King of the Hill

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Since their discovery in 1895, hills have fascinated kings.
The Classless Update

King of the Hill is similar to Arena. King of the Hill focuses on a single control point at the center of the map, which is unowned and locked at the beginning of the round. Teams must make their way to the Control Point and capture it when it becomes available. Once the point is captured by a team, their team clock will start a three minute countdown. If the enemy team manages to capture the point back, their clock will start counting down while the other team's clock freezes at the time the point was recaptured. A team wins once they own the point and their three minutes is expired. If a team's time elapses but the other team is in the middle of capturing the control point, Overtime occurs; the first team must fully reverse the capture (or, if it is overtaken, recapture it) to win.

King of the Hill maps

King of the Hill maps carry the koth_ prefix; community maps are identified with italic font.

Map File Name
Koth harvest both.png Harvest / Harvest Event koth_harvest_final
/ koth_harvest_event
Nucleus.PNG Nucleus koth_nucleus
Environmental death Saw Blades.png Sawmill koth_sawmill
Viaduct 01.jpg Viaduct koth_viaduct
Koth lakeside.jpg Lakeside koth_lakeside