Difference between revisions of "Devtest"

From Team Fortress Wiki
Jump to: navigation, search
m (removed some unnecessary information)
m
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
 +
{{Beta|cut}}
 
{{Map infobox
 
{{Map infobox
   | file-name       = devtest
+
   | map-status      = cut
   | game-type       = Capture the Flag
+
  | map-file-name   = devtest
 +
   | map-game-type   = Capture the Flag
 
   | map-image      = devtest.jpg
 
   | map-image      = devtest.jpg
 
   | map-environment = Dev textures
 
   | map-environment = Dev textures
 
   | map-setting    = Daylight, sunny
 
   | map-setting    = Daylight, sunny
  | map-items      =
 
 
}}
 
}}
{{Beta}}
+
 
 
{{Quotation|'''The Engineer''' on abandoned forts|I wouldn't call that last game 'competitive', if y'all know what I mean.|sound=Cm engie pregamewonlast comp 03.mp3}}
 
{{Quotation|'''The Engineer''' on abandoned forts|I wouldn't call that last game 'competitive', if y'all know what I mean.|sound=Cm engie pregamewonlast comp 03.mp3}}
  
'''Devtest''' is a [[Capture the Flag]] map that was present<!-- when removed?--> in the [[Source Filmmaker]] files. The map has many similarities with the ''[[Team Fortress Classic]]'' version of [[2Fort (Classic)|2Fort]], the only major differences appearing to be:
+
'''Devtest''' is a [[Capture the Flag]] map that is present in the [[Source Filmmaker]] files. The map has many similarities with the ''[[Team Fortress Classic]]'' version of [[2Fort (Classic)|2Fort]], the only major differences appearing to be:
  
 
* Most of the map is minimalistic, almost entirely white and gray dev textures.
 
* Most of the map is minimalistic, almost entirely white and gray dev textures.
Line 18: Line 19:
 
* No [[water]] is present in the sewer area.
 
* No [[water]] is present in the sewer area.
  
There appears to be multiple references to some early ''TF2'' entities such as: {{code|info_player_tfteamspawn}}, {{code|func_tf_capture_zone}}, and {{code|tf_capture_flag}}. These entities and geometry are from the TFC version of 2Fort; this may mean this map could be one of the earliest versions of 2Fort.
+
There appears to be multiple references to some early ''Team Fortress 2'' entities such as: {{code|info_player_tfteamspawn}}, {{code|func_tf_capture_zone}}, and {{code|tf_capture_flag}}. These entities and geometry are from the TFC version of 2Fort; this may mean this map could be one of the earliest versions of 2Fort.
  
 
[[File:Devtest overview.jpg|thumb|top|Overview of Devtest]]
 
[[File:Devtest overview.jpg|thumb|top|Overview of Devtest]]

Latest revision as of 19:09, 17 January 2024

Devtest
Devtest.jpg
Basic Information
Map type: Capture the Flag
File name: devtest
Developer(s): Valve
Map Info
Environment: Dev textures
Setting: Daylight, sunny
I wouldn't call that last game 'competitive', if y'all know what I mean.
The Engineer on abandoned forts

Devtest is a Capture the Flag map that is present in the Source Filmmaker files. The map has many similarities with the Team Fortress Classic version of 2Fort, the only major differences appearing to be:

  • Most of the map is minimalistic, almost entirely white and gray dev textures.
  • The forts have new exteriors.
  • Some of the rooms have placeholder lantern lights.
  • There are fences from Half-Life 2 as enclosure.
  • No water is present in the sewer area.

There appears to be multiple references to some early Team Fortress 2 entities such as: info_player_tfteamspawn, func_tf_capture_zone, and tf_capture_flag. These entities and geometry are from the TFC version of 2Fort; this may mean this map could be one of the earliest versions of 2Fort.

Overview of Devtest

Gallery

Outside locations

Fort locations

Main base locations

See also