Difference between revisions of "Badlands (King of the Hill)"

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{{Map Variant}}
 
 
{{Map infobox
 
{{Map infobox
| game-type = King of the Hill
+
  | map-status                = official
| file-name = koth_badlands
+
  | map-game-type             = King of the Hill
| map-image = Koth_badlands.jpg
+
  | map-file-name             = koth_badlands
| map-environment          = Desert
+
  | map-image                 = Koth_badlands.jpg
| map-setting              = Dusk, cloudy
+
  | map-released              = {{Patch name|4|14|2011}}
| map-deep-water = Yes
+
  | map-released-major        = Hatless Update
| map-pyrovision = Yes
+
  | map-environment          = Desert
| map-health-pickups-small  = 4
+
  | map-setting              = Dusk, cloudy
| map-health-pickups-medium = 3
+
  | map-has-deep-water       = yes
| map-health-pickups-large  =
+
  | map-has-pyrovision       = yes
| map-ammo-pickups-small    =
+
  | map-pickups-health-small  = 2
| map-ammo-pickups-medium  = 6
+
  | map-pickups-health-medium = 3
| map-ammo-pickups-large    =
+
  | map-pickups-ammo-small    = 2
 +
  | map-pickups-ammo-medium  = 6
 +
  | map-has-bots              = yes
 
}}
 
}}
  
{{Quotation|Koth_Badlands publicity blurb|It’s the classic Badlands map you know and love—but now there’s less of it! We pain-stakingly cut out vast swaths of map to bring you Badlands’ inaugural King of the Hill competition.}}
+
{{Quotation|'''Koth_Badlands''' publicity blurb|It’s the classic Badlands map you know and love—but now there’s less of it! We pain-stakingly cut out vast swaths of map to bring you Badlands’ inaugural King of the Hill competition.}}
  
'''Badlands (King of the Hill)''' is an alternate version of [[Badlands (Control Point)]] and [[Badlands (Arena)]] that has been modified to fit the [[King of the Hill]] gameplay type. It was originally tested in the [[Team Fortress 2 Beta|Team Fortress 2]] beta, and then released with the [[Hatless Update]].  
+
'''Badlands (King of the Hill)''' is an alternate version of [[Badlands (Control Point)]] and [[Badlands (Arena)]], modified for [[King of the Hill]]. It was originally tested in the [[Team Fortress 2 Beta|Team Fortress 2]] beta, and then released with the [[Hatless Update]].  
  
 
== Locations ==
 
== Locations ==
 +
{{HelpfulOverviewNote}}<br>
 +
 
Much like the Arena version of Badlands, the first advance spawn is the only active [[spawn room]]. However, it has been expanded, with the usual cp_badlands resupply area now being a side room and a larger more elaborate room being the spawn point for the map. A new exit has been added near the center of the main base, leading off from this new room. Also like the Arena version, entry into the main bases is prohibited, the rock spires are fenced off, and there is a water pit underneath the bridge outside the base. The center [[Control Point (objective)|control point]] of the [[Control Point (game mode)#Standard Control Point|Standard Control Point]] version is the active point of the map.
 
Much like the Arena version of Badlands, the first advance spawn is the only active [[spawn room]]. However, it has been expanded, with the usual cp_badlands resupply area now being a side room and a larger more elaborate room being the spawn point for the map. A new exit has been added near the center of the main base, leading off from this new room. Also like the Arena version, entry into the main bases is prohibited, the rock spires are fenced off, and there is a water pit underneath the bridge outside the base. The center [[Control Point (objective)|control point]] of the [[Control Point (game mode)#Standard Control Point|Standard Control Point]] version is the active point of the map.
 
== Strategy ==
 
* [[Demomen]] and [[Heavies]] are extremely effective on this map due to the various chokes and blind spots between the spawns and control point.
 
 
* Despite the map's open nature, [[Sniper]]s may find it hard to find a secure vantage point for sniping.
 
 
* There is a water pit near the spires, like the Arena version, therefore [[Pyro]]s are less effective close to the spawn area of the map.
 
 
* The windows on opposite sides of the central control point leave enough room for a Level 1 [[Sentry Gun]] or a [[Sentry Gun#Combat Mini-Sentry Gun|Combat Mini-Sentry Gun]] to fire without being easily seen. A base could also easily be built here by building a [[Dispenser]] in the inside of the building, and it can be defended easily by using the [[Frontier Justice]]'s Revenge [[crits]]. The windows can also be used as escape routes for injured [[Scout]]s.
 
  
 
<gallery widths=150px heights=90px>
 
<gallery widths=150px heights=90px>
Line 43: Line 37:
 
</gallery>
 
</gallery>
  
== Control Point Timing ==
+
== Helpful overview ==
 +
[[File:Badlands (King of the Hill) overview with lines 2.png|left|King of the Hill Badlands locations|350px]]
 +
<big>1.Rail Carts
 +
2.Rocky Pillars
 +
3.Balcony
 +
4.Valley
 +
 +
Red diagonal lines: Red spawnroom
 +
Blue diagonal lines: Blu spawnroom
 +
 
 +
Yellow circle: The hill/control point</big>
 +
 
 +
{{clr}}
 +
== Strategy ==
 +
{{main|Community Badlands (King of the Hill) strategy}}
 +
{{community strategy stub link}}
 +
 
 +
== Control Point timing ==
 
{{Control Point Timing/Official Map}}
 
{{Control Point Timing/Official Map}}
  
 
== Update history ==
 
== Update history ==
 +
{{Update history|
 
'''{{Patch name|3|9|2011|beta}}
 
'''{{Patch name|3|9|2011|beta}}
* Added koth_badlands
+
* Added koth_badlands.
  
'''{{Patch name|3|11|2011|beta}}
+
'''{{Patch name|3|11|2011|beta}}'''
* Added support for offline practice
+
* Added support for offline practice.
* Fixed a case where players could easily fire into spawn
+
* Fixed a case where players could easily fire into spawn.
  
'''{{Patch name|3|23|2011|beta}}
+
'''{{Patch name|3|23|2011|beta}}'''
* Fixed a server crash when trying to load koth_badlands
+
* Fixed a server crash when trying to load koth_badlands.
  
'''{{Patch name|4|14|2011}} ([[Hatless Update]])
+
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
* Added to the game.
+
* Added Badlands (King of the Hill) to the game.
  
 
'''{{Patch name|5|17|2012}}'''
 
'''{{Patch name|5|17|2012}}'''
 
* Added koth_badlands to eligible quickplay maps.
 
* Added koth_badlands to eligible quickplay maps.
 +
 +
'''{{Patch name|7|24|2013}}'''
 +
* Opened the windows around the center point.
 +
* Smoothed player clipping around doorways.
 +
 +
'''{{Patch name|8|7|2014}}'''
 +
* Added missing photos/thumb images for koth_badlands
 +
}}
  
 
== See also ==
 
== See also ==
* [[:Category:Badlands images]]
 
 
* [[Badlands (Control Point)]]
 
* [[Badlands (Control Point)]]
 
* [[Badlands (Arena)]]
 
* [[Badlands (Arena)]]
 
* [[Badlands (Classic)]]
 
* [[Badlands (Classic)]]
  
 +
{{Hatless Update Nav}}
 
{{Maps nav}}
 
{{Maps nav}}
 +
[[Category:Quickplay maps]]

Latest revision as of 14:31, 22 February 2024

Badlands (King of the Hill)
Koth badlands.jpg
Basic Information
Map type: King of the Hill
File name: koth_badlands
Released: April 14, 2011 Patch
(Hatless Update)
Variants: Arena and Control Point
Developer(s): Valve
Map Info
Environment: Desert
Setting: Dusk, cloudy
Deep Water: Yes
Pyrovision Support: Yes
Bot support: Yes
Map Items
Healthico.png Health Kits: Smallhealth.png ×2  •  Mediumhealth.png ×3
Ammoico.png Ammo Boxes: Smallammo.png ×2   •   Mediumammo.png ×6
Map Photos
Loading screen photos.
Map Overview
Badlands (King of the Hill) overview.png
It’s the classic Badlands map you know and love—but now there’s less of it! We pain-stakingly cut out vast swaths of map to bring you Badlands’ inaugural King of the Hill competition.
Koth_Badlands publicity blurb

Badlands (King of the Hill) is an alternate version of Badlands (Control Point) and Badlands (Arena), modified for King of the Hill. It was originally tested in the Team Fortress 2 beta, and then released with the Hatless Update.

Locations

Note: If you are having trouble with finding the locations listed here, see the Helpful overview section to see their exact position marked on the map.

Much like the Arena version of Badlands, the first advance spawn is the only active spawn room. However, it has been expanded, with the usual cp_badlands resupply area now being a side room and a larger more elaborate room being the spawn point for the map. A new exit has been added near the center of the main base, leading off from this new room. Also like the Arena version, entry into the main bases is prohibited, the rock spires are fenced off, and there is a water pit underneath the bridge outside the base. The center control point of the Standard Control Point version is the active point of the map.

Helpful overview

King of the Hill Badlands locations
1.Rail Carts
2.Rocky Pillars
3.Balcony
4.Valley

Red diagonal lines: Red spawnroom
Blue diagonal lines: Blu spawnroom
Yellow circle: The hill/control point

Strategy

Main article: Community Badlands (King of the Hill) strategy

Control Point timing

Control Point Multiplier Seconds
Control Point ×1
18 .000
×2
12 .000
×3
9 .818
×4
8 .640


Update history

March 9, 2011 Patch (Beta)
  • Added koth_badlands.

March 11, 2011 Patch (Beta)

  • Added support for offline practice.
  • Fixed a case where players could easily fire into spawn.

March 23, 2011 Patch (Beta)

  • Fixed a server crash when trying to load koth_badlands.

April 14, 2011 Patch (Hatless Update)

  • Added Badlands (King of the Hill) to the game.

May 17, 2012 Patch

  • Added koth_badlands to eligible quickplay maps.

July 24, 2013 Patch

  • Opened the windows around the center point.
  • Smoothed player clipping around doorways.

August 7, 2014 Patch

  • Added missing photos/thumb images for koth_badlands

See also