Difference between revisions of "Ravine"

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{{Map infobox
 
{{Map infobox
   | game-type               = Arena
+
   | map-status              = official
   | file-name               = arena_ravine
+
  | map-game-type           = Arena
 +
   | map-file-name           = arena_ravine
 
   | map-image              = arenaravine.jpg
 
   | map-image              = arenaravine.jpg
   | release-date           = {{Patch name|8|19|2008}}<br>({{update link|Heavy Update}})
+
   | map-released           = {{Patch name|8|19|2008}}
 +
  | map-released-major      = Heavy Update
 
   | map-environment        = Desert
 
   | map-environment        = Desert
 
   | map-setting            = Daylight, sunny
 
   | map-setting            = Daylight, sunny
   | map-ammo-pickups-medium = 4
+
   | map-pickups-ammo-medium = 4
   | map-ammo-pickups-large  = 2
+
   | map-pickups-ammo-large  = 2
 
}}
 
}}
  
{{Quotation|[https://www.teamfortress.com/heavy/arena.htm No time for crying!]|与Lumberyard相比(本次更新中的另一张竞技场地图),Ravine的地形更加开阔,这使得这张图的制胜关键是控制四个关键的咽喉点位。Ravine的下层有多条小峡谷,为偷袭和潜行提供了绝佳的机会。与其他竞技场地图相同,中央的控制点在开局后60秒开启。}}
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{{Quotation|[https://www.teamfortress.com/heavy/arena.htm No time for crying!]|In contrast to Lumberyard, the other new Arena map, Ravine has a far more open ground level with emphasis on control of four key choke points. A series of canals in Ravine’s lower level provide an excellent opportunity for stealth kills and flanking maneuvers. Like all arena maps, the capture point in the middle becomes active after 60 seconds.}}
  
'''Ravine'''是一张[[Arena/zh-hans|竞技场模式]]地图。 Ravine,同{{map link|Lumberyard}},{{map link|Well (Arena)}},{{map link|Badlands (Arena)}}和{{map link|Granary (Arena)}}一起于{{update link|Heavy Update}}中作为《[[Team Fortress 2/zh-hans|军团要塞2]]》的第一批竞技场地图被加入到游戏中。
+
'''Ravine''' is an [[Arena]] map. Ravine, along with [[Lumberyard]], [[Well (Arena)]], [[Badlands (Arena)]] and [[Granary (Arena)]], was released with the [[Heavy Update]] as one of the first official Arena maps for ''[[Team Fortress 2]]''.
  
== 介绍视频 ==
+
== Introduction Video ==
{{bilibili|710381282|page=2}}
+
{{youtube|DF2DO6ESMUc}}
  
== {{common string|Locations}}==
+
== Locations ==
*'''小屋:''' 控制点位于地图中央的小屋内。小屋设置有多个出入口,其中需要注意的是上方也有入口供偷袭控制点内的玩家。
+
*'''Shack:''' The central shack houses that the capture point. There are numerous ways to enter this room, including a small manhole to jump down and surprise the player's victims.
*'''水井:''' 作为有[[water/zh-hans|水]]设置的几张官方地图之一,在出生点的左边或右边(取决于所在队伍)有一口水井。乍一看这个水井中的水可能不够深,但是玩家可以在下水道排水管出蹲下即可完全浸湿,可用于熄灭{{cl|Pyro}}的[[Fire/zh-hans|火焰]]
+
*'''Well:''' Being one of few official maps with [[water]], there is a small pool located to the left or right out of [[spawn]], depending on which team they are on. At first glance, it may not appear deep enough to douse the player from a [[Pyro]]'s [[Fire|flames]], but near the sewer drains, they may crouch and become fully submerged.
*'''大房:'''位于水井对面的是大房。在其下方有一条小路,在小路旁即是进入其中的楼梯。其内部有一个用于下落到控制点的单向下落出口。
+
*'''House:''' Opposite side from the Well is the house. There is a small underpass below it, and next to that are stairs which lead to its interior. From its interior is a ramp which leads to a drop down above the point.
*'''庭院:'''双方出生点外靠近大房的区域即是庭院。庭院可通往大房,控制点下方的峡谷以及出生点的屋顶。其内有一块大金属箱子和水泥块用于做掩体。
+
*'''Yards:''' Outside each teams spawn by the house side is a large yard. The yard gives entrance to the house, ravine below the point, and the base building roof. It contains a large metal crate and a concrete block used for cover.
  
 
<gallery widths=150px heights=80px>
 
<gallery widths=150px heights=80px>
File:Ravine red spawn.png|红队出生点
+
File:Ravine red spawn.png|Red spawn.
File:Ravine blu spawn.png|蓝队出生点
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File:Ravine blu spawn.png|Blu spawn.
File:Ravine cap.jpg|控制点
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File:Ravine cap.jpg|Cap area.
File:Ravine house.jpg|控制点旁的大房
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File:Ravine house.jpg|House next to the point.
File:Ravine well.jpg|水井区域
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File:Ravine well.jpg|Well area.
File:Ravine well under.png|水井内部,控制点后方
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File:Ravine well under.png|Inside well area behind the point.
File:Ravine tunnel.jpg|隧道区域
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File:Ravine tunnel.jpg|Tunnel area.
File:Ravine yard.jpg|出生点旁的庭院
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File:Ravine yard.jpg|Yard area next to spawn.
  
 
</gallery>
 
</gallery>
  
== {{common string|Strategy}}==
+
== Strategy ==
 
{{map strategy link|Ravine|main=yes|stub=yes}}
 
{{map strategy link|Ravine|main=yes|stub=yes}}
  
== 控制点占领时间 ==
+
== Control point timing ==
 
{{Control Point Timing/Official Map}}
 
{{Control Point Timing/Official Map}}
  
== {{common string|Update history}} ==
+
== Update history ==
'''{{Patch name|8|19|2008}}''' ({{update link|Heavy Update}})
+
'''{{Patch name|8|19|2008}}''' ([[Heavy Update]])
* Ravine被添加到游戏中。
+
* Added Ravine to the game.
  
 
'''{{Patch name|3|22|2012}}'''
 
'''{{Patch name|3|22|2012}}'''
* 略微优化了地图
+
* Minor visual and performance improvements
  
 
{{Heavy Update Nav}}
 
{{Heavy Update Nav}}
 
{{Maps Nav}}
 
{{Maps Nav}}

Latest revision as of 15:10, 17 January 2024

Ravine
Arenaravine.jpg
Basic Information
Map type: Arena
File name: arena_ravine
Released: August 19, 2008 Patch
(Heavy Update)
Developer(s): Valve
Map Info
Environment: Desert
Setting: Daylight, sunny
Map Items
Ammoico.png Ammo Boxes: Mediumammo.png ×4   •  
Largeammo.png ×2
Map Photos
Loading screen photos.
Map Overview
Ravine overview.png
In contrast to Lumberyard, the other new Arena map, Ravine has a far more open ground level with emphasis on control of four key choke points. A series of canals in Ravine’s lower level provide an excellent opportunity for stealth kills and flanking maneuvers. Like all arena maps, the capture point in the middle becomes active after 60 seconds.

Ravine is an Arena map. Ravine, along with Lumberyard, Well (Arena), Badlands (Arena) and Granary (Arena), was released with the Heavy Update as one of the first official Arena maps for Team Fortress 2.

Introduction Video

Locations

  • Shack: The central shack houses that the capture point. There are numerous ways to enter this room, including a small manhole to jump down and surprise the player's victims.
  • Well: Being one of few official maps with water, there is a small pool located to the left or right out of spawn, depending on which team they are on. At first glance, it may not appear deep enough to douse the player from a Pyro's flames, but near the sewer drains, they may crouch and become fully submerged.
  • House: Opposite side from the Well is the house. There is a small underpass below it, and next to that are stairs which lead to its interior. From its interior is a ramp which leads to a drop down above the point.
  • Yards: Outside each teams spawn by the house side is a large yard. The yard gives entrance to the house, ravine below the point, and the base building roof. It contains a large metal crate and a concrete block used for cover.

Strategy

Main article: Community Ravine strategy

Control point timing

Control Point Multiplier Seconds
Capture point ×1
36 .000
×2
24 .000
×3
19 .636
×4
17 .280


Update history

August 19, 2008 Patch (Heavy Update)

  • Added Ravine to the game.

March 22, 2012 Patch

  • Minor visual and performance improvements