Difference between revisions of "2Fort"

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{{Featured article tag}}
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{{DISPLAYTITLE:2Fort/双堡垒}}
{{Quotation|'''The Scout''' on adjacent bases|Dis map ain't big enough for da two of us!|sound=Scout_dominationsct02.wav}}
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{{Quotation|'''侦查兵'''对相邻的隔壁基地说道。|这地方太小了,容不下我们两人!|sound=Scout_dominationsct02.wav}}
 
{{Map infobox
 
{{Map infobox
 
| game-type=Capture the Flag
 
| game-type=Capture the Flag
 
| file-name=ctf_2fort
 
| file-name=ctf_2fort
 
| map-image=Ctf 2fort bridge ss.png
 
| map-image=Ctf 2fort bridge ss.png
| map-environment = Farmland
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| map-environment = 农场
| map-setting = Daylight, sunny
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| map-setting = 白天,晴朗
| map-deep-water = Yes
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| map-deep-water =
 
| map-health-pickups-small = 2
 
| map-health-pickups-small = 2
 
| map-health-pickups-medium = 4
 
| map-health-pickups-medium = 4
Line 13: Line 13:
 
| map-ammo-pickups-medium = 4
 
| map-ammo-pickups-medium = 4
 
}}
 
}}
'''2Fort''' is a [[Capture the Flag]] map and is the subsequent remake of the [[Team Fortress Classic]] [[2Fort (Classic)|map of the same name]]; these maps are both based on the ''[[Team Fortress]]'' map "2fort5." 2Fort was the first official [[CTF]] map for ''[[Team Fortress 2]]''. It was one of the six initial maps included with the game's release.
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'''2Fort(直译为两个堡垒)''',是个[[Capture the Flag/zh-hant|抢夺情报箱]]模式的地图,同时也是[[Team Fortress Classic|绝地要塞经典版]]同名地图的重製版。2Fort 在'''[[Team Fortress 2|绝地要塞2]]'''是第一个被列入的官方[[Capture the Flag/zh-hant|抢情报]]模式的地图。它是游戏释出时的六张原始地图之一。
just
 
Two similar forts oppose each other, which are separated by a [[water]]-filled stream. A covered bridge spans the stream and battlements on each fort provide excellent positions to assault oncoming players, particularly for [[Sniper]].
 
  
There are three entrances into each fort, however not all of them are accessible to every class. The primary entrances are the two openings on the ground level. There are short ramps leading up to each entrance, and the entrances converge under an open grate. These ramps allow defenders to attack intruders from above. The second entrance is through the sewers which run underneath each base. The entryway between the sewers and the base features a stairway and a pool of water; this area is a viable chokepoint. The third entrance is the battlements of each base, which can generally only be accessed by using special [[Jumping|jumping maneuvers]] as a [[Scout]], [[Soldier]], [[Pyro]], [[Demoman]], or [[Engineer]].
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这地图有两个堡垒,分别建在水坑的两块不同地方。水坑上有一条可供通行的木桥,而两个堡垒的二楼都各有一块战斗平台,是个攻击来犯敌人的好地方,尤其是[[Sniper/zh-hant|狙击手]]会更适合。总共有三个入口可以进入其中一方的堡垒,但是有些入口并不是所有兵种都进得去。
  
2Fort's bases are the easiest to defend of all stock CTF maps due to the long, easily-blocked passages leading to and from the enemy team's flag room. Every capture will require a substantial amount of team coordination, especially when the player count is high.
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在一楼的两个开口是最主要的入口。进去前的地方有斜坡,而进去后的天花板上有个开口,可供防守者在二楼攻击来袭的敌人。至于在水坑附近的地下排水道是第二个入口,排水道裡头有可以上到一楼的楼梯,不过这一区块很容易被两面包抄。第三个入口是二楼的战斗平台,而想到这裡必须要有更好的[[Jumping/zh-hant|跳跃技巧]],因此只有[[Scout/zh-hant|侦查兵]]、[[Soldier/zh-hant|火箭兵]]或[[Demoman/zh-hant|爆破兵]]才上得去。
  
To win, your team must capture the opposing team's [[Intelligence]] continuously until you reach the game's capture limit (3 by default), while preventing the enemy from achieving that same goal.
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2Fort 的基地堪称是最容易防守的抢情报地图,因为堡垒内部进到情报室的地方,大部分是容易阻挡的狭窄通道。想要成功冲进去,必须要多名队友的配合才有可能,而且人数越多越好。为达成胜利,队伍必须要多次抢到敌方队伍的[[Intelligence/zh-hant|情报箱]],同时必须要好好防守敌方来抢己方的箱子,才能赢得这回合(预设为抢得 3 次)。
  
== Introduction Video ==
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== 介绍影片 ==
 
{{youtube|mZDtIjt1pJ0}}
 
{{youtube|mZDtIjt1pJ0}}
  
== Locations ==
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== 细部介绍 ==
  
=== Outside Locations ===
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=== 外部环境 ===
  
*'''Bridge:''' The bridge connecting the two forts. In the TF2 incarnation, unlike in the previous renditions, the bridge is covered, allowing [[Scout]]s to double-jump from the top of the one battlement, run across the bridge roof and onto the opposing Battlement. The roof also provides cover for advancing players and generally moves the map's action into the bases.
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*'''木桥:'''木桥连接了两座堡垒。但不像经典版的桥梁,绝地要塞2的还附上的一个桥的屋顶,以供[[Scout/zh-hant|侦查兵]]跳到上面行走,再用二连跳跳到对面的二楼战斗平台。屋顶同时为进攻的队伍提供了许多的掩护,以防他们被狙击手轻易狙击。
[[Image:2Fort overview.png|164px|right|thumb|Overview of 2Fort]]
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[[Image:2Fort overview.png|164px|right|thumb|地图2Fort的俯瞰图]]
  
:Commonly, [[Scout]]s will have no problem jumping onto the bridge, but will falter on the second jump to the opposing Battlement landing short in front of one of the doors. The very edge of the bridge roof is bugged; If a Scout attempts to jump from the very edge, in terms of game mechanics, they will be "falling" and thus have only one jump to use, rather than two. Jumping a split-second earlier is enough to remedy this problem.
 
  
:Scouts on the roof of the bridge are susceptible to [[Sniper]] fire, which limits the distance of jumps, providing another obstacle to attacking Scouts.
 
  
*'''Entrance:''' After crossing the bridge, there are two ground floor entrances into the base. The "Entrance" extends from those two doorways into the base a short distance. From here, the layout of the entrance is a T-shape. Turning left brings the player to the stairs that lead down to the sewers, as well as the narrow corridor linking the Battlement Resupply room to both the entrance and the Courtyard (there is a trapdoor in the ceiling allowing players to drop down from the Resupply room). Turning right leads you into a medium-sized room with a door at the opposite end which also provides access to the courtyard. This room is heavily trafficked by both teams, as it is the most direct way to reach the courtyard from the main entrance. [[Engineer]]s can set up small camps in here if the enemy is attempting to push through the entrance. In addition, because the room is large, it is often a hiding place for [[Spy|Spies]]. In most other parts of 2Fort, corridors are too narrow to provide much cover for an invisible Spy, but this room is an exception, allowing them to move past battles occurring in the entrance undetected.
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*'''入口处:'''走过桥梁之后,前方有两个进入堡垒的开口,进去后是呈 T 字型的走廊。之后会遇到一个叉路:左边可有以走下楼梯,通往地下的排水道,和一条通往中庭的狭窄通道,上方附有一个从次要重生室出来的开口;至于往右是另一条较宽广的走道,是通往中庭的路,这裡经常是火力交锋的地方,因为两队大部分都是经由这裡上到 2 楼。如果敌方强攻这个右侧走廊的话,[[Engineer/zh-hant|工程师]]可以在这裡搭起防御工事抵挡。不过,这个走廊比起这地图的其他走道显得宽广许多,因此这裡也是[[Spy/zh-hant|间谍]]的好躲藏处之一,并且让他们有足够空间前进二楼。
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*'''城垛:''' 双方基地的二楼前半部即为城垛,其中央部分是一小块碉堡区域。碉堡区域设有大片没有玻璃的窗户,且为一顶部封闭的建筑结构。这些窗户可以让玩家以清楚的视线看到整个前线区域。在 TF2 裡,城垛区域也被玩家称作「阳台」、「狙击平台」或「狙击高台」,是因为最常使用到这块区域的职业是[[Sniper/zh-hant|狙击手]]的缘故。狙击手大部分都会龟在这个能给他们清楚的 2Fort 外部视野(除了屋桥覆盖到的部分和水底以外)的平台上狙击。
  
*'''Battlements:''' The Battlements are on the front of the second floor of each base and have a center "bunker" section. This section has large glass-less windows and is a roofed structure. The windows allow almost unbroken line of sight into the area. In TF2, the battlements are also referred to as the "balcony," as well as the "Sniper ledge," or "Sniper deck," due to their main purpose as a platform for [[Sniper]]s. Snipers generally camp the ledges, which give them an excellent view of most of the exterior of 2Fort, with the exception of the bridge and under the water beneath it.
 
  
 
<gallery widths=150px heights=80px>
 
<gallery widths=150px heights=80px>
File:Ctf 2fort bridge ss.png|Exterior of [[RED]] base.
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File:Ctf 2fort bridge ss.png|[[RED/zh-hant|红队]]基地的外观。
File:CTF 2Fort BLU base.png|BLU base, view from the battlements.
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File:CTF 2Fort BLU base.png|蓝队基地,从战斗平台看过去的样子。
File:CTF 2Fort BluBase.png|Exterior of [[BLU]] base, including water and bridge.
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File:CTF 2Fort BluBase.png|[[BLU/zh-hant|蓝队]]基地的外观,包括深水坑和桥梁。
File:CTF 2Fort Water.png|Water below bridge, including sewer entrance.
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File:CTF 2Fort Water.png|桥下的深水坑,和排水道的入口。
File:CTF RED battlements.png|RED battlements, same as BLU battlements
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File:CTF RED battlements.png|红队的二楼战斗平台。
 
</gallery>
 
</gallery>
  
=== Fort Locations ===
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=== 堡垒 ===
  
*'''The Sewers:''' The tunnels under each base, leading from the [[water]] beneath the bridge to the "Entrance", are generally referred to as "the sewers". They are severely dog-legged, creating numerous extra blind corners around which to fight, giving [[Pyro]]s a defensive edge. In each sewer, there is a room recessed into a corner in such a way that it is impossible to gain line of sight to 100% of the room from inside the tunnels. On the water-side of the room, the tunnel has two 90 degree bends, but on the base-side of the room there is one long unbroken stretch of tunnel. The long tunnel makes a long-range line of sight between the room and the sewer exit. The rooms in the sewers are often camped by Engineers, who use [[Teleporter exit|Teleporters]] to allow their team quick access to the enemy base. Otherwise, the sewers are generally used as a way of entering the enemy base free from the attention of the Snipers above. The narrowness of the sewers makes it difficult for [[Spy|Spies]] to sneak past enemies also using the tunnels.
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*'''下水道:''' 双方基地下方的隧道可经由水坑的入口出入,并一路领导至基地入口。这段路线通常称作「下水道」。下水道的路线蜿蜒曲折,因而产生了许多额外的战斗死角,让[[Pyro/zh-hant|火焰兵]]佔得不少防守优势。在下水道的路线中,有一处凹室可以提供隐蔽,并有着基地方和水坑入口方都无法完全看清楚的视觉死角。凹室靠水坑入口的隧道有两个直角弯,然而靠基地入口的长隧道却是毫无阻碍的直线结构。这条长隧道提供了监视凹室和基地方面的长距视线。大部分情况下敌方下水道凹室常由工程师所佔据,并建造[[Teleporters/zh-hant|传送装置]]好让己方队伍快速攻进敌方基地中。若此处没有工程师,则下水道通常只是一条闪躲地面上敌方狙击手视线来潜入敌方基地的替代路线。基于下水道路线空间狭窄,[[Spy/zh-hant|间谍]]通常较难以闪过利用这条路线出入的敌方成员。
  
*'''Courtyard:''' The Courtyard is the main means of transition between the ground floor and the second floor in each base. It is an enclosed, roofless space inside each base, next to the main spawn room and on the player's right when they come through the entrance. It is bounded on three sides by high ledges, and there are doors connecting to the spawn room, a staircase leading down to the Intelligence room on the second floor, and a door from the entrance and from the balcony spawn corridor on the ground floor. A pair of staircases allow access from below to the upper level. [[Engineer]]s often use the space as a major defensive point, as it provides the only means of access to the Intelligence for most classes. By setting up a [[Sentry Gun]], an Engineer can successfully provide effective defense against assaults on the intelligence, particularly if positioned so as to cover the Battlements' doorway.
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*'''中庭:''' 中庭是双方基地中在一楼部分与二楼部分间移动的主要路线。它是双方基地内一个四周封闭的露天空间,就在主要重生室的右手边而已。中庭由三边高台环绕,高台分别有通往重生室的门和通往情报室的楼梯间,下方则有两条走廊可以连接至一楼主要入口部分,其中一条走廊途中有个小洞可以让阳台重生室裡的玩家快速通到一楼。有两道楼梯连接一楼部分和二楼部分。[[Engineer/zh-hant|工程师]]常利用这处空间作为主要的防御据点,因为这裡算是对大部分职业而言唯一进入情报室的路线。工程师可以藉由建造[[Sentry Gun/zh-hant|防御步哨枪]]来提供抵御抢情报的突袭队伍的有效防守;若架设在通往主要重生室的二楼门口还可以防守城垛的通道。
  
*'''Grate:''' This is the small room with the grated floor right above the entrance of each base. It is connected directly to the upstairs area, and as a result is often used by players to gain quick access to battles in the entrance. [[Demoman|Demomen]], [[Soldier]]s and [[Scout]]s can jump up to the second story through this, providing another means of access to the second floor. Classes such as the [[Engineer]] and [[Demoman]] can also camp above the grate, limiting enemy access through the front entrance. Splash damage is dealt through the grate.
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*'''铁栅房间:''' 这是双方基地入口进来的正上方一个有着铁丝网地板的小房间。这处空间直接连结了二楼部分,提供了在楼上的玩家能够快速通到一楼入口进行战斗的路线。[[Demoman/zh-hant|爆破兵]][[Soldier/zh-hant|火箭兵]][[Scout/zh-hant|侦查兵]]各自有着可以穿过铁丝网小洞的手段进入二楼,算是另一条进入二楼部分的方式。[[Engineer/zh-hant|工程师]][[Demoman/zh-hant|爆破兵]]等职业可以龟在这个地方阻止敌方从主要入口进入基地。注意爆破的扩散伤害会穿越铁丝网。
  
*'''Upstairs:''' The large room on the second floor, adjacent to the main resupply room. The upstairs area has an exit to the Battlements, the "grate", the "top of the spiral", and the "courtyard". This room is heavily trafficked as it is a major crossroads in the map, connecting practically every area of the base. It is often used by Scouts who have jumped to the balcony, as it provides a direct route to the Intelligence via the spiral ramp. The Upstairs area is also commonly referred to as the "hay room" or "hayloft" (due to the large piles of hay on the floor,) or the "upstairs lobby".
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*'''上楼处重生室前空间:''' 是一个位在双方基地二楼的大房间,与主要重生室相邻。这个房间可以通到城垛、铁栅房间、螺旋通道和中庭。它是一个频繁使用的区域,可以连接到基地各处,是这张地图主要的重点区域之一。从桥梁屋顶跳到城垛上的侦查兵常会经过此处,并使用螺旋通道直接冲到情报室裡。这处空间常被称作「乾草房」、「乾草棚」(因四处散落的稻草之故)或「二楼大厅」。
  
 
<gallery widths=150px heights=80px perrow=4>
 
<gallery widths=150px heights=80px perrow=4>
File:CTF 2Fort OutsideRedSpawn.png|Outside spawn, upstairs.
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File:CTF 2Fort OutsideRedSpawn.png|二楼重生室前的空间。
File:CTF 2Fort Courtyard.png|Courtyard.
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File:CTF 2Fort Courtyard.png|中庭。
File:CTF 2Fort LongHall.png|Downstairs, long hallway.
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File:CTF 2Fort LongHall.png|中庭前的宽走廊。
File:CTF 2Fort RedEntrance.png|[[RED]] base entrance.
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File:CTF 2Fort RedEntrance.png|红队基地入口处。
File:CTF 2Fort Sewers.png|Sewers, below ground level.
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File:CTF 2Fort Sewers.png|地下区域的排水道。
 
</gallery>
 
</gallery>
  
=== Main Base Locations ===  
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=== 基地内部 ===  
  
*'''Spiral:''' The spiral ramp that leads from the basement up and out of the base is one of only two access points to the Intelligence room. Like the sewers, the spiral is a narrow corridor with frequent right-angles. This tends to result in close-quarters fighting, and due to the confined space it is fairly easy to block enemy access with a [[Dispenser]], [[Sentry Gun]] or a [[Heavy]]. At the top, the spiral connects to the upstairs area via a small room, in which there is a small [[Health|Health Pack]] and [[Ammo|Ammo Pack]], as well as two small corners in which [[Spy|Spies]] often hide. A direct line of sight can be drawn from the upstairs area along the top length of the spiral, allowing [[Sniper]]s to eliminate enemies with the Intelligence as they climb the spiral.
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*'''螺旋通道:''' 螺旋通道是连接基地二楼部分与情报室的通道,为唯二通往情报室的路线之一。就像下水道一样,螺旋通道是一条狭窄的走廊,有着数处直角弯。这容易造成许多近距离交战,而狭小的空间也使得玩家可以轻易以[[Dispenser/zh-hant|补给器]][[Sentry Gun/zh-hant|步哨防御枪]]或一名[[Heavy/zh-hant|重装兵]]来挡住这条路。在上半部,螺旋通道与二楼重生室前空间之间有个小房间连接,裡面有一个小补包和小弹药补给,还有两个间谍常躲藏的小角落。二楼重生室前空间可以直接看到螺旋通道的二楼出入口,让[[Sniper/zh-hant|狙击手]]能够解决带着情报从这裡逃跑的敌方玩家。
  
*'''L-Shaft:''' This room is a long ramp running from the back of the courtyard into the basement. It is the other egress point for a stolen Intelligence. It is named the "L-Shaft" because it contained an elevator in previous incarnations of the 2Fort map. It is often called the "back stairs", "long stairs", "straight stairs", "stairs", or simply "straight".
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*'''后方楼梯间:''' 这个房间是一条长直楼梯,可从中庭旁的高台进入。这是另一条通往情报的出入路线。这条路线也被称作「L型天井」,因为在TFC版的2Fort裡本来有座电梯通道情报室。其他的称呼还有「后方楼梯」、「长楼梯」、「长直楼梯」、「楼梯」,或更简单的「直梯」。
  
*'''Basement:''' The space downstairs between the spiral ramp and the L-shaft is the "Basement". It leads to the Intelligence room. There is a resupply point at the end nearest to the L-shaft. There is a Health pack and an Ammo box in the middle of the basement - added in [[April 29, 2008 Patch]]. The addition of these pickups has made camping the Intelligence harder, and attacking the Intelligence slightly easier.
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*'''地下室:''' 地下室是螺旋通道和L型天井可以到达的地下部分。这个房间是通到情报室去的最后一个部分。在L型天井末端有一个补给室。在地下室中间部分有一个中型补包和中弹药补给(于[[April 29, 2008 Patch/zh-hant|2008年4月29日更新]]新增)。这些补给品的新增让死守情报变得困难,并使抢夺情报变得稍微简单一点了。
  
[[Image:TF2 2fort intel.jpg|164px|right|thumb|BLU intel room]]
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[[Image:TF2 2fort intel.jpg|164px|right|thumb|蓝队的情报室]]
  
*'''Intelligence room:''' This is the room that has the Intelligence. It has two entrances from the basement. This is the primary defensive point of 2Fort, and as such it is frequently camped by [[Engineer]]s, [[Demoman|Demomen]], and other classes. To successfully capture your opposition's Intelligence, you must return it to the Intelligence room in your own base. The Intelligence is on top of a desk in the opposite corner to both entrances. The way the room is laid out makes it very simple for campers to entrench themselves, and successfully removing them can be almost impossible without an [[ÜberCharge]].
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*'''情报室:''' 为放置情报的小房间。地下室有两条通往情报室的通道。这是另一个主要的防御据点,[[Engineer/zh-hant|工程师]][[Demoman/zh-hant|爆破兵]]和一些其他职业都常会龟在这边。将敌方情报室带回我方情报室才算成功夺得一次情报。情报就摆在两处入口正对面的桌上。情报室的房间结构使得玩家能轻易死守此处,若没有[[ÜberCharge/zh-hant|ÜberCharge]]的帮忙要清除这边的防御工事的话是几乎无法达成的。
  
  
 
<gallery widths=150px heights=80px perrow=4>
 
<gallery widths=150px heights=80px perrow=4>
File:CTF BLU respawn 1.png|BLU main respawn, same as RED.
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File:CTF BLU respawn 1.png|蓝队的主要重生室。
File:CTF BLU respawn 2.png|BLU secondary respawn, same as RED.
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File:CTF BLU respawn 2.png|蓝队的次要重生室。
File:CTF 2Fort SpiralEntrance.png|Spiral entrance to Intelligence.
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File:CTF 2Fort SpiralEntrance.png|走到地下区域的螺旋通道。
File:CTF 2Fort Downstairs.png|Basement, hub directly outside intel.
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File:CTF 2Fort Downstairs.png|地下室区,就在情报室的外头。
File:CTF 2Fort Staircase.png|Straight stairs entrance to Intelligence.
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File:CTF 2Fort Staircase.png|直接进到地下室的后方楼梯区。
File:CTF 2fort REDIntelRoom.png|The RED Intelligence room.
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File:CTF 2fort REDIntelRoom.png|红队的情报室。
 
</gallery>
 
</gallery>
  
== Strategy ==
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== 策略 ==
{{hatnote|See [[Community 2Fort strategy]]}}
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{{hatnote|参见[[Community 2Fort strategy|社群2Fort策略]]}}
  
== Related achievements ==
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== 相关成就 ==
=== [[Image:Achieved.png|20px|link=Achievements{{if lang}}]] [[achievements|General]] ===
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=== [[Image:Achieved.png|20px|link=Achievements{{if lang}}]] [[achievements/zh-hant|一般成就]] ===
 
{{Achievement table
 
{{Achievement table
 
| {{Show achievement|General|Powerhouse Offense}}
 
| {{Show achievement|General|Powerhouse Offense}}
Line 99: Line 98:
 
}}
 
}}
  
== Update history ==
+
== 更新纪录 ==
 
 
'''[[April 29, 2008 Patch]]''' ([[Gold Rush Update]])
 
* Added medium ammo and health to basement hallways.
 
* Added small ammo and health to top of spiral.
 
* Fixed a clip brush exploit outside blue Sniper deck.
 
* Fixed number "2" overlay on front of red base not being assigned to the brush face.
 
  
'''[[February 23, 2010 Patch]]'''
+
'''[[April 29, 2008 Patch/zh-hant|2008年4月29日更新]]''' ([[Gold Rush Update/zh-hant|淘金热更新]])
* Fixed BLU players being able to block the BLU spawn room doors to lock in teammates.
+
* 在地下室穿堂新增中型补包和中弹药补给。
* Moved the BLU team Sniper wall down to match the RED team Sniper wall.
+
* 在螺旋通道顶端新增小补包和小弹药补给。
 +
* 修正蓝队狙击平台的上色穿透问题。
 +
* 修正红队基地前方的数字「2」没有正确上色的问题。
  
'''[[July 18, 2011 Patch]]'''
+
'''[[February 23, 2010 Patch/zh-hant|2010年2月23日更新]]'''
* {{Undocumented}} Added a "[[Grocket]]" to this map.
+
* 修正蓝队玩家可以卡住重生室大门来把队友关在裡面的问题。
 +
* 调整蓝队狙击平台高度以对齐红队狙击平台。
  
== Bugs ==
+
== 错误 ==
[[File:Ctf 2fort Skybox Bug.jpg|200px|right|thumb|Skybox objects not being rendered at certain locations]]
+
*截至目前为止,蓝队的螺旋通道顶端门口若建造了补给器,会完全挡住敌方玩家和建造它的工程师。红队方面则只要蹲跳就可以越过补给器。
*Currently, a Dispenser placed in the doorway to the Spiral Ramp will completely block enemy players and the owning Engineer on the BLU side of the map. A Dispenser placed in a similar position on the RED side of the map can always be bypassed by crouch-jumping over it.
+
*基于下水道水深及踝的积水,穿过此处的玩家脚步声会被几乎基地内所有玩家听见,甚至包括城垛上的玩家。
*Due to the ankle-depth water in the sewers, players using them can be heard walking from almost anywhere inside the base, even the Battlements.
+
*PS3和XBox360上的2Fort的狙击平台窗户可以跳穿过去。然而,PC版的2Fort狙击平台窗户是无法穿越的。
*Players can jump in and out of the Sniper battlement window frames when playing 2Fort on the Xbox 360 and PlayStation 3 version; however, in the PC version of 2Fort this is not possible.
+
*蓝队靠重生室方向的狙击平台一个角落顶端有个看不见的小立足点,让[[Soldiers/zh-hant|火箭兵]][[Demomen/zh-hant|爆破兵]]可以跳上去看穿整个地图。
*On the corner of the top of the building near spawn near the BLU battlements there is an invisible clipping that allows [[Soldiers]] and [[Demomen]] to jump up to and see through the map.
 
*At certain points around the entrances of both bases scenery objects within the [[Skybox]] are not rendered.
 
*[[Demomen]] are able to sky walk above the red battlements tower via stickjumping to shoot grenades into the left and right battlements
 
  
==Trivia==
+
==相关细节==
[[File:Mannslandmap.png|right|200px|thumb|The Map of Mann's Land]]
+
*GameInformer 2010 年三月号中,2Fort拿下了「十大FPS多人连线地图」票选的第六名。第一名则是 CS 裡的 Dust。(第203期,页31)
* In GameInformer's March 2010 issue, 2Fort was named #6 in their list of Top 10 FPS Multiplayer Maps, with Dust from Counter-Strike taking #1 (Issue 203, page 31).
+
*「The Teufort Times」是[[WAR! Update/zh-hant|战争!更新]]中[http://www.teamfortress.com/war/part3/ 合成,萨克斯顿‧海尔]页面所见的报纸标题。「Teufort」显然是玩和2Fort同音异字的游戏。
* A Beta version of 2Fort can be seen in the [[Trailer 2|second ''Team Fortress 2'' trailer]].
+
**然而,Teufort看来是一个[[:File:Mannslandmap.png|曼恩之地]]地图上真正的地名,可以在[http://www.teamfortress.com/engineerupdate/ 工程师更新]页面的最下方看到。
* 2Fort is often referred to by its locational name, ''Teufort'', during [[Patches|updates]], [[comics]], and [[movies]]. Teufort is located somewhere in Badlands, {{w|New Mexico}}, according to the [[Meet the Director]] comic. Some examples of its use include;
+
**Teufort有着「全美碎石篮」之称,有1280人的人口,可以在[http://www.teamfortress.com/meetthedirector/ 导演专访漫画]中看见。
** ''"The Teufort Times"'' newspaper found on the [http://www.teamfortress.com/war/part3/ Crafting, Saxton Hale Day] during the [[WAR! Update]].
+
*根据曼恩之地的地图,2Fort(地图上称为 Teufort)是在[[Dustbowl/zh-hant|Dustbowl]]北边,以及[[Badwater Basin/zh-hant|Badwater Basin]]东边。
** Teufort has the nickname of "America's Gravel Basket" and has a population of 1280, as seen in ''Meet the Director''.
+
*可以在[[Trailer 2/zh-hant|Team Fortress 2 预告片 #2]] 中看到 2Fort 的早期测试版本。
** According to the map of Mann's Land, found during the [[Engineer Update]], Teufort is north of [[Dustbowl]] and east of [[Badwater Basin]].
+
*2Fort 是 [[Meet the Spy/zh-hant|间谍专访]]短片的背景地点。
* 2Fort makes an appearance in ''{{w|Duke Nukem Forever}}'', in the [http://www.2kgames.com/blog/new-duke-nukem-forever-content-arriving-this-fall-come-play-at-2k-headquarters-august-4 "Hail to the Icons Parody Pack"] DLC, under the name "''2Forts1Bridge''".
+
*[[Über Update/zh-hant|超能更新]]第一天的页面中,[[Heavy/zh-hant|重装兵]][[Spy/zh-hant|间谍]]手上拿的名牌上方写着「Teufort NM(New Mexico)」,提示了 Teufort 这个地方可能是在新墨西哥州裡面。
  
== See also ==
+
== 参见 ==
* [[List of maps]]
+
* [[List of maps/zh-hant|地图列表]]
* [[:Category:2Fort images|Images of 2Fort]]
+
* [[:Category:2Fort images|地图2Fort的图片]]
* [[Capture the Flag]]
+
* [[Capture the Flag/zh-hant|抢夺情报箱]]
 
* [[2Fort (Classic)]]
 
* [[2Fort (Classic)]]
* [[2Fort (Alpha)]]
+
<br>
 
{{Maps nav}}
 
{{Maps nav}}

Revision as of 23:18, 27 August 2011

这地方太小了,容不下我们两人!
侦查兵对相邻的隔壁基地说道。
2Fort
Ctf 2fort bridge ss.png
Basic Information
Variants: 2Fort Invasion
Developer(s): {{{map-developer}}}
Map Info
Environment: 农场
Setting: 白天,晴朗
Map Photos
Loading screen photos.
Map Overview
2Fort overview.png

2Fort(直译为两个堡垒),是个抢夺情报箱模式的地图,同时也是绝地要塞经典版同名地图的重製版。2Fort 在绝地要塞2是第一个被列入的官方抢情报模式的地图。它是游戏释出时的六张原始地图之一。

这地图有两个堡垒,分别建在水坑的两块不同地方。水坑上有一条可供通行的木桥,而两个堡垒的二楼都各有一块战斗平台,是个攻击来犯敌人的好地方,尤其是狙击手会更适合。总共有三个入口可以进入其中一方的堡垒,但是有些入口并不是所有兵种都进得去。

在一楼的两个开口是最主要的入口。进去前的地方有斜坡,而进去后的天花板上有个开口,可供防守者在二楼攻击来袭的敌人。至于在水坑附近的地下排水道是第二个入口,排水道裡头有可以上到一楼的楼梯,不过这一区块很容易被两面包抄。第三个入口是二楼的战斗平台,而想到这裡必须要有更好的跳跃技巧,因此只有侦查兵火箭兵爆破兵才上得去。

2Fort 的基地堪称是最容易防守的抢情报地图,因为堡垒内部进到情报室的地方,大部分是容易阻挡的狭窄通道。想要成功冲进去,必须要多名队友的配合才有可能,而且人数越多越好。为达成胜利,队伍必须要多次抢到敌方队伍的情报箱,同时必须要好好防守敌方来抢己方的箱子,才能赢得这回合(预设为抢得 3 次)。

介绍影片

细部介绍

外部环境

  • 木桥:木桥连接了两座堡垒。但不像经典版的桥梁,绝地要塞2的还附上的一个桥的屋顶,以供侦查兵跳到上面行走,再用二连跳跳到对面的二楼战斗平台。屋顶同时为进攻的队伍提供了许多的掩护,以防他们被狙击手轻易狙击。
地图2Fort的俯瞰图


  • 入口处:走过桥梁之后,前方有两个进入堡垒的开口,进去后是呈 T 字型的走廊。之后会遇到一个叉路:左边可有以走下楼梯,通往地下的排水道,和一条通往中庭的狭窄通道,上方附有一个从次要重生室出来的开口;至于往右是另一条较宽广的走道,是通往中庭的路,这裡经常是火力交锋的地方,因为两队大部分都是经由这裡上到 2 楼。如果敌方强攻这个右侧走廊的话,工程师可以在这裡搭起防御工事抵挡。不过,这个走廊比起这地图的其他走道显得宽广许多,因此这裡也是间谍的好躲藏处之一,并且让他们有足够空间前进二楼。


  • 城垛: 双方基地的二楼前半部即为城垛,其中央部分是一小块碉堡区域。碉堡区域设有大片没有玻璃的窗户,且为一顶部封闭的建筑结构。这些窗户可以让玩家以清楚的视线看到整个前线区域。在 TF2 裡,城垛区域也被玩家称作「阳台」、「狙击平台」或「狙击高台」,是因为最常使用到这块区域的职业是狙击手的缘故。狙击手大部分都会龟在这个能给他们清楚的 2Fort 外部视野(除了屋桥覆盖到的部分和水底以外)的平台上狙击。


堡垒

  • 下水道: 双方基地下方的隧道可经由水坑的入口出入,并一路领导至基地入口。这段路线通常称作「下水道」。下水道的路线蜿蜒曲折,因而产生了许多额外的战斗死角,让火焰兵佔得不少防守优势。在下水道的路线中,有一处凹室可以提供隐蔽,并有着基地方和水坑入口方都无法完全看清楚的视觉死角。凹室靠水坑入口的隧道有两个直角弯,然而靠基地入口的长隧道却是毫无阻碍的直线结构。这条长隧道提供了监视凹室和基地方面的长距视线。大部分情况下敌方下水道凹室常由工程师所佔据,并建造传送装置好让己方队伍快速攻进敌方基地中。若此处没有工程师,则下水道通常只是一条闪躲地面上敌方狙击手视线来潜入敌方基地的替代路线。基于下水道路线空间狭窄,间谍通常较难以闪过利用这条路线出入的敌方成员。
  • 中庭: 中庭是双方基地中在一楼部分与二楼部分间移动的主要路线。它是双方基地内一个四周封闭的露天空间,就在主要重生室的右手边而已。中庭由三边高台环绕,高台分别有通往重生室的门和通往情报室的楼梯间,下方则有两条走廊可以连接至一楼主要入口部分,其中一条走廊途中有个小洞可以让阳台重生室裡的玩家快速通到一楼。有两道楼梯连接一楼部分和二楼部分。工程师常利用这处空间作为主要的防御据点,因为这裡算是对大部分职业而言唯一进入情报室的路线。工程师可以藉由建造防御步哨枪来提供抵御抢情报的突袭队伍的有效防守;若架设在通往主要重生室的二楼门口还可以防守城垛的通道。
  • 铁栅房间: 这是双方基地入口进来的正上方一个有着铁丝网地板的小房间。这处空间直接连结了二楼部分,提供了在楼上的玩家能够快速通到一楼入口进行战斗的路线。爆破兵火箭兵侦查兵各自有着可以穿过铁丝网小洞的手段进入二楼,算是另一条进入二楼部分的方式。工程师爆破兵等职业可以龟在这个地方阻止敌方从主要入口进入基地。注意爆破的扩散伤害会穿越铁丝网。
  • 上楼处重生室前空间: 是一个位在双方基地二楼的大房间,与主要重生室相邻。这个房间可以通到城垛、铁栅房间、螺旋通道和中庭。它是一个频繁使用的区域,可以连接到基地各处,是这张地图主要的重点区域之一。从桥梁屋顶跳到城垛上的侦查兵常会经过此处,并使用螺旋通道直接冲到情报室裡。这处空间常被称作「乾草房」、「乾草棚」(因四处散落的稻草之故)或「二楼大厅」。

基地内部

  • 螺旋通道: 螺旋通道是连接基地二楼部分与情报室的通道,为唯二通往情报室的路线之一。就像下水道一样,螺旋通道是一条狭窄的走廊,有着数处直角弯。这容易造成许多近距离交战,而狭小的空间也使得玩家可以轻易以补给器步哨防御枪或一名重装兵来挡住这条路。在上半部,螺旋通道与二楼重生室前空间之间有个小房间连接,裡面有一个小补包和小弹药补给,还有两个间谍常躲藏的小角落。二楼重生室前空间可以直接看到螺旋通道的二楼出入口,让狙击手能够解决带着情报从这裡逃跑的敌方玩家。
  • 后方楼梯间: 这个房间是一条长直楼梯,可从中庭旁的高台进入。这是另一条通往情报的出入路线。这条路线也被称作「L型天井」,因为在TFC版的2Fort裡本来有座电梯通道情报室。其他的称呼还有「后方楼梯」、「长楼梯」、「长直楼梯」、「楼梯」,或更简单的「直梯」。
  • 地下室: 地下室是螺旋通道和L型天井可以到达的地下部分。这个房间是通到情报室去的最后一个部分。在L型天井末端有一个补给室。在地下室中间部分有一个中型补包和中弹药补给(于2008年4月29日更新新增)。这些补给品的新增让死守情报变得困难,并使抢夺情报变得稍微简单一点了。
File:TF2 2fort intel.jpg
蓝队的情报室
  • 情报室: 为放置情报的小房间。地下室有两条通往情报室的通道。这是另一个主要的防御据点,工程师爆破兵和一些其他职业都常会龟在这边。将敌方情报室带回我方情报室才算成功夺得一次情报。情报就摆在两处入口正对面的桌上。情报室的房间结构使得玩家能轻易死守此处,若没有ÜberCharge的帮忙要清除这边的防御工事的话是几乎无法达成的。


策略

参见社群2Fort策略

相关成就

Achieved.png 一般成就

Powerhouse Offense
Powerhouse Offense
Win 2Fort with a shutout.


World Traveler
World Traveler
Play a complete game on 2Fort, Dustbowl, Granary, Gravel Pit, Hydro, and Well (CP).


更新纪录

2008年4月29日更新 (淘金热更新)

  • 在地下室穿堂新增中型补包和中弹药补给。
  • 在螺旋通道顶端新增小补包和小弹药补给。
  • 修正蓝队狙击平台的上色穿透问题。
  • 修正红队基地前方的数字「2」没有正确上色的问题。

2010年2月23日更新

  • 修正蓝队玩家可以卡住重生室大门来把队友关在裡面的问题。
  • 调整蓝队狙击平台高度以对齐红队狙击平台。

错误

  • 截至目前为止,蓝队的螺旋通道顶端门口若建造了补给器,会完全挡住敌方玩家和建造它的工程师。红队方面则只要蹲跳就可以越过补给器。
  • 基于下水道水深及踝的积水,穿过此处的玩家脚步声会被几乎基地内所有玩家听见,甚至包括城垛上的玩家。
  • PS3和XBox360上的2Fort的狙击平台窗户可以跳穿过去。然而,PC版的2Fort狙击平台窗户是无法穿越的。
  • 蓝队靠重生室方向的狙击平台一个角落顶端有个看不见的小立足点,让火箭兵爆破兵可以跳上去看穿整个地图。

相关细节

  • 在 GameInformer 的 2010 年三月号中,2Fort拿下了「十大FPS多人连线地图」票选的第六名。第一名则是 CS 裡的 Dust。(第203期,页31)
  • 「The Teufort Times」是战争!更新合成,萨克斯顿‧海尔页面所见的报纸标题。「Teufort」显然是玩和2Fort同音异字的游戏。
    • 然而,Teufort看来是一个曼恩之地地图上真正的地名,可以在工程师更新页面的最下方看到。
    • Teufort有着「全美碎石篮」之称,有1280人的人口,可以在导演专访漫画中看见。
  • 根据曼恩之地的地图,2Fort(地图上称为 Teufort)是在Dustbowl北边,以及Badwater Basin东边。
  • 可以在Team Fortress 2 预告片 #2 中看到 2Fort 的早期测试版本。
  • 2Fort 是 间谍专访短片的背景地点。
  • 超能更新第一天的页面中,重装兵间谍手上拿的名牌上方写着「Teufort NM(New Mexico)」,提示了 Teufort 这个地方可能是在新墨西哥州裡面。

参见