Difference between revisions of "Mannworks"

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(Trivia: -- "Just add water")
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<!--- Do NOT add the Unarmed Combat behind the spawn, it's observational. -->
 
<!--- Do NOT add the Unarmed Combat behind the spawn, it's observational. -->
 
*Several bags of [[Mann Co.]] Corpse-Grade Quicklime are visible in the map, the same brand used by [[Miss Pauling]] to dispose of [[Non-playable characters#Director|The Director]] in [[Meet the Director]].
 
*Several bags of [[Mann Co.]] Corpse-Grade Quicklime are visible in the map, the same brand used by [[Miss Pauling]] to dispose of [[Non-playable characters#Director|The Director]] in [[Meet the Director]].
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* The Mann Co. Quicklime model is an adaption of the labels for "[http://www.quikrete.com/images/Products/prod_1007.gif Commercial Grade ''Quikrete 5000'']" and "[http://www.quikrete.com/images/Products/prod_1101.gif Ready-To-Use ''Quikrete'']" concrete mixes.
  
 
== External links ==
 
== External links ==

Revision as of 00:52, 23 May 2014

Mannworks
Poster Mannworks.png
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Alpine
Setting: Night
Map Photos
Loading screen photos.
Map Overview
Mannworks overview.png
The Mannworks Quicklime Factory is being attacked by a robot army. Anyway, I'm on top of it: I found six criminals and armed them, so they're going to be running around shooting everything that moves. Just try to keep as still as you can without actually stopping.

Mannworks is a map that was released on August 15th, 2012. It is designed for the game mode, Mann vs. Machine. It was first seen in the Mann vs. Machine update announcement. The map contains 6 missions: the Normal mission Mann-euvers, The Intermediate missions Mean Machines and Mann Hunt, the Advanced missions Machine Massacre and Mech Mutilation, and the Expert mission Mannslaughter.

Strategy

See Community Mannworks strategy.

Gallery

Update history

August 15, 2012 Patch (Mann vs. Machine Update)

  • Mannworks was added to the game.

August 17, 2012 Patch

  • Adjusted clipping on left side drop down where bots may become stuck.
  • Fixed lighting seam near base.
  • Fixed vphysics prop error in console.
  • Minor clipping pass on areas players may become hung up on.

September 4, 2012 Patch

  • Updated Mvm_Mannworks
    • Blocked bots from being blasted into the tank tunnel
    • Added nobuild to stairs on center building where Engineers could build out of reach of Sentry Busters
  • [Undocumented] Fixed an exploit on Mannworks to prevent players from getting to normally unreachable areas.

Bugs

  • The player can build on the rocks near the left side of the robots' spawn area.

Trivia

External links