Difference between revisions of "Detonator"

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   | att-2-negative  = +20% explosive damage vulnerability on wearer
 
   | att-2-negative  = +20% explosive damage vulnerability on wearer
 
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{{Quotation|'''The Soldier'''|Fire is for cooking s'mores son, get a REAL GUN.|sound=Soldier_DominationPyro05.wav}}
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{{Quotation|'''The Soldier'''|Fire is for cooking s'mores son, get a '''REAL GUN'''.|sound=Soldier_DominationPyro05.wav}}
  
 
The '''Detonator''' is a [[secondary]] weapon for the [[Pyro]]. It is only available in the ''[[Team Fortress 2 Beta]]''. Currently, it uses the [[Flare Gun]] model.  
 
The '''Detonator''' is a [[secondary]] weapon for the [[Pyro]]. It is only available in the ''[[Team Fortress 2 Beta]]''. Currently, it uses the [[Flare Gun]] model.  
  
The weapon fires flares that travel the same distance and deal the same damage on contact with an enemy. However, pressing secondary fire whilst the flare is in flight will cause it to detonate, creating a small explosion which damages and ignites enemy players. The [[knock back]] from the explosion can also be used to [[Jumping#Flare jump|Flare jump]] in a manner similar to [[Jumping#Rocket jumps|rocket]] or [[Jumping#Sticky jumps|sticky jumping]]. Players wielding the Detonator have a 20% explosion [[Damage#Damage Vulnerability, Resistance and Blocking|vulnerability]].  
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The weapon fires flares that travel the same distance and deal the same [[damage]] on contact with an enemy. However, pressing secondary fire whilst the flare is in flight will cause it to detonate, creating a small [[explosion]] which damages and ignites enemy players. The [[knock back]] from the explosion can also be used to [[Jumping#Flare jump|Flare jump]] in a manner similar to [[Jumping#Rocket jumps|rocket]] or [[Jumping#Sticky jumps|sticky jumping]]. Players wielding the Detonator have a 20% explosion [[Damage#Damage Vulnerability, Resistance and Blocking|vulnerability]].  
  
 
Since the item is still in an unreleased stage, these attributes may be changed or the weapon may be scrapped entirely.  
 
Since the item is still in an unreleased stage, these attributes may be changed or the weapon may be scrapped entirely.  
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==Bugs==
 
==Bugs==
*The afterburn of a flare projectile can harm a [[Scout]] under the effect of [[Bonk! Atomic Punch]].
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* The afterburn of a flare projectile can harm a [[Scout]] under the effect of [[Bonk! Atomic Punch]].
*If a Pyro were to reflect a flare and hit a target who then dies from the afterburn, the kill icon will be that of the Flare Gun and not the reflected flare icon.
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* If a Pyro were to reflect a flare and hit a target who then dies from the afterburn, the kill icon will be that of the Flare Gun and not the reflected flare icon.
*From a first-person view, the flare seems to fire from behind the Flare Gun, just like the [[Huntsman]].
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* From a first-person view, the flare seems to fire from behind the Flare Gun, just like the [[Huntsman]].
*When an enemy is hit with a detonated flare, the blood particles will come from where the flare was detonated, instead of the player.
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* When an enemy is hit with a detonated flare, the blood particles will come from where the flare was detonated, instead of the player.
  
 
==Trivia==
 
==Trivia==
  
*The Detonator functions in a similar fashion as The Gentle Manne's Olde Firecannone, one of the weapons in the [[Advanced Weaponiser]] mod.
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* The Detonator functions in a similar fashion as The Gentle Manne's Olde Firecannone, one of the weapons in the [[Advanced Weaponiser]] mod.
  
 
== Gallery ==
 
== Gallery ==
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== See also ==
 
== See also ==
 +
* [[Flare Gun]]
 
* [[Pyro strategy#Flare Gun|Flare Gun strategy]]
 
* [[Pyro strategy#Flare Gun|Flare Gun strategy]]
 
* [[Fire]]
 
* [[Fire]]

Revision as of 14:45, 25 April 2011

Fire is for cooking s'mores son, get a REAL GUN.
The Soldier

The Detonator is a secondary weapon for the Pyro. It is only available in the Team Fortress 2 Beta. Currently, it uses the Flare Gun model.

The weapon fires flares that travel the same distance and deal the same damage on contact with an enemy. However, pressing secondary fire whilst the flare is in flight will cause it to detonate, creating a small explosion which damages and ignites enemy players. The knock back from the explosion can also be used to Flare jump in a manner similar to rocket or sticky jumping. Players wielding the Detonator have a 20% explosion vulnerability.

Since the item is still in an unreleased stage, these attributes may be changed or the weapon may be scrapped entirely.

Damage and function times

See also: Damage
Damage and function times
Shot type Projectile
Damage
Base damage 100% 30
Flare explosion: 10-25
Critical 901
Mini-crit 411
Afterburn 3 / tick
60 total
Afterburn (mini-crit) 4 / tick
80 total
Function times
Attack interval 2.02 s
Values are approximate and determined by community testing.

1 Note that detonated flares won't receive the Crit bonus for hitting a burning enemy.

Related Achievements

Leaderboard class pyro.png Pyro

Attention Getter
Attention Getter
Ignite 100 enemies with the flare gun.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
OMGWTFBBQ
OMGWTFBBQ
Kill an enemy with a taunt.

Update history

February 11, 2011 Patch (Beta)

  • The Detonator, a new Flare Gun, has been added. Its stats are:
    • Alt-fire detonates flare in flight
      • Does a small explosion that catches players on fire
    • 20% explosion damage vulnerability

March 9, 2011 Patch (Beta)

  • Detonation particle effect increased to better match the radius

March 18, 2011 Patch (Beta)

  • [Undocumented] Added a new sound effect for projectile.

March 23, 2011 Patch (Beta)

  • Hooked up new Detonator sounds

Bugs

  • The afterburn of a flare projectile can harm a Scout under the effect of Bonk! Atomic Punch.
  • If a Pyro were to reflect a flare and hit a target who then dies from the afterburn, the kill icon will be that of the Flare Gun and not the reflected flare icon.
  • From a first-person view, the flare seems to fire from behind the Flare Gun, just like the Huntsman.
  • When an enemy is hit with a detonated flare, the blood particles will come from where the flare was detonated, instead of the player.

Trivia

  • The Detonator functions in a similar fashion as The Gentle Manne's Olde Firecannone, one of the weapons in the Advanced Weaponiser mod.

Gallery

See also