Granary (Arena)

From Team Fortress Wiki
Revision as of 04:22, 12 November 2011 by December (talk | contribs)
Jump to: navigation, search
Granary (Arena)
Arenagranary.jpg
Basic Information
Variants: Control Point
Developer(s): {{{map-developer}}}
Map Info
Environment: Farmland
Setting: Daylight, sunny
Map Photos
Loading screen photos.
Map Overview
Granary (Arena) overview.png
Granary has multiple variations, including Control Point

Granary is an Arena map, and is a modified version of the Control Point variant of Granary. Granary, along with Lumberyard, Ravine, Well, and Badlands, was released with the Heavy Update as the one of the first official Arena maps for Team Fortress 2. Similar to other modified arena maps, Granary (Arena) is generally the central control point area of its Control Point version.

The goal of the player's team is to eliminate the entire enemy team or capture the central capture point.

Introduction Video

Locations

Overview of Arena Granary

Capture Point

The yard is an identical copy of Granary's middle point.

  • Point: The point rests on an slightly elevated platform, surrounded by crates.
  • Catwalks: Connected from each team's garage are two metal catwalks which rest upon the far walls across from the point.
  • Crates: Surrounding the point are stacked large metal crates which can be jumped up to by Soldiers\Demomen or jumped to from the catwalks.

Spawn Areas

For the Arena version of Granary, what would usually be the yards outside Point 2 have been replaced with spawn areas.

  • Garage: Exiting right from spawn will lead to the garage which contains the main entrance to mid and a set of ramps which lead up to the catwalks.
  • Choke: Exiting left from spawn will lead to a smaller entrance to mid, commonly known as choke for its tight area. This entrance exits out behind the crates.


Update history

August 19, 2008 Patch (A Heavy Update)

  • Added this map to the game.

Strategy

See Community Granary (Arena) strategy

Notes

  • When the player leaves RED or BLU spawn and go immediately left, there is a ledge that it is possible to Stickyjump onto, above where the sign is located.

Control Point Timing

Control Point Multiplier Seconds
Capture point ×1
36 .000
×2
24 .000
×3
19 .636
×4
17 .280


See also

External links