Difference between revisions of "Mercenary Park"

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{{Quotation|'''Saxton Hale''' announcing the park|Welcome...to Mercenary Park!|}}
 
{{Quotation|'''Saxton Hale''' announcing the park|Welcome...to Mercenary Park!|}}
'''Mercenary Park''' is an [[Control Point (game mode)#Attack/Defend|Attack/Defend Control Point]] map released during the [[Jungle Inferno Update]]. It is a biological research facility and weapons factory that was repurposed as "Yeti Park", but was changed hastily to just a fighting park after [[Saxton Hale]] killed the last Yeti in existence.
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'''Mercenary Park''' is an [[Control Point (game mode)#Attack/Defend|Attack/Defend Control Point]] map released during the [[Jungle Inferno Update]]. It is a biological research facility and weapons factory that was repurposed as "Yeti Park", but was changed hastily to just a fighting park after [[Saxton Hale]] killed the last Yeti in existence. This was the only map from the Update not created by the community.
  
 
Certain features of the map depict a bloody running battle with a large, escaped beast, the result of experimentation on large (and peaceful)<ref>[[A Fate Worse Than Chess]], [https://wiki.teamfortress.com/wiki/File:AFateWorseThanChess1.jpg cover page].</ref> animals by the Yti-Hale corporation, enhancing them for strength, aggression,<ref>Barrels of [[w:Anabolic steroid#Neuropsychiatric|anabolic steroids]] in the Mann Co building warehouse and elsewhere around the map.</ref> and escape. ''("That was the whole bloody point!")''<ref>[[Jungle Inferno (Video)]], 2:16.</ref>
 
Certain features of the map depict a bloody running battle with a large, escaped beast, the result of experimentation on large (and peaceful)<ref>[[A Fate Worse Than Chess]], [https://wiki.teamfortress.com/wiki/File:AFateWorseThanChess1.jpg cover page].</ref> animals by the Yti-Hale corporation, enhancing them for strength, aggression,<ref>Barrels of [[w:Anabolic steroid#Neuropsychiatric|anabolic steroids]] in the Mann Co building warehouse and elsewhere around the map.</ref> and escape. ''("That was the whole bloody point!")''<ref>[[Jungle Inferno (Video)]], 2:16.</ref>

Revision as of 11:04, 25 October 2017

Mercenary Park
300px
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Jungle
Setting: Daylight, overcast
Hazards: Crocodiles, Pitfalls
Map Photos
Loading screen photos.
Map Overview
Mercenary Park overview.png
Welcome...to Mercenary Park!
Saxton Hale announcing the park

Mercenary Park is an Attack/Defend Control Point map released during the Jungle Inferno Update. It is a biological research facility and weapons factory that was repurposed as "Yeti Park", but was changed hastily to just a fighting park after Saxton Hale killed the last Yeti in existence. This was the only map from the Update not created by the community.

Certain features of the map depict a bloody running battle with a large, escaped beast, the result of experimentation on large (and peaceful)[1] animals by the Yti-Hale corporation, enhancing them for strength, aggression,[2] and escape. ("That was the whole bloody point!")[3]

Locations

Visitor Center

  • Monorail station: First BLU spawn.
  • Main Ticketing: interactive space, cafe, and parrot.
  • Playground: The play equipment in this open space is kept to a minimum to encourage youthful guests to fight over it.
  • Snack bar.

Mann Co. building

  • Supply warehouse for the park.
    • Helipad: Advanced BLU Spawn, which opens when the Receiving Bay is captured.
    • Steroid room: Steroid storage is on the other end of the warehouse from the BLU spawn.

Transfer crane

  • Capture point A -- Receiving Bay -- transfer gantry crane (lower level) and operator station (upper level).
    • Capture of this point closes access to the Playground and opens access to the Test Pit (C).
  • Transport cages: Yti-Hale Shipping. Two-level flanking of the Capture point.
  • Dock: crocodile-infested water.

Processing

  • Capture point B -- Lab -- (hidden beneath the point are three inaccessible stories of fluid tanks).
  • Monorail station: First RED spawn.

Research and Captivity

  • YTI Institute for Research and Development
  • Elevator: This elevator was used to transfer specimens between the ten cages, the Lab, and the Test Pit.
    • The elevator cage is at the upper level; the grated floor is the lower level.
    • Access to Research and Captivity is though the lower and upper level elevator doors.
    • These doors are blocked to both sides until the Receiving Bay (A) is captured.
  • Capture point C -- Test Pit -- Capture wins the round for BLU.
  • Monorail station: Final RED spawn.

Strategy

Main article: Community Mercenary Park strategy

Control Point timing

Control Point Multiplier Seconds
Control Point A ×1
30 .000
×2
20 .000
×3
16 .364
×4
14 .400
Control Point B ×1
40 .000
×2
26 .667
×3
21 .818
×4
19 .200
Control Point C ×1
16 .000
×2
10 .667
×3
8 .727
×4
7 .680


Update history

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Added Mercenary Park to the game.

October 23, 2017 Patch

  • Fixed enemy players being able to enter opposing spawn rooms.
  • Fixed an area near cap B where engineers could build in an inaccessible area.
  • Fixed spawn room doors sometimes becoming blocked.

Bugs

  • It is possible for Pyros to shoot flames through BLU team's first spawn's right door.
  • Sentry Guns can be placed on the Mercenary Park sign.[4]
  • Sentry Guns can be placed on BLU team's third spawn.

Trivia

  • The name Mercenary Park is a reference to the 1993 film Jurassic Park.
    • Similarly, both plots for the parks revolve around containing dangerous animals for the public, which eventually escape.
  • This is the first Team Fortress 2 map to feature animated crocodiles as a death hazard.
  • There exist two unused rooms in Mercenary Park:
    • To the left of the first Control Point and behind the fence, there is a mostly empty, dimly lit room with two floors and a dropdown between the two.
    • Directly underneath the second Control Point is an partially lit area that has walls lined with cages and cylindrical containers.

Gallery

References

  1. A Fate Worse Than Chess, cover page.
  2. Barrels of anabolic steroids in the Mann Co building warehouse and elsewhere around the map.
  3. Jungle Inferno (Video), 2:16.
  4. Community-taken Screenshot