3 new hats: the Bonk Helm, the Ye Olde Baker Boy and the Baseball Bill's Sports Shine
 
 
 
'''[[December 17, 2009 Patch]]''' ([[WAR! Update]])
 
*Added headshot death animation
 
 
 
'''[[January 13, 2010 Patch]]'''
 
*Fixed the Scout's legs twisting out of shape during a double jump
 
*Added backstab death animation
 
 
 
'''[[March 18, 2010 Patch]]''' ([[First Community Contribution Update]])
 
*Added a new hat: the Troublemaker's Tossle Cap
 
 
 
'''[[April 15, 2010 Patch]]'''
 
*Added a new weapon: the Lugermorph
 
 
 
'''[[April 28, 2010 Patch]]'''
 
*Added a new weapon: Crit-a-Cola
 
 
 
'''[[May 20, 2010 Patch]]''' ([[Second Community Contribution Update]])
 
*Added a new hat: the Whoopee Cap
 
 
 
'''[[September 30, 2010 Patch]]''' ([[Mann-Conomy Update]])
 
*Added the Special Delivery set with 4 items: the Shortstop, the Mad Milk, the Holy Mackerel and the Milkman
 
*Added a new hat: the Bombing Run
 
*{{Undocumented}} Added unused "Hi-five" animation
 
 
 
'''[[December 17, 2010 Patch]]''' ([[Australian Christmas]])
 
*Added 2 new weapons: the Candy Cane and the Boston Basher
 
*Added a new hat: the Flipped Trilby
 
 
 
'''[[January 24, 2011 Patch]]'''
 
*Added a new hat: the Superfan
 
*Added a new misc: the Essential Accessories
 
 
 
'''[[February 3, 2011 Patch]]'''
 
*Added a new weapon: the Sun-on-a-Stick
 
*{{Undocumented}} The Scout's model was updated with a new body group
 
 
 
'''[[March 10, 2011 Patch]]''' ([[Shogun Pack]])
 
*Added a new weapon: the Fan O'War
 
 
 
'''[[May 12, 2011 Patch]]'''
 
*{{undocumented}} Added a new weapon: the Three-Rune Blade
 
*{{undocumented}} Added a new hat: the Hero's Tail
 
*{{undocumented}} Added a new misc: the Sign of the Wolf's School
 
 
 
'''[[June 3, 2011 Patch]]'''
 
*Added a new hat: the Planeswalker Goggles
 
 
 
== Bugs ==
 
*While running, the Scout's dogtags clip into his neck.
 
*All of the Scout's melee weapons clip into his hand in first person view.
 
 
 
== Trivia ==
 
 
 
*After players noted a resemblance between the Scout and TV pitchman {{W|Offer Shlomi}} (also known as Vince Offer), many requested that Valve add a reference to this in-game. With the release of [[The Scout Update]], lines such as [[Media:Scout_misc02.wav|"If you order now, I'll throw in a second beatin', absolutely free."]] and [[Media:Scout_award07.wav|"No otha' class' gonna do dat!"]] were added to the game files.
 
*The Scout's voice actor, Nathan Vetterlein, also provides the voice for the "Church Guy" character in the Valve title ''[[Left 4 Dead]]''.
 
*The excited Scout mascot in the [http://www.teamfortress.com/scoutupdate/force-a-nature.htm Force-A-Nature ad] also appears in a slightly altered form as the icon for the "You'll Feel a Little Prick" Medic achievement. 
 
*The [[Submachine Gun]] for the Sniper was originally intended as the primary weapon for the Scout.
 
**The [[Nailgun]], a scrapped weapon carried over from ''Team Fortress Classic'', was also intended for the Scout.
 
*In ''[[Poker Night at the Inventory]]'', an image of the BLU Scout makes a cameo as the Jack card for the black suits (spades and clubs) in the "TF2" card deck.
 
{{clr}}
 
*The Scout makes an appearance in ''[[Worms: Reloaded]]'' as part of one of the forts; the rest of the fort is composed of [[Granary]]. The Scout's headset and cap are also available as a selectable hat for the player's worms.
 
*[[Non-player characters#BLU team (Original)|Billy the Kid]] was hired as the first BLU Scout.
 
*The Scout's icon bears a resemblance to one of {{W|Hermes|Hermes'}} winged sandals.
 
*The Assassin class of ''[[Monday Night Combat]]'' has a promo item with the Scout's headset and the [[Spy|Spy's]] disguise mask named "Bonk! Slash!".
 
*According to the Official Team Fortress 2 Blog, the Scout lives in an apartment that is crammed full of promotional items.
 
 
 
<br><gallery widths=150px heights=150px>
 
File:TF2-JackSpades.png|The BLU Scout playing card as seen in Poker Night at the Inventory (clubs and spades).
 
File:Scoutworm.png|The Scout's headset and cap as a selectable ''Worms: Reloaded'' worm hat
 
File:Bonk! Slash!.png|The in-game item for ''Monday Night Combat''; "Bonk! Slash!".
 
</gallery>
 
 
 
== Related merchandise ==
 
<gallery>
 
File:Merch force tshirt.png|[http://store.valvesoftware.com/product.php?i=C01400 The Scout "Force-a-Nature" T-Shirt]
 
File:Merch trackmain.png|[http://store.valvesoftware.com/product.php?i=C01435 Scout Track Jacket]
 
File:Merch bonk shirt womens.png|[http://store.valvesoftware.com/product.php?i=C01423 Bonk T-Shirt, Women]
 
File:Merch bonk shirt.png|[http://store.valvesoftware.com/product.php?i=C01421 Bonk T-Shirt]
 
File:Merch TF2 Poster FAN.jpg|[http://store.valvesoftware.com/product.php?i=P0130 Force of Nature Poster]
 
File:Merch_mousepad_team.jpg|[http://store.valvesoftware.com/product.php?i=M0204 Team Mousepad]
 
File:Merch TF2 Poster Team.jpg|[http://store.valvesoftware.com/product.php?i=P0110 The Team Poster]
 
File:Scout Decal White.png|[http://store.valvesoftware.com/product.php?i=STF215 Scout Class Decal, White]
 
File:Scout Decal Black.png|[http://store.valvesoftware.com/product.php?i=STF213 Scout Class Decal, Black]
 
</gallery>
 
 
 
== Related fads ==
 
* [[Community Fads#Crazy Legs|Crazy Legs]]
 
* [[Community Fads#The Odd Scout|The Odd Scout]]
 
 
 
== See also ==
 
* [[Jumping#Scout jumps|Scout jumps]]
 
* [[Rush#Scout rush|Scout rush]]
 
* [[Non player characters#BLU Scout.27s Mother|Scout's mother]]
 
* [[Basic Scout strategy]]
 
* [[Community Scout strategy]]
 
* [[Scout match-ups]]
 
* [[Anti-Scout Strategy]]
 
* [[Scout taunts]]
 
* [[Scout responses]]
 
* [[Scout voice commands]]
 
* [[List of references (Scout)]]
 
* [[Scout (Classic)]]
 
 
 
== References ==
 
 
 
<references />
 
 
 
== External links ==
 
* [http://www.teamfortress.com/scoutupdate/index.php The Scout Update]
 
* [http://www.teamfortress.com/post.php?id=2195 TF2 Official Blog - Okay, this does not look good here. Umm...]
 
* [http://www.teamfortress.com/post.php?id=2096 TF2 Official Blog - Hey good job, there, hardhat]
 
* [http://www.teamfortress.com/post.php?id=2193 TF2 Official Blog - That's what I'm talking about!]
 
* [http://www.teamfortress.com/post.php?id=3368 TF2 Official Blog - Better Late Than Never]
 
 
 
 
 
{{Class Nav}}
 
{{Scout Nav}}
 
 
 
<!-- # NOTE:
 
    # Please do not add any new tips to this list.
 
    # Add new strategies to [[Basic Scout strategy]] instead. -->
 
 
 
  
 
== Weapons ==
 
== Weapons ==

Revision as of 00:04, 11 June 2011

Scout
Scout.png
https://wiki.teamfortress.com/w/images/6/65/Scout_RED_3D.jpg?1701972690.6314342542,147,280,1,0,274,0,116,273,3,235,272,11,353,274,15,469,276,22,578,277,31,673,277,29,763,278,28,843,277,30,936,276,31,1040,276,28,1155,275,27,1274,274,29,1389,272,28,1499,271,20,1611,269,15,1723,269,14,1828,270,16,1927,272,23,2021,273,33,2105,274,29,2191,275,17,2291,275,7,2402,274,1https://wiki.teamfortress.com/w/images/2/22/Scout_BLU_3D.jpg?1701972761.7166172549,147,280,1,0,274,0,116,273,3,235,273,12,353,274,15,469,276,22,578,277,31,674,278,29,764,277,28,844,277,30,937,276,30,1042,276,28,1157,275,27,1276,274,29,1391,273,28,1501,271,20,1613,269,15,1726,269,14,1832,271,16,1931,272,23,2026,273,33,2110,274,29,2196,275,16,2296,275,7,2408,274,1https://wiki.teamfortress.com/w/images/3/3a/Scout_%C3%9CberCharged_RED_3D.jpg?1701972844.5553472560,147,280,1,0,274,0,116,273,3,236,273,12,354,276,15,471,276,22,580,277,30,676,278,29,767,278,28,848,278,30,941,277,30,1046,277,28,1162,276,27,1281,274,29,1397,273,27,1508,272,19,1621,270,15,1734,270,14,1840,271,16,1939,273,23,2034,274,33,2118,275,29,2205,276,16,2306,276,7,2418,275,1https://wiki.teamfortress.com/w/images/e/ee/Scout_%C3%9CberCharged_BLU_3D.jpg?1701972927.1209262562,147,280,1,0,275,0,116,274,3,235,274,12,352,275,15,470,276,21,580,277,30,677,277,29,767,278,28,848,278,30,941,277,30,1046,277,27,1162,275,27,1281,274,29,1397,273,27,1509,272,19,1622,271,14,1735,270,13,1842,272,16,1941,272,23,2036,274,33,2120,275,29,2207,275,16,2308,275,7,2420,275,1
Scout.png
Basic Information
Icon: Leaderboard class scout.png
Type: Offensive
Health: 125 / 185
110 / 165 with the Sandman equipped
150 / 225 with the Special Delivery item set
Speed: 133%
Meet the Scout
ScoutVidSplash.png
Grass grows, birds fly, sun shines, and brother... I hurt people.
The Scout on how things work

The Scout is a hyperactive runt from Boston with a penchant for baseball, grievous bodily harm and running. His speed and ability to double jump will leave slower opponents struggling to keep up. This, coupled with his Scattergun, makes the Scout ideal at hit and run tactics, allowing him to inflict massive close-range damage before dashing away to safety. The Scout can also equip his trusty Sandman to stun opponents with long-range baseballs, sip some of his Bonk! Atomic Punch to make a getaway without taking damage, or drink his Crit-a-Cola to take out unaware opponents in seconds.

The Scout is an ideal choice to complete an objective quickly, as he can capture control points and push carts twice as fast as any other class. His petite stature and swiftness also make him useful at harassing opponents and providing distractions. With the addition of Mad Milk, the Scout now has a larger role and can provide additional support to the team.

The Scout is voiced by Nathan Vetterlein.

Bio

Name: Unknown
Location of origin: Template:W[1]
Job: Rapid Recovery[2]
Motto: "Too. Much. Caffeine."[2]
Emblems: Scout emblem RED.png  Scout emblem BLU.png
Description: The youngest of eight boys from the south side of Boston, the Scout learned early how to problem solve with his fists. With seven older brothers on his side, fights tended to end before the runt of the litter could maneuver into punching distance, so the Scout trained himself to run. He ran everywhere, all the time, until he could beat his pack of mad dog siblings to the fray.[1]

Basic strategy

Template:Basic strategy

Weapons

Main article: Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.

Primary

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Scattergun
Stock
Scattergun
Killicon scattergun.png 6 32 Base: 60

Crit: 180
[6 dmg. × 10 pellets]

Force-A-Nature
Unlock
Force-A-Nature
Killicon force-a-nature.png 2 32 Base: 65

Crit: 194
[5.4 dmg. × 12 pellets]

Pictogram plus.png On hit applies a knockback effect that propels enemies backwards and the user in the opposite direction (if airborne). This allows the user to perform a triple jump.

Pictogram plus.png Has 50% faster firing speed.

Pictogram plus.png Has 2 (20%) more pellets per shot.

Pictogram minus.png Has a two-thirds (66%) smaller clip size.

Pictogram minus.png Deals 10% less damage per pellet.

Pictogram minus.png Reloads very slowly; if one shot is unused before reloading, it is lost.

Shortstop
Craft
Shortstop
Killicon shortstop.png 4 36 Base: 48

Crit: 144
[12 dmg. × 4 pellets]

Pictogram plus.png Has 78% faster firing speed.

Pictogram plus.png Deals 100% more damage per pellet.

Pictogram plus.png Has a fast clip-based reload.

Pictogram minus.png Has 6 (60%) fewer pellets per shot.

Pictogram minus.png Has a one-third (33%) smaller clip size.

Pictogram minus.png Uses Pistol ammo (draws from same ammo pool as Pistol).

Secondary

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Pistol
Stock
Pistol
Killicon pistol.png 12 36 Base: 15

Crit: 45
[6 rounds / sec.]

Lugermorph
Promotional
Lugermorph
Killicon lugermorph.png 12 36 Base: 15

Crit: 45
[6 rounds / sec.]

Originally a promotional item for pre-ordering Sam & Max: The Devil's Playhouse. It is also available as a reward in Poker Night at the Inventory.
Pictogram info.png Same as the Pistol's specs.

Bonk! Atomic Punch
Unlock
Bonk! Atomic Punch
1 N/A

Pictogram info.png When used, the player is immune to all damage but isn't able to attack. Knockback still affects him.

Pictogram info.png The effect lasts 6 seconds then has to recharge for about 24 seconds to be used again.

Crit-a-Cola
Craft
Crit-a-Cola
1 N/A

Pictogram info.png When used, all damage dealt and damage taken are Mini-Crits.

Pictogram info.png The effect lasts 6 seconds then has to recharge for about 24 seconds to be used again.

Mad Milk
Craft
Mad Milk
1 N/A

Pictogram info.png Any damage (except afterburn) done to enemies covered in milk restores 60% of the damage to the attacking player's health.

Pictogram info.png Nullifies Cloak on enemy Spies.

Pictogram info.png Extinguishes fire on wielder and allied players.

Pictogram info.png Has a 24 second recharge time.

Melee

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Bat
Stock
Bat
Killicon bat.png N/A N/A Base: 35

Crit: 105

Sandman
Unlock
Sandman
Killicon sandman.png Bat:
N/A
Bat:
N/A
Bat:
Base: 35
Crit: 105

Pictogram plus.png With secondary fire, launches a baseball that stuns the enemy between 1–8 seconds, depending on distance. The baseball will recharge over 15 seconds or can be picked up from the ground after launch to fully regenerate.
Pictogram minus.png Lowers maximum health by 15 points.

Killicon sandman ball.png Ball:
1
Ball:
Ball:
Base: 15
Crit: 45
Holy Mackerel
Craft
Holy Mackerel
Killicon holy mackerel.png N/A N/A Base: 35

Crit: 105

Pictogram info.png Broadcasts every successful hit on an enemy player over the death-notice area (purely cosmetic feature).

Pictogram info.png Kills are labeled as "FISH-KILL!" in the death-notice area (purely cosmetic feature).

Candy Cane
Craft
Candy Cane
Killicon candy cane.png N/A N/A Base: 35

Crit: 105

Pictogram plus.png On Kill: A small health pack is dropped.

Pictogram minus.png +25% Explosive damage vulnerability on wearer.

Boston Basher
Craft
Boston Basher
Killicon boston basher.png N/A N/A Base: 35

Crit: 105

Pictogram plus.png On Hit: Bleed for 5 seconds.

Pictogram minus.png On Miss: Hit yourself. Idiot.

Sun-on-a-Stick
Promotional / Craft
Sun-on-a-Stick
Killicon sun-on-a-stick.png N/A N/A Base: 26

Crit: 79

Pictogram plus.png 100% crits vs burning players.

Pictogram minus.png -25% Damage done.

Fan O'War
Promotional / Craft
Fan O'War
Killicon fan o'war.png N/A N/A Base: 3.5

Crit: 10.5

Pictogram info.png On Hit: one target at a time is marked for death, causing all damage taken to be mini-crits for 15 seconds.

Pictogram minus.png -90% damage done.

Three-Rune Blade
Promotional / Craft
Three-Rune Blade
Killicon three-rune blade.png N/A N/A Base: 35

Crit: 105

Pictogram info.png Same as the Boston Basher's specs.
Saxxy
Distributed
Saxxy
Killicon saxxy.png N/A N/A Base: 35

Crit: 105

Limited item from the Replay Update.
Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Taunt Attack

Scouttaunt4.PNG Associated item DescriptionKill Icon
Main article: Home Run

The Scout points to the sky, winds up and swings his bat, all without sound.

If an enemy is successfully hit, a loud "Bonk!" is heard, followed by a round of applause.
  • Killicon grand slam.png

Item sets

Main article: Item sets
The Special Delivery
Backpack The Special Delivery Bundle.png
Effect

Leave a Calling Card on your victims

Hats

Main article: Hats

Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
Scoutava.jpg Buffed red scout.jpg Buffed blu scout.jpg
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Scout achievements

Update history

February 24, 2009 Patch (Scout Update)

  • Added 3 new weapons: the Force-a-Nature, Bonk! Atomic Punch and the Sandman
  • Added 35 new Scout achievements
  • Scouts now earn a bonus point for killing Medics who are actively healing a target
  • [Undocumented] Added new Scout voice lines.
  • [Undocumented] Added a new taunt, used by the Sandman

May 21, 2009 Patch (Sniper vs. Spy Update)

  • Added a new hat: the Batter's Helmet

August 13, 2009 Patch (Classless Update)

  • Added 3 new hats: the Bonk Helm, the Ye Olde Baker Boy and the Baseball Bill's Sports Shine

December 17, 2009 Patch (WAR! Update)

  • Added headshot death animation

January 13, 2010 Patch

  • Fixed the Scout's legs twisting out of shape during a double jump
  • Added backstab death animation

March 18, 2010 Patch (First Community Contribution Update)

  • Added a new hat: the Troublemaker's Tossle Cap

April 15, 2010 Patch

  • Added a new weapon: the Lugermorph

April 28, 2010 Patch

  • Added a new weapon: Crit-a-Cola

May 20, 2010 Patch (Second Community Contribution Update)

  • Added a new hat: the Whoopee Cap

September 30, 2010 Patch (Mann-Conomy Update)

  • Added the Special Delivery set with 4 items: the Shortstop, the Mad Milk, the Holy Mackerel and the Milkman
  • Added a new hat: the Bombing Run
  • [Undocumented] Added unused "Hi-five" animation

December 17, 2010 Patch (Australian Christmas)

  • Added 2 new weapons: the Candy Cane and the Boston Basher
  • Added a new hat: the Flipped Trilby

January 24, 2011 Patch

  • Added a new hat: the Superfan
  • Added a new misc: the Essential Accessories

February 3, 2011 Patch

  • Added a new weapon: the Sun-on-a-Stick
  • [Undocumented] The Scout's model was updated with a new body group

March 10, 2011 Patch (Shogun Pack)

  • Added a new weapon: the Fan O'War

May 12, 2011 Patch

  • [Undocumented] Added a new weapon: the Three-Rune Blade
  • [Undocumented] Added a new hat: the Hero's Tail
  • [Undocumented] Added a new misc: the Sign of the Wolf's School

June 3, 2011 Patch

  • Added a new hat: the Planeswalker Goggles

Bugs

  • While running, the Scout's dogtags clip into his neck.
  • All of the Scout's melee weapons clip into his hand in first person view.

Trivia

  • The Scout makes an appearance in Worms: Reloaded as part of one of the forts; the rest of the fort is composed of Granary. The Scout's headset and cap are also available as a selectable hat for the player's worms.
  • Billy the Kid was hired as the first BLU Scout.
  • The Scout's icon bears a resemblance to one of Template:W winged sandals.
  • The Assassin class of Monday Night Combat has a promo item with the Scout's headset and the Spy's disguise mask named "Bonk! Slash!".
  • According to the Official Team Fortress 2 Blog, the Scout lives in an apartment that is crammed full of promotional items.


Related merchandise

Related fads

See also

References

  1. a b Scout Trading Card
  2. a b Team Fortress 2 Trailer 2, released in September 2006.

External links