Difference between revisions of "November 17, 2015 Patch"

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| month        = november
 
| month        = november
 
| year        = 2015
 
| year        = 2015
| after        =  
+
| after        = {{Patch name|11|18|2015}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 
| source      = http://store.steampowered.com/news/19347/
 
| source      = http://store.steampowered.com/news/19347/
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** “In-Game” operates during regular gameplay. Use the left stick to move, and the right trackpad plus gyro to look around.
 
** “In-Game” operates during regular gameplay. Use the left stick to move, and the right trackpad plus gyro to look around.
 
** “Menus” turns the right trackpad into a virtual mouse pointer for use in navigating menus (use the triggers to mouse click).
 
** “Menus” turns the right trackpad into a virtual mouse pointer for use in navigating menus (use the triggers to mouse click).
** “In-Game During Popup” covers popup menus that occur during gameplay, like Spy’s Disguise Kit, Engineer’s Build PDA, and the Taunt menu.
+
** “In-Game During Popup” covers popup menus that occur during gameplay, like [[Spy]]’s [[Disguise Kit]], [[Engineer]]’s [[PDA|Build PDA]], and the [[Taunt]] menu.
** “Spectator” is active while spectating and before respawn.
+
** “Spectator” is active while [[Team#Spectator|spectating]] and before respawn.
 +
 
 +
=== Undocumented changes ===
 +
* Updated the [[Localization files|localization files]]
 +
}}

Latest revision as of 19:09, 18 November 2015

Patch notes

Team Fortress 2

  • Added beta support for Steam Controllers. Use the Steam Big Picture interface to select and configure your preferred controller mapping. Controls operate in one of four modes, automatically selected by the game as needed. You can customize the controller layout for each one independently to suit your taste, or just use the defaults.
    • “In-Game” operates during regular gameplay. Use the left stick to move, and the right trackpad plus gyro to look around.
    • “Menus” turns the right trackpad into a virtual mouse pointer for use in navigating menus (use the triggers to mouse click).
    • “In-Game During Popup” covers popup menus that occur during gameplay, like Spy’s Disguise Kit, Engineer’s Build PDA, and the Taunt menu.
    • “Spectator” is active while spectating and before respawn.

Undocumented changes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Added: tf/tf2_misc_dir.vpk/materials/vgui/fonts/buttons_sc.vbf
Added: tf/tf2_textures_dir.vpk/materials/vgui/fonts/buttons_sc.vtf