Rotunda

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Revision as of 02:03, 21 July 2023 by BrazilianNut (talk | contribs) (Update history)
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Rotunda
Koth rotunda.png
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Alpine, industrial
Setting: Daylight, sunny
Hazards: Trains, crushing
Map Photos
Loading screen photos.
Map Overview
Rotunda overview.png
Map Stamp
Item icon Map Stamp - Rotunda.png
Supporters Leaderboard
Welcome to Rotunda, a steam engine workshop turned secret doomsday storage facility, now abandoned. Fight on trains, fight around trains, and fight for trains!
Rotunda publicity blurb

Rotunda is a community-created King of the Hill map. The map is set in a somewhat abandoned train depot in south east Germany, with both teams fighting over a reactor with 2 steam locomotives on each side. This map has been partially inspired by the open layouts of Nucleus and Harvest.

Rotunda was contributed to the Steam Workshop.

Locations

  • Spawn yard: A yard straight out of the spawn room, contains an entrance to the Tunnels, a main path to the point, as well as an infinitely long train.
  • Tunnels: Straight out of spawn, some underground tunnels can be found under a hatch lifting up two shipping containers leading to directly under the point.
  • Outer train depot: The outer section train depot conists of a large ring around the inner depot.
  • Inner train depot: The main control point, contains an upper level and a lower level.
  • Lower depot catwalk: A small catwalk near the control point, connects to a small building that houses a medium health pack.


Strategy

Main article: Community Rotunda strategy

Update history

July 12, 2023 Patch #1 (Summer 2023)
  • Added Rotunda to the game.

July 20, 2023 Patch

  • Aligned various textures
  • Improved clipping slightly
  • Raised gate to flank route for ease of access
  • Aligned some props
  • Aligned various textures and fixed cubemap issue
  • Improved clipping
  • Improved lighting and reduced visual noise on some textures
  • Raised gate to flank route for ease of access
  • Aligned some props
  • Fixed out-of-bounds exploit related to func_tracktrain (Thank you, The Nubing!)
  • Added missing collision to some props
  • Sealed the map more

Trivia

  • A Wiki Cap along with some Soldier gibs and an Intelligence briefcase can be found in BLU's tunnels. This is a reference to one of the creators owning a Wiki Cap.[1]
  • Outside the RED spawn, a room can be found out of bounds containing an Engineer and Heavy doing the Kazotsky Kick and credits to the map developers.
  • A small blue locomotive can be found riding around the upper depot catwalk, which also follows the same track as one of the spectator cameras for the main area.
  • A summit cross can be found on the top of the mountain in the skybox, which is common in Germany.
  • A RED shipping container with blue paint on it and blue metal sheets attached can be found in the BLU spawn yard.
  • The Locomotive on the map is a DRG Class 81 which was built in 1928 and retired in 1963.

Bugs

  • The far end of the infinite train at spawn stops rendering while it's still in view.[2]

Gallery

References

  1. Creator confirming the reference.
  2. Invisible train bug