Difference between revisions of "Devtest"

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{{Beta}}
 
{{Beta}}
{{Quotation|'''The Engineer''' on abandoned forts|I wouldn't call that last game 'competitive', if y'all know what I mean.|sound=Cm_engie_pregamewonlast_comp_03.mp3}}
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{{Quotation|'''The Engineer''' on abandoned forts|I wouldn't call that last game 'competitive', if y'all know what I mean.|sound=Cm engie pregamewonlast comp 03.mp3}}
'''Devtest''' is a [[Capture the Flag]] map that was present<!-- when removed?--> in the [[Source Filmmaker]] files. The map has many similarities with the ''[[Team Fortress Classic]]'' version of [[2Fort (Classic)|2Fort]], the only major differences appearing to be:
 
  
* Most of the map is minimalistic, almost entirely white and gray dev textures.  
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'''Devtest''' is a [[Capture the Flag]] map that was present<!-- when removed?--> in the [[Source Filmmaker]] files. The map has many similarities with the ''[[Team Fortress Classic]]'' version of [[2Fort (Classic)|2Fort]], the only major differences appearing to be:
* The forts have new exteriors.  
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 +
* Most of the map is minimalistic, almost entirely white and gray dev textures.
 +
* The forts have new exteriors.
 
* Some of the rooms have placeholder lantern lights.
 
* Some of the rooms have placeholder lantern lights.
 
* There are fences from ''[[w:Half-life 2|Half-Life 2]]'' as enclosure.
 
* There are fences from ''[[w:Half-life 2|Half-Life 2]]'' as enclosure.
* No [[water]] is present in the sewer area.  
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* No [[water]] is present in the sewer area.
  
 
There appears to be multiple references to some early ''TF2'' entities such as: {{code|info_player_tfteamspawn}}, {{code|func_tf_capture_zone}}, and {{code|tf_capture_flag}}. These entities and geometry are from the TFC version of 2Fort; this may mean this map could be one of the earliest versions of 2Fort.
 
There appears to be multiple references to some early ''TF2'' entities such as: {{code|info_player_tfteamspawn}}, {{code|func_tf_capture_zone}}, and {{code|tf_capture_flag}}. These entities and geometry are from the TFC version of 2Fort; this may mean this map could be one of the earliest versions of 2Fort.
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File:devtest.jpg|Exterior of Devtest
 
File:devtest.jpg|Exterior of Devtest
 
File:Devtest exterior.jpg|Ditto, more detailed view; note that the fort has both [[BLU]] (left part of the building) and [[RED]] (right part) exteriors
 
File:Devtest exterior.jpg|Ditto, more detailed view; note that the fort has both [[BLU]] (left part of the building) and [[RED]] (right part) exteriors
File:2fort exterior concept.jpg|Сoncept art, on the basis of which this exterior was made.
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File:2fort exterior concept.jpg|Сoncept art, on the basis of which this exterior was made
 
File:Devtest under bridge.jpg|View from Sewers
 
File:Devtest under bridge.jpg|View from Sewers
 
File:Devtest overhead.jpg|Overhead view of bridge
 
File:Devtest overhead.jpg|Overhead view of bridge
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* [[Example]]
 
* [[Example]]
 
* [[Background01]]
 
* [[Background01]]
 
 
  
 
{{Maps}}
 
{{Maps}}

Revision as of 09:52, 8 August 2023

Devtest
Devtest.jpg
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Dev Textures
(ostensibly Farmland)
Setting: Daylight, Sunny
I wouldn't call that last game 'competitive', if y'all know what I mean.
The Engineer on abandoned forts

Devtest is a Capture the Flag map that was present in the Source Filmmaker files. The map has many similarities with the Team Fortress Classic version of 2Fort, the only major differences appearing to be:

  • Most of the map is minimalistic, almost entirely white and gray dev textures.
  • The forts have new exteriors.
  • Some of the rooms have placeholder lantern lights.
  • There are fences from Half-Life 2 as enclosure.
  • No water is present in the sewer area.

There appears to be multiple references to some early TF2 entities such as: info_player_tfteamspawn, func_tf_capture_zone, and tf_capture_flag. These entities and geometry are from the TFC version of 2Fort; this may mean this map could be one of the earliest versions of 2Fort.

Devtest was removed from game files at an unknown point, and is thus unplayable from the base game.

Overview of Devtest

Gallery

Outside locations

Fort locations

Main base locations

See also